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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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@@ -288,7 +288,7 @@ void __scHandleRetrace(OSSched *sc) {
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gRetraceCounter64++;
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gRetraceCounter32++;
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sc->frameCount++;
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sc->frameCount+=1; // If you want to make the game 60FPS, change this to 2.
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if ((sc->unkTask) && (sc->frameCount >= 2)) {
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unkTask = sc->unkTask;
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