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Add the function definition for guMtxXFMF, and use that to help define other functions that use it
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@@ -21,6 +21,8 @@ void guMtxIdent(Mtx *m);
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void guMtxIdentF(float mf[4][4]);
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void guMtxL2F(float mf[4][4], Mtx *m);
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void guNormalize(float *, float *, float *);
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void guMtxXFMF(float mf[4][4], float x, float y, float z,
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float *ox, float *oy, float *oz);
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/* Used only in Fast3DEX2 */
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void guLookAtReflect (Mtx *m, LookAt *l, float xEye, float yEye, float zEye,
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