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Organise textures_sprites.c with macros (#392)
* Update object_functions.c * step 1 * stage 2 * stage 3 * Update particles.h * stage 3 * Update particles.h * Update particles.h * gave preliminary names to things that have obvious looking properties * rename camera strusct cars * last minute changes * rename draw commands * Add macros for render mode tables * rename * Make them grouped entries * fix some oopsies and name the draw tables * funny flag * name another flag * comment render modes * Update objects.c * water * Fix oopsie regarding viewports in tracks.c * rename unknown_B7B30.c surprised I hadn't done this earlier * Fill some gaps I should've filled in yonks ago * Try again with the assert rename I should've known there was already a file called that lol
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@@ -24,7 +24,7 @@
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#include "types.h"
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#include "macros.h"
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#include "audio_internal.h"
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#include "unknown_B7B30.h"
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#include "audio_assert.h"
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// TODO: these come from headers
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#ident "$Revision: 1.17 $"
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