From a398687ff8fcccc3c350f8198eba0b39a6d7ede5 Mon Sep 17 00:00:00 2001 From: David Benepe Date: Mon, 24 Aug 2020 19:56:30 -0500 Subject: [PATCH 1/2] Assets revision #1 --- Makefile | 225 +- asm/assets/assets.s | 18021 ++++++++++++---- asm/assets/assets_lut.s | 3 - asm/assets/ucode_data.s | 8 +- asm/assets/ucode_text.s | 12 +- asm/boot/rom_boot.s | 2 +- extract-ver/dkr-eu-1.0.extract-config | 19 - extract-ver/dkr-eu-1.1.extract-config | 19 - extract-ver/dkr-jp.extract-config | 19 - extract-ver/dkr-us-1.0.extract-config | 310 - extract-ver/dkr-us-1.1.extract-config | 19 - extract-ver/eu_1.0.config.json | 416 + extract-ver/eu_1.1.config.json | 416 + .../animations-us-1.0.extract-config | 472 - .../billboards-us-1.0.extract-config | 195 - .../extract-fonts/fonts-us-1.0.extract-config | 6 - .../level_headers-us-1.0.extract-config | 69 - .../level_names-us-1.0.extract-config | 69 - .../levels-us-1.0.extract-config | 57 - .../object-maps-us-1.0.extract-config | 138 - .../object_headers-us-1.0.extract-config | 307 - .../objects-us-1.0.extract-config | 392 - .../particle_behaviors-us-1.0.extract-config | 77 - .../particles-us-1.0.extract-config | 72 - .../textures_2d-us-1.0.extract-config | 909 - .../textures_3d-us-1.0.extract-config | 1404 -- .../tt_ghosts-us-1.0.extract-config | 24 - extract-ver/jp.config.json | 416 + extract-ver/us_1.0.config.json | 459 + extract-ver/us_1.1.config.json | 416 + extract.sh | 16 +- generate_ld.sh | 8 +- tools/dkr_decompressor.cpp | 21 +- tools/dkr_extractor.cpp | 77 +- tools/dkr_extractor_classes/config.cpp | 287 + tools/dkr_extractor_classes/config.h | 47 + tools/dkr_extractor_classes/extract.cpp | 9 +- tools/dkr_extractor_classes/extract.h | 10 +- .../dkr_extractor_classes/extract_binary.cpp | 34 +- tools/dkr_extractor_classes/extract_binary.h | 2 +- .../dkr_extractor_classes/extract_cheats.cpp | 92 - tools/dkr_extractor_classes/extract_cheats.h | 11 - .../extract_compressed.cpp | 39 +- .../extract_compressed.h | 2 +- .../dkr_extractor_classes/extract_config.cpp | 196 - tools/dkr_extractor_classes/extract_config.h | 78 - .../extract_textures.cpp | 103 +- .../dkr_extractor_classes/extract_textures.h | 5 +- tools/dkr_extractor_classes/rom.cpp | 4 + tools/dkr_extractor_classes/rom.h | 1 + tools/dkr_texbuilder.cpp | 8 +- tools/python/extract_config.py | 0 tools/python/file_util.py | 0 tools/python/generate_assets.py | 126 + tools/python/generate_ld.py | 133 +- tools/python/get_symbol.py | 0 tools/python/rom.py | 0 57 files changed, 16679 insertions(+), 9601 deletions(-) delete mode 100644 asm/assets/assets_lut.s delete mode 100755 extract-ver/dkr-eu-1.0.extract-config delete mode 100755 extract-ver/dkr-eu-1.1.extract-config delete mode 100755 extract-ver/dkr-jp.extract-config delete mode 100755 extract-ver/dkr-us-1.0.extract-config delete mode 100755 extract-ver/dkr-us-1.1.extract-config create mode 100644 extract-ver/eu_1.0.config.json create mode 100644 extract-ver/eu_1.1.config.json delete mode 100755 extract-ver/extract-animations/animations-us-1.0.extract-config delete mode 100755 extract-ver/extract-billboards/billboards-us-1.0.extract-config delete mode 100644 extract-ver/extract-fonts/fonts-us-1.0.extract-config delete mode 100755 extract-ver/extract-levels/level_headers-us-1.0.extract-config delete mode 100755 extract-ver/extract-levels/level_names-us-1.0.extract-config delete mode 100755 extract-ver/extract-levels/levels-us-1.0.extract-config delete mode 100755 extract-ver/extract-levels/object-maps-us-1.0.extract-config delete mode 100755 extract-ver/extract-objects/object_headers-us-1.0.extract-config delete mode 100755 extract-ver/extract-objects/objects-us-1.0.extract-config delete mode 100644 extract-ver/extract-particles/particle_behaviors-us-1.0.extract-config delete mode 100644 extract-ver/extract-particles/particles-us-1.0.extract-config delete mode 100755 extract-ver/extract-textures/textures_2d-us-1.0.extract-config delete mode 100755 extract-ver/extract-textures/textures_3d-us-1.0.extract-config delete mode 100644 extract-ver/extract-tt_ghosts/tt_ghosts-us-1.0.extract-config create mode 100644 extract-ver/jp.config.json create mode 100644 extract-ver/us_1.0.config.json create mode 100644 extract-ver/us_1.1.config.json create mode 100644 tools/dkr_extractor_classes/config.cpp create mode 100644 tools/dkr_extractor_classes/config.h delete mode 100644 tools/dkr_extractor_classes/extract_cheats.cpp delete mode 100644 tools/dkr_extractor_classes/extract_cheats.h delete mode 100755 tools/dkr_extractor_classes/extract_config.cpp delete mode 100755 tools/dkr_extractor_classes/extract_config.h mode change 100755 => 100644 tools/dkr_extractor_classes/rom.cpp mode change 100755 => 100644 tools/dkr_extractor_classes/rom.h mode change 100755 => 100644 tools/python/extract_config.py mode change 100755 => 100644 tools/python/file_util.py create mode 100644 tools/python/generate_assets.py mode change 100755 => 100644 tools/python/generate_ld.py mode change 100755 => 100644 tools/python/get_symbol.py mode change 100755 => 100644 tools/python/rom.py diff --git a/Makefile b/Makefile index 21829ac6..3564681a 100755 --- a/Makefile +++ b/Makefile @@ -4,6 +4,11 @@ SHELL := /bin/bash +########################### Version ########################## + +# Currently, only US 1.0 is supported. +VERSION := us_1.0 + ############################ Setup ########################### # Don't do setup checks if cleaning. @@ -68,7 +73,7 @@ ifeq ($(wildcard ./ucode/.*),) endif ifeq ($(NEED_TO_EXTRACT),yes) - DUMMY != ./extract.sh >&2 || echo FAIL + DUMMY != ./extract.sh $(VERSION) >&2 || echo FAIL ifeq ($(DUMMY),FAIL) $(error Failed to extract assets) endif @@ -76,7 +81,7 @@ endif ##### Generate linker file ##### -DUMMY != ./generate_ld.sh >&2 || echo FAIL +DUMMY != ./generate_ld.sh $(VERSION) >&2 || echo FAIL ifeq ($(DUMMY),FAIL) $(error Failed to generate the linker file) endif @@ -91,7 +96,7 @@ endif # BUILD_DIR is location where all build artifacts are placed # TODO: Support other versions of DKR -BUILD_DIR = build/us_1.0 +BUILD_DIR = build/$(VERSION) ##################### Compiler Options ####################### @@ -135,12 +140,10 @@ FixPath = $(subst /,,$1) N64CRC = $(TOOLS_DIR)/n64crc TEXBUILDER = $(TOOLS_DIR)/dkr_texbuilder COMPRESS = $(TOOLS_DIR)/dkr_decompressor -c -CHEAT_ENCRYPTOR = $(TOOLS_DIR)/dkr_cheats_encryptor LIB_DIRS := lib ASM_DIRS := asm asm/boot asm/assets data lib/asm SRC_DIRS := src src/mips1 lib/src -ASSETS_DIRS := animations audio billboards bin cheats fonts levels lut objects particles text textures textures/2d textures/3d tt_ghosts ucode GLOBAL_ASM_C_FILES != grep -rl 'GLOBAL_ASM(' $(wildcard src/*.c lib/src/*.c) GLOBAL_ASM_O_FILES = $(foreach file,$(GLOBAL_ASM_C_FILES),$(BUILD_DIR)/$(file:.c=.o)) @@ -157,93 +160,107 @@ O_FILES := $(foreach file,$(S_FILES),$(BUILD_DIR)/$(file:.s=.o)) \ # TODO: Clean this up if possible -ASSETS_DIR = assets/us_1.0 -UCODE_DIR = ucode/us_1.0 +# All the asset subfolders to create in the build folder. +ASSETS_DIRS := audio bin fonts ids levels levels/headers levels/models levels/names levels/objectMaps misc objects objects/animations objects/headers objects/models particles particles/behaviors particles/particles sprites text text/game text/menu textures textures/2d textures/3d tt_ghosts unknown_0 ucode -ASSETS_OBJCOPY = $(CROSS)objcopy --input-target=binary --output-target=binary +ASSETS_DIR = assets/$(VERSION) +UCODE_DIR = ucode/$(VERSION) -ANIMATIONS_IN_DIR = $(ASSETS_DIR)/animations -ANIMATIONS_OUT_DIR = $(BUILD_DIR)/animations -ANIMATIONS = $(wildcard $(ANIMATIONS_IN_DIR)/*.bin $(ANIMATIONS_IN_DIR)/*.cbin) -ANIMATIONS_BUILT = $(patsubst $(ANIMATIONS_IN_DIR)/%.bin,$(ANIMATIONS_OUT_DIR)/%.bin,$(ANIMATIONS)) -ANIMATIONS_BUILT += $(patsubst $(ANIMATIONS_IN_DIR)/%.cbin,$(ANIMATIONS_OUT_DIR)/%.cbin,$(ANIMATIONS)) +ASSETS_COPY = cp AUDIO_IN_DIR = $(ASSETS_DIR)/audio AUDIO_OUT_DIR = $(BUILD_DIR)/audio -AUDIO = $(wildcard $(AUDIO_IN_DIR)/*.bin) -AUDIO_BUILT := $(patsubst $(AUDIO_IN_DIR)/%.bin,$(AUDIO_OUT_DIR)/%.bin,$(AUDIO)) +ALL_ASSETS_BUILT += $(patsubst $(AUDIO_IN_DIR)/%.bin,$(AUDIO_OUT_DIR)/%.bin,$(wildcard $(AUDIO_IN_DIR)/*.bin)) -BINS_IN_DIR = $(ASSETS_DIR)/bin -BINS_OUT_DIR = $(BUILD_DIR)/bin -BINS = $(wildcard $(BINS_IN_DIR)/*.bin) -BINS_BUILT := $(patsubst $(BINS_IN_DIR)/%.bin,$(BINS_OUT_DIR)/%.bin,$(BINS)) - -BILLBOARDS_IN_DIR = $(ASSETS_DIR)/billboards -BILLBOARDS_OUT_DIR = $(BUILD_DIR)/billboards -BILLBOARDS = $(wildcard $(BILLBOARDS_IN_DIR)/*.bin) -BILLBOARDS_BUILT := $(patsubst $(BILLBOARDS_IN_DIR)/%.bin,$(BILLBOARDS_OUT_DIR)/%.bin,$(BILLBOARDS)) - -CHEATS_IN_DIR = $(ASSETS_DIR)/cheats -CHEATS_OUT_DIR = $(BUILD_DIR)/cheats -CHEATS = $(wildcard $(CHEATS_IN_DIR)/*.cheats) -CHEATS_BUILT := $(patsubst %.cheats,%.bin,$(patsubst $(CHEATS_IN_DIR)/%.cheats,$(CHEATS_OUT_DIR)/%.cheats,$(CHEATS))) +BIN_IN_DIR = $(ASSETS_DIR)/bin +BIN_OUT_DIR = $(BUILD_DIR)/bin +ALL_ASSETS_BUILT += $(patsubst $(BIN_IN_DIR)/%.bin,$(BIN_OUT_DIR)/%.bin,$(wildcard $(BIN_IN_DIR)/*.bin)) FONTS_IN_DIR = $(ASSETS_DIR)/fonts FONTS_OUT_DIR = $(BUILD_DIR)/fonts -FONTS = $(wildcard $(FONTS_IN_DIR)/*.bin) -FONTS_BUILT := $(patsubst $(FONTS_IN_DIR)/%.bin,$(FONTS_OUT_DIR)/%.bin,$(FONTS)) +ALL_ASSETS_BUILT += $(patsubst $(FONTS_IN_DIR)/%.bin,$(FONTS_OUT_DIR)/%.bin,$(wildcard $(FONTS_IN_DIR)/*.bin)) + +IDS_IN_DIR = $(ASSETS_DIR)/ids +IDS_OUT_DIR = $(BUILD_DIR)/ids +ALL_ASSETS_BUILT += $(patsubst $(IDS_IN_DIR)/%.bin,$(IDS_OUT_DIR)/%.bin,$(wildcard $(IDS_IN_DIR)/*.bin)) LEVELS_IN_DIR = $(ASSETS_DIR)/levels LEVELS_OUT_DIR = $(BUILD_DIR)/levels -LEVELS = $(wildcard $(LEVELS_IN_DIR)/*.bin $(LEVELS_IN_DIR)/*.cbin) -LEVELS_BUILT = $(patsubst $(LEVELS_IN_DIR)/%.bin,$(LEVELS_OUT_DIR)/%.bin,$(LEVELS)) -LEVELS_BUILT += $(patsubst $(LEVELS_IN_DIR)/%.cbin,$(LEVELS_OUT_DIR)/%.cbin,$(LEVELS)) +LEVEL_HEADERS_IN_DIR = $(LEVELS_IN_DIR)/headers +LEVEL_HEADERS_OUT_DIR = $(LEVELS_OUT_DIR)/headers +LEVEL_MODELS_IN_DIR = $(LEVELS_IN_DIR)/models +LEVEL_MODELS_OUT_DIR = $(LEVELS_OUT_DIR)/models +LEVEL_NAMES_IN_DIR = $(LEVELS_IN_DIR)/names +LEVEL_NAMES_OUT_DIR = $(LEVELS_OUT_DIR)/names +LEVEL_OBJMAPS_IN_DIR = $(LEVELS_IN_DIR)/objectMaps +LEVEL_OBJMAPS_OUT_DIR = $(LEVELS_OUT_DIR)/objectMaps +ALL_ASSETS_BUILT += $(patsubst $(LEVEL_HEADERS_IN_DIR)/%.bin,$(LEVEL_HEADERS_OUT_DIR)/%.bin,$(wildcard $(LEVEL_HEADERS_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(LEVEL_MODELS_IN_DIR)/%.cbin,$(LEVEL_MODELS_OUT_DIR)/%.bin,$(wildcard $(LEVEL_MODELS_IN_DIR)/*.cbin)) +ALL_ASSETS_BUILT += $(patsubst $(LEVEL_NAMES_IN_DIR)/%.bin,$(LEVEL_NAMES_OUT_DIR)/%.bin,$(wildcard $(LEVEL_NAMES_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(LEVEL_OBJMAPS_IN_DIR)/%.cbin,$(LEVEL_OBJMAPS_OUT_DIR)/%.bin,$(wildcard $(LEVEL_OBJMAPS_IN_DIR)/*.cbin)) -LUT_IN_DIR = $(ASSETS_DIR)/lut -LUT_OUT_DIR = $(BUILD_DIR)/lut -LUT = $(wildcard $(LUT_IN_DIR)/*.bin) -LUT_BUILT := $(patsubst $(LUT_IN_DIR)/%.bin,$(LUT_OUT_DIR)/%.bin,$(LUT)) +MISC_IN_DIR = $(ASSETS_DIR)/misc +MISC_OUT_DIR = $(BUILD_DIR)/misc +ALL_ASSETS_BUILT += $(patsubst $(MISC_IN_DIR)/%.bin,$(MISC_OUT_DIR)/%.bin,$(wildcard $(MISC_IN_DIR)/*.bin)) OBJECTS_IN_DIR = $(ASSETS_DIR)/objects OBJECTS_OUT_DIR = $(BUILD_DIR)/objects -OBJECTS = $(wildcard $(OBJECTS_IN_DIR)/*.bin $(OBJECTS_IN_DIR)/*.cbin) -OBJECTS_BUILT = $(patsubst $(OBJECTS_IN_DIR)/%.bin,$(OBJECTS_OUT_DIR)/%.bin,$(OBJECTS)) -OBJECTS_BUILT += $(patsubst $(OBJECTS_IN_DIR)/%.cbin,$(OBJECTS_OUT_DIR)/%.cbin,$(OBJECTS)) +OBJECT_ANIMS_IN_DIR = $(OBJECTS_IN_DIR)/animations +OBJECT_ANIMS_OUT_DIR = $(OBJECTS_OUT_DIR)/animations +OBJECT_HEADERS_IN_DIR = $(OBJECTS_IN_DIR)/headers +OBJECT_HEADERS_OUT_DIR = $(OBJECTS_OUT_DIR)/headers +OBJECT_MODELS_IN_DIR = $(OBJECTS_IN_DIR)/models +OBJECT_MODELS_OUT_DIR = $(OBJECTS_OUT_DIR)/models +ALL_ASSETS_BUILT += $(patsubst $(OBJECTS_IN_DIR)/%.bin,$(OBJECTS_OUT_DIR)/%.bin,$(wildcard $(OBJECTS_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(OBJECT_ANIMS_IN_DIR)/%.cbin,$(OBJECT_ANIMS_OUT_DIR)/%.bin,$(wildcard $(OBJECT_ANIMS_IN_DIR)/*.cbin)) +ALL_ASSETS_BUILT += $(patsubst $(OBJECT_HEADERS_IN_DIR)/%.bin,$(OBJECT_HEADERS_OUT_DIR)/%.bin,$(wildcard $(OBJECT_HEADERS_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(OBJECT_MODELS_IN_DIR)/%.cbin,$(OBJECT_MODELS_OUT_DIR)/%.bin,$(wildcard $(OBJECT_MODELS_IN_DIR)/*.cbin)) PARTICLES_IN_DIR = $(ASSETS_DIR)/particles PARTICLES_OUT_DIR = $(BUILD_DIR)/particles -PARTICLES = $(wildcard $(PARTICLES_IN_DIR)/*.bin) -PARTICLES_BUILT := $(patsubst $(PARTICLES_IN_DIR)/%.bin,$(PARTICLES_OUT_DIR)/%.bin,$(PARTICLES)) +PART_BEHAVIORS_IN_DIR = $(PARTICLES_IN_DIR)/behaviors +PART_BEHAVIORS_OUT_DIR = $(PARTICLES_OUT_DIR)/behaviors +PART_PARTICLES_IN_DIR = $(PARTICLES_IN_DIR)/particles +PART_PARTICLES_OUT_DIR = $(PARTICLES_OUT_DIR)/particles +ALL_ASSETS_BUILT += $(patsubst $(PART_BEHAVIORS_IN_DIR)/%.bin,$(PART_BEHAVIORS_OUT_DIR)/%.bin,$(wildcard $(PART_BEHAVIORS_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(PART_PARTICLES_IN_DIR)/%.bin,$(PART_PARTICLES_OUT_DIR)/%.bin,$(wildcard $(PART_PARTICLES_IN_DIR)/*.bin)) + +SPRITES_IN_DIR = $(ASSETS_DIR)/sprites +SPRITES_OUT_DIR = $(BUILD_DIR)/sprites +ALL_ASSETS_BUILT += $(patsubst $(SPRITES_IN_DIR)/%.bin,$(SPRITES_OUT_DIR)/%.bin,$(wildcard $(SPRITES_IN_DIR)/*.bin)) TEXT_IN_DIR = $(ASSETS_DIR)/text TEXT_OUT_DIR = $(BUILD_DIR)/text -TEXT = $(wildcard $(TEXT_IN_DIR)/*.bin) -TEXT_BUILT := $(patsubst $(TEXT_IN_DIR)/%.bin,$(TEXT_OUT_DIR)/%.bin,$(TEXT)) +TEXT_GAME_IN_DIR = $(TEXT_IN_DIR)/game +TEXT_GAME_OUT_DIR = $(TEXT_OUT_DIR)/game +TEXT_MENU_IN_DIR = $(TEXT_IN_DIR)/menu +TEXT_MENU_OUT_DIR = $(TEXT_OUT_DIR)/menu +ALL_ASSETS_BUILT += $(patsubst $(TEXT_GAME_IN_DIR)/%.bin,$(TEXT_GAME_OUT_DIR)/%.bin,$(wildcard $(TEXT_GAME_IN_DIR)/*.bin)) +ALL_ASSETS_BUILT += $(patsubst $(TEXT_MENU_IN_DIR)/%.bin,$(TEXT_MENU_OUT_DIR)/%.bin,$(wildcard $(TEXT_MENU_IN_DIR)/*.bin)) TEXTURES_IN_DIR = $(ASSETS_DIR)/textures -TEXTURES_2D_IN_DIR = $(ASSETS_DIR)/textures/2d -TEXTURES_3D_IN_DIR = $(ASSETS_DIR)/textures/3d TEXTURES_OUT_DIR = $(BUILD_DIR)/textures -TEXTURES_2D_OUT_DIR = $(BUILD_DIR)/textures/2d -TEXTURES_3D_OUT_DIR = $(BUILD_DIR)/textures/3d -TEXTURES_BIN = $(wildcard $(TEXTURES_IN_DIR)/*.bin) -TEXTURES_2D = $(wildcard $(TEXTURES_2D_IN_DIR)/*.png) -TEXTURES_3D = $(wildcard $(TEXTURES_3D_IN_DIR)/*.png) -TEXTURES_BUILT = $(patsubst $(TEXTURES_IN_DIR)/%.bin,$(TEXTURES_OUT_DIR)/%.bin,$(TEXTURES_BIN)) -TEXTURES_BUILT += $(patsubst $(TEXTURES_2D_IN_DIR)/%.png,$(TEXTURES_2D_OUT_DIR)/%.bin,$(TEXTURES_2D)) -TEXTURES_BUILT += $(patsubst $(TEXTURES_3D_IN_DIR)/%.png,$(TEXTURES_3D_OUT_DIR)/%.bin,$(TEXTURES_3D)) +TEXTURES_2D_IN_DIR = $(TEXTURES_IN_DIR)/2d +TEXTURES_2D_OUT_DIR = $(TEXTURES_OUT_DIR)/2d +TEXTURES_3D_IN_DIR = $(TEXTURES_IN_DIR)/3d +TEXTURES_3D_OUT_DIR = $(TEXTURES_OUT_DIR)/3d +ALL_ASSETS_BUILT += $(patsubst $(TEXTURES_2D_IN_DIR)/%.png,$(TEXTURES_2D_OUT_DIR)/%.bin,$(wildcard $(TEXTURES_2D_IN_DIR)/*.png)) +ALL_ASSETS_BUILT += $(patsubst $(TEXTURES_3D_IN_DIR)/%.png,$(TEXTURES_3D_OUT_DIR)/%.bin,$(wildcard $(TEXTURES_3D_IN_DIR)/*.png)) TT_GHOSTS_IN_DIR = $(ASSETS_DIR)/tt_ghosts TT_GHOSTS_OUT_DIR = $(BUILD_DIR)/tt_ghosts -TT_GHOSTS = $(wildcard $(TT_GHOSTS_IN_DIR)/*.bin) -TT_GHOSTS_BUILT := $(patsubst $(TT_GHOSTS_IN_DIR)/%.bin,$(TT_GHOSTS_OUT_DIR)/%.bin,$(TT_GHOSTS)) +ALL_ASSETS_BUILT += $(patsubst $(TT_GHOSTS_IN_DIR)/%.bin,$(TT_GHOSTS_OUT_DIR)/%.bin,$(wildcard $(TT_GHOSTS_IN_DIR)/*.bin)) + +UNKNOWN_0_IN_DIR = $(ASSETS_DIR)/unknown_0 +UNKNOWN_0_OUT_DIR = $(BUILD_DIR)/unknown_0 +ALL_ASSETS_BUILT += $(patsubst $(UNKNOWN_0_IN_DIR)/%.bin,$(UNKNOWN_0_OUT_DIR)/%.bin,$(wildcard $(UNKNOWN_0_IN_DIR)/*.bin)) UCODE_IN_DIR = $(UCODE_DIR) UCODE_OUT_DIR = $(BUILD_DIR)/ucode UCODE = $(wildcard $(UCODE_IN_DIR)/*.bin) -UCODE_BUILT := $(patsubst $(UCODE_IN_DIR)/%.bin,$(UCODE_OUT_DIR)/%.bin,$(UCODE)) +ALL_ASSETS_BUILT += $(patsubst $(UCODE_IN_DIR)/%.bin,$(UCODE_OUT_DIR)/%.bin,$(UCODE)) -ALL_ASSETS_BUILT := $(ANIMATIONS_BUILT) $(AUDIO_BUILT) $(BILLBOARDS_BUILT) $(BINS_BUILT) $(CHEATS_BUILT) $(FONTS_BUILT) $(LEVELS_BUILT) $(OBJECTS_BUILT) $(TEXTURES_BUILT) $(PARTICLES_BUILT) $(TEXT_BUILT) $(TT_GHOSTS_BUILT) $(UCODE_BUILT) $(LUT_BUILT) +#ALL_ASSETS_BUILT := $(ANIMATIONS_BUILT) $(AUDIO_BUILT) $(BILLBOARDS_BUILT) $(BINS_BUILT) $(CHEATS_BUILT) $(FONTS_BUILT) $(LEVELS_BUILT) $(OBJECTS_BUILT) $(TEXTURES_BUILT) $(PARTICLES_BUILT) $(TEXT_BUILT) $(TT_GHOSTS_BUILT) $(UCODE_BUILT) $(LUT_BUILT) ####################### LIBULTRA ######################### @@ -317,62 +334,79 @@ dont_remove_asset_files: $(ALL_ASSETS_BUILT) ######## Asset Targets ######## -$(ANIMATIONS_OUT_DIR)/%.bin: $(ANIMATIONS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ +# All assets should output a .bin file -$(ANIMATIONS_OUT_DIR)/%.cbin: $(ANIMATIONS_IN_DIR)/%.cbin - $(COMPRESS) $^ $@ - $(AUDIO_OUT_DIR)/%.bin: $(AUDIO_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ + $(ASSETS_COPY) $^ $@ -$(BILLBOARDS_OUT_DIR)/%.bin: $(BILLBOARDS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ - -$(BINS_OUT_DIR)/%.bin: $(BINS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ - -$(CHEATS_OUT_DIR)/%.bin: $(CHEATS_IN_DIR)/%.cheats - $(CHEAT_ENCRYPTOR) $^ $@ +$(BIN_OUT_DIR)/%.bin: $(BIN_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ $(FONTS_OUT_DIR)/%.bin: $(FONTS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ + $(ASSETS_COPY) $^ $@ -$(LEVELS_OUT_DIR)/%.bin: $(LEVELS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ +$(IDS_OUT_DIR)/%.bin: $(IDS_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(LEVEL_HEADERS_OUT_DIR)/%.bin: $(LEVEL_HEADERS_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ -$(LEVELS_OUT_DIR)/%.cbin: $(LEVELS_IN_DIR)/%.cbin +$(LEVEL_MODELS_OUT_DIR)/%.bin: $(LEVEL_MODELS_IN_DIR)/%.cbin + $(COMPRESS) $^ $@ + +$(LEVEL_NAMES_OUT_DIR)/%.bin: $(LEVEL_NAMES_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(LEVEL_OBJMAPS_OUT_DIR)/%.bin: $(LEVEL_OBJMAPS_IN_DIR)/%.cbin $(COMPRESS) $^ $@ -$(LUT_OUT_DIR)/%.bin: $(LUT_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ +$(MISC_OUT_DIR)/%.bin: $(MISC_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ $(OBJECTS_OUT_DIR)/%.bin: $(OBJECTS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ + $(ASSETS_COPY) $^ $@ -$(OBJECTS_OUT_DIR)/%.cbin: $(OBJECTS_IN_DIR)/%.cbin +$(OBJECT_ANIMS_OUT_DIR)/%.bin: $(OBJECT_ANIMS_IN_DIR)/%.cbin $(COMPRESS) $^ $@ + +$(OBJECT_HEADERS_OUT_DIR)/%.bin: $(OBJECT_HEADERS_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ -$(TEXTURES_2D_OUT_DIR)/%.bin: $(TEXTURES_2D_IN_DIR)/%.png $(TEXTURES_2D_IN_DIR)/%.header +$(OBJECT_MODELS_OUT_DIR)/%.bin: $(OBJECT_MODELS_IN_DIR)/%.cbin + $(COMPRESS) $^ $@ + +$(PART_BEHAVIORS_OUT_DIR)/%.bin: $(PART_BEHAVIORS_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(PART_PARTICLES_OUT_DIR)/%.bin: $(PART_PARTICLES_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(SPRITES_OUT_DIR)/%.bin: $(SPRITES_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(TEXT_GAME_OUT_DIR)/%.bin: $(TEXT_GAME_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(TEXT_MENU_OUT_DIR)/%.bin: $(TEXT_MENU_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ + +$(TEXTURES_2D_OUT_DIR)/%.bin: $(TEXTURES_2D_IN_DIR)/%.png $(TEXBUILDER) $^ $@ -$(TEXTURES_3D_OUT_DIR)/%.bin: $(TEXTURES_3D_IN_DIR)/%.png $(TEXTURES_3D_IN_DIR)/%.header +$(TEXTURES_3D_OUT_DIR)/%.bin: $(TEXTURES_3D_IN_DIR)/%.png $(TEXBUILDER) $^ $@ -$(TEXTURES_OUT_DIR)/%.bin: $(TEXTURES_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ - -$(PARTICLES_OUT_DIR)/%.bin: $(PARTICLES_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ - -$(TEXT_OUT_DIR)/%.bin: $(TEXT_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ +$(TEXT_MENU_OUT_DIR)/%.bin: $(TEXT_MENU_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ $(TT_GHOSTS_OUT_DIR)/%.bin: $(TT_GHOSTS_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ + $(ASSETS_COPY) $^ $@ + +$(UNKNOWN_0_OUT_DIR)/%.bin: $(UNKNOWN_0_IN_DIR)/%.bin + $(ASSETS_COPY) $^ $@ $(UCODE_OUT_DIR)/%.bin: $(UCODE_IN_DIR)/%.bin - $(ASSETS_OBJCOPY) $^ $@ + $(ASSETS_COPY) $^ $@ ############################### @@ -390,12 +424,11 @@ $(BUILD_DIR)/$(TARGET).elf: $(O_FILES) $(BUILD_DIR)/$(LD_SCRIPT) | $(ALL_ASSETS_ $(BUILD_DIR)/$(TARGET).bin: $(BUILD_DIR)/$(TARGET).elf | $(ALL_ASSETS_BUILT) $(OBJCOPY) $< $@ -O binary - 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"./build/us_1.0/text/game/unknown_6_253.bin" +glabel ASSET_6_254 +.incbin "./build/us_1.0/text/game/unknown_6_254.bin" +glabel ASSET_SECTION_6_END + +.balign 16 +glabel ASSET_SECTION_7 +.word (ASSET_6_0 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_1 - ASSET_SECTION_6 +.word ASSET_6_2 - ASSET_SECTION_6 +.word ASSET_6_3 - ASSET_SECTION_6 +.word ASSET_6_4 - ASSET_SECTION_6 +.word ASSET_6_5 - ASSET_SECTION_6 +.word ASSET_6_6 - ASSET_SECTION_6 +.word ASSET_6_7 - ASSET_SECTION_6 +.word ASSET_6_8 - ASSET_SECTION_6 +.word ASSET_6_9 - ASSET_SECTION_6 +.word ASSET_6_10 - ASSET_SECTION_6 +.word ASSET_6_11 - ASSET_SECTION_6 +.word ASSET_6_12 - ASSET_SECTION_6 +.word ASSET_6_13 - ASSET_SECTION_6 +.word ASSET_6_14 - ASSET_SECTION_6 +.word ASSET_6_15 - ASSET_SECTION_6 +.word ASSET_6_16 - ASSET_SECTION_6 +.word ASSET_6_17 - ASSET_SECTION_6 +.word ASSET_6_18 - ASSET_SECTION_6 +.word ASSET_6_19 - ASSET_SECTION_6 +.word ASSET_6_20 - ASSET_SECTION_6 +.word ASSET_6_21 - ASSET_SECTION_6 +.word ASSET_6_22 - ASSET_SECTION_6 +.word ASSET_6_23 - ASSET_SECTION_6 +.word ASSET_6_24 - ASSET_SECTION_6 +.word ASSET_6_25 - ASSET_SECTION_6 +.word ASSET_6_26 - ASSET_SECTION_6 +.word ASSET_6_27 - ASSET_SECTION_6 +.word ASSET_6_28 - ASSET_SECTION_6 +.word ASSET_6_29 - ASSET_SECTION_6 +.word ASSET_6_30 - ASSET_SECTION_6 +.word ASSET_6_31 - ASSET_SECTION_6 +.word ASSET_6_32 - ASSET_SECTION_6 +.word ASSET_6_33 - ASSET_SECTION_6 +.word ASSET_6_34 - ASSET_SECTION_6 +.word ASSET_6_35 - ASSET_SECTION_6 +.word ASSET_6_36 - ASSET_SECTION_6 +.word ASSET_6_37 - ASSET_SECTION_6 +.word ASSET_6_38 - ASSET_SECTION_6 +.word ASSET_6_39 - ASSET_SECTION_6 +.word ASSET_6_40 - ASSET_SECTION_6 +.word ASSET_6_41 - ASSET_SECTION_6 +.word ASSET_6_42 - ASSET_SECTION_6 +.word ASSET_6_43 - ASSET_SECTION_6 +.word ASSET_6_44 - ASSET_SECTION_6 +.word ASSET_6_45 - ASSET_SECTION_6 +.word ASSET_6_46 - ASSET_SECTION_6 +.word ASSET_6_47 - ASSET_SECTION_6 +.word ASSET_6_48 - ASSET_SECTION_6 +.word ASSET_6_49 - ASSET_SECTION_6 +.word (ASSET_6_50 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_51 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_52 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_53 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_54 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_55 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_56 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_57 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_58 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_59 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_60 - ASSET_SECTION_6 +.word ASSET_6_61 - ASSET_SECTION_6 +.word ASSET_6_62 - ASSET_SECTION_6 +.word ASSET_6_63 - ASSET_SECTION_6 +.word (ASSET_6_64 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_65 - ASSET_SECTION_6 +.word (ASSET_6_66 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_67 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_68 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_69 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_70 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_71 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_72 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_73 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_74 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_75 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_76 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_77 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_78 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_79 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_80 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_81 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_82 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_83 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_84 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_85 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_86 - ASSET_SECTION_6 +.word ASSET_6_87 - ASSET_SECTION_6 +.word ASSET_6_88 - ASSET_SECTION_6 +.word ASSET_6_89 - ASSET_SECTION_6 +.word ASSET_6_90 - ASSET_SECTION_6 +.word ASSET_6_91 - ASSET_SECTION_6 +.word ASSET_6_92 - ASSET_SECTION_6 +.word ASSET_6_93 - ASSET_SECTION_6 +.word ASSET_6_94 - ASSET_SECTION_6 +.word ASSET_6_95 - ASSET_SECTION_6 +.word ASSET_6_96 - ASSET_SECTION_6 +.word ASSET_6_97 - ASSET_SECTION_6 +.word ASSET_6_98 - ASSET_SECTION_6 +.word ASSET_6_99 - ASSET_SECTION_6 +.word ASSET_6_100 - ASSET_SECTION_6 +.word ASSET_6_101 - ASSET_SECTION_6 +.word ASSET_6_102 - ASSET_SECTION_6 +.word ASSET_6_103 - ASSET_SECTION_6 +.word ASSET_6_104 - ASSET_SECTION_6 +.word ASSET_6_105 - ASSET_SECTION_6 +.word ASSET_6_106 - ASSET_SECTION_6 +.word ASSET_6_107 - ASSET_SECTION_6 +.word ASSET_6_108 - ASSET_SECTION_6 +.word ASSET_6_109 - ASSET_SECTION_6 +.word ASSET_6_110 - ASSET_SECTION_6 +.word ASSET_6_111 - ASSET_SECTION_6 +.word ASSET_6_112 - ASSET_SECTION_6 +.word ASSET_6_113 - ASSET_SECTION_6 +.word ASSET_6_114 - ASSET_SECTION_6 +.word ASSET_6_115 - ASSET_SECTION_6 +.word ASSET_6_116 - ASSET_SECTION_6 +.word ASSET_6_117 - ASSET_SECTION_6 +.word ASSET_6_118 - ASSET_SECTION_6 +.word ASSET_6_119 - ASSET_SECTION_6 +.word ASSET_6_120 - ASSET_SECTION_6 +.word ASSET_6_121 - ASSET_SECTION_6 +.word ASSET_6_122 - ASSET_SECTION_6 +.word ASSET_6_123 - ASSET_SECTION_6 +.word ASSET_6_124 - ASSET_SECTION_6 +.word ASSET_6_125 - ASSET_SECTION_6 +.word ASSET_6_126 - ASSET_SECTION_6 +.word ASSET_6_127 - ASSET_SECTION_6 +.word ASSET_6_128 - ASSET_SECTION_6 +.word ASSET_6_129 - ASSET_SECTION_6 +.word ASSET_6_130 - ASSET_SECTION_6 +.word ASSET_6_131 - ASSET_SECTION_6 +.word ASSET_6_132 - ASSET_SECTION_6 +.word ASSET_6_133 - ASSET_SECTION_6 +.word ASSET_6_134 - ASSET_SECTION_6 +.word (ASSET_6_135 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_136 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_137 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_138 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_139 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_140 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_141 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_142 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_143 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_144 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_145 - ASSET_SECTION_6 +.word ASSET_6_146 - ASSET_SECTION_6 +.word ASSET_6_147 - ASSET_SECTION_6 +.word ASSET_6_148 - ASSET_SECTION_6 +.word (ASSET_6_149 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_150 - ASSET_SECTION_6 +.word (ASSET_6_151 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_152 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_153 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_154 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_155 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_156 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_157 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_158 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_159 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_160 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_161 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_162 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_163 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_164 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_165 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_166 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_167 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_168 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_169 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_170 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_171 - ASSET_SECTION_6 +.word ASSET_6_172 - ASSET_SECTION_6 +.word ASSET_6_173 - ASSET_SECTION_6 +.word ASSET_6_174 - ASSET_SECTION_6 +.word ASSET_6_175 - ASSET_SECTION_6 +.word ASSET_6_176 - ASSET_SECTION_6 +.word ASSET_6_177 - ASSET_SECTION_6 +.word ASSET_6_178 - ASSET_SECTION_6 +.word ASSET_6_179 - ASSET_SECTION_6 +.word ASSET_6_180 - ASSET_SECTION_6 +.word ASSET_6_181 - ASSET_SECTION_6 +.word ASSET_6_182 - ASSET_SECTION_6 +.word ASSET_6_183 - ASSET_SECTION_6 +.word ASSET_6_184 - ASSET_SECTION_6 +.word ASSET_6_185 - ASSET_SECTION_6 +.word ASSET_6_186 - ASSET_SECTION_6 +.word ASSET_6_187 - ASSET_SECTION_6 +.word ASSET_6_188 - ASSET_SECTION_6 +.word ASSET_6_189 - ASSET_SECTION_6 +.word ASSET_6_190 - ASSET_SECTION_6 +.word ASSET_6_191 - ASSET_SECTION_6 +.word ASSET_6_192 - ASSET_SECTION_6 +.word ASSET_6_193 - ASSET_SECTION_6 +.word ASSET_6_194 - ASSET_SECTION_6 +.word ASSET_6_195 - ASSET_SECTION_6 +.word ASSET_6_196 - ASSET_SECTION_6 +.word ASSET_6_197 - ASSET_SECTION_6 +.word ASSET_6_198 - ASSET_SECTION_6 +.word ASSET_6_199 - ASSET_SECTION_6 +.word ASSET_6_200 - ASSET_SECTION_6 +.word ASSET_6_201 - ASSET_SECTION_6 +.word ASSET_6_202 - ASSET_SECTION_6 +.word ASSET_6_203 - ASSET_SECTION_6 +.word ASSET_6_204 - ASSET_SECTION_6 +.word ASSET_6_205 - ASSET_SECTION_6 +.word ASSET_6_206 - ASSET_SECTION_6 +.word ASSET_6_207 - ASSET_SECTION_6 +.word ASSET_6_208 - ASSET_SECTION_6 +.word ASSET_6_209 - ASSET_SECTION_6 +.word ASSET_6_210 - ASSET_SECTION_6 +.word ASSET_6_211 - ASSET_SECTION_6 +.word ASSET_6_212 - ASSET_SECTION_6 +.word ASSET_6_213 - ASSET_SECTION_6 +.word ASSET_6_214 - ASSET_SECTION_6 +.word ASSET_6_215 - ASSET_SECTION_6 +.word ASSET_6_216 - ASSET_SECTION_6 +.word ASSET_6_217 - ASSET_SECTION_6 +.word ASSET_6_218 - ASSET_SECTION_6 +.word ASSET_6_219 - ASSET_SECTION_6 +.word (ASSET_6_220 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_221 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_222 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_223 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_224 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_225 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_226 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_227 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_228 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_229 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_230 - ASSET_SECTION_6 +.word ASSET_6_231 - ASSET_SECTION_6 +.word ASSET_6_232 - ASSET_SECTION_6 +.word ASSET_6_233 - ASSET_SECTION_6 +.word (ASSET_6_234 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_6_235 - ASSET_SECTION_6 +.word (ASSET_6_236 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_237 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_238 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_239 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_240 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_241 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_242 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_243 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_244 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_245 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_246 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_247 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_248 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_249 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_250 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_251 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_252 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_253 - ASSET_SECTION_6) | 0x80000000 +.word (ASSET_6_254 - ASSET_SECTION_6) | 0x80000000 +.word ASSET_SECTION_6_END - ASSET_SECTION_6 +.word 0xFFFFFFFF +glabel ASSET_SECTION_7_END + +.balign 16 +glabel ASSET_SECTION_8 +glabel ASSET_8_0 +.incbin "./build/us_1.0/text/menu/english_menu_text.bin" +glabel ASSET_8_1 +.incbin "./build/us_1.0/text/menu/german_menu_text.bin" +glabel ASSET_8_2 +.incbin "./build/us_1.0/text/menu/french_menu_text.bin" +glabel ASSET_8_3 +.incbin "./build/us_1.0/text/menu/japanese_menu_text.bin" +glabel ASSET_SECTION_8_END + +.balign 16 +glabel ASSET_SECTION_9 +.word 186# Number of text entries for each language +.word ASSET_8_0 - ASSET_SECTION_8 +.word ASSET_8_1 - ASSET_SECTION_8 +.word ASSET_8_2 - ASSET_SECTION_8 +.word ASSET_8_3 - ASSET_SECTION_8 +.word ASSET_SECTION_8_END - ASSET_SECTION_8 +.word 0xFFFFFFFF +glabel ASSET_SECTION_9_END + +.balign 16 +glabel ASSET_SECTION_10 +# Empty +glabel ASSET_SECTION_10_END + +.balign 16 +glabel ASSET_SECTION_11 +# Empty table +.word ASSET_SECTION_10_END - ASSET_SECTION_10 +.word 0xFFFFFFFF +glabel ASSET_SECTION_11_END + +.balign 16 +glabel ASSET_SECTION_12 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ASSET_12_14 +.incbin "./build/us_1.0/sprites/unknown_12_14.bin" +glabel ASSET_12_15 +.incbin "./build/us_1.0/sprites/unknown_12_15.bin" +glabel ASSET_12_16 +.incbin "./build/us_1.0/sprites/unknown_12_16.bin" +glabel ASSET_12_17 +.incbin "./build/us_1.0/sprites/unknown_12_17.bin" +glabel ASSET_12_18 +.incbin "./build/us_1.0/sprites/unknown_12_18.bin" +glabel ASSET_12_19 +.incbin "./build/us_1.0/sprites/unknown_12_19.bin" +glabel ASSET_12_20 +.incbin "./build/us_1.0/sprites/unknown_12_20.bin" +glabel ASSET_12_21 +.incbin "./build/us_1.0/sprites/unknown_12_21.bin" +glabel ASSET_12_22 +.incbin "./build/us_1.0/sprites/unknown_12_22.bin" +glabel ASSET_12_23 +.incbin "./build/us_1.0/sprites/unknown_12_23.bin" +glabel ASSET_12_24 +.incbin "./build/us_1.0/sprites/unknown_12_24.bin" +glabel ASSET_12_25 +.incbin "./build/us_1.0/sprites/unknown_12_25.bin" +glabel ASSET_12_26 +.incbin "./build/us_1.0/sprites/unknown_12_26.bin" +glabel ASSET_12_27 +.incbin "./build/us_1.0/sprites/unknown_12_27.bin" +glabel ASSET_12_28 +.incbin "./build/us_1.0/sprites/unknown_12_28.bin" +glabel ASSET_12_29 +.incbin "./build/us_1.0/sprites/unknown_12_29.bin" +glabel ASSET_12_30 +.incbin "./build/us_1.0/sprites/unknown_12_30.bin" +glabel ASSET_12_31 +.incbin "./build/us_1.0/sprites/unknown_12_31.bin" +glabel ASSET_12_32 +.incbin "./build/us_1.0/sprites/unknown_12_32.bin" +glabel ASSET_12_33 +.incbin "./build/us_1.0/sprites/unknown_12_33.bin" +glabel ASSET_12_34 +.incbin "./build/us_1.0/sprites/unknown_12_34.bin" +glabel ASSET_12_35 +.incbin "./build/us_1.0/sprites/unknown_12_35.bin" +glabel ASSET_12_36 +.incbin "./build/us_1.0/sprites/unknown_12_36.bin" +glabel ASSET_12_37 +.incbin "./build/us_1.0/sprites/unknown_12_37.bin" +glabel ASSET_12_38 +.incbin "./build/us_1.0/sprites/unknown_12_38.bin" +glabel ASSET_12_39 +.incbin "./build/us_1.0/sprites/unknown_12_39.bin" +glabel ASSET_12_40 +.incbin "./build/us_1.0/sprites/unknown_12_40.bin" +glabel ASSET_12_41 +.incbin "./build/us_1.0/sprites/unknown_12_41.bin" +glabel ASSET_12_42 +.incbin "./build/us_1.0/sprites/unknown_12_42.bin" +glabel ASSET_12_43 +.incbin "./build/us_1.0/sprites/unknown_12_43.bin" +glabel ASSET_12_44 +.incbin "./build/us_1.0/sprites/unknown_12_44.bin" +glabel ASSET_12_45 +.incbin "./build/us_1.0/sprites/unknown_12_45.bin" +glabel ASSET_12_46 +.incbin "./build/us_1.0/sprites/unknown_12_46.bin" +glabel ASSET_12_47 +.incbin "./build/us_1.0/sprites/unknown_12_47.bin" +glabel ASSET_12_48 +.incbin "./build/us_1.0/sprites/unknown_12_48.bin" +glabel ASSET_12_49 +.incbin "./build/us_1.0/sprites/unknown_12_49.bin" +glabel ASSET_12_50 +.incbin "./build/us_1.0/sprites/unknown_12_50.bin" +glabel ASSET_12_51 +.incbin "./build/us_1.0/sprites/unknown_12_51.bin" +glabel ASSET_12_52 +.incbin "./build/us_1.0/sprites/unknown_12_52.bin" +glabel ASSET_12_53 +.incbin "./build/us_1.0/sprites/unknown_12_53.bin" +glabel ASSET_12_54 +.incbin "./build/us_1.0/sprites/unknown_12_54.bin" +glabel ASSET_12_55 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ASSET_12_69 +.incbin "./build/us_1.0/sprites/unknown_12_69.bin" +glabel ASSET_12_70 +.incbin "./build/us_1.0/sprites/unknown_12_70.bin" +glabel ASSET_12_71 +.incbin "./build/us_1.0/sprites/unknown_12_71.bin" +glabel ASSET_12_72 +.incbin "./build/us_1.0/sprites/unknown_12_72.bin" +glabel ASSET_12_73 +.incbin "./build/us_1.0/sprites/unknown_12_73.bin" +glabel ASSET_12_74 +.incbin "./build/us_1.0/sprites/unknown_12_74.bin" +glabel ASSET_12_75 +.incbin "./build/us_1.0/sprites/unknown_12_75.bin" +glabel ASSET_12_76 +.incbin "./build/us_1.0/sprites/unknown_12_76.bin" +glabel ASSET_12_77 +.incbin "./build/us_1.0/sprites/unknown_12_77.bin" +glabel ASSET_12_78 +.incbin "./build/us_1.0/sprites/unknown_12_78.bin" +glabel ASSET_12_79 +.incbin "./build/us_1.0/sprites/unknown_12_79.bin" +glabel ASSET_12_80 +.incbin "./build/us_1.0/sprites/unknown_12_80.bin" +glabel ASSET_12_81 +.incbin "./build/us_1.0/sprites/unknown_12_81.bin" +glabel ASSET_12_82 +.incbin "./build/us_1.0/sprites/unknown_12_82.bin" 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ASSET_SECTION_12 +.word ASSET_12_16 - ASSET_SECTION_12 +.word ASSET_12_17 - ASSET_SECTION_12 +.word ASSET_12_18 - ASSET_SECTION_12 +.word ASSET_12_19 - ASSET_SECTION_12 +.word ASSET_12_20 - ASSET_SECTION_12 +.word ASSET_12_21 - ASSET_SECTION_12 +.word ASSET_12_22 - ASSET_SECTION_12 +.word ASSET_12_23 - ASSET_SECTION_12 +.word ASSET_12_24 - ASSET_SECTION_12 +.word ASSET_12_25 - ASSET_SECTION_12 +.word ASSET_12_26 - ASSET_SECTION_12 +.word ASSET_12_27 - ASSET_SECTION_12 +.word ASSET_12_28 - ASSET_SECTION_12 +.word ASSET_12_29 - ASSET_SECTION_12 +.word ASSET_12_30 - ASSET_SECTION_12 +.word ASSET_12_31 - ASSET_SECTION_12 +.word ASSET_12_32 - ASSET_SECTION_12 +.word ASSET_12_33 - ASSET_SECTION_12 +.word ASSET_12_34 - ASSET_SECTION_12 +.word ASSET_12_35 - ASSET_SECTION_12 +.word ASSET_12_36 - ASSET_SECTION_12 +.word ASSET_12_37 - ASSET_SECTION_12 +.word ASSET_12_38 - ASSET_SECTION_12 +.word ASSET_12_39 - ASSET_SECTION_12 +.word ASSET_12_40 - ASSET_SECTION_12 +.word ASSET_12_41 - ASSET_SECTION_12 +.word ASSET_12_42 - ASSET_SECTION_12 +.word ASSET_12_43 - ASSET_SECTION_12 +.word ASSET_12_44 - ASSET_SECTION_12 +.word ASSET_12_45 - ASSET_SECTION_12 +.word ASSET_12_46 - ASSET_SECTION_12 +.word ASSET_12_47 - ASSET_SECTION_12 +.word ASSET_12_48 - ASSET_SECTION_12 +.word ASSET_12_49 - ASSET_SECTION_12 +.word ASSET_12_50 - ASSET_SECTION_12 +.word ASSET_12_51 - ASSET_SECTION_12 +.word ASSET_12_52 - ASSET_SECTION_12 +.word ASSET_12_53 - ASSET_SECTION_12 +.word ASSET_12_54 - ASSET_SECTION_12 +.word ASSET_12_55 - ASSET_SECTION_12 +.word ASSET_12_56 - ASSET_SECTION_12 +.word ASSET_12_57 - ASSET_SECTION_12 +.word ASSET_12_58 - ASSET_SECTION_12 +.word ASSET_12_59 - ASSET_SECTION_12 +.word ASSET_12_60 - ASSET_SECTION_12 +.word ASSET_12_61 - ASSET_SECTION_12 +.word ASSET_12_62 - ASSET_SECTION_12 +.word ASSET_12_63 - ASSET_SECTION_12 +.word ASSET_12_64 - ASSET_SECTION_12 +.word ASSET_12_65 - ASSET_SECTION_12 +.word ASSET_12_66 - ASSET_SECTION_12 +.word ASSET_12_67 - 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ASSET_12_170 - ASSET_SECTION_12 +.word ASSET_12_171 - ASSET_SECTION_12 +.word ASSET_12_172 - ASSET_SECTION_12 +.word ASSET_12_173 - ASSET_SECTION_12 +.word ASSET_12_174 - ASSET_SECTION_12 +.word ASSET_12_175 - ASSET_SECTION_12 +.word ASSET_12_176 - ASSET_SECTION_12 +.word ASSET_12_177 - ASSET_SECTION_12 +.word ASSET_12_178 - ASSET_SECTION_12 +.word ASSET_12_179 - ASSET_SECTION_12 +.word ASSET_12_180 - ASSET_SECTION_12 +.word ASSET_12_181 - ASSET_SECTION_12 +.word ASSET_12_182 - ASSET_SECTION_12 +.word ASSET_12_183 - ASSET_SECTION_12 +.word ASSET_12_184 - ASSET_SECTION_12 +.word ASSET_12_185 - ASSET_SECTION_12 +.word ASSET_12_186 - ASSET_SECTION_12 +.word ASSET_12_187 - ASSET_SECTION_12 +.word ASSET_12_188 - ASSET_SECTION_12 +.word ASSET_12_189 - ASSET_SECTION_12 +.word ASSET_12_190 - ASSET_SECTION_12 +.word ASSET_12_191 - ASSET_SECTION_12 +.word ASSET_12_192 - ASSET_SECTION_12 +.word ASSET_SECTION_12_END - ASSET_SECTION_12 +.word 0xFFFFFFFF +glabel ASSET_SECTION_13_END + +.balign 16 +glabel ASSET_SECTION_14 +# Empty +glabel ASSET_SECTION_14_END + +.balign 16 +glabel ASSET_SECTION_15 +glabel ASSET_15_0 +.incbin "./build/us_1.0/misc/unknown_15_0.bin" +glabel ASSET_15_1 +.incbin "./build/us_1.0/misc/unknown_15_1.bin" +glabel ASSET_15_2 +.incbin "./build/us_1.0/misc/unknown_15_2.bin" +glabel ASSET_15_3 +.incbin "./build/us_1.0/misc/unknown_15_3.bin" +glabel ASSET_15_4 +.incbin "./build/us_1.0/misc/unknown_15_4.bin" +glabel ASSET_15_5 +.incbin "./build/us_1.0/misc/unknown_15_5.bin" +glabel ASSET_15_6 +.incbin "./build/us_1.0/misc/unknown_15_6.bin" +glabel ASSET_15_7 +.incbin "./build/us_1.0/misc/unknown_15_7.bin" +glabel ASSET_15_8 +.incbin "./build/us_1.0/misc/unknown_15_8.bin" +glabel ASSET_15_9 +.incbin "./build/us_1.0/misc/unknown_15_9.bin" +glabel ASSET_15_10 +.incbin "./build/us_1.0/misc/unknown_15_10.bin" +glabel ASSET_15_11 +.incbin "./build/us_1.0/misc/unknown_15_11.bin" +glabel ASSET_15_12 +.incbin "./build/us_1.0/misc/unknown_15_12.bin" +glabel ASSET_15_13 +.incbin "./build/us_1.0/misc/unknown_15_13.bin" +glabel ASSET_15_14 +.incbin "./build/us_1.0/misc/unknown_15_14.bin" +glabel ASSET_15_15 +.incbin "./build/us_1.0/misc/unknown_15_15.bin" +glabel ASSET_15_16 +.incbin "./build/us_1.0/misc/unknown_15_16.bin" +glabel ASSET_15_17 +.incbin "./build/us_1.0/misc/unknown_15_17.bin" +glabel ASSET_15_18 +.incbin "./build/us_1.0/misc/unknown_15_18.bin" +glabel ASSET_15_19 +.incbin "./build/us_1.0/misc/unknown_15_19.bin" +glabel ASSET_15_20 +.incbin "./build/us_1.0/misc/unknown_15_20.bin" +glabel ASSET_15_21 +.incbin "./build/us_1.0/misc/unknown_15_21.bin" +glabel ASSET_15_22 +.incbin "./build/us_1.0/misc/unknown_15_22.bin" +glabel ASSET_15_23 +.incbin "./build/us_1.0/misc/unknown_15_23.bin" +glabel ASSET_15_24 +.incbin "./build/us_1.0/misc/unknown_15_24.bin" +glabel ASSET_15_25 +.incbin "./build/us_1.0/misc/unknown_15_25.bin" +glabel ASSET_15_26 +.incbin "./build/us_1.0/misc/tracks_menu_ids.bin" +glabel ASSET_15_27 +.incbin "./build/us_1.0/misc/hub_area_ids.bin" +glabel ASSET_15_28 +.incbin "./build/us_1.0/misc/main_tracks_ids.bin" +glabel ASSET_15_29 +.incbin "./build/us_1.0/misc/battle_tracks_ids.bin" +glabel ASSET_15_30 +.incbin "./build/us_1.0/misc/boss_tracks_ids.bin" +glabel ASSET_15_31 +.incbin "./build/us_1.0/misc/unknown_15_31.bin" +glabel ASSET_15_32 +.incbin "./build/us_1.0/misc/unknown_15_32.bin" +glabel ASSET_15_33 +.incbin "./build/us_1.0/misc/RacerStats_Unknown0.bin" +glabel ASSET_15_34 +.incbin "./build/us_1.0/misc/RacerStats_Diddy.bin" +glabel ASSET_15_35 +.incbin "./build/us_1.0/misc/RacerStats_TT.bin" +glabel ASSET_15_36 +.incbin "./build/us_1.0/misc/RacerStats_Unknown1.bin" +glabel ASSET_15_37 +.incbin "./build/us_1.0/misc/RacerStats_Krunch.bin" +glabel ASSET_15_38 +.incbin "./build/us_1.0/misc/RacerStats_Bumper.bin" +glabel ASSET_15_39 +.incbin "./build/us_1.0/misc/RacerStats_Tiptup.bin" +glabel ASSET_15_40 +.incbin "./build/us_1.0/misc/RacerStats_Conker.bin" +glabel ASSET_15_41 +.incbin "./build/us_1.0/misc/RacerStats_Timber.bin" +glabel ASSET_15_42 +.incbin "./build/us_1.0/misc/RacerStats_Banjo.bin" +glabel ASSET_15_43 +.incbin "./build/us_1.0/misc/RacerStats_Drumstick.bin" +glabel ASSET_15_44 +.incbin "./build/us_1.0/misc/RacerStats_Pipsy.bin" +glabel ASSET_15_45 +.incbin "./build/us_1.0/misc/RacerStats_Unknown2.bin" +glabel ASSET_15_46 +.incbin "./build/us_1.0/misc/unknown_15_46.bin" +glabel ASSET_15_47 +.incbin "./build/us_1.0/misc/unknown_15_47.bin" +glabel ASSET_15_48 +.incbin "./build/us_1.0/misc/unknown_15_48.bin" +glabel ASSET_15_49 +.incbin "./build/us_1.0/misc/unknown_15_49.bin" +glabel ASSET_15_50 +.incbin "./build/us_1.0/misc/unknown_15_50.bin" +glabel ASSET_15_51 +.incbin "./build/us_1.0/misc/unknown_15_51.bin" +glabel ASSET_15_52 +.incbin "./build/us_1.0/misc/unknown_15_52.bin" +glabel ASSET_15_53 +.incbin "./build/us_1.0/misc/unknown_15_53.bin" +glabel ASSET_15_54 +.incbin "./build/us_1.0/misc/unknown_15_54.bin" +glabel ASSET_15_55 +.incbin "./build/us_1.0/misc/unknown_15_55.bin" +glabel ASSET_15_56 +.incbin "./build/us_1.0/misc/unknown_15_56.bin" +glabel ASSET_15_57 +.incbin "./build/us_1.0/misc/unknown_15_57.bin" +glabel ASSET_15_58 +.incbin "./build/us_1.0/misc/unknown_15_58.bin" +glabel ASSET_15_59 +.incbin "./build/us_1.0/misc/unknown_15_59.bin" +glabel ASSET_15_60 +.incbin "./build/us_1.0/misc/unknown_15_60.bin" +glabel ASSET_15_61 +.incbin "./build/us_1.0/misc/unknown_15_61.bin" +glabel ASSET_15_62 +.incbin "./build/us_1.0/misc/unknown_15_62.bin" +glabel ASSET_15_63 +.incbin "./build/us_1.0/misc/unknown_15_63.bin" +glabel ASSET_15_64 +.incbin "./build/us_1.0/misc/unknown_15_64.bin" +glabel ASSET_15_65 +.incbin "./build/us_1.0/misc/magic_codes.bin" +glabel ASSET_15_66 +.incbin "./build/us_1.0/misc/title_screen_demo_ids.bin" +glabel ASSET_15_67 +.incbin "./build/us_1.0/misc/unknown_15_67.bin" +glabel ASSET_15_68 +.incbin "./build/us_1.0/misc/unknown_15_68.bin" +glabel ASSET_15_69 +.incbin "./build/us_1.0/misc/unknown_15_69.bin" +glabel ASSET_SECTION_15_END + +.balign 16 +glabel ASSET_SECTION_16 +.word (ASSET_15_0 - ASSET_SECTION_15) / 4 +.word (ASSET_15_1 - ASSET_SECTION_15) / 4 +.word (ASSET_15_2 - ASSET_SECTION_15) / 4 +.word (ASSET_15_3 - ASSET_SECTION_15) / 4 +.word (ASSET_15_4 - ASSET_SECTION_15) / 4 +.word (ASSET_15_5 - ASSET_SECTION_15) / 4 +.word (ASSET_15_6 - ASSET_SECTION_15) / 4 +.word (ASSET_15_7 - ASSET_SECTION_15) / 4 +.word (ASSET_15_8 - ASSET_SECTION_15) / 4 +.word (ASSET_15_9 - ASSET_SECTION_15) / 4 +.word (ASSET_15_10 - ASSET_SECTION_15) / 4 +.word (ASSET_15_11 - ASSET_SECTION_15) / 4 +.word (ASSET_15_12 - ASSET_SECTION_15) / 4 +.word (ASSET_15_13 - ASSET_SECTION_15) / 4 +.word (ASSET_15_14 - ASSET_SECTION_15) / 4 +.word (ASSET_15_15 - ASSET_SECTION_15) / 4 +.word (ASSET_15_16 - ASSET_SECTION_15) / 4 +.word (ASSET_15_17 - ASSET_SECTION_15) / 4 +.word (ASSET_15_18 - ASSET_SECTION_15) / 4 +.word (ASSET_15_19 - ASSET_SECTION_15) / 4 +.word (ASSET_15_20 - ASSET_SECTION_15) / 4 +.word (ASSET_15_21 - ASSET_SECTION_15) / 4 +.word (ASSET_15_22 - ASSET_SECTION_15) / 4 +.word (ASSET_15_23 - ASSET_SECTION_15) / 4 +.word (ASSET_15_24 - ASSET_SECTION_15) / 4 +.word (ASSET_15_25 - ASSET_SECTION_15) / 4 +.word (ASSET_15_26 - ASSET_SECTION_15) / 4 +.word (ASSET_15_27 - ASSET_SECTION_15) / 4 +.word (ASSET_15_28 - ASSET_SECTION_15) / 4 +.word (ASSET_15_29 - ASSET_SECTION_15) / 4 +.word (ASSET_15_30 - ASSET_SECTION_15) / 4 +.word (ASSET_15_31 - ASSET_SECTION_15) / 4 +.word (ASSET_15_32 - ASSET_SECTION_15) / 4 +.word (ASSET_15_33 - ASSET_SECTION_15) / 4 +.word (ASSET_15_34 - ASSET_SECTION_15) / 4 +.word (ASSET_15_35 - ASSET_SECTION_15) / 4 +.word (ASSET_15_36 - ASSET_SECTION_15) / 4 +.word (ASSET_15_37 - ASSET_SECTION_15) / 4 +.word (ASSET_15_38 - ASSET_SECTION_15) / 4 +.word (ASSET_15_39 - ASSET_SECTION_15) / 4 +.word (ASSET_15_40 - ASSET_SECTION_15) / 4 +.word (ASSET_15_41 - ASSET_SECTION_15) / 4 +.word (ASSET_15_42 - ASSET_SECTION_15) / 4 +.word (ASSET_15_43 - ASSET_SECTION_15) / 4 +.word (ASSET_15_44 - ASSET_SECTION_15) / 4 +.word (ASSET_15_45 - ASSET_SECTION_15) / 4 +.word (ASSET_15_46 - ASSET_SECTION_15) / 4 +.word (ASSET_15_47 - ASSET_SECTION_15) / 4 +.word (ASSET_15_48 - ASSET_SECTION_15) / 4 +.word (ASSET_15_49 - ASSET_SECTION_15) / 4 +.word (ASSET_15_50 - ASSET_SECTION_15) / 4 +.word (ASSET_15_51 - ASSET_SECTION_15) / 4 +.word (ASSET_15_52 - ASSET_SECTION_15) / 4 +.word (ASSET_15_53 - ASSET_SECTION_15) / 4 +.word (ASSET_15_54 - ASSET_SECTION_15) / 4 +.word (ASSET_15_55 - ASSET_SECTION_15) / 4 +.word (ASSET_15_56 - ASSET_SECTION_15) / 4 +.word (ASSET_15_57 - ASSET_SECTION_15) / 4 +.word (ASSET_15_58 - ASSET_SECTION_15) / 4 +.word (ASSET_15_59 - ASSET_SECTION_15) / 4 +.word (ASSET_15_60 - ASSET_SECTION_15) / 4 +.word (ASSET_15_61 - ASSET_SECTION_15) / 4 +.word (ASSET_15_62 - ASSET_SECTION_15) / 4 +.word (ASSET_15_63 - ASSET_SECTION_15) / 4 +.word (ASSET_15_64 - ASSET_SECTION_15) / 4 +.word (ASSET_15_65 - ASSET_SECTION_15) 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"./build/us_1.0/particles/behaviors/unknown_43_61.bin" +glabel ASSET_43_62 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_62.bin" +glabel ASSET_43_63 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_63.bin" +glabel ASSET_43_64 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_64.bin" +glabel ASSET_43_65 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_65.bin" +glabel ASSET_43_66 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_66.bin" +glabel ASSET_43_67 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_67.bin" +glabel ASSET_43_68 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_68.bin" +glabel ASSET_43_69 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_69.bin" +glabel ASSET_43_70 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_70.bin" +glabel ASSET_43_71 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_71.bin" +glabel ASSET_43_72 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_72.bin" +glabel ASSET_43_73 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_73.bin" +glabel ASSET_43_74 +.incbin "./build/us_1.0/particles/behaviors/unknown_43_74.bin" +glabel ASSET_SECTION_43_END + +.balign 16 +glabel ASSET_SECTION_44 +glabel ASSET_44_0 +.incbin "./build/us_1.0/fonts/unknown_44.bin" +glabel ASSET_SECTION_44_END + +.balign 16 +glabel ASSET_SECTION_45 +glabel ASSET_45_0 +.incbin "./build/us_1.0/fonts/unknown_45.bin" +glabel ASSET_SECTION_45_END + +.balign 16 +glabel ASSET_SECTION_46 +glabel ASSET_46_0 +.incbin "./build/us_1.0/fonts/unknown_46.bin" +glabel ASSET_SECTION_46_END + +.balign 16 +glabel ASSET_SECTION_47 +glabel ASSET_47_0 +.incbin "./build/us_1.0/ids/unknown_47.bin" +glabel ASSET_SECTION_47_END + +.balign 16 +glabel ASSET_SECTION_48 +.word 0x03000000, ASSET_49_0 - ASSET_SECTION_49 +.word 0x04010000, ASSET_49_1 - ASSET_SECTION_49 +.word 0x05000000, ASSET_49_2 - ASSET_SECTION_49 +.word 0x06000000, ASSET_49_3 - ASSET_SECTION_49 +.word 0x07020000, ASSET_49_4 - ASSET_SECTION_49 +.word 0x08010000, ASSET_49_5 - ASSET_SECTION_49 +.word 0x09000000, ASSET_49_6 - ASSET_SECTION_49 +.word 0x0A000000, ASSET_49_7 - ASSET_SECTION_49 +.word 0x0D020000, ASSET_49_8 - ASSET_SECTION_49 +.word 0x0F020000, ASSET_49_9 - ASSET_SECTION_49 +.word 0x11020000, ASSET_49_10 - ASSET_SECTION_49 +.word 0x12000000, ASSET_49_11 - ASSET_SECTION_49 +.word 0x13010000, ASSET_49_12 - ASSET_SECTION_49 +.word 0x14020000, ASSET_49_13 - ASSET_SECTION_49 +.word 0x1C000000, ASSET_49_14 - ASSET_SECTION_49 +.word 0x1D000000, ASSET_49_15 - ASSET_SECTION_49 +.word 0x1E000000, ASSET_49_16 - ASSET_SECTION_49 +.word 0x1F000000, ASSET_49_17 - ASSET_SECTION_49 +.word 0x20000000, ASSET_49_18 - ASSET_SECTION_49 +.word 0x21000000, ASSET_49_19 - ASSET_SECTION_49 +.word 0xFFFF0000, ASSET_SECTION_49_END - ASSET_SECTION_49 +.word 0xFFFF0000, 0xFFFFFFFF +glabel ASSET_SECTION_48_END + +.balign 16 +glabel ASSET_SECTION_49 +glabel ASSET_49_0 +.incbin "./build/us_1.0/tt_ghosts/FossilCanyon.bin" +glabel ASSET_49_1 +.incbin "./build/us_1.0/tt_ghosts/PirateLagoon.bin" +glabel ASSET_49_2 +.incbin "./build/us_1.0/tt_ghosts/AncientLake.bin" +glabel ASSET_49_3 +.incbin "./build/us_1.0/tt_ghosts/WalrusCove.bin" +glabel ASSET_49_4 +.incbin "./build/us_1.0/tt_ghosts/HotTopVolcano.bin" +glabel ASSET_49_5 +.incbin "./build/us_1.0/tt_ghosts/WhaleBay.bin" +glabel ASSET_49_6 +.incbin "./build/us_1.0/tt_ghosts/SnowballValley.bin" +glabel ASSET_49_7 +.incbin "./build/us_1.0/tt_ghosts/CrescentIsland.bin" +glabel ASSET_49_8 +.incbin "./build/us_1.0/tt_ghosts/EverfrostPeak.bin" +glabel ASSET_49_9 +.incbin "./build/us_1.0/tt_ghosts/SpaceportAlpha.bin" +glabel ASSET_49_10 +.incbin "./build/us_1.0/tt_ghosts/SpacedustAlley.bin" +glabel ASSET_49_11 +.incbin "./build/us_1.0/tt_ghosts/GreenwoodVillage.bin" +glabel ASSET_49_12 +.incbin "./build/us_1.0/tt_ghosts/BoulderCanyon.bin" +glabel ASSET_49_13 +.incbin "./build/us_1.0/tt_ghosts/WindmillPlains.bin" +glabel ASSET_49_14 +.incbin "./build/us_1.0/tt_ghosts/FrostyVillage.bin" +glabel ASSET_49_15 +.incbin "./build/us_1.0/tt_ghosts/JungleFalls.bin" +glabel ASSET_49_16 +.incbin "./build/us_1.0/tt_ghosts/TreasureCaves.bin" +glabel ASSET_49_17 +.incbin "./build/us_1.0/tt_ghosts/HauntedWoods.bin" +glabel ASSET_49_18 +.incbin "./build/us_1.0/tt_ghosts/DarkmoonCaverns.bin" +glabel ASSET_49_19 +.incbin "./build/us_1.0/tt_ghosts/StarCity.bin" +glabel ASSET_SECTION_49_END + +.balign 16 +glabel ASSETS_END diff --git a/asm/assets/assets_lut.s b/asm/assets/assets_lut.s deleted file mode 100644 index fa3430a1..00000000 --- a/asm/assets/assets_lut.s +++ /dev/null @@ -1,3 +0,0 @@ -# This file was generated by generate_ld.py - -.incbin "./build/us_1.0/lut/assets_lut.0ECB60.bin" diff --git a/asm/assets/ucode_data.s b/asm/assets/ucode_data.s index 81b5c3c5..150b43bf 100644 --- a/asm/assets/ucode_data.s +++ b/asm/assets/ucode_data.s @@ -1,6 +1,6 @@ # This file was generated by generate_ld.py -.incbin "./build/us_1.0/ucode/data_f3ddkr_dram.0EA7A0.bin" -.incbin "./build/us_1.0/ucode/data_f3ddkr_fifo.0EAFA0.bin" -.incbin "./build/us_1.0/ucode/data_f3ddkr_xbus.0EB7A0.bin" -.incbin "./build/us_1.0/ucode/data_unknown.0EBFA0.bin" +.incbin "./build/us_1.0/ucode/data_f3ddkr_dram.bin" +.incbin "./build/us_1.0/ucode/data_f3ddkr_fifo.bin" +.incbin "./build/us_1.0/ucode/data_f3ddkr_xbus.bin" +.incbin "./build/us_1.0/ucode/data_unknown.bin" diff --git a/asm/assets/ucode_text.s b/asm/assets/ucode_text.s index 0a4567cf..11ae9d94 100644 --- a/asm/assets/ucode_text.s +++ b/asm/assets/ucode_text.s @@ -1,8 +1,8 @@ # This file was generated by generate_ld.py -.incbin "./build/us_1.0/ucode/ucode_unknown.0D8200.bin" -.incbin "./build/us_1.0/ucode/ucode_boot.0D90C0.bin" -.incbin "./build/us_1.0/ucode/ucode_f3ddkr_dram.0D9190.bin" -.incbin "./build/us_1.0/ucode/ucode_f3ddkr_fifo.0DA390.bin" -.incbin "./build/us_1.0/ucode/ucode_f3ddkr_xbus.0DB570.bin" -.incbin "./build/us_1.0/ucode/ucode_unknown.0DC770.bin" +.incbin "./build/us_1.0/ucode/ucode_unknown.bin" +.incbin "./build/us_1.0/ucode/ucode_boot.bin" +.incbin "./build/us_1.0/ucode/ucode_f3ddkr_dram.bin" +.incbin "./build/us_1.0/ucode/ucode_f3ddkr_fifo.bin" +.incbin "./build/us_1.0/ucode/ucode_f3ddkr_xbus.bin" +.incbin "./build/us_1.0/ucode/ucode_unknown_2.bin" diff --git a/asm/boot/rom_boot.s b/asm/boot/rom_boot.s index 2ba7b065..a74e1f28 100755 --- a/asm/boot/rom_boot.s +++ b/asm/boot/rom_boot.s @@ -1 +1 @@ -.incbin "assets/us_1.0/bin/boot.000040.bin" +.incbin "./assets/us_1.0/bin/boot.bin" diff --git a/extract-ver/dkr-eu-1.0.extract-config b/extract-ver/dkr-eu-1.0.extract-config deleted file mode 100755 index a914ab53..00000000 --- a/extract-ver/dkr-eu-1.0.extract-config +++ /dev/null @@ -1,19 +0,0 @@ -# -------------------------------------------------------------------------- # - -# Name of this configuration -config-name: "Diddy Kong Racing (Europe v1.0)" - -# Instead of providing a specific baserom name, the rom gets detected by it's -# md5 checksum. As long as there is a vanilla Europe v1.0 DKR ROM in the -# /baseroms/ directory, then it should be detected automatically. -checksum-md5: "0f0b7b78b345fbf2581d834cb4a81245" - -# Sub-folder to place extracted assets in -subfolder: "eu_1.0" - -# -------------------------------------------------------------------------- # - -# This decomp currently doesn't support Europe v1.0 at the moment -not-supported: "true" - -# -------------------------------------------------------------------------- # \ No newline at end of file diff --git a/extract-ver/dkr-eu-1.1.extract-config b/extract-ver/dkr-eu-1.1.extract-config deleted file mode 100755 index cfe8ac62..00000000 --- a/extract-ver/dkr-eu-1.1.extract-config +++ /dev/null @@ -1,19 +0,0 @@ -# -------------------------------------------------------------------------- # - -# Name of this configuration -config-name: "Diddy Kong Racing (Europe v1.1)" - -# Instead of providing a specific baserom name, the rom gets detected by it's -# md5 checksum. As long as there is a vanilla Europe v1.1 DKR ROM in the -# /baseroms/ directory, then it should be detected automatically. -checksum-md5: "6b2bafe540e0af052a78e85b992be999" - -# Sub-folder to place extracted assets in -subfolder: "eu_1.1" - -# -------------------------------------------------------------------------- # - -# This decomp currently doesn't support Europe v1.1 at the moment -not-supported: "true" - -# -------------------------------------------------------------------------- # \ No newline at end of file diff --git a/extract-ver/dkr-jp.extract-config b/extract-ver/dkr-jp.extract-config deleted file mode 100755 index 5649929b..00000000 --- a/extract-ver/dkr-jp.extract-config +++ /dev/null @@ -1,19 +0,0 @@ -# -------------------------------------------------------------------------- # - -# Name of this configuration -config-name: "Diddy Kong Racing (Japan)" - -# Instead of providing a specific baserom name, the rom gets detected by it's -# md5 checksum. As long as there is a vanilla Japanese DKR ROM in the -# /baseroms/ directory, then it should be detected automatically. -checksum-md5: "10747662a55241b9234cd114c940504f" - -# Sub-folder to place extracted assets in -subfolder: "jp" - -# -------------------------------------------------------------------------- # - -# This decomp currently doesn't support Japanese at the moment -not-supported: "true" - -# -------------------------------------------------------------------------- # \ No newline at end of file diff --git a/extract-ver/dkr-us-1.0.extract-config b/extract-ver/dkr-us-1.0.extract-config deleted file mode 100755 index 22c490e5..00000000 --- a/extract-ver/dkr-us-1.0.extract-config +++ /dev/null @@ -1,310 +0,0 @@ -# -------------------------------------------------------------------------- # - -# Name of this configuration -config-name: "Diddy Kong Racing (USA v1.0)" - -# Instead of providing a specific baserom name, the rom gets detected by it's -# md5 checksum. As long as there is a vanilla USA v1.0 DKR ROM in the -# /baseroms/ directory, then it should be detected automatically. -checksum-md5: "4f0e07f0eeac7e5d7ce3a75461888d03" - -# Sub-folder within EXTRACT_LOCATION to seperate versions -subfolder: "us_1.0" - -# -------------------------------------------------------------------------- # - -# General format: [SIZE]: TYPE, NAME, EXTRACT_LOCATION -# Valid types (not case-sensitive): "NoExtract" or "Binary" -# NAME & EXTRACT_LOCATION are not needed for "NoExtract" type. - -# All of the sizes must add up to the total ROM size! - -# -------------------------------------------------------------------------- # - -asset-category: "none" - -# [0x000000, 0x000040] = ROM Header, not extracted -[0x40]: "NoExtract" - -# [0x000040, 0x001000] = ROM boot code -[0xFC0]: "Binary", "boot", "bin" - -# [0x001000, 0x0D8200] = Game code, not extracted -[0xD7200]: "NoExtract" - -# [0x0D8200, 0x0D90C0] = Unknown microcode -[0xEC0]: "Binary", "ucode_unknown", "../../ucode/us_1.0" - -# [0x0D90C0, 0x0D9190] = Microcode boot code -[0xD0]: "Binary", "ucode_boot", "../../ucode/us_1.0" - -# [0x0D9190, 0x0DA390] = DRAM Dump version of F3DDKR -[0x1200]: "Binary", "ucode_f3ddkr_dram", "../../ucode/us_1.0" - -# [0x0DA390, 0x0DB570] = FIFO version of F3DDKR -[0x11E0]: "Binary", "ucode_f3ddkr_fifo", "../../ucode/us_1.0" - -# [0x0DB570, 0x0DC770] = XBUS version of F3DDKR -[0x1200]: "Binary", "ucode_f3ddkr_xbus", "../../ucode/us_1.0" - -# [0x0DC770, 0x0DD230] = Unknown microcode -[0xAC0]: "Binary", "ucode_unknown", "../../ucode/us_1.0" - -# [0x0DD230, 0x0EA7A0] = .data section of the game code -[0xD570]: "NoExtract" - -# [0x0EA7A0, 0x0EAFA0] = Data section of F3DDKR-DRAM -[0x800]: "Binary", "data_f3ddkr_dram", "../../ucode/us_1.0" - -# [0x0EAFA0, 0x0EB7A0] = Data section of F3DDKR-FIFO -[0x800]: "Binary", "data_f3ddkr_fifo", "../../ucode/us_1.0" - -# [0x0EB7A0, 0x0EBFA0] = Data section of F3DDKR-XBUS -[0x800]: "Binary", "data_f3ddkr_xbus", "../../ucode/us_1.0" - -# [0x0EBFA0, 0x0ECB60] = Unknown -[0xBC0]: "Binary", "data_unknown", "../../ucode/us_1.0" - -# -------------------------------------------------------------------------- # - -asset-category: "main" - -# [0x0ECB60, 0x0ECC30] = Assets lookup table. -[0xD0]: "Binary", "assets_lut", "lut" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x0ECC30, 0x0ECD50] = Unknown -[0x120]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "textures_3d" - -# [0x0ECD50, 0x296CA0] = Textures for 3D models -include: "extract-textures/textures_3d-us-1.0.extract-config" - -# [0x296CA0, 0x298290] = 3D Textures lookup table -[0x15F0]: "Binary", "textures_3d_lut", "lut" - -# -------------------------------------------------------------------------- # - -asset-category: "textures_2d" - -# [0x298290, 0x375D70] = Textures for HUD & billboards -include: "extract-textures/textures_2d-us-1.0.extract-config" - -# [0x375D70, 0x376BA0] = 2D Textures lookup table -[0xE30]: "Binary", "textures_2d_lut", "lut" - -# -------------------------------------------------------------------------- # - -asset-category: "text" - -# [0x376BA0, 0x37E030] = Game Text (English, French, German) -[0x7490]: "Binary", "game_text", "text" - -# [0x37E030, 0x37ED10] = English menu text -[0xCE0]: "Binary", "menu_text_english", "text" - -# [0x37ED10, 0x37FB30] = French menu text -[0xE20]: "Binary", "menu_text_french", "text" - -# [0x37FB30, 0x3808C8] = German menu text -# [0x3808C8, 0x380BB0] is 0xFF Padding -[0x1080]: "Binary", "menu_text_german", "text" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x380BB0, 0x380BE0] = Unknown -[0x30]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "sprites" - -# [0x380BE0, 0x381AA0] = Sprites -include: "extract-billboards/billboards-us-1.0.extract-config" - -# [0x381AA0, 0x381DB0] = Billboards lookup table -[0x310]: "Binary", "billboards_lut", "lut" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x381DB0, 0x3833A0] = Unknown -[0x15F0]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "cheats" - -# [0x3833A0, 0x383760] = Magic Codes -[0x3C0]: "Cheats", "magic_codes", "cheats" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x383760, 0x383AA0] = Unknown -[0x340]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "level_object_maps" - -# [0x383AA0, 0x383CD0] = Object placements map lookup table -[0x230]: "Binary", "level_object_maps_lut", "lut" - -# [0x383CD0, 0x3A1440] = Object placements map -include: "extract-levels/object-maps-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "level_headers" - -# [0x3A1440, 0x3A1550] = Level headers lookup table -[0x110]: "Binary", "level_headers_lut", "lut" - -# [0x3A1550, 0x3A4820] = Level headers -include: "extract-levels/level_headers-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "level_names" - -# [0x3A4820, 0x3A4930] = Level names lookup -[0x110]: "Binary", "level_names_lut", "lut" - -# [0x3A4930, 0x3A5670] = Level names in each language -include: "extract-levels/level_names-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "level_models" - -# [0x3A5670, 0x3A5760] = Level models lookup table -[0xF0]: "Binary", "level_models_lut", "lut" - -# [0x3A5760, 0x54F4B0] = Level models -include: "extract-levels/levels-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "object_models" - -# [0x54F4B0, 0x54FAD0] = Objects lookup table -[0x620]: "Binary", "object_models_lut", "lut" - -# [0x54FAD0, 0x61FA70] = Objects data -include: "extract-objects/objects-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x61FA70, 0x61FD80] = Unknown -[0x310]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "object_animations" - -# [0x61FD80, 0x6204E0] = Animations lookup table -[0x760]: "Binary", "animations_lut", "lut" - -# [0x6204E0, 0x6C0050] = Animations -include: "extract-animations/animations-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "object_headers" - -# [0x6C0050, 0x6C0520] = Object headers lookup table -[0x4D0]: "Binary", "object_headers_lut", "lut" - -# [0x6C0520, 0x6CBDE0] = Object headers -include: "extract-objects/object_headers-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "object_other" - -# [0x6CBDE0, 0x6CC1E0] = Level Object Map Id to Object Header Id translatation table. -[0x400]: "Binary", "level_object_translate_table", "levels" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0x6CC1E0, 0x6CC1F0] = Unknown. -[0x10]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "audio" - -# [0x6CC1F0, 0x6CC1F0] = Header/Lookup table for the huge audio file. -[0x40]: "Binary", "audio_header", "audio" - -# [0x6CC1E0, 0xAA6330] = Audio (Instruments, Sound effects, Music) -[0x3DA100]: "Binary", "audio", "audio" - -# -------------------------------------------------------------------------- # - -asset-category: "particles" - -# [0xAA6330, 0xAA6450] = Particles lookup table -[0x120]: "Binary", "particles_lut", "lut" - -# [0xAA6450, 0xAA6AE0] = Particles -# [0x690]: "Binary", "particles", "particles" -include: "extract-particles/particles-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "particle_behaviors" - -# [0xAA6AE0, 0xAA6C20] = Particle Behaviors lookup table -[0x140]: "Binary", "particle_behaviors_lut", "lut" - -# [0xAA6C20, 0xAA9B00] = Particle Behaviors -include: "extract-particles/particle_behaviors-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "fonts" - -# [0xAA9B00, 0xAAAB00] = Fonts -include: "extract-fonts/fonts-us-1.0.extract-config" - -# [0xAAAB00, 0xABBDA0] = Unused fontsheet? -[0x112A0]: "Binary", "unknown_4bpp_fontsheet_192x732", "fonts" - -# -------------------------------------------------------------------------- # - -asset-category: "other" - -# [0xABBDA0, 0xABBDC0] = Unknown. -[0x20]: "Binary", "unknown", "bin" - -# -------------------------------------------------------------------------- # - -asset-category: "tt_ghosts" - -# [0xABBDC0, 0xAC9630] = T.T. Ghosts -include: "extract-tt_ghosts/tt_ghosts-us-1.0.extract-config" - -# -------------------------------------------------------------------------- # - -asset-category: "none" - -# [0xAC9630, 0xC00000] = 0xFF padding -[0x1369D0]: "NoExtract" - -# -------------------------------------------------------------------------- # diff --git a/extract-ver/dkr-us-1.1.extract-config b/extract-ver/dkr-us-1.1.extract-config deleted file mode 100755 index f04c8693..00000000 --- a/extract-ver/dkr-us-1.1.extract-config +++ /dev/null @@ -1,19 +0,0 @@ -# -------------------------------------------------------------------------- # - -# Name of this configuration -config-name: "Diddy Kong Racing (USA v1.1)" - -# Instead of providing a specific baserom name, the rom gets detected by it's -# md5 checksum. As long as there is a vanilla USA v1.1 DKR ROM in the -# /baseroms/ directory, then it should be detected automatically. -checksum-md5: "b31f8cca50f31acc9b999ed5b779d6ed" - -# Sub-folder to place extracted assets in -subfolder: "us_1.1" - -# -------------------------------------------------------------------------- # - -# This decomp currently doesn't support US v1.1 at the moment -not-supported: "true" - -# -------------------------------------------------------------------------- # \ No newline at end of file diff --git a/extract-ver/eu_1.0.config.json b/extract-ver/eu_1.0.config.json new file mode 100644 index 00000000..f55becb9 --- /dev/null +++ b/extract-ver/eu_1.0.config.json @@ -0,0 +1,416 @@ +{ + "config-name" : "Diddy Kong Racing (Europe v1.0)", + "checksum-md5" : "0f0b7b78b345fbf2581d834cb4a81245", + "subfolder" : "eu_1.0", + "code" : { + "sections" : [ + { + "type": "NoExtract", + "folder" : "", + "files" : [ + { "filename": "work-in-progress", "length" : "0xECBF0" } + ] + } + ] + }, + "assets" : { + "sections": [ + { + "type": "Binary", + "folder": "unknown_0", + "table": 1 + }, + { "type": "Table" }, + { + "type": "Textures", + "folder": "textures/3d", + "table": 3, + "flip-textures": 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"WindmillPlains", + "FrostyVillage", + "JungleFalls", + "TreasureCaves", + "HauntedWoods", + "DarkmoonCaverns", + "StarCity" + ] + } + ] + } +} + + + + + diff --git a/extract-ver/extract-animations/animations-us-1.0.extract-config b/extract-ver/extract-animations/animations-us-1.0.extract-config deleted file mode 100755 index 4e407c4f..00000000 --- a/extract-ver/extract-animations/animations-us-1.0.extract-config +++ /dev/null @@ -1,472 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x00640]: "Compressed", "animation", "animations" -[0x00560]: "Compressed", "animation", "animations" -[0x002b0]: "Compressed", "animation", "animations" -[0x002a0]: "Compressed", "animation", "animations" -[0x003b0]: "Compressed", "animation", "animations" -[0x00600]: "Compressed", "animation", "animations" -[0x00530]: "Compressed", "animation", "animations" -[0x00280]: "Compressed", "animation", "animations" -[0x00270]: "Compressed", "animation", "animations" -[0x00380]: "Compressed", 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"Compressed", "animation", "animations" -[0x009d0]: "Compressed", "animation", "animations" -[0x01b30]: "Compressed", "animation", "animations" -[0x00550]: "Compressed", "animation", "animations" -[0x011d0]: "Compressed", "animation", "animations" -[0x01f00]: "Compressed", "animation", "animations" -[0x01c50]: "Compressed", "animation", "animations" -[0x01be0]: "Compressed", "animation", "animations" -[0x00c40]: "Compressed", "animation", "animations" -[0x004e0]: "Compressed", "animation", "animations" -[0x00540]: "Compressed", "animation", "animations" -[0x016e0]: "Compressed", "animation", "animations" -[0x00920]: "Compressed", "animation", "animations" -[0x005c0]: "Compressed", "animation", "animations" -[0x00960]: "Compressed", "animation", "animations" -[0x00840]: "Compressed", "animation", "animations" -[0x00bc0]: "Compressed", "animation", "animations" -[0x032a0]: "Compressed", "animation", "animations" -[0x007b0]: "Compressed", "animation", "animations" -[0x00d40]: "Compressed", "animation", "animations" -[0x00850]: "Compressed", "animation", "animations" -[0x02970]: "Compressed", "animation", "animations" -[0x00c40]: "Compressed", "animation", "animations" -[0x00840]: "Compressed", "animation", "animations" -[0x00d00]: "Compressed", "animation", "animations" -[0x00400]: "Compressed", "animation", "animations" -[0x00930]: "Compressed", "animation", "animations" -[0x00a60]: "Compressed", "animation", "animations" -[0x00600]: "Compressed", "animation", "animations" -[0x00740]: "Compressed", "animation", "animations" -[0x00400]: "Compressed", "animation", "animations" -[0x00a60]: "Compressed", "animation", "animations" -[0x00740]: "Compressed", "animation", "animations" -[0x00ee0]: "Compressed", "animation", "animations" -[0x00ea0]: "Compressed", "animation", "animations" -[0x00a00]: "Compressed", "animation", "animations" -[0x009b0]: "Compressed", "animation", "animations" -[0x004f0]: "Compressed", "animation", "animations" -[0x00eb0]: "Compressed", "animation", "animations" -[0x00530]: "Compressed", "animation", "animations" -[0x01010]: "Compressed", "animation", "animations" -[0x008a0]: "Compressed", "animation", "animations" -[0x00bc0]: "Compressed", "animation", "animations" -[0x009b0]: "Compressed", "animation", "animations" -[0x009b0]: "Compressed", "animation", "animations" -[0x00bc0]: "Compressed", "animation", "animations" -[0x00aa0]: "Compressed", "animation", "animations" -[0x01010]: "Compressed", "animation", "animations" -[0x007b0]: "Compressed", "animation", "animations" -[0x00280]: "Compressed", "animation", "animations" -[0x00170]: "Compressed", "animation", "animations" -[0x004e0]: "Compressed", "animation", "animations" -[0x001f0]: "Compressed", "animation", "animations" -[0x004a0]: "Compressed", "animation", "animations" -[0x002c0]: "Compressed", "animation", "animations" -[0x008d0]: "Compressed", "animation", "animations" -[0x009e0]: "Compressed", "animation", "animations" -[0x00dc0]: "Compressed", "animation", "animations" -[0x00a50]: "Compressed", "animation", "animations" -[0x004b0]: "Compressed", "animation", "animations" -[0x001f0]: "Compressed", "animation", "animations" -[0x001f0]: "Compressed", "animation", "animations" -[0x00460]: "Compressed", "animation", "animations" -[0x00760]: "Compressed", "animation", "animations" -[0x008d0]: "Compressed", "animation", "animations" -[0x009e0]: "Compressed", "animation", "animations" -[0x00dc0]: "Compressed", "animation", "animations" -[0x00330]: "Compressed", "animation", "animations" -[0x01150]: "Compressed", "animation", "animations" -[0x00900]: "Compressed", "animation", "animations" -[0x00120]: "Compressed", "animation", "animations" -[0x00070]: "Compressed", "animation", "animations" -[0x00230]: "Compressed", "animation", "animations" -[0x00180]: "Compressed", "animation", "animations" -[0x000c0]: "Compressed", "animation", "animations" -[0x00c60]: "Compressed", "animation", "animations" -[0x00e60]: "Compressed", "animation", "animations" -[0x00410]: "Compressed", "animation", "animations" -[0x00720]: "Compressed", "animation", "animations" -[0x003e0]: "Compressed", "animation", "animations" -[0x00a50]: "Compressed", "animation", "animations" -[0x002d0]: "Compressed", "animation", "animations" -[0x00470]: "Compressed", "animation", "animations" -[0x00960]: "Compressed", "animation", "animations" -[0x00600]: "Compressed", "animation", "animations" -[0x001e0]: "Compressed", "animation", "animations" -[0x00240]: "Compressed", "animation", "animations" -[0x00320]: "Compressed", "animation", "animations" -[0x002e0]: "Compressed", "animation", "animations" -[0x00370]: "Compressed", "animation", "animations" -[0x003e0]: "Compressed", "animation", "animations" -[0x019c0]: "Compressed", "animation", "animations" -[0x00960]: "Compressed", "animation", "animations" -[0x00a00]: "Compressed", "animation", "animations" -[0x00350]: "Compressed", "animation", "animations" -[0x00410]: "Compressed", "animation", "animations" -[0x00250]: "Compressed", "animation", "animations" -[0x00320]: "Compressed", "animation", "animations" -[0x00610]: "Compressed", "animation", "animations" -[0x002a0]: "Compressed", "animation", "animations" -[0x003a0]: "Compressed", "animation", "animations" -[0x008e0]: "Compressed", "animation", "animations" -[0x002d0]: "Compressed", "animation", "animations" -[0x00470]: "Compressed", "animation", "animations" -[0x002b0]: "Compressed", "animation", "animations" -[0x00310]: "Compressed", "animation", "animations" -[0x002d0]: "Compressed", "animation", "animations" -[0x00350]: "Compressed", "animation", "animations" -[0x00410]: "Compressed", "animation", "animations" -[0x00640]: "Compressed", "animation", "animations" -[0x00300]: "Compressed", "animation", "animations" -[0x003c0]: "Compressed", "animation", "animations" -[0x005c0]: "Compressed", "animation", "animations" -[0x00190]: "Compressed", "animation", "animations" -[0x00620]: "Compressed", "animation", "animations" -[0x00ac0]: "Compressed", "animation", "animations" -[0x004b0]: "Compressed", "animation", "animations" -[0x01b20]: "Compressed", "animation", "animations" diff --git a/extract-ver/extract-billboards/billboards-us-1.0.extract-config b/extract-ver/extract-billboards/billboards-us-1.0.extract-config deleted file mode 100755 index cc125d0a..00000000 --- a/extract-ver/extract-billboards/billboards-us-1.0.extract-config +++ /dev/null @@ -1,195 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x0010]: "Binary", "billboard00", "billboards" # 0x380be0 -[0x0010]: "Binary", "billboard01", "billboards" # 0x380bf0 -[0x0010]: "Binary", "billboard02", "billboards" # 0x380c00 -[0x0010]: "Binary", "billboard03", "billboards" # 0x380c10 -[0x0010]: "Binary", "billboard04", "billboards" # 0x380c20 -[0x0010]: "Binary", "billboard05", "billboards" # 0x380c30 -[0x0010]: "Binary", "billboard06", "billboards" # 0x380c40 -[0x0010]: "Binary", "billboard07", "billboards" # 0x380c50 -[0x0010]: "Binary", "billboard08", "billboards" # 0x380c60 -[0x0010]: "Binary", "billboard09", "billboards" # 0x380c70 -[0x0010]: "Binary", "billboard0a", "billboards" # 0x380c80 -[0x0010]: "Binary", "billboard0b", "billboards" # 0x380c90 -[0x0010]: "Binary", "billboard0c", "billboards" # 0x380ca0 -[0x0010]: "Binary", "billboard0d", "billboards" # 0x380cb0 -[0x0010]: "Binary", "billboard0e", "billboards" # 0x380cc0 -[0x0010]: "Binary", "billboard0f", "billboards" # 0x380cd0 -[0x0010]: "Binary", "billboard10", "billboards" # 0x380ce0 -[0x0010]: "Binary", "billboard11", "billboards" # 0x380cf0 -[0x0010]: "Binary", "billboard12", "billboards" # 0x380d00 -[0x0010]: "Binary", "billboard13", "billboards" # 0x380d10 -[0x0010]: "Binary", "billboard14", "billboards" # 0x380d20 -[0x0010]: "Binary", "billboard15", "billboards" # 0x380d30 -[0x0010]: "Binary", "billboard16", "billboards" # 0x380d40 -[0x0010]: "Binary", "billboard17", "billboards" # 0x380d50 -[0x0010]: "Binary", "billboard18", "billboards" # 0x380d60 -[0x0010]: "Binary", "billboard19", "billboards" # 0x380d70 -[0x0010]: "Binary", "billboard1a", "billboards" # 0x380d80 -[0x0010]: "Binary", "billboard1b", "billboards" # 0x380d90 -[0x0010]: "Binary", "billboard1c", "billboards" # 0x380da0 -[0x0010]: "Binary", "billboard1d", "billboards" # 0x380db0 -[0x0010]: "Binary", "billboard1e", "billboards" # 0x380dc0 -[0x0010]: "Binary", "billboard1f", "billboards" # 0x380dd0 -[0x0010]: "Binary", "billboard20", "billboards" # 0x380de0 -[0x0010]: "Binary", "billboard21", "billboards" # 0x380df0 -[0x0020]: "Binary", "billboard22", "billboards" # 0x380e00 -[0x0010]: "Binary", "billboard23", "billboards" # 0x380e20 -[0x0010]: "Binary", "billboard24", "billboards" # 0x380e30 -[0x0010]: "Binary", "billboard25", "billboards" # 0x380e40 -[0x0010]: "Binary", "billboard26", "billboards" # 0x380e50 -[0x0010]: "Binary", "billboard27", "billboards" # 0x380e60 -[0x0010]: "Binary", "billboard28", "billboards" # 0x380e70 -[0x0020]: "Binary", "billboard29", "billboards" # 0x380e80 -[0x0010]: "Binary", "billboard2a", "billboards" # 0x380ea0 -[0x0010]: "Binary", "billboard2b", "billboards" # 0x380eb0 -[0x0020]: "Binary", "billboard2c", "billboards" # 0x380ec0 -[0x0020]: "Binary", "billboard2d", "billboards" # 0x380ee0 -[0x0010]: "Binary", "billboard2e", "billboards" # 0x380f00 -[0x0010]: "Binary", "billboard2f", "billboards" # 0x380f10 -[0x0010]: "Binary", "billboard30", "billboards" # 0x380f20 -[0x0010]: "Binary", "billboard31", "billboards" # 0x380f30 -[0x0010]: "Binary", "billboard32", "billboards" # 0x380f40 -[0x0010]: "Binary", "billboard33", "billboards" # 0x380f50 -[0x0010]: "Binary", "billboard34", "billboards" # 0x380f60 -[0x0010]: "Binary", "billboard35", "billboards" # 0x380f70 -[0x0010]: "Binary", "billboard36", "billboards" # 0x380f80 -[0x0010]: "Binary", "billboard37", "billboards" # 0x380f90 -[0x0010]: "Binary", "billboard38", "billboards" # 0x380fa0 -[0x0010]: "Binary", "billboard39", "billboards" # 0x380fb0 -[0x0010]: "Binary", "billboard3a", "billboards" # 0x380fc0 -[0x0010]: "Binary", "billboard3b", "billboards" # 0x380fd0 -[0x0010]: "Binary", "billboard3c", "billboards" # 0x380fe0 -[0x0010]: "Binary", "billboard3d", "billboards" # 0x380ff0 -[0x0010]: "Binary", "billboard3e", "billboards" # 0x381000 -[0x0010]: "Binary", "billboard3f", "billboards" # 0x381010 -[0x0010]: "Binary", "billboard40", "billboards" # 0x381020 -[0x0010]: "Binary", "billboard41", "billboards" # 0x381030 -[0x0010]: "Binary", "billboard42", "billboards" # 0x381040 -[0x0010]: "Binary", "billboard43", "billboards" # 0x381050 -[0x0020]: "Binary", "billboard44", "billboards" # 0x381060 -[0x0020]: "Binary", "billboard45", "billboards" # 0x381080 -[0x0010]: "Binary", "billboard46", "billboards" # 0x3810a0 -[0x0020]: "Binary", "billboard47", "billboards" # 0x3810b0 -[0x0010]: "Binary", "billboard48", "billboards" # 0x3810d0 -[0x0010]: "Binary", "billboard49", "billboards" # 0x3810e0 -[0x0010]: "Binary", "billboard4a", "billboards" # 0x3810f0 -[0x0010]: "Binary", "billboard4b", "billboards" # 0x381100 -[0x0010]: "Binary", "billboard4c", "billboards" # 0x381110 -[0x0010]: "Binary", "billboard4d", "billboards" # 0x381120 -[0x0010]: "Binary", "billboard4e", "billboards" # 0x381130 -[0x0010]: "Binary", "billboard4f", "billboards" # 0x381140 -[0x0010]: "Binary", "billboard50", "billboards" # 0x381150 -[0x0010]: "Binary", "billboard51", "billboards" # 0x381160 -[0x0010]: "Binary", "billboard52", "billboards" # 0x381170 -[0x0010]: "Binary", "billboard53", "billboards" # 0x381180 -[0x0010]: "Binary", "billboard54", "billboards" # 0x381190 -[0x0010]: "Binary", "billboard55", "billboards" # 0x3811a0 -[0x0020]: "Binary", "billboard56", "billboards" # 0x3811b0 -[0x0020]: "Binary", "billboard57", "billboards" # 0x3811d0 -[0x0020]: "Binary", "billboard58", "billboards" # 0x3811f0 -[0x0020]: "Binary", "billboard59", "billboards" # 0x381210 -[0x0010]: "Binary", "billboard5a", "billboards" # 0x381230 -[0x0010]: "Binary", "billboard5b", "billboards" # 0x381240 -[0x0010]: "Binary", "billboard5c", "billboards" # 0x381250 -[0x0010]: "Binary", "billboard5d", "billboards" # 0x381260 -[0x0010]: "Binary", "billboard5e", "billboards" # 0x381270 -[0x0010]: "Binary", "billboard5f", "billboards" # 0x381280 -[0x0010]: "Binary", "billboard60", "billboards" # 0x381290 -[0x0010]: "Binary", "billboard61", "billboards" # 0x3812a0 -[0x0010]: "Binary", "billboard62", "billboards" # 0x3812b0 -[0x0030]: "Binary", "billboard63", "billboards" # 0x3812c0 -[0x0020]: "Binary", "billboard64", "billboards" # 0x3812f0 -[0x0020]: "Binary", "billboard65", "billboards" # 0x381310 -[0x0020]: "Binary", "billboard66", "billboards" # 0x381330 -[0x0010]: "Binary", "billboard67", "billboards" # 0x381350 -[0x0010]: "Binary", "billboard68", "billboards" # 0x381360 -[0x0020]: "Binary", "billboard69", "billboards" # 0x381370 -[0x0010]: "Binary", "billboard6a", "billboards" # 0x381390 -[0x0010]: "Binary", "billboard6b", "billboards" # 0x3813a0 -[0x0010]: "Binary", "billboard6c", "billboards" # 0x3813b0 -[0x0010]: "Binary", "billboard6d", "billboards" # 0x3813c0 -[0x0010]: "Binary", "billboard6e", "billboards" # 0x3813d0 -[0x0010]: "Binary", "billboard6f", "billboards" # 0x3813e0 -[0x0010]: "Binary", "billboard70", "billboards" # 0x3813f0 -[0x0010]: "Binary", "billboard71", "billboards" # 0x381400 -[0x0010]: "Binary", "billboard72", "billboards" # 0x381410 -[0x0010]: "Binary", "billboard73", "billboards" # 0x381420 -[0x0010]: "Binary", "billboard74", "billboards" # 0x381430 -[0x0010]: "Binary", "billboard75", "billboards" # 0x381440 -[0x0010]: "Binary", "billboard76", "billboards" # 0x381450 -[0x0010]: "Binary", "billboard77", "billboards" # 0x381460 -[0x0010]: "Binary", "billboard78", "billboards" # 0x381470 -[0x0010]: "Binary", "billboard79", "billboards" # 0x381480 -[0x0010]: "Binary", "billboard7a", "billboards" # 0x381490 -[0x0010]: "Binary", "billboard7b", "billboards" # 0x3814a0 -[0x0010]: "Binary", "billboard7c", "billboards" # 0x3814b0 -[0x0010]: "Binary", "billboard7d", "billboards" # 0x3814c0 -[0x0010]: "Binary", "billboard7e", "billboards" # 0x3814d0 -[0x0010]: "Binary", "billboard7f", "billboards" # 0x3814e0 -[0x0010]: "Binary", "billboard80", "billboards" # 0x3814f0 -[0x0010]: "Binary", "billboard81", "billboards" # 0x381500 -[0x0010]: "Binary", "billboard82", "billboards" # 0x381510 -[0x0010]: "Binary", "billboard83", "billboards" # 0x381520 -[0x0010]: "Binary", "billboard84", "billboards" # 0x381530 -[0x0010]: "Binary", "billboard85", "billboards" # 0x381540 -[0x0010]: "Binary", "billboard86", "billboards" # 0x381550 -[0x0010]: "Binary", "billboard87", "billboards" # 0x381560 -[0x0010]: "Binary", "billboard88", "billboards" # 0x381570 -[0x0010]: "Binary", "billboard89", "billboards" # 0x381580 -[0x0010]: "Binary", "billboard8a", "billboards" # 0x381590 -[0x0010]: "Binary", "billboard8b", "billboards" # 0x3815a0 -[0x0010]: "Binary", "billboard8c", "billboards" # 0x3815b0 -[0x0010]: "Binary", "billboard8d", "billboards" # 0x3815c0 -[0x0010]: "Binary", "billboard8e", "billboards" # 0x3815d0 -[0x0010]: "Binary", "billboard8f", "billboards" # 0x3815e0 -[0x0010]: "Binary", "billboard90", "billboards" # 0x3815f0 -[0x0010]: "Binary", "billboard91", "billboards" # 0x381600 -[0x0010]: "Binary", "billboard92", "billboards" # 0x381610 -[0x0010]: "Binary", "billboard93", "billboards" # 0x381620 -[0x0010]: "Binary", "billboard94", "billboards" # 0x381630 -[0x0010]: "Binary", "billboard95", "billboards" # 0x381640 -[0x0010]: "Binary", "billboard96", "billboards" # 0x381650 -[0x0010]: "Binary", "billboard97", "billboards" # 0x381660 -[0x0010]: "Binary", "billboard98", "billboards" # 0x381670 -[0x0010]: "Binary", "billboard99", "billboards" # 0x381680 -[0x0010]: "Binary", "billboard9a", "billboards" # 0x381690 -[0x0010]: "Binary", "billboard9b", "billboards" # 0x3816a0 -[0x0020]: "Binary", "billboard9c", "billboards" # 0x3816b0 -[0x0020]: "Binary", "billboard9d", "billboards" # 0x3816d0 -[0x0020]: "Binary", "billboard9e", "billboards" # 0x3816f0 -[0x0020]: "Binary", "billboard9f", "billboards" # 0x381710 -[0x0010]: "Binary", "billboarda0", "billboards" # 0x381730 -[0x0010]: "Binary", "billboarda1", "billboards" # 0x381740 -[0x0020]: "Binary", "billboarda2", "billboards" # 0x381750 -[0x0020]: "Binary", "billboarda3", "billboards" # 0x381770 -[0x0020]: "Binary", "billboarda4", "billboards" # 0x381790 -[0x0010]: "Binary", "billboarda5", "billboards" # 0x3817b0 -[0x0010]: "Binary", "billboarda6", "billboards" # 0x3817c0 -[0x0010]: "Binary", "billboarda7", "billboards" # 0x3817d0 -[0x0010]: "Binary", "billboarda8", "billboards" # 0x3817e0 -[0x0010]: "Binary", "billboarda9", "billboards" # 0x3817f0 -[0x0020]: "Binary", "billboardaa", "billboards" # 0x381800 -[0x0020]: "Binary", "billboardab", "billboards" # 0x381820 -[0x0020]: "Binary", "billboardac", "billboards" # 0x381840 -[0x0020]: "Binary", "billboardad", "billboards" # 0x381860 -[0x0020]: "Binary", "billboardae", "billboards" # 0x381880 -[0x0020]: "Binary", "billboardaf", "billboards" # 0x3818a0 -[0x0020]: "Binary", "billboardb0", "billboards" # 0x3818c0 -[0x0020]: "Binary", "billboardb1", "billboards" # 0x3818e0 -[0x0020]: "Binary", "billboardb2", "billboards" # 0x381900 -[0x0020]: "Binary", "billboardb3", "billboards" # 0x381920 -[0x0020]: "Binary", "billboardb4", "billboards" # 0x381940 -[0x0020]: "Binary", "billboardb5", "billboards" # 0x381960 -[0x0020]: "Binary", "billboardb6", "billboards" # 0x381980 -[0x0020]: "Binary", "billboardb7", "billboards" # 0x3819a0 -[0x0020]: "Binary", "billboardb8", "billboards" # 0x3819c0 -[0x0020]: "Binary", "billboardb9", "billboards" # 0x3819e0 -[0x0020]: "Binary", "billboardba", "billboards" # 0x381a00 -[0x0010]: "Binary", "billboardbb", "billboards" # 0x381a20 -[0x0010]: "Binary", "billboardbc", "billboards" # 0x381a30 -[0x0010]: "Binary", "billboardbd", "billboards" # 0x381a40 -[0x0010]: "Binary", "billboardbe", "billboards" # 0x381a50 -[0x0020]: "Binary", "billboardbf", "billboards" # 0x381a60 -[0x0020]: "Binary", "billboardc0", "billboards" # 0x381a80 diff --git a/extract-ver/extract-fonts/fonts-us-1.0.extract-config b/extract-ver/extract-fonts/fonts-us-1.0.extract-config deleted file mode 100644 index 0d09e7ff..00000000 --- a/extract-ver/extract-fonts/fonts-us-1.0.extract-config +++ /dev/null @@ -1,6 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x400]: "Binary", "FunFont", "fonts" -[0x400]: "Binary", "SmallFont", "fonts" -[0x400]: "Binary", "BigFont", "fonts" -[0x400]: "Binary", "SubtitleFont", "fonts" diff --git a/extract-ver/extract-levels/level_headers-us-1.0.extract-config b/extract-ver/extract-levels/level_headers-us-1.0.extract-config deleted file mode 100755 index 0edc807e..00000000 --- a/extract-ver/extract-levels/level_headers-us-1.0.extract-config +++ /dev/null @@ -1,69 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x000c8]: "Binary", "levelHeader00_CentralAreaHub", "levels" -[0x000c8]: "Binary", "levelHeader01_Bluey1", "levels" -[0x000c8]: "Binary", "levelHeader02_DragonForestHub", "levels" -[0x000c8]: "Binary", "levelHeader03_FossilCanyon", "levels" -[0x000c8]: "Binary", "levelHeader04_PirateLagoon", "levels" -[0x000c8]: "Binary", "levelHeader05_AncientLake", "levels" -[0x000c8]: "Binary", "levelHeader06_WalrusCove", "levels" -[0x000c8]: "Binary", "levelHeader07_HotTopVolcano", "levels" -[0x000c8]: "Binary", "levelHeader08_WhaleBay", "levels" -[0x000c8]: "Binary", "levelHeader09_SnowballValley", "levels" -[0x000c8]: "Binary", "levelHeader0A_CrescentIsland", "levels" -[0x000c8]: "Binary", "levelHeader0B_FireMountain", "levels" -[0x000c8]: "Binary", "levelHeader0C_DinoDomainHub", "levels" -[0x000c8]: "Binary", "levelHeader0D_EverfrostPeak", "levels" -[0x000c8]: "Binary", "levelHeader0E_SherbetIslandHub", "levels" -[0x000c8]: "Binary", "levelHeader0F_SpaceportAlpha", "levels" -[0x000c8]: "Binary", "levelHeader10_HorseshoeGulch", "levels" -[0x000c8]: "Binary", "levelHeader11_SpacedustAlley", "levels" -[0x000c8]: "Binary", "levelHeader12_GreenwoodVillage", "levels" -[0x000c8]: "Binary", "levelHeader13_BoulderCanyon", "levels" -[0x000c8]: "Binary", "levelHeader14_WindmillPlains", "levels" -[0x000c8]: "Binary", "levelHeader15_FrontEnd", "levels" -[0x000c8]: "Binary", "levelHeader16_CharacterSelect", "levels" -[0x000c8]: "Binary", "levelHeader17_TitleScreenSequence", "levels" -[0x000c8]: "Binary", "levelHeader18_SnowflakeMountainHub", "levels" -[0x000c8]: "Binary", "levelHeader19_SmokeyCastle", "levels" -[0x000c8]: "Binary", "levelHeader1A_DarkwaterBeach", "levels" -[0x000c8]: "Binary", "levelHeader1B_IciclePyramid", "levels" -[0x000c8]: "Binary", "levelHeader1C_FrostyVillage", "levels" -[0x000c8]: "Binary", "levelHeader1D_JungleFalls", "levels" -[0x000c8]: "Binary", "levelHeader1E_TreasureCaves", "levels" -[0x000c8]: "Binary", "levelHeader1F_HauntedWoods", "levels" -[0x000c8]: "Binary", "levelHeader20_DarkmoonCaverns", "levels" -[0x000c8]: "Binary", "levelHeader21_StarCity", "levels" -[0x000c8]: "Binary", "levelHeader22_TrophyRace", "levels" -[0x000c8]: "Binary", "levelHeader23_FutureFunLandHub", "levels" -[0x000c8]: "Binary", "levelHeader24_OpeningSequence", "levels" -[0x000c8]: "Binary", "levelHeader25_Wizpig1", "levels" -[0x000c8]: "Binary", "levelHeader26_Trickytops1", "levels" -[0x000c8]: "Binary", "levelHeader27_OptionsBackground", "levels" -[0x000c8]: "Binary", "levelHeader28_Bubbler1", "levels" -[0x000c8]: "Binary", "levelHeader29_Smokey1", "levels" -[0x000c8]: "Binary", "levelHeader2A_WizpigMouthSequence", "levels" -[0x000c8]: "Binary", "levelHeader2B_WizpigAmuletSequence", "levels" -[0x000c8]: "Binary", "levelHeader2C_TTAmuletSequence", "levels" -[0x000c8]: "Binary", "levelHeader2D_RocketSequence", "levels" -[0x000c8]: "Binary", "levelHeader2E_Trickytops2", "levels" -[0x000c8]: "Binary", "levelHeader2F_DinoDomainTrophyAnim", "levels" -[0x000c8]: "Binary", "levelHeader30_SnowflakeMountainTrophyAnim", "levels" -[0x000c8]: "Binary", "levelHeader31_SherbetIslandTrophyAnim", "levels" -[0x000c8]: "Binary", "levelHeader32_DragonForestTrophyAnim", "levels" -[0x000c8]: "Binary", "levelHeader33_FutureFunLandTrophyAnim", "levels" -[0x000c8]: "Binary", "levelHeader34_Bluey2", "levels" -[0x000c8]: "Binary", "levelHeader35_Bubbler2", "levels" -[0x000c8]: "Binary", "levelHeader36_Smokey2", "levels" -[0x000c8]: "Binary", "levelHeader37_Wizpig2", "levels" -[0x000c8]: "Binary", "levelHeader38_PartySequence", "levels" -[0x000c8]: "Binary", "levelHeader39_TricktopsAnim", "levels" -[0x000c8]: "Binary", "levelHeader3A_SmokeyAnim", "levels" -[0x000c8]: "Binary", "levelHeader3B_BlueyAnim", "levels" -[0x000c8]: "Binary", "levelHeader3C_Wizpig1Anim", "levels" -[0x000c8]: "Binary", "levelHeader3D_BubblerAnim", "levels" -[0x000c8]: "Binary", "levelHeader3E_Wizpig2Anim", "levels" -[0x000c8]: "Binary", "levelHeader3F_LastBit", "levels" -[0x000c8]: "Binary", "levelHeader40_LastBitB", "levels" - -[0x00008]: "NoExtract" # Padding diff --git a/extract-ver/extract-levels/level_names-us-1.0.extract-config b/extract-ver/extract-levels/level_names-us-1.0.extract-config deleted file mode 100755 index 917a771a..00000000 --- a/extract-ver/extract-levels/level_names-us-1.0.extract-config +++ /dev/null @@ -1,69 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x00034]: "Binary", "name00_CentralAreaHub", "levels" -[0x00030]: "Binary", "name01_Bluey1", "levels" -[0x00035]: "Binary", "name02_DragonForestHub", "levels" -[0x0003b]: "Binary", "name03_FossilCanyon", "levels" -[0x00037]: "Binary", "name04_PirateLagoon", "levels" -[0x0002e]: "Binary", "name05_AncientLake", "levels" -[0x00030]: "Binary", "name06_WalrusCove", "levels" -[0x00037]: "Binary", "name07_HotTopVolcano", "levels" -[0x00033]: "Binary", "name08_WhaleBay", "levels" -[0x0003e]: "Binary", "name09_SnowballValley", "levels" -[0x0003a]: "Binary", "name0A_CrescentIsland", "levels" -[0x00031]: "Binary", "name0B_FireMountain", "levels" -[0x0002b]: "Binary", "name0C_DinoDomainHub", "levels" -[0x00036]: "Binary", "name0D_EverfrostPeak", "levels" -[0x00032]: "Binary", "name0E_SherbetIslandHub", "levels" -[0x00037]: "Binary", "name0F_SpaceportAlpha", "levels" -[0x00039]: "Binary", "name10_HorseshoeGulch", "levels" -[0x00035]: "Binary", "name11_SpacedustAlley", "levels" -[0x00038]: "Binary", "name12_GreenwoodVillage", "levels" -[0x0003a]: "Binary", "name13_BoulderCanyon", "levels" -[0x0003e]: "Binary", "name14_WindmillPlains", "levels" -[0x00027]: "Binary", "name15_FrontEnd", "levels" -[0x0004b]: "Binary", "name16_CharacterSelect", "levels" -[0x00039]: "Binary", "name17_TitleScreenSequence", "levels" -[0x00037]: "Binary", "name18_SnowflakeMountainHub", "levels" -[0x00030]: "Binary", "name19_SmokeyCastle", "levels" -[0x00031]: "Binary", "name1A_DarkwaterBeach", "levels" -[0x00038]: "Binary", "name1B_IciclePyramid", "levels" -[0x00031]: "Binary", "name1C_FrostyVillage", "levels" -[0x00039]: "Binary", "name1D_JungleFalls", "levels" -[0x00037]: "Binary", "name1E_TreasureCaves", "levels" -[0x0002f]: "Binary", "name1F_HauntedWoods", "levels" -[0x0003b]: "Binary", "name20_DarkmoonCaverns", "levels" -[0x0002e]: "Binary", "name21_StarCity", "levels" -[0x00033]: "Binary", "name22_TrophyRace", "levels" -[0x00037]: "Binary", "name23_FutureFunLandHub", "levels" -[0x00033]: "Binary", "name24_OpeningSequence", "levels" -[0x00024]: "Binary", "name25_Wizpig1", "levels" -[0x00034]: "Binary", "name26_Trickytops1", "levels" -[0x00042]: "Binary", "name27_OptionsBackground", "levels" -[0x00034]: "Binary", "name28_Bubbler1", "levels" -[0x00030]: "Binary", "name29_Smokey1", "levels" -[0x00044]: "Binary", "name2A_WizpigMouthSequence", "levels" -[0x00024]: "Binary", "name2B_WizpigAmuletSequence", "levels" -[0x00036]: "Binary", "name2C_TTAmuletSequence", "levels" -[0x00039]: "Binary", "name2D_RocketSequence", "levels" -[0x00034]: "Binary", "name2E_Trickytops2", "levels" -[0x0002d]: "Binary", "name2F_DinoDomainTrophyAnim", "levels" -[0x0003c]: "Binary", "name30_SnowflakeMountainTrophyAnim", "levels" -[0x00036]: "Binary", "name31_SherbetIslandTrophyAnim", "levels" -[0x00033]: "Binary", "name32_DragonForestTrophyAnim", "levels" -[0x00030]: "Binary", "name33_FutureFunLandTrophyAnim", "levels" -[0x00024]: "Binary", "name34_Bluey2", "levels" -[0x00028]: "Binary", "name35_Bubbler2", "levels" -[0x00024]: "Binary", "name36_Smokey2", "levels" -[0x00024]: "Binary", "name37_Wizpig2", "levels" -[0x00030]: "Binary", "name38_PartySequence", "levels" -[0x00048]: "Binary", "name39_TricktopsAnim", "levels" -[0x0004c]: "Binary", "name3A_SmokeyAnim", "levels" -[0x0004c]: "Binary", "name3B_BlueyAnim", "levels" -[0x00038]: "Binary", "name3C_Wizpig1Anim", "levels" -[0x00028]: "Binary", "name3D_BubblerAnim", "levels" -[0x00033]: "Binary", "name3E_Wizpig2Anim", "levels" -[0x00020]: "Binary", "name3F_LastBit", "levels" -[0x00024]: "Binary", "name40_LastBitB", "levels" - -[0x00005]: "NoExtract" # Padding diff --git a/extract-ver/extract-levels/levels-us-1.0.extract-config b/extract-ver/extract-levels/levels-us-1.0.extract-config deleted file mode 100755 index 2ed0c190..00000000 --- a/extract-ver/extract-levels/levels-us-1.0.extract-config +++ /dev/null @@ -1,57 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x105f0]: "Compressed", "levelModel00_CentralAreaHub", "levels" -[0x13390]: "Compressed", "levelModel01_Bluey", "levels" -[0x04740]: "Compressed", "levelModel02_DragonForestHub", "levels" -[0x095d0]: "Compressed", "levelModel03_FossilCanyon", "levels" -[0x0a2e0]: "Compressed", "levelModel04_PirateLagoon", "levels" -[0x06150]: "Compressed", "levelModel05_AncientLake", "levels" -[0x0baa0]: "Compressed", "levelModel06_WalrusCove", "levels" -[0x09040]: "Compressed", "levelModel07_HotTopVolcano", "levels" -[0x07650]: "Compressed", "levelModel08_WhaleBay", "levels" -[0x0f040]: "Compressed", "levelModel09_SnowballValley", "levels" -[0x08a90]: "Compressed", "levelModel0A_BetaJungleFalls", "levels" -[0x0a440]: "Compressed", "levelModel0B_CrescentIsland", "levels" -[0x02da0]: "Compressed", "levelModel0C_FireMountain", "levels" -[0x049d0]: "Compressed", "levelModel0D_DinoDomainHub", "levels" -[0x08700]: "Compressed", "levelModel0E_EverfrostPeak", "levels" -[0x03510]: "Compressed", "levelModel0F_SherbetIslandHub", "levels" -[0x00170]: "Compressed", "levelModel10_FrontEnd", "levels" -[0x00390]: "Compressed", "levelModel11_CharacterSelect", "levels" -[0x09280]: "Compressed", "levelModel12_SpaceportAlpha", "levels" -[0x023f0]: "Compressed", "levelModel13_HorseshoeGulch", "levels" -[0x0d440]: "Compressed", "levelModel14_GreenwoodVillage", "levels" -[0x0db70]: "Compressed", "levelModel15_SpacedustAlley", "levels" -[0x06d20]: "Compressed", "levelModel16_TitleScreenSequence", "levels" -[0x096f0]: "Compressed", "levelModel17_BoulderCanyon", "levels" -[0x0adf0]: "Compressed", "levelModel18_WindmillPlains", "levels" -[0x04760]: "Compressed", "levelModel19_SnowflakeMountainHub", "levels" -[0x043a0]: "Compressed", "levelModel1A_SmokeyCastle", "levels" -[0x03f00]: "Compressed", "levelModel1B_DarkwaterBeach", "levels" -[0x06200]: "Compressed", "levelModel1C_IciclePyramid", "levels" -[0x0a410]: "Compressed", "levelModel1D_FrostyVillage", "levels" -[0x0c760]: "Compressed", "levelModel1E_JungleFalls", "levels" -[0x08a50]: "Compressed", "levelModel1F_TreasureCaves", "levels" -[0x09b10]: "Compressed", "levelModel20_HauntedWoods", "levels" -[0x0ee00]: "Compressed", "levelModel21_DarkmoonCaverns", "levels" -[0x0c7d0]: "Compressed", "levelModel22_StarCity", "levels" -[0x002d0]: "Compressed", "levelModel23_TrophyRace", "levels" -[0x03ef0]: "Compressed", "levelModel24_FutureFunLandHub", "levels" -[0x09f70]: "Compressed", "levelModel25_OpeningSequence", "levels" -[0x0af60]: "Compressed", "levelModel26_Smokey", "levels" -[0x09df0]: "Compressed", "levelModel27_Trickytops", "levels" -[0x05cc0]: "Compressed", "levelModel28_WizpigMouthSequence", "levels" -[0x01190]: "Compressed", "levelModel29_RocketSequence", "levels" -[0x0a1c0]: "Compressed", "levelModel2A_Wizpig1", "levels" -[0x048f0]: "Compressed", "levelModel2B_UnusedOceanArea", "levels" -[0x055d0]: "Compressed", "levelModel2C_UnusedVolcanoArea", "levels" -[0x04cf0]: "Compressed", "levelModel2D_UnusedIceArea", "levels" -[0x03590]: "Compressed", "levelModel2E_PartySequence", "levels" -[0x08290]: "Compressed", "levelModel2F_BlueyAnim", "levels" -[0x03270]: "Compressed", "levelModel30_Wizpig1Anim", "levels" -[0x06ae0]: "Compressed", "levelModel31_Bubbler", "levels" -[0x02ae0]: "Compressed", "levelModel32_BubblerAnim", "levels" -[0x048d0]: "Compressed", "levelModel33_Wizpig2Anim", "levels" -[0x0df90]: "Compressed", "levelModel34_Wizpig2", "levels" -[0x08610]: "Compressed", "levelModel35_LastBit", "levels" -[0x08610]: "Compressed", "levelModel36_LastBitB", "levels" diff --git a/extract-ver/extract-levels/object-maps-us-1.0.extract-config b/extract-ver/extract-levels/object-maps-us-1.0.extract-config deleted file mode 100755 index 43113205..00000000 --- a/extract-ver/extract-levels/object-maps-us-1.0.extract-config +++ /dev/null @@ -1,138 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x009c0]: "Compressed", "level_object_map", "levels" -[0x002c0]: "Compressed", "level_object_map", "levels" -[0x00230]: "Compressed", "level_object_map", "levels" -[0x00820]: "Compressed", "level_object_map", "levels" -[0x00460]: "Compressed", "level_object_map", "levels" -[0x00520]: "Compressed", "level_object_map", "levels" -[0x00700]: "Compressed", "level_object_map", "levels" -[0x004c0]: "Compressed", "level_object_map", "levels" -[0x003b0]: "Compressed", "level_object_map", "levels" -[0x00580]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x005f0]: "Compressed", "level_object_map", "levels" -[0x00160]: "Compressed", "level_object_map", "levels" -[0x00210]: "Compressed", "level_object_map", "levels" -[0x007b0]: "Compressed", "level_object_map", "levels" -[0x00270]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x004d0]: "Compressed", "level_object_map", "levels" -[0x00050]: "Compressed", "level_object_map", "levels" -[0x006e0]: "Compressed", "level_object_map", "levels" -[0x00630]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x006c0]: "Compressed", "level_object_map", "levels" -[0x00890]: "Compressed", "level_object_map", "levels" -[0x00290]: "Compressed", "level_object_map", "levels" -[0x001a0]: "Compressed", "level_object_map", "levels" -[0x000a0]: "Compressed", "level_object_map", "levels" -[0x00130]: "Compressed", "level_object_map", "levels" -[0x00660]: "Compressed", "level_object_map", "levels" -[0x003a0]: "Compressed", "level_object_map", "levels" -[0x00560]: "Compressed", "level_object_map", "levels" -[0x003c0]: "Compressed", "level_object_map", "levels" -[0x007c0]: "Compressed", "level_object_map", "levels" -[0x007f0]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00200]: "Compressed", "level_object_map", "levels" -[0x00190]: "Compressed", "level_object_map", "levels" -[0x002f0]: "Compressed", "level_object_map", "levels" -[0x004d0]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00260]: "Compressed", "level_object_map", "levels" -[0x00120]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00530]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x002b0]: "Compressed", "level_object_map", "levels" -[0x00280]: "Compressed", "level_object_map", "levels" -[0x00120]: "Compressed", "level_object_map", "levels" -[0x00260]: "Compressed", "level_object_map", "levels" -[0x002a0]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00030]: "Compressed", "level_object_map", "levels" -[0x00030]: "Compressed", "level_object_map", "levels" -[0x00050]: "Compressed", "level_object_map", "levels" -[0x00020]: "Compressed", "level_object_map", "levels" -[0x00110]: "Compressed", "level_object_map", "levels" -[0x00060]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00440]: "Compressed", "level_object_map", "levels" -[0x00040]: "Compressed", "level_object_map", "levels" -[0x001a0]: "Compressed", "level_object_map", "levels" -[0x004a0]: "Compressed", "level_object_map", "levels" -[0x003c0]: "Compressed", "level_object_map", "levels" -[0x00400]: "Compressed", "level_object_map", "levels" -[0x00380]: "Compressed", "level_object_map", "levels" -[0x00690]: "Compressed", "level_object_map", "levels" -[0x005b0]: "Compressed", "level_object_map", "levels" -[0x004f0]: "Compressed", "level_object_map", "levels" -[0x00560]: "Compressed", "level_object_map", "levels" -[0x003c0]: "Compressed", "level_object_map", "levels" -[0x00380]: "Compressed", "level_object_map", "levels" -[0x001a0]: "Compressed", "level_object_map", "levels" -[0x003b0]: "Compressed", "level_object_map", "levels" -[0x00190]: "Compressed", "level_object_map", "levels" -[0x00260]: "Compressed", "level_object_map", "levels" -[0x00310]: "Compressed", "level_object_map", "levels" -[0x00450]: "Compressed", "level_object_map", "levels" -[0x00090]: "Compressed", "level_object_map", "levels" -[0x003f0]: "Compressed", "level_object_map", "levels" -[0x00550]: "Compressed", "level_object_map", "levels" -[0x00e00]: "Compressed", "level_object_map", "levels" -[0x00540]: "Compressed", "level_object_map", "levels" -[0x00550]: "Compressed", "level_object_map", "levels" -[0x001a0]: "Compressed", "level_object_map", "levels" -[0x004c0]: "Compressed", "level_object_map", "levels" -[0x00530]: "Compressed", "level_object_map", "levels" -[0x00450]: "Compressed", "level_object_map", "levels" -[0x00530]: "Compressed", "level_object_map", "levels" -[0x004f0]: "Compressed", "level_object_map", "levels" -[0x006e0]: "Compressed", "level_object_map", "levels" -[0x004c0]: "Compressed", "level_object_map", "levels" -[0x003e0]: "Compressed", "level_object_map", "levels" -[0x000a0]: "Compressed", "level_object_map", "levels" -[0x001e0]: "Compressed", "level_object_map", "levels" -[0x00690]: "Compressed", "level_object_map", "levels" -[0x00140]: "Compressed", "level_object_map", "levels" -[0x00340]: "Compressed", "level_object_map", "levels" -[0x000c0]: "Compressed", "level_object_map", "levels" -[0x002a0]: "Compressed", "level_object_map", "levels" -[0x00440]: "Compressed", "level_object_map", "levels" -[0x00150]: "Compressed", "level_object_map", "levels" -[0x00450]: "Compressed", "level_object_map", "levels" -[0x00370]: "Compressed", "level_object_map", "levels" -[0x002d0]: "Compressed", "level_object_map", "levels" -[0x00470]: "Compressed", "level_object_map", "levels" -[0x004e0]: "Compressed", "level_object_map", "levels" -[0x00380]: "Compressed", "level_object_map", "levels" -[0x00370]: "Compressed", "level_object_map", "levels" -[0x00370]: "Compressed", "level_object_map", "levels" -[0x00370]: "Compressed", "level_object_map", "levels" -[0x00210]: "Compressed", "level_object_map", "levels" -[0x00560]: "Compressed", "level_object_map", "levels" -[0x00240]: "Compressed", "level_object_map", "levels" -[0x004c0]: "Compressed", "level_object_map", "levels" -[0x00630]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00990]: "Compressed", "level_object_map", "levels" -[0x00780]: "Compressed", "level_object_map", "levels" -[0x00660]: "Compressed", "level_object_map", "levels" -[0x006d0]: "Compressed", "level_object_map", "levels" -[0x007d0]: "Compressed", "level_object_map", "levels" -[0x00010]: "Compressed", "level_object_map", "levels" -[0x00720]: "Compressed", "level_object_map", "levels" -[0x009f0]: "Compressed", "level_object_map", "levels" -[0x00530]: "Compressed", "level_object_map", "levels" -[0x007b0]: "Compressed", "level_object_map", "levels" diff --git a/extract-ver/extract-objects/object_headers-us-1.0.extract-config b/extract-ver/extract-objects/object_headers-us-1.0.extract-config deleted file mode 100755 index 03e5cf5e..00000000 --- a/extract-ver/extract-objects/object_headers-us-1.0.extract-config +++ /dev/null @@ -1,307 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x00158]: "Binary", "objHeader000_DiddyCar", "objects" -[0x00158]: "Binary", "objHeader001_TTCar", "objects" -[0x00158]: "Binary", "objHeader002_KrunchCar", "objects" -[0x00158]: "Binary", "objHeader003_BumperCar", "objects" -[0x00158]: "Binary", "objHeader004_TiptupCar", "objects" -[0x00158]: "Binary", "objHeader005_ConkerCar", "objects" -[0x00158]: "Binary", "objHeader006_TimberCar", "objects" -[0x00158]: "Binary", "objHeader007_BanjoCar", "objects" -[0x00158]: "Binary", "objHeader008_DrumstickCar", "objects" -[0x00158]: "Binary", "objHeader009_PipsyCar", "objects" -[0x00100]: "Binary", "objHeader00A_DiddyHover", "objects" -[0x00100]: "Binary", "objHeader00B_TTHover", "objects" -[0x00100]: "Binary", "objHeader00C_KrunchHover", "objects" -[0x00100]: "Binary", "objHeader00D_BumperHover", "objects" -[0x00100]: "Binary", "objHeader00E_TiptupHover", "objects" -[0x00100]: "Binary", "objHeader00F_ConkerHover", "objects" -[0x00100]: "Binary", "objHeader010_TimberHover", "objects" -[0x00100]: "Binary", "objHeader011_BanjoHover", "objects" -[0x00100]: "Binary", "objHeader012_DrumstickHover", "objects" -[0x00100]: "Binary", "objHeader013_PipsyHover", "objects" -[0x00100]: "Binary", "objHeader014_DiddyPlane", "objects" -[0x00100]: "Binary", "objHeader015_TTPlane", "objects" -[0x00100]: "Binary", "objHeader016_KrunchPlane", "objects" -[0x00100]: "Binary", "objHeader017_BumperPlane", "objects" -[0x00100]: "Binary", "objHeader018_TiptupPlane", "objects" -[0x00100]: "Binary", "objHeader019_ConkerPlane", "objects" -[0x00100]: "Binary", "objHeader01A_TimberPlane", "objects" -[0x00100]: "Binary", "objHeader01B_BanjoPlane", "objects" -[0x00100]: "Binary", "objHeader01C_DrumstickPlane", "objects" -[0x00100]: "Binary", "objHeader01D_PipsyPlane", "objects" -[0x00080]: "Binary", "objHeader01E_FlyingCarpet", "objects" -[0x00080]: "Binary", "objHeader01F_TimberDancer", "objects" -[0x00080]: "Binary", "objHeader020_DrumstickDancer", "objects" -[0x00080]: "Binary", "objHeader021_PipsyDancer", "objects" -[0x00080]: "Binary", "objHeader022_BanjoDancer", "objects" -[0x00080]: "Binary", "objHeader023_TTDancer", "objects" -[0x000a8]: "Binary", "objHeader024_WizpigShip", "objects" -[0x00080]: "Binary", "objHeader025_ConkerCharSelect", "objects" -[0x00088]: "Binary", "objHeader026_EmptyHover", "objects" -[0x00080]: "Binary", "objHeader027_StopwatchMan", "objects" -[0x00088]: "Binary", "objHeader028_StopwatchSelect", "objects" -[0x000a0]: "Binary", "objHeader029_Taj", "objects" -[0x00088]: "Binary", "objHeader02A_SmartieTree", "objects" -[0x00080]: "Binary", "objHeader02B_BlueBerryBush", "objects" -[0x00088]: "Binary", "objHeader02C_RubberSnowTree", "objects" -[0x00088]: "Binary", "objHeader02D_SkinnySnowTree", "objects" -[0x00088]: "Binary", "objHeader02E_XmasTree", "objects" -[0x00088]: "Binary", "objHeader02F_AlpineSnowTree", "objects" -[0x00088]: "Binary", "objHeader030_RubberTree", "objects" -[0x00088]: "Binary", "objHeader031_BeachTree", "objects" -[0x00080]: "Binary", "objHeader032_PalmTreeTop", "objects" -[0x00080]: "Binary", "objHeader033_PalmPlant", "objects" -[0x00080]: "Binary", "objHeader034_PalmTreeTopChea", "objects" -[0x00088]: "Binary", "objHeader035_FirTree", "objects" -[0x00088]: "Binary", "objHeader036_SpaceTree", "objects" -[0x00080]: "Binary", "objHeader037_LampPost", "objects" -[0x00088]: "Binary", "objHeader038_Flowers", "objects" -[0x00088]: "Binary", "objHeader039_Reeds", "objects" -[0x00088]: "Binary", "objHeader03A_Smoke", "objects" -[0x00088]: "Binary", "objHeader03B_Dinosaur1", "objects" -[0x00088]: "Binary", "objHeader03C_Dinosaur2", "objects" -[0x00088]: "Binary", "objHeader03D_Dinosaur3", "objects" -[0x00080]: "Binary", "objHeader03E_Whale", "objects" -[0x00080]: "Binary", "objHeader03F_Snowmen", "objects" -[0x00088]: "Binary", "objHeader040_Signs", "objects" -[0x00080]: "Binary", "objHeader041_FlamingTorch", "objects" -[0x00080]: "Binary", "objHeader042_Mist", "objects" -[0x00080]: "Binary", "objHeader043_SnowBall", "objects" -[0x00080]: "Binary", "objHeader044_Buoy", "objects" -[0x00080]: "Binary", "objHeader045_PirateShip", "objects" -[0x00080]: "Binary", "objHeader046_Log", "objects" -[0x00080]: "Binary", "objHeader047_PigLog", "objects" -[0x00080]: "Binary", "objHeader048_Boulder", "objects" -[0x00080]: "Binary", "objHeader049_AirZippers", "objects" -[0x00080]: "Binary", "objHeader04A_WaterZippers", "objects" -[0x000a0]: "Binary", "objHeader04B_LevelDoor", "objects" -[0x00080]: "Binary", "objHeader04C_KeithPigDoor", "objects" -[0x00080]: "Binary", "objHeader04D_ChallengeDoor", "objects" -[0x00088]: "Binary", "objHeader04E_BossDoor", "objects" -[0x00080]: "Binary", "objHeader04F_BigBossDoor", "objects" -[0x00088]: "Binary", "objHeader050_WorldGate", "objects" -[0x00088]: "Binary", "objHeader051_TTDoor", "objects" -[0x00080]: "Binary", "objHeader052_RampSwitch", "objects" -[0x00080]: "Binary", "objHeader053_NoEntryDoor", "objects" -[0x00080]: "Binary", "objHeader054_RampWhale", "objects" -[0x00080]: "Binary", "objHeader055_SeaMonster", "objects" -[0x00080]: "Binary", "objHeader056_DinoIsle", "objects" -[0x00080]: "Binary", "objHeader057_SkyControl", "objects" -[0x00080]: "Binary", "objHeader058_Checkpoint", "objects" -[0x00080]: "Binary", "objHeader059_CheckArrow", "objects" -[0x00080]: "Binary", "objHeader05A_ModeChange", "objects" -[0x00080]: "Binary", "objHeader05B_Trigger", "objects" -[0x00080]: "Binary", "objHeader05C_FogChanger", "objects" -[0x00080]: "Binary", "objHeader05D_AINode", "objects" -[0x00080]: "Binary", "objHeader05E_Exit", "objects" -[0x00080]: "Binary", "objHeader05F_Bonus", "objects" -[0x00080]: "Binary", "objHeader060_CameraControl", "objects" -[0x00080]: "Binary", "objHeader061_SetupPoint", "objects" -[0x00080]: "Binary", "objHeader062_Animator", "objects" -[0x00080]: "Binary", "objHeader063_TexScroll", "objects" -[0x00088]: "Binary", "objHeader064_RgbaLight", "objects" -[0x00080]: "Binary", "objHeader065_IntroCamera", "objects" -[0x00080]: "Binary", "objHeader066_Weather", "objects" -[0x00088]: "Binary", "objHeader067_LensFlare", "objects" -[0x00080]: "Binary", "objHeader068_LensFlareSwitch", "objects" -[0x00080]: "Binary", "objHeader069_InfoPoint", "objects" -[0x00080]: "Binary", "objHeader06A_WaveGenerator", "objects" -[0x00080]: "Binary", "objHeader06B_WavePower", "objects" -[0x00100]: "Binary", "objHeader06C_RangeTrigger", "objects" -[0x00080]: "Binary", "objHeader06D_LavaSpurt", "objects" -[0x000a0]: "Binary", "objHeader06E_BombExplosion", "objects" -[0x00080]: "Binary", "objHeader06F_TajSmoke", "objects" -[0x00088]: "Binary", "objHeader070_Bubbler", "objects" -[0x00098]: "Binary", "objHeader071_WeaponBalloon", "objects" -[0x00080]: "Binary", "objHeader072_WeaponBalloonPop", "objects" -[0x00080]: "Binary", "objHeader073_MissileGlow", "objects" -[0x00080]: "Binary", "objHeader074_HomingGlow", "objects" -[0x00090]: "Binary", "objHeader075_Missile", "objects" -[0x00090]: "Binary", "objHeader076_Homing", "objects" -[0x00080]: "Binary", "objHeader077_OilSlick", "objects" -[0x00080]: "Binary", "objHeader078_SmokeCloud", "objects" -[0x00080]: "Binary", "objHeader079_Bomb", "objects" -[0x00088]: "Binary", "objHeader07A_BubbleWeapon", "objects" -[0x00080]: "Binary", "objHeader07B_WorldKey", "objects" -[0x00080]: "Binary", "objHeader07C_CoinCreator", "objects" -[0x00080]: "Binary", "objHeader07D_TreasureSucker", "objects" -[0x00088]: "Binary", "objHeader07E_Coin", "objects" -[0x00088]: "Binary", "objHeader07F_SilverCoin", "objects" -[0x00088]: "Binary", "objHeader080_GoldCoin", "objects" -[0x00080]: "Binary", "objHeader081_BonusGem", "objects" -[0x00080]: "Binary", "objHeader082_CollectEgg", "objects" -[0x00080]: "Binary", "objHeader083_EggCreator", "objects" -[0x000a0]: "Binary", "objHeader084_CharacterFlag", "objects" -[0x00080]: "Binary", "objHeader085_Animation", "objects" -[0x00080]: "Binary", "objHeader086_OverRidePos", "objects" -[0x00080]: "Binary", "objHeader087_AnimCamera", "objects" -[0x00110]: "Binary", "objHeader088_AnimCar", "objects" -[0x00080]: "Binary", "objHeader089_AnimDome", "objects" -[0x00080]: "Binary", "objHeader08A_WizpigGhosts", "objects" -[0x00080]: "Binary", "objHeader08B_N64Logo", "objects" -[0x00080]: "Binary", "objHeader08C_Asteroid", "objects" -[0x00088]: "Binary", "objHeader08D_Pillar", "objects" -[0x00088]: "Binary", "objHeader08E_BoulderAnim", "objects" -[0x00090]: "Binary", "objHeader08F_PigHeadColours", "objects" -[0x000a0]: "Binary", "objHeader090_PigFaceAnimator", "objects" -[0x00080]: "Binary", "objHeader091_Pterodactyl", "objects" -[0x00080]: "Binary", "objHeader092_WizpigAmuletPiece1", "objects" -[0x00080]: "Binary", "objHeader093_WizpigAmuletPiece2", "objects" -[0x00080]: "Binary", "objHeader094_WizpigAmuletPiece3", "objects" -[0x00080]: "Binary", "objHeader095_WizpigAmuletPiece4", "objects" -[0x00080]: "Binary", "objHeader096_TTAmuletPiece1", "objects" -[0x00080]: "Binary", "objHeader097_TTAmuletPiece2", "objects" -[0x00080]: "Binary", "objHeader098_TTAmuletPiece3", "objects" -[0x00080]: "Binary", "objHeader099_TTAmuletPiece4", "objects" -[0x000a0]: "Binary", "objHeader09A_AnimKey", "objects" -[0x00080]: "Binary", "objHeader09B_SpaceShip1", "objects" -[0x00080]: "Binary", "objHeader09C_MiniShip", "objects" -[0x00080]: "Binary", "objHeader09D_MonoRail", "objects" -[0x00080]: "Binary", "objHeader09E_SpaceShip2", "objects" -[0x00090]: "Binary", "objHeader09F_SpaceShip3", "objects" -[0x000a0]: "Binary", "objHeader0A0_Lighthouse", "objects" -[0x00090]: "Binary", "objHeader0A1_RocketSignpost", "objects" -[0x00080]: "Binary", "objHeader0A2_Lighthouse1", "objects" -[0x00080]: "Binary", "objHeader0A3_Lighthouse2", "objects" -[0x00080]: "Binary", "objHeader0A4_CharacterSelectHill", "objects" -[0x00080]: "Binary", "objHeader0A5_Widescreen", "objects" -[0x000c0]: "Binary", "objHeader0A6_TimberAnimPlane", "objects" -[0x00080]: "Binary", "objHeader0A7_BumperAnimWalk", "objects" -[0x00198]: "Binary", "objHeader0A8_TimberAnimCar", "objects" -[0x00088]: "Binary", "objHeader0A9_KrunchCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AA_ConkerCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AB_BumperCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AC_TiptupCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AD_TimberCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AE_DiddyCharSelect", "objects" -[0x00088]: "Binary", "objHeader0AF_BanjoCharSelect", "objects" -[0x00088]: "Binary", "objHeader0B0_DrumstickCharSelect", "objects" -[0x00088]: "Binary", "objHeader0B1_PipsyCharSelect", "objects" -[0x000b0]: "Binary", "objHeader0B2_MagicCarpet", "objects" -[0x000b0]: "Binary", "objHeader0B3_PolygonGoldBalloon", "objects" -[0x000a0]: "Binary", "objHeader0B4_AnimGenie", "objects" -[0x000a0]: "Binary", "objHeader0B5_AnimGenie3", "objects" -[0x00080]: "Binary", "objHeader0B6_ButterflyBait", "objects" -[0x00080]: "Binary", "objHeader0B7_Audio", "objects" -[0x00080]: "Binary", "objHeader0B8_AudioLine", "objects" -[0x00080]: "Binary", "objHeader0B9_AudioSeqLine", "objects" -[0x00080]: "Binary", "objHeader0BA_AudioSeq", "objects" -[0x00080]: "Binary", "objHeader0BB_AudioReverb", "objects" -[0x00088]: "Binary", "objHeader0BC_FrontTire", "objects" -[0x00088]: "Binary", "objHeader0BD_BackTire", "objects" -[0x00080]: "Binary", "objHeader0BE_PlaneTire", "objects" -[0x00080]: "Binary", "objHeader0BF_HoverFan", "objects" -[0x00080]: "Binary", "objHeader0C0_JetEngine", "objects" -[0x00080]: "Binary", "objHeader0C1_Glove", "objects" -[0x00080]: "Binary", "objHeader0C2_Leefan", "objects" -[0x00080]: "Binary", "objHeader0C3_MagicRing", "objects" -[0x00080]: "Binary", "objHeader0C4_Dome", "objects" -[0x00080]: "Binary", "objHeader0C5_Dome1", "objects" -[0x00080]: "Binary", "objHeader0C6_Dome2", "objects" -[0x00080]: "Binary", "objHeader0C7_Dome3", "objects" -[0x00080]: "Binary", "objHeader0C8_Dome4", "objects" -[0x00080]: "Binary", "objHeader0C9_Dome5", "objects" -[0x00080]: "Binary", "objHeader0CA_Dome6", "objects" -[0x00080]: "Binary", "objHeader0CB_Dome7", "objects" -[0x00080]: "Binary", "objHeader0CC_Dome8", "objects" -[0x00080]: "Binary", "objHeader0CD_Dome9", "objects" -[0x00080]: "Binary", "objHeader0CE_Dome10", "objects" -[0x00080]: "Binary", "objHeader0CF_Dome11", "objects" -[0x00080]: "Binary", "objHeader0D0_Dome12", "objects" -[0x00080]: "Binary", "objHeader0D1_Dome13", "objects" -[0x00080]: "Binary", "objHeader0D2_Dome14", "objects" -[0x00080]: "Binary", "objHeader0D3_Dome15", "objects" -[0x00080]: "Binary", "objHeader0D4_Dome16", "objects" -[0x00080]: "Binary", "objHeader0D5_Dome17", "objects" -[0x00080]: "Binary", "objHeader0D6_SelectionShadow", "objects" -[0x00080]: "Binary", "objHeader0D7_PostForParty", "objects" -[0x00088]: "Binary", "objHeader0D8_RarewareLogo", "objects" -[0x000a0]: "Binary", "objHeader0D9_SparklyThing", "objects" -[0x00080]: "Binary", "objHeader0DA_DoorOpener", "objects" -[0x00088]: "Binary", "objHeader0DB_AnimDinosaur2", "objects" -[0x000a8]: "Binary", "objHeader0DC_TimerAnimHover", "objects" -[0x00110]: "Binary", "objHeader0DD_AnimBumperPlane", "objects" -[0x00088]: "Binary", "objHeader0DE_AnimDinosaur1", "objects" -[0x00198]: "Binary", "objHeader0DF_AnimPipsyCar", "objects" -[0x001a8]: "Binary", "objHeader0E0_AnimTiptup", "objects" -[0x00110]: "Binary", "objHeader0E1_DrumstickAnimPlane", "objects" -[0x00088]: "Binary", "objHeader0E2_EmptyHoverAnim", "objects" -[0x00080]: "Binary", "objHeader0E3_KrunchAnim", "objects" -[0x000a8]: "Binary", "objHeader0E4_PipsyHoverAnim", "objects" -[0x00080]: "Binary", "objHeader0E5_TiptupRunner", "objects" -[0x00110]: "Binary", "objHeader0E6_AnimBanjoPlane", "objects" -[0x00198]: "Binary", "objHeader0E7_ConkerAnimCar", "objects" -[0x000a0]: "Binary", "objHeader0E8_GoldBalloonTaj", "objects" -[0x000a0]: "Binary", "objHeader0E9_Wizpig", "objects" -[0x00098]: "Binary", "objHeader0EA_WizpigRocket", "objects" -[0x000a0]: "Binary", "objHeader0EB_WizpigBoss", "objects" -[0x000a0]: "Binary", "objHeader0EC_WizpigBoss2", "objects" -[0x000a0]: "Binary", "objHeader0ED_WizpigRocketeer", "objects" -[0x000b0]: "Binary", "objHeader0EE_Particles2", "objects" -[0x00080]: "Binary", "objHeader0EF_WizpigBoulder", "objects" -[0x00080]: "Binary", "objHeader0F0_BigPlanet", "objects" -[0x00080]: "Binary", "objHeader0F1_RocketBit1", "objects" -[0x00080]: "Binary", "objHeader0F2_RocketBit2", "objects" -[0x00080]: "Binary", "objHeader0F3_GenieHead", "objects" -[0x00080]: "Binary", "objHeader0F4_WizpigBoulder2", "objects" -[0x00080]: "Binary", "objHeader0F5_WizpigBoulder3", "objects" -[0x00080]: "Binary", "objHeader0F6_WizpigBoulder4", "objects" -[0x00080]: "Binary", "objHeader0F7_WizpigBoulder5", "objects" -[0x000a8]: "Binary", "objHeader0F8_Trickytops", "objects" -[0x000a0]: "Binary", "objHeader0F9_TrickytopsAnim", "objects" -[0x000a0]: "Binary", "objHeader0FA_TrickytopsAnim2", "objects" -[0x000a0]: "Binary", "objHeader0FB_TrickytopsAnim3", "objects" -[0x000a0]: "Binary", "objHeader0FC_BlueyAnim", "objects" -[0x000a0]: "Binary", "objHeader0FD_TerryBoss", "objects" -[0x000a0]: "Binary", "objHeader0FE_SmokeyBoss", "objects" -[0x000a0]: "Binary", "objHeader0FF_SmokeyAnim", "objects" -[0x000a0]: "Binary", "objHeader100_Bluey", "objects" -[0x000a0]: "Binary", "objHeader101_SnowballBoss", "objects" -[0x000a0]: "Binary", "objHeader102_BlubberAnim", "objects" -[0x000a0]: "Binary", "objHeader103_Blubber", "objects" -[0x000b0]: "Binary", "objHeader104_GoldBalloonSprite", "objects" -[0x00080]: "Binary", "objHeader105_SpaceColumn1", "objects" -[0x00080]: "Binary", "objHeader106_SpaceColumn2", "objects" -[0x00080]: "Binary", "objHeader107_SpaceColumn3", "objects" -[0x00080]: "Binary", "objHeader108_Haystack", "objects" -[0x00080]: "Binary", "objHeader109_AnimTaj2", "objects" -[0x000a0]: "Binary", "objHeader10A_BrightStar", "objects" -[0x00088]: "Binary", "objHeader10B_Butterfly", "objects" -[0x00080]: "Binary", "objHeader10C_Fish", "objects" -[0x00080]: "Binary", "objHeader10D_Frog", "objects" -[0x00080]: "Binary", "objHeader10E_Boost", "objects" -[0x00080]: "Binary", "objHeader10F_MagnetFX", "objects" -[0x00080]: "Binary", "objHeader110_StillFrog", "objects" -[0x00080]: "Binary", "objHeader111_TTIcon", "objects" -[0x00080]: "Binary", "objHeader112_TTHand", "objects" -[0x00080]: "Binary", "objHeader113_Bridge", "objects" -[0x00080]: "Binary", "objHeader114_PosArrow", "objects" -[0x00080]: "Binary", "objHeader115_HitTester", "objects" -[0x00080]: "Binary", "objHeader116_MidiFade", "objects" -[0x00080]: "Binary", "objHeader117_WindSail", "objects" -[0x00080]: "Binary", "objHeader118_EffectBox", "objects" -[0x00080]: "Binary", "objHeader119_TrophyCabient", "objects" -[0x00080]: "Binary", "objHeader11A_FlyCoin", "objects" -[0x00090]: "Binary", "objHeader11B_GoldenBalloon", "objects" -[0x00088]: "Binary", "objHeader11C_LazerBolt", "objects" -[0x00088]: "Binary", "objHeader11D_LazerGun", "objects" -[0x00080]: "Binary", "objHeader11E_BoltGlow", "objects" -[0x00080]: "Binary", "objHeader11F_GroundZipper", "objects" -[0x00080]: "Binary", "objHeader120_PWSafeTelepoint", "objects" -[0x00080]: "Binary", "objHeader121_HeadForPoint", "objects" -[0x00080]: "Binary", "objHeader122_FireballAttract", "objects" -[0x00080]: "Binary", "objHeader123_Fireball", "objects" -[0x00080]: "Binary", "objHeader124_BlubberBubble", "objects" -[0x00080]: "Binary", "objHeader125_BlubberBomb", "objects" -[0x00080]: "Binary", "objHeader126_GoldTrophy", "objects" -[0x00080]: "Binary", "objHeader127_SilverTrophy", "objects" -[0x00080]: "Binary", "objHeader128_BronzeTrophy", "objects" -[0x00088]: "Binary", "objHeader129_Trophy", "objects" -[0x00080]: "Binary", "objHeader12A_Teleport", "objects" -[0x00088]: "Binary", "objHeader12B_Shield", "objects" -[0x00080]: "Binary", "objHeader12C_Lightning", "objects" -[0x00080]: "Binary", "objHeader12D_MidiFadePoint", "objects" -[0x00080]: "Binary", "objHeader12E_LevelName", "objects" -[0x00080]: "Binary", "objHeader12F_Midichset", "objects" - diff --git a/extract-ver/extract-objects/objects-us-1.0.extract-config b/extract-ver/extract-objects/objects-us-1.0.extract-config deleted file mode 100755 index 154df071..00000000 --- a/extract-ver/extract-objects/objects-us-1.0.extract-config +++ /dev/null @@ -1,392 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x0400]: "Compressed", "objModel000_Dome", "objects" # 0x54fad0 -[0x02d0]: "Compressed", "objModel001_Dome1", "objects" # 0x54fed0 -[0x0380]: "Compressed", "objModel002_Dome2", "objects" # 0x5501a0 -[0x0320]: "Compressed", "objModel003_Dome3", "objects" # 0x550520 -[0x0240]: "Compressed", "objModel004_Dome4", "objects" # 0x550840 -[0x0270]: "Compressed", "objModel005_Dome5", "objects" # 0x550a80 -[0x03b0]: "Compressed", "objModel006_Dome6", "objects" # 0x550cf0 -[0x02f0]: "Compressed", "objModel007_Dome7", "objects" # 0x5510a0 -[0x0390]: "Compressed", "objModel008_Dome8", "objects" # 0x551390 -[0x0430]: "Compressed", "objModel009_Dome9", "objects" # 0x551720 -[0x0310]: "Compressed", "objModel00a_Dome10", "objects" # 0x551b50 -[0x0440]: "Compressed", "objModel00b_Dome11", "objects" # 0x551e60 -[0x0330]: "Compressed", "objModel00c_Dome12", "objects" # 0x5522a0 -[0x0300]: "Compressed", "objModel00d_Dome13", "objects" # 0x5525d0 -[0x0320]: "Compressed", "objModel00e_Dome14", "objects" # 0x5528d0 -[0x02f0]: "Compressed", "objModel00f_Dome15", "objects" # 0x552bf0 -[0x0390]: "Compressed", "objModel010_Dome16", "objects" # 0x552ee0 -[0x0120]: "Compressed", "objModel011_Dome17", "objects" # 0x553270 -[0x00d0]: "Compressed", "objModel012", "objects" # 0x553390 -[0x0f50]: "Compressed", "objModel013_DiddyCar_LOD0", "objects" # 0x553460 -[0x0d60]: "Compressed", "objModel014_DiddyCar_LOD1", "objects" # 0x5543b0 -[0x0b10]: "Compressed", "objModel015_DiddyCar_LOD2", "objects" # 0x555110 -[0x08b0]: "Compressed", "objModel016_DiddyCar_LOD3", "objects" # 0x555c20 -[0x0700]: "Compressed", "objModel017_DiddyCar_LOD4", "objects" # 0x5564d0 -[0x00e0]: "Compressed", "objModel018_DiddyCar_LOD5", "objects" # 0x556bd0 -[0x0d70]: "Compressed", "objModel019_TTCar_LOD0", "objects" # 0x556cb0 -[0x0b40]: "Compressed", "objModel01a_TTCar_LOD1", "objects" # 0x557a20 -[0x0910]: "Compressed", "objModel01b_TTCar_LOD2", "objects" # 0x558560 -[0x0790]: "Compressed", "objModel01c_TTCar_LOD3", "objects" # 0x558e70 -[0x04c0]: "Compressed", "objModel01d_TTCar_LOD4", "objects" # 0x559600 -[0x01a0]: "Compressed", "objModel01e_TTCar_LOD5", "objects" # 0x559ac0 -[0x0fe0]: "Compressed", "objModel01f_BumperCar_LOD0", "objects" # 0x559c60 -[0x0ba0]: "Compressed", "objModel020_BumperCar_LOD1", "objects" # 0x55ac40 -[0x09e0]: "Compressed", "objModel021_BumperCar_LOD2", "objects" # 0x55b7e0 -[0x0690]: "Compressed", "objModel022_BumperCar_LOD3", "objects" # 0x55c1c0 -[0x0490]: "Compressed", "objModel023_BumperCar_LOD4", "objects" # 0x55c850 -[0x00b0]: "Compressed", "objModel024_BumperCar_LOD5", "objects" # 0x55cce0 -[0x0ea0]: "Compressed", "objModel025_TiptupCar_LOD0", "objects" # 0x55cd90 -[0x0a00]: "Compressed", "objModel026_TiptupCar_LOD1", "objects" # 0x55dc30 -[0x0780]: "Compressed", "objModel027_TiptupCar_LOD2", "objects" # 0x55e630 -[0x0470]: "Compressed", "objModel028_TiptupCar_LOD3", "objects" # 0x55edb0 -[0x0460]: "Compressed", "objModel029_TiptupCar_LOD4", "objects" # 0x55f220 -[0x00b0]: "Compressed", "objModel02a_TiptupCar_LOD5", "objects" # 0x55f680 -[0x0ec0]: "Compressed", "objModel02b_KrunchCar_LOD0", "objects" # 0x55f730 -[0x0ba0]: "Compressed", "objModel02c_KrunchCar_LOD1", "objects" # 0x5605f0 -[0x08d0]: "Compressed", "objModel02d_KrunchCar_LOD2", "objects" # 0x561190 -[0x0600]: "Compressed", "objModel02e_KrunchCar_LOD3", "objects" # 0x561a60 -[0x0580]: "Compressed", "objModel02f_KrunchCar_LOD4", "objects" # 0x562060 -[0x0190]: "Compressed", "objModel030_KrunchCar_LOD5", "objects" # 0x5625e0 -[0x1020]: "Compressed", "objModel031_TimberCar_LOD0", "objects" # 0x562770 -[0x0ca0]: "Compressed", "objModel032_TimberCar_LOD1", "objects" # 0x563790 -[0x0990]: "Compressed", "objModel033_TimberCar_LOD2", "objects" # 0x564430 -[0x06e0]: "Compressed", "objModel034_TimberCar_LOD3", "objects" # 0x564dc0 -[0x0630]: "Compressed", "objModel035_TimberCar_LOD4", "objects" # 0x5654a0 -[0x00e0]: "Compressed", "objModel036_TimberCar_LOD5", "objects" # 0x565ad0 -[0x0fb0]: "Compressed", "objModel037_ConkerCar_LOD0", "objects" # 0x565bb0 -[0x0d30]: "Compressed", "objModel038_ConkerCar_LOD1", "objects" # 0x566b60 -[0x0b00]: "Compressed", "objModel039_ConkerCar_LOD2", "objects" # 0x567890 -[0x0880]: "Compressed", "objModel03a_ConkerCar_LOD3", "objects" # 0x568390 -[0x0710]: "Compressed", "objModel03b_ConkerCar_LOD4", "objects" # 0x568c10 -[0x00d0]: "Compressed", "objModel03c_ConkerCar_LOD5", "objects" # 0x569320 -[0x0ef0]: "Compressed", "objModel03d_BanjoCar_LOD0", "objects" # 0x5693f0 -[0x0aa0]: "Compressed", "objModel03e_BanjoCar_LOD1", "objects" # 0x56a2e0 -[0x08a0]: "Compressed", "objModel03f_BanjoCar_LOD2", "objects" # 0x56ad80 -[0x0610]: "Compressed", "objModel040_BanjoCar_LOD3", "objects" # 0x56b620 -[0x04f0]: "Compressed", "objModel041_BanjoCar_LOD4", "objects" # 0x56bc30 -[0x00c0]: "Compressed", "objModel042_BanjoCar_LOD5", "objects" # 0x56c120 -[0x0fc0]: "Compressed", "objModel043_DrumstickCar_LOD0", "objects" # 0x56c1e0 -[0x0c40]: "Compressed", "objModel044_DrumstickCar_LOD1", "objects" # 0x56d1a0 -[0x0950]: "Compressed", "objModel045_DrumstickCar_LOD2", "objects" # 0x56dde0 -[0x06c0]: "Compressed", "objModel046_DrumstickCar_LOD3", "objects" # 0x56e730 -[0x05b0]: "Compressed", "objModel047_DrumstickCar_LOD4", "objects" # 0x56edf0 -[0x00c0]: "Compressed", "objModel048_DrumstickCar_LOD5", "objects" # 0x56f3a0 -[0x0e30]: "Compressed", "objModel049_PipsyCar_LOD0", "objects" # 0x56f460 -[0x0c10]: "Compressed", "objModel04a_PipsyCar_LOD1", "objects" # 0x570290 -[0x0b00]: "Compressed", "objModel04b_PipsyCar_LOD2", "objects" # 0x570ea0 -[0x0610]: "Compressed", "objModel04c_PipsyCar_LOD3", "objects" # 0x5719a0 -[0x0570]: "Compressed", "objModel04d_PipsyCar_LOD4", "objects" # 0x571fb0 -[0x00d0]: "Compressed", "objModel04e_PipsyCar_LOD5", "objects" # 0x572520 -[0x0c60]: "Compressed", "objModel04f_TTHover_LOD0", "objects" # 0x5725f0 -[0x0af0]: "Compressed", "objModel050_TTHover_LOD1", "objects" # 0x573250 -[0x0910]: "Compressed", "objModel051_TTHover_LOD2", "objects" # 0x573d40 -[0x07c0]: "Compressed", "objModel052_TTHover_LOD3", "objects" # 0x574650 -[0x0540]: "Compressed", "objModel053_TTHover_LOD4", "objects" # 0x574e10 -[0x01e0]: "Compressed", "objModel054_TTHover_LOD5", "objects" # 0x575350 -[0x0e10]: "Compressed", "objModel055_KrunchHover_LOD0", "objects" # 0x575530 -[0x0be0]: "Compressed", "objModel056_KrunchHover_LOD1", "objects" # 0x576340 -[0x09b0]: "Compressed", "objModel057_KrunchHover_LOD2", "objects" # 0x576f20 -[0x07c0]: "Compressed", "objModel058_KrunchHover_LOD3", "objects" # 0x5778d0 -[0x0650]: "Compressed", "objModel059_KrunchHover_LOD4", "objects" # 0x578090 -[0x0140]: "Compressed", "objModel05a_KrunchHover_LOD5", "objects" # 0x5786e0 -[0x0f50]: "Compressed", "objModel05b_BumperHover_LOD0", "objects" # 0x578820 -[0x0be0]: "Compressed", "objModel05c_BumperHover_LOD1", "objects" # 0x579770 -[0x09e0]: "Compressed", "objModel05d_BumperHover_LOD2", "objects" # 0x57a350 -[0x0850]: "Compressed", "objModel05e_BumperHover_LOD3", "objects" # 0x57ad30 -[0x0560]: "Compressed", "objModel05f_BumperHover_LOD4", "objects" # 0x57b580 -[0x0140]: "Compressed", "objModel060_BumperHover_LOD5", "objects" # 0x57bae0 -[0x0eb0]: "Compressed", "objModel061_ConkerHover_LOD0", "objects" # 0x57bc20 -[0x0d80]: "Compressed", "objModel062_ConkerHover_LOD1", "objects" # 0x57cad0 -[0x0bb0]: "Compressed", "objModel063_ConkerHover_LOD2", "objects" # 0x57d850 -[0x0a20]: "Compressed", "objModel064_ConkerHover_LOD3", "objects" # 0x57e400 -[0x07c0]: "Compressed", "objModel065_ConkerHover_LOD4", "objects" # 0x57ee20 -[0x0160]: "Compressed", "objModel066_ConkerHover_LOD5", "objects" # 0x57f5e0 -[0x0df0]: "Compressed", "objModel067_TiptupHover_LOD0", "objects" # 0x57f740 -[0x0a30]: "Compressed", "objModel068_TiptupHover_LOD1", "objects" # 0x580530 -[0x0830]: "Compressed", "objModel069_TiptupHover_LOD2", "objects" # 0x580f60 -[0x0640]: "Compressed", "objModel06a_TiptupHover_LOD3", "objects" # 0x581790 -[0x0530]: "Compressed", "objModel06b_TiptupHover_LOD4", "objects" # 0x581dd0 -[0x0150]: "Compressed", "objModel06c_TiptupHover_LOD5", "objects" # 0x582300 -[0x0e30]: "Compressed", "objModel06d_BanjoHover_LOD0", "objects" # 0x582450 -[0x0af0]: "Compressed", "objModel06e_BanjoHover_LOD1", "objects" # 0x583280 -[0x0940]: "Compressed", "objModel06f_BanjoHover_LOD2", "objects" # 0x583d70 -[0x07a0]: "Compressed", "objModel070_BanjoHover_LOD3", "objects" # 0x5846b0 -[0x05c0]: "Compressed", "objModel071_BanjoHover_LOD4", "objects" # 0x584e50 -[0x0140]: "Compressed", "objModel072_BanjoHover_LOD5", "objects" # 0x585410 -[0x0f10]: "Compressed", "objModel073_TimberHover_LOD0", "objects" # 0x585550 -[0x0ca0]: "Compressed", "objModel074_TimberHover_LOD1", "objects" # 0x586460 -[0x0a40]: "Compressed", "objModel075_TimberHover_LOD2", "objects" # 0x587100 -[0x0870]: "Compressed", "objModel076_TimberHover_LOD3", "objects" # 0x587b40 -[0x06c0]: "Compressed", "objModel077_TimberHover_LOD4", "objects" # 0x5883b0 -[0x0140]: "Compressed", "objModel078_TimberHover_LOD5", "objects" # 0x588a70 -[0x0ed0]: "Compressed", "objModel079_DrumstickHover_LOD0", "objects" # 0x588bb0 -[0x0ca0]: "Compressed", "objModel07a_DrumstickHover_LOD1", "objects" # 0x589a80 -[0x09a0]: "Compressed", "objModel07b_DrumstickHover_LOD2", "objects" # 0x58a720 -[0x0820]: "Compressed", "objModel07c_DrumstickHover_LOD3", "objects" # 0x58b0c0 -[0x0630]: "Compressed", "objModel07d_DrumstickHover_LOD4", "objects" # 0x58b8e0 -[0x0150]: "Compressed", "objModel07e_DrumstickHover_LOD5", "objects" # 0x58bf10 -[0x0d60]: "Compressed", "objModel07f_PipsyHover_LOD0", "objects" # 0x58c060 -[0x0c60]: "Compressed", "objModel080_PipsyHover_LOD1", "objects" # 0x58cdc0 -[0x0b20]: "Compressed", "objModel081_PipsyHover_LOD2", "objects" # 0x58da20 -[0x0770]: "Compressed", "objModel082_PipsyHover_LOD3", "objects" # 0x58e540 -[0x0620]: "Compressed", "objModel083_PipsyHover_LOD4", "objects" # 0x58ecb0 -[0x0150]: "Compressed", "objModel084_PipsyHover_LOD5", "objects" # 0x58f2d0 -[0x0ea0]: "Compressed", "objModel085_DiddyHover_LOD0", "objects" # 0x58f420 -[0x0d70]: "Compressed", "objModel086_DiddyHover_LOD1", "objects" # 0x5902c0 -[0x0ba0]: "Compressed", "objModel087_DiddyHover_LOD2", "objects" # 0x591030 -[0x0a40]: "Compressed", "objModel088_DiddyHover_LOD3", "objects" # 0x591bd0 -[0x07b0]: "Compressed", "objModel089_DiddyHover_LOD4", "objects" # 0x592610 -[0x0150]: "Compressed", "objModel08a_DiddyHover_LOD5", "objects" # 0x592dc0 -[0x1020]: "Compressed", "objModel08b_DiddyPlane_LOD0", "objects" # 0x592f10 -[0x0e70]: "Compressed", "objModel08c_DiddyPlane_LOD1", "objects" # 0x593f30 -[0x0c00]: "Compressed", "objModel08d_DiddyPlane_LOD2", "objects" # 0x594da0 -[0x0970]: "Compressed", "objModel08e_DiddyPlane_LOD3", "objects" # 0x5959a0 -[0x0780]: "Compressed", "objModel08f_DiddyPlane_LOD4", "objects" # 0x596310 -[0x0150]: "Compressed", "objModel090_DiddyPlane_LOD5", "objects" # 0x596a90 -[0x1090]: "Compressed", "objModel091_DiddyPlane2", "objects" # 0x596be0 -[0x0e70]: "Compressed", "objModel092_TTPlane_LOD0", "objects" # 0x597c70 -[0x0c60]: "Compressed", "objModel093_TTPlane_LOD1", "objects" # 0x598ae0 -[0x0a80]: "Compressed", "objModel094_TTPlane_LOD2", "objects" # 0x599740 -[0x0810]: "Compressed", "objModel095_TTPlane_LOD3", "objects" # 0x59a1c0 -[0x05b0]: "Compressed", "objModel096_TTPlane_LOD4", "objects" # 0x59a9d0 -[0x0180]: "Compressed", "objModel097_TTPlane_LOD5", "objects" # 0x59af80 -[0x0f70]: "Compressed", "objModel098_KrunchPlane_LOD0", "objects" # 0x59b100 -[0x0cb0]: "Compressed", "objModel099_KrunchPlane_LOD1", "objects" # 0x59c070 -[0x0a10]: "Compressed", "objModel09a_KrunchPlane_LOD2", "objects" # 0x59cd20 -[0x0700]: "Compressed", "objModel09b_KrunchPlane_LOD3", "objects" # 0x59d730 -[0x0610]: "Compressed", "objModel09c_KrunchPlane_LOD4", "objects" # 0x59de30 -[0x01a0]: "Compressed", "objModel09d_KrunchPlane_LOD5", "objects" # 0x59e440 -[0x1090]: "Compressed", "objModel09e_BumperPlane_LOD0", "objects" # 0x59e5e0 -[0x0c90]: "Compressed", "objModel09f_BumperPlane_LOD1", "objects" # 0x59f670 -[0x0b20]: "Compressed", "objModel0a0_BumperPlane_LOD2", "objects" # 0x5a0300 -[0x0780]: "Compressed", "objModel0a1_BumperPlane_LOD3", "objects" # 0x5a0e20 -[0x0690]: "Compressed", "objModel0a2_BumperPlane_LOD4", "objects" # 0x5a15a0 -[0x0140]: "Compressed", "objModel0a3_BumperPlane_LOD5", "objects" # 0x5a1c30 -[0x0f00]: "Compressed", "objModel0a4_TiptupPlane_LOD0", "objects" # 0x5a1d70 -[0x0b10]: "Compressed", "objModel0a5_TiptupPlane_LOD1", "objects" # 0x5a2c70 -[0x08a0]: "Compressed", "objModel0a6_TiptupPlane_LOD2", "objects" # 0x5a3780 -[0x05c0]: "Compressed", "objModel0a7_TiptupPlane_LOD3", "objects" # 0x5a4020 -[0x0520]: "Compressed", "objModel0a8_TiptupPlane_LOD4", "objects" # 0x5a45e0 -[0x0150]: "Compressed", "objModel0a9_TiptupPlane_LOD5", "objects" # 0x5a4b00 -[0x1000]: "Compressed", "objModel0aa_ConkerPlane_LOD0", "objects" # 0x5a4c50 -[0x0de0]: "Compressed", "objModel0ab_ConkerPlane_LOD1", "objects" # 0x5a5c50 -[0x0b90]: "Compressed", "objModel0ac_ConkerPlane_LOD2", "objects" # 0x5a6a30 -[0x0910]: "Compressed", "objModel0ad_ConkerPlane_LOD3", "objects" # 0x5a75c0 -[0x07b0]: "Compressed", "objModel0ae_ConkerPlane_LOD4", "objects" # 0x5a7ed0 -[0x0170]: "Compressed", "objModel0af_ConkerPlane_LOD5", "objects" # 0x5a8680 -[0x1090]: "Compressed", "objModel0b0_TimberPlane_LOD0", "objects" # 0x5a87f0 -[0x0dc0]: "Compressed", "objModel0b1_TimberPlane_LOD1", "objects" # 0x5a9880 -[0x0a80]: "Compressed", "objModel0b2_TimberPlane_LOD2", "objects" # 0x5aa640 -[0x07d0]: "Compressed", "objModel0b3_TimberPlane_LOD3", "objects" # 0x5ab0c0 -[0x0720]: "Compressed", "objModel0b4_TimberPlane_LOD4", "objects" # 0x5ab890 -[0x0140]: "Compressed", "objModel0b5_TimberPlane_LOD5", "objects" # 0x5abfb0 -[0x0f70]: "Compressed", "objModel0b6_BanjoPlane_LOD0", "objects" # 0x5ac0f0 -[0x0bc0]: "Compressed", "objModel0b7_BanjoPlane_LOD1", "objects" # 0x5ad060 -[0x0990]: "Compressed", "objModel0b8_BanjoPlane_LOD2", "objects" # 0x5adc20 -[0x0700]: "Compressed", "objModel0b9_BanjoPlane_LOD3", "objects" # 0x5ae5b0 -[0x0640]: "Compressed", "objModel0ba_BanjoPlane_LOD4", "objects" # 0x5aecb0 -[0x0150]: "Compressed", "objModel0bb_BanjoPlane_LOD5", "objects" # 0x5af2f0 -[0x1090]: "Compressed", "objModel0bc_DrumstickPlane_LOD0", "objects" # 0x5af440 -[0x0df0]: "Compressed", "objModel0bd_DrumstickPlane_LOD1", "objects" # 0x5b04d0 -[0x0a90]: "Compressed", "objModel0be_DrumstickPlane_LOD2", "objects" # 0x5b12c0 -[0x07a0]: "Compressed", "objModel0bf_DrumstickPlane_LOD3", "objects" # 0x5b1d50 -[0x06e0]: "Compressed", "objModel0c0_DrumstickPlane_LOD4", "objects" # 0x5b24f0 -[0x0150]: "Compressed", "objModel0c1_DrumstickPlane_LOD5", "objects" # 0x5b2bd0 -[0x0eb0]: "Compressed", "objModel0c2_PipsyPlane_LOD0", "objects" # 0x5b2d20 -[0x0d10]: "Compressed", "objModel0c3_PipsyPlane_LOD1", "objects" # 0x5b3bd0 -[0x0ba0]: "Compressed", "objModel0c4_PipsyPlane_LOD2", "objects" # 0x5b48e0 -[0x06e0]: "Compressed", "objModel0c5_PipsyPlane_LOD3", "objects" # 0x5b5480 -[0x0640]: "Compressed", "objModel0c6_PipsyPlane_LOD4", "objects" # 0x5b5b60 -[0x0170]: "Compressed", "objModel0c7_PipsyPlane_LOD5", "objects" # 0x5b61a0 -[0x0530]: "Compressed", "objModel0c8_EmptyPlane", "objects" # 0x5b6310 -[0x0430]: "Compressed", "objModel0c9_EmptyCar", "objects" # 0x5b6840 -[0x03f0]: "Compressed", "objModel0ca_EmptyHover", "objects" # 0x5b6c70 -[0x0210]: "Compressed", "objModel0cb_MagicCarpet", "objects" # 0x5b7060 -[0x0cb0]: "Compressed", "objModel0cc_PolygonGoldBalloon", "objects" # 0x5b7270 -[0x0a90]: "Compressed", "objModel0cd_PolygonSilverBalloon", "objects" # 0x5b7f20 -[0x0fe0]: "Compressed", "objModel0ce_TT", "objects" # 0x5b89b0 -[0x1090]: "Compressed", "objModel0cf_TTCharSelect", "objects" # 0x5b9990 -[0x15b0]: "Compressed", "objModel0d0_Taj", "objects" # 0x5baa20 -[0x15c0]: "Compressed", "objModel0d1_Taj", "objects" # 0x5bbfd0 -[0x2090]: "Compressed", "objModel0d2_GenieHead", "objects" # 0x5bd590 -[0x26f0]: "Compressed", "objModel0d3_Wizpig", "objects" # 0x5bf620 -[0x2700]: "Compressed", "objModel0d4_Wizpig", "objects" # 0x5c1d10 -[0x2200]: "Compressed", "objModel0d5_Wizpig", "objects" # 0x5c4410 -[0x2720]: "Compressed", "objModel0d6_WizpigRocketeer", "objects" # 0x5c6610 -[0x2730]: "Compressed", "objModel0d7_WizpigRocketeer", "objects" # 0x5c8d30 -[0x0290]: "Compressed", "objModel0d8_WizpigRocket", "objects" # 0x5cb460 -[0x0500]: "Compressed", "objModel0d9_WizpigRocket", "objects" # 0x5cb6f0 -[0x0120]: "Compressed", "objModel0da", "objects" # 0x5cbbf0 -[0x0130]: "Compressed", "objModel0db", "objects" # 0x5cbd10 -[0x0130]: "Compressed", "objModel0dc", "objects" # 0x5cbe40 -[0x0160]: "Compressed", "objModel0dd", "objects" # 0x5cbf70 -[0x00f0]: "Compressed", "objModel0de", "objects" # 0x5cc0d0 -[0x0270]: "Compressed", "objModel0df", "objects" # 0x5cc1c0 -[0x0dd0]: "Compressed", "objModel0e0_WizpigShip", "objects" # 0x5cc430 -[0x1ad0]: "Compressed", "objModel0e1_Trickytops", "objects" # 0x5cd200 -[0x1ac0]: "Compressed", "objModel0e2_Trickytops", "objects" # 0x5cecd0 -[0x1970]: "Compressed", "objModel0e3_YellowTrickytops", "objects" # 0x5d0790 -[0x19a0]: "Compressed", "objModel0e4_PinkTrickytops", "objects" # 0x5d2100 -[0x2070]: "Compressed", "objModel0e5_Smokey", "objects" # 0x5d3aa0 -[0x2050]: "Compressed", "objModel0e6_Smokey", "objects" # 0x5d5b10 -[0x0a10]: "Compressed", "objModel0e7_Pterodactyl", "objects" # 0x5d7b60 -[0x1b90]: "Compressed", "objModel0e8_Bluey", "objects" # 0x5d8570 -[0x1b90]: "Compressed", "objModel0e9_Bluey", "objects" # 0x5da100 -[0x2a00]: "Compressed", "objModel0ea_Blubber", "objects" # 0x5dbc90 -[0x0460]: "Compressed", "objModel0eb_TTIcon", "objects" # 0x5de690 -[0x00c0]: "Compressed", "objModel0ec_TTHand", "objects" # 0x5deaf0 -[0x0410]: "Compressed", "objModel0ed_Snowball", "objects" # 0x5debb0 -[0x0420]: "Compressed", "objModel0ee_Snowball", "objects" # 0x5defc0 -[0x0bb0]: "Compressed", "objModel0ef_YellowDinosaur", "objects" # 0x5df3e0 -[0x0d50]: "Compressed", "objModel0f0_GreenDinosaur", "objects" # 0x5dff90 -[0x0610]: "Compressed", "objModel0f1_BetaSeaMonster", "objects" # 0x5e0ce0 -[0x0610]: "Compressed", "objModel0f2_BetaSeaMonster", "objects" # 0x5e12f0 -[0x0150]: "Compressed", "objModel0f3_WoodBlock", "objects" # 0x5e1900 -[0x0830]: "Compressed", "objModel0f4_PurpleWhale", "objects" # 0x5e1a50 -[0x01a0]: "Compressed", "objModel0f5_LevelDoor_Adv1_0", "objects" # 0x5e2280 -[0x01b0]: "Compressed", "objModel0f6_LevelDoor_Adv1_10", "objects" # 0x5e2420 -[0x0150]: "Compressed", "objModel0f7_LevelDoor_Adv1_Clear", "objects" # 0x5e25d0 -[0x01a0]: "Compressed", "objModel0f8_LevelDoor_Adv1_Silver", "objects" # 0x5e2720 -[0x0150]: "Compressed", "objModel0f9_LevelDoor_Adv1_SilverClear", "objects" # 0x5e28c0 -[0x01a0]: "Compressed", "objModel0fa_LevelDoor_Adv2_0", "objects" # 0x5e2a10 -[0x01c0]: "Compressed", "objModel0fb_LevelDoor_Adv2_10", "objects" # 0x5e2bb0 -[0x0160]: "Compressed", "objModel0fc_LevelDoor_Adv2_Clear", "objects" # 0x5e2d70 -[0x0160]: "Compressed", "objModel0fd_LevelDoor_Adv2_SilverClear", "objects" # 0x5e2ed0 -[0x0200]: "Compressed", "objModel0fe_RedBalloonSignpost", "objects" # 0x5e3030 -[0x0200]: "Compressed", "objModel0ff_30Signpost", "objects" # 0x5e3230 -[0x0200]: "Compressed", "objModel100_60Signpost", "objects" # 0x5e3430 -[0x0200]: "Compressed", "objModel101_100Signpost", "objects" # 0x5e3630 -[0x02e0]: "Compressed", "objModel102_Log", "objects" # 0x5e3830 -[0x0250]: "Compressed", "objModel103_Boulder", "objects" # 0x5e3b10 -[0x01d0]: "Compressed", "objModel104_AirZipper", "objects" # 0x5e3d60 -[0x0100]: "Compressed", "objModel105_WaterZipper", "objects" # 0x5e3f30 -[0x0120]: "Compressed", "objModel106_Zipper", "objects" # 0x5e4030 -[0x0140]: "Compressed", "objModel107_BetaAirZipper", "objects" # 0x5e4150 -[0x01c0]: "Compressed", "objModel108_BetaPlatform", "objects" # 0x5e4290 -[0x0080]: "Compressed", "objModel109_BetaBumperIcon", "objects" # 0x5e4450 -[0x0080]: "Compressed", "objModel10a_BetaDrumstickIcon", "objects" # 0x5e44d0 -[0x0080]: "Compressed", "objModel10b_BetaKrunchIcon", "objects" # 0x5e4550 -[0x0080]: "Compressed", "objModel10c_BetaPipsyIcon", "objects" # 0x5e45d0 -[0x0080]: "Compressed", "objModel10d_BetaTiptupIcon", "objects" # 0x5e4650 -[0x0d60]: "Compressed", "objModel10e_BetaKrunchBalloon", "objects" # 0x5e46d0 -[0x0d50]: "Compressed", "objModel10f_BetaBumperBalloon", "objects" # 0x5e5430 -[0x0d40]: "Compressed", "objModel110_BetaTiptupBalloon", "objects" # 0x5e6180 -[0x0d40]: "Compressed", "objModel111_BetaTimberBalloon", "objects" # 0x5e6ec0 -[0x0d40]: "Compressed", "objModel112_BetaBanjoBalloon", "objects" # 0x5e7c00 -[0x0d90]: "Compressed", "objModel113_BetaDrumstickBalloon", "objects" # 0x5e8940 -[0x0d40]: "Compressed", "objModel114_BetaPipsyBalloon", "objects" # 0x5e96d0 -[0x0080]: "Compressed", "objModel115", "objects" # 0x5ea410 -[0x09a0]: "Compressed", "objModel116_Beta1Balloon", "objects" # 0x5ea490 -[0x0990]: "Compressed", "objModel117_Beta2Balloon", "objects" # 0x5eae30 -[0x0990]: "Compressed", "objModel118_Beta3Balloon", "objects" # 0x5eb7c0 -[0x09a0]: "Compressed", "objModel119_Beta4Balloon", "objects" # 0x5ec150 -[0x0ef0]: "Compressed", "objModel11a_BumperRunning", "objects" # 0x5ecaf0 -[0x1110]: "Compressed", "objModel11b_TimberCharSelect", "objects" # 0x5ed9e0 -[0x0d60]: "Compressed", "objModel11c_TiptupRunning", "objects" # 0x5eeaf0 -[0x0de0]: "Compressed", "objModel11d_RarewareLogo", "objects" # 0x5ef850 -[0x06a0]: "Compressed", "objModel11e_Frog", "objects" # 0x5f0630 -[0x0760]: "Compressed", "objModel11f_DrumstickFrog", "objects" # 0x5f0cd0 -[0x0120]: "Compressed", "objModel120_Checkpoint", "objects" # 0x5f1430 -[0x0120]: "Compressed", "objModel121_MidiFade", "objects" # 0x5f1550 -[0x0120]: "Compressed", "objModel122_ModeChange", "objects" # 0x5f1670 -[0x0120]: "Compressed", "objModel123_Exit", "objects" # 0x5f1790 -[0x00d0]: "Compressed", "objModel124_Bonus", "objects" # 0x5f18b0 -[0x02a0]: "Compressed", "objModel125_CutsceneCamera", "objects" # 0x5f1980 -[0x01f0]: "Compressed", "objModel126_DebugArrow", "objects" # 0x5f1c20 -[0x00e0]: "Compressed", "objModel127_TestCube", "objects" # 0x5f1e10 -[0x0290]: "Compressed", "objModel128_TestSphere", "objects" # 0x5f1ef0 -[0x01b0]: "Compressed", "objModel129_TestCylinder", "objects" # 0x5f2180 -[0x0100]: "Compressed", "objModel12a_TestCone", "objects" # 0x5f2330 -[0x05b0]: "Compressed", "objModel12b_N64Logo", "objects" # 0x5f2430 -[0x0080]: "Compressed", "objModel12c", "objects" # 0x5f29e0 -[0x0270]: "Compressed", "objModel12d_MovingSkyDome", "objects" # 0x5f2a60 -[0x1190]: "Compressed", "objModel12e_DiddyCharSelect", "objects" # 0x5f2cd0 -[0x0150]: "Compressed", "objModel12f", "objects" # 0x5f3e60 -[0x0fe0]: "Compressed", "objModel130_KrunchCharSelect", "objects" # 0x5f3fb0 -[0x0f90]: "Compressed", "objModel131_BumperCharSelect", "objects" # 0x5f4f90 -[0x0e50]: "Compressed", "objModel132_TiptupCharSelect", "objects" # 0x5f5f20 -[0x0f10]: "Compressed", "objModel133_BanjoCharSelect", "objects" # 0x5f6d70 -[0x1100]: "Compressed", "objModel134_TimberCharSelect", "objects" # 0x5f7c80 -[0x0fa0]: "Compressed", "objModel135_DrumstickCharSelect", "objects" # 0x5f8d80 -[0x0ed0]: "Compressed", "objModel136_PipsyCharSelect", "objects" # 0x5f9d20 -[0x0e90]: "Compressed", "objModel137_ConkerCharSelect", "objects" # 0x5fabf0 -[0x07c0]: "Compressed", "objModel138_PartySign", "objects" # 0x5fba80 -[0x0c70]: "Compressed", "objModel139_LighthouseRocketship", "objects" # 0x5fc240 -[0x0aa0]: "Compressed", "objModel13a_Lighthouse", "objects" # 0x5fceb0 -[0x0140]: "Compressed", "objModel13b_CharacterSelectHill", "objects" # 0x5fd950 -[0x0e10]: "Compressed", "objModel13c_LargeRarewareLogo", "objects" # 0x5fda90 -[0x0520]: "Compressed", "objModel13d_WorldKey", "objects" # 0x5fe8a0 -[0x0560]: "Compressed", "objModel13e_WorldKeyLobbyAnim", "objects" # 0x5fedc0 -[0x0490]: "Compressed", "objModel13f_CentralAreaTrophiesSign0", "objects" # 0x5ff320 -[0x04a0]: "Compressed", "objModel140_CentralAreaTrophiesSign1", "objects" # 0x5ff7b0 -[0x04a0]: "Compressed", "objModel141_CentralAreaTrophiesSign2", "objects" # 0x5ffc50 -[0x04b0]: "Compressed", "objModel142_CentralAreaTrophiesSign3", "objects" # 0x6000f0 -[0x04a0]: "Compressed", "objModel143_CentralAreaTrophiesSign4", "objects" # 0x6005a0 -[0x0b80]: "Compressed", "objModel144_Ring", "objects" # 0x600a40 -[0x0120]: "Compressed", "objModel145", "objects" # 0x6015c0 -[0x04b0]: "Compressed", "objModel146_RedSpaceship", "objects" # 0x6016e0 -[0x0570]: "Compressed", "objModel147_GreenSpaceship", "objects" # 0x601b90 -[0x0bd0]: "Compressed", "objModel148_SpacedustAlleyShip", "objects" # 0x602100 -[0x0720]: "Compressed", "objModel149_Monorail", "objects" # 0x602cd0 -[0x01e0]: "Compressed", "objModel14a", "objects" # 0x6033f0 -[0x09c0]: "Compressed", "objModel14b_Ship", "objects" # 0x6035d0 -[0x02d0]: "Compressed", "objModel14c_Bridge", "objects" # 0x603f90 -[0x02c0]: "Compressed", "objModel14d_WorldExitGate", "objects" # 0x604260 -[0x0290]: "Compressed", "objModel14e_WorldGateRight", "objects" # 0x604520 -[0x0280]: "Compressed", "objModel14f_WorldGateLeft", "objects" # 0x6047b0 -[0x02f0]: "Compressed", "objModel150_WizpigGateRight", "objects" # 0x604a30 -[0x02d0]: "Compressed", "objModel151_WizpigGateLeft", "objects" # 0x604d20 -[0x0260]: "Compressed", "objModel152_ChallengeGateRight", "objects" # 0x604ff0 -[0x0280]: "Compressed", "objModel153_ChallengeGateLeft", "objects" # 0x605250 -[0x02c0]: "Compressed", "objModel154_BossGate", "objects" # 0x6054d0 -[0x0350]: "Compressed", "objModel155_BossGate2", "objects" # 0x605790 -[0x02b0]: "Compressed", "objModel156_BossGate3", "objects" # 0x605ae0 -[0x0f90]: "Compressed", "objModel157_BetaSpaceColumnWizpig", "objects" # 0x605d90 -[0x0c10]: "Compressed", "objModel158_BetaSpaceColumnSmokey", "objects" # 0x606d20 -[0x0de0]: "Compressed", "objModel159_BetaSpaceColumnTrickytops", "objects" # 0x607930 -[0x01c0]: "Compressed", "objModel15a_TracksMenuFrame", "objects" # 0x608710 -[0x0410]: "Compressed", "objModel15b_WindmillFan", "objects" # 0x6088d0 -[0x00a0]: "Compressed", "objModel15c", "objects" # 0x608ce0 -[0x0270]: "Compressed", "objModel15d_PurpleBoulder", "objects" # 0x608d80 -[0x0420]: "Compressed", "objModel15e_TrophyCase", "objects" # 0x608ff0 -[0x00e0]: "Compressed", "objModel15f", "objects" # 0x609410 -[0x01c0]: "Compressed", "objModel160_TracksMenuFrame", "objects" # 0x6094f0 -[0x0200]: "Compressed", "objModel161_TracksMenuStoneFrame", "objects" # 0x6096b0 -[0x01f0]: "Compressed", "objModel162_TracksMenuGoldFrame", "objects" # 0x6098b0 -[0x0460]: "Compressed", "objModel163", "objects" # 0x609aa0 -[0x1300]: "Compressed", "objModel164_CentralAreaWizpigBoulder0", "objects" # 0x609f00 -[0x13d0]: "Compressed", "objModel165_CentralAreaWizpigBoulder1", "objects" # 0x60b200 -[0x1560]: "Compressed", "objModel166_CentralAreaWizpigBoulder2", "objects" # 0x60c5d0 -[0x1630]: "Compressed", "objModel167_CentralAreaWizpigBoulder3", "objects" # 0x60db30 -[0x16b0]: "Compressed", "objModel168_CentralAreaWizpigBoulder4", "objects" # 0x60f160 -[0x0a10]: "Compressed", "objModel169_Pterodactyl", "objects" # 0x610810 -[0x0770]: "Compressed", "objModel16a_WizpigAmulet1", "objects" # 0x611220 -[0x0c00]: "Compressed", "objModel16b_WizpigAmulet2", "objects" # 0x611990 -[0x1190]: "Compressed", "objModel16c_WizpigAmulet3", "objects" # 0x612590 -[0x1400]: "Compressed", "objModel16d_WizpigAmulet4", "objects" # 0x613720 -[0x04a0]: "Compressed", "objModel16e_TTAmulet1", "objects" # 0x614b20 -[0x0730]: "Compressed", "objModel16f_TTAmulet2", "objects" # 0x614fc0 -[0x08d0]: "Compressed", "objModel170_TTAmulet3", "objects" # 0x6156f0 -[0x09b0]: "Compressed", "objModel171_TTAmulet4", "objects" # 0x615fc0 -[0x11c0]: "Compressed", "objModel172_CentralAreaWizpigBoulderAnim", "objects" # 0x616970 -[0x0650]: "Compressed", "objModel173_TrickytopsColumn", "objects" # 0x617b30 -[0x01f0]: "Compressed", "objModel174_TrickytopsBoulder", "objects" # 0x618180 -[0x0560]: "Compressed", "objModel175_Haystack", "objects" # 0x618370 -[0x0c30]: "Compressed", "objModel176_BetaHotAirBalloon", "objects" # 0x6188d0 -[0x03b0]: "Compressed", "objModel177_WizpigShip", "objects" # 0x619500 -[0x1f30]: "Compressed", "objModel178_GoldTrophy", "objects" # 0x6198b0 -[0x1570]: "Compressed", "objModel179_SilverTrophy", "objects" # 0x61b7e0 -[0x1200]: "Compressed", "objModel17a_BronzeTrophy", "objects" # 0x61cd50 -[0x0450]: "Compressed", "objModel17b_SpaceBackground", "objects" # 0x61df50 -[0x01f0]: "Compressed", "objModel17c_Missle", "objects" # 0x61e3a0 -[0x01c0]: "Compressed", "objModel17d_BlueShield", "objects" # 0x61e590 -[0x01c0]: "Compressed", "objModel17e_RedShield", "objects" # 0x61e750 -[0x01c0]: "Compressed", "objModel17f_GreenShield", "objects" # 0x61e910 -[0x0270]: "Compressed", "objModel180_TTDoor0", "objects" # 0x61ead0 -[0x0250]: "Compressed", "objModel181_TTDoor1", "objects" # 0x61ed40 -[0x0270]: "Compressed", "objModel182_TTDoor2", "objects" # 0x61ef90 -[0x02a0]: "Compressed", "objModel183_LargeLog", "objects" # 0x61f200 -[0x0340]: "Compressed", "objModel184_BetaWizpigGate", "objects" # 0x61f4a0 -[0x0290]: "Compressed", "objModel185", "objects" # 0x61f7e0 diff --git a/extract-ver/extract-particles/particle_behaviors-us-1.0.extract-config b/extract-ver/extract-particles/particle_behaviors-us-1.0.extract-config deleted file mode 100644 index 4a45b45b..00000000 --- a/extract-ver/extract-particles/particle_behaviors-us-1.0.extract-config +++ /dev/null @@ -1,77 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0xa0]: "Binary", "particleBehavior00", "particles" -[0xa0]: "Binary", "particleBehavior01", "particles" -[0xa0]: "Binary", "particleBehavior02", "particles" -[0xa0]: "Binary", "particleBehavior03", "particles" -[0xa0]: "Binary", "particleBehavior04", "particles" -[0xa0]: "Binary", "particleBehavior05", "particles" -[0xa0]: "Binary", "particleBehavior06", "particles" -[0xa0]: "Binary", "particleBehavior07", "particles" -[0xa0]: "Binary", "particleBehavior08", "particles" -[0xa0]: "Binary", "particleBehavior09", "particles" -[0xa0]: "Binary", "particleBehavior0a", "particles" -[0xa0]: "Binary", "particleBehavior0b", "particles" -[0xa0]: "Binary", "particleBehavior0c", "particles" -[0xa0]: "Binary", "particleBehavior0d", "particles" -[0xa0]: "Binary", "particleBehavior0e", "particles" -[0xa0]: "Binary", "particleBehavior0f", "particles" -[0xa0]: "Binary", "particleBehavior10", "particles" -[0xa0]: "Binary", "particleBehavior11", "particles" -[0xa0]: "Binary", "particleBehavior12", "particles" -[0xa0]: "Binary", "particleBehavior13", "particles" -[0xa0]: "Binary", "particleBehavior14", "particles" -[0xa0]: "Binary", "particleBehavior15", "particles" -[0xa0]: "Binary", "particleBehavior16", "particles" -[0xa0]: "Binary", "particleBehavior17", "particles" -[0xa0]: "Binary", "particleBehavior18", "particles" -[0xa0]: "Binary", "particleBehavior19", "particles" -[0xa0]: "Binary", "particleBehavior1a", "particles" -[0xa0]: "Binary", "particleBehavior1b", "particles" -[0xa0]: "Binary", "particleBehavior1c", "particles" -[0xa0]: "Binary", "particleBehavior1d", "particles" -[0xa0]: "Binary", "particleBehavior1e", "particles" -[0xa0]: "Binary", "particleBehavior1f", "particles" -[0xa0]: "Binary", "particleBehavior20", "particles" -[0xa0]: "Binary", "particleBehavior21", "particles" -[0xa0]: "Binary", "particleBehavior22", "particles" -[0xa0]: "Binary", "particleBehavior23", "particles" -[0xa0]: "Binary", "particleBehavior24", "particles" -[0xa0]: "Binary", "particleBehavior25", "particles" -[0xa0]: "Binary", "particleBehavior26", "particles" -[0xa0]: "Binary", "particleBehavior27", "particles" -[0xa0]: "Binary", "particleBehavior28", "particles" -[0xa0]: "Binary", "particleBehavior29", "particles" -[0xa0]: "Binary", "particleBehavior2a", "particles" -[0xa0]: "Binary", "particleBehavior2b", "particles" -[0xa0]: "Binary", "particleBehavior2c", "particles" -[0xa0]: "Binary", "particleBehavior2d", "particles" -[0xa0]: "Binary", "particleBehavior2e", "particles" -[0xa0]: "Binary", "particleBehavior2f", "particles" -[0xa0]: "Binary", "particleBehavior30", "particles" -[0xa0]: "Binary", "particleBehavior31", "particles" -[0xa0]: "Binary", "particleBehavior32", "particles" -[0xa0]: "Binary", "particleBehavior33", "particles" -[0xa0]: "Binary", "particleBehavior34", "particles" -[0xa0]: "Binary", "particleBehavior35", "particles" -[0xa0]: "Binary", "particleBehavior36", "particles" -[0xa0]: "Binary", "particleBehavior37", "particles" -[0xa0]: "Binary", "particleBehavior38", "particles" -[0xa0]: "Binary", "particleBehavior39", "particles" -[0xa0]: "Binary", "particleBehavior3a", "particles" -[0xa0]: "Binary", "particleBehavior3b", "particles" -[0xa0]: "Binary", "particleBehavior3c", "particles" -[0xa0]: "Binary", "particleBehavior3d", "particles" -[0xa0]: "Binary", "particleBehavior3e", "particles" -[0xa0]: "Binary", "particleBehavior3f", "particles" -[0xa0]: "Binary", "particleBehavior40", "particles" -[0xa0]: "Binary", "particleBehavior41", "particles" -[0xa0]: "Binary", "particleBehavior42", "particles" -[0xa0]: "Binary", "particleBehavior43", "particles" -[0xa0]: "Binary", "particleBehavior44", "particles" -[0xa0]: "Binary", "particleBehavior45", "particles" -[0xa0]: "Binary", "particleBehavior46", "particles" -[0xa0]: "Binary", "particleBehavior47", "particles" -[0xa0]: "Binary", "particleBehavior48", "particles" -[0xa0]: "Binary", "particleBehavior49", "particles" -[0xa0]: "Binary", "particleBehavior4a", "particles" diff --git a/extract-ver/extract-particles/particles-us-1.0.extract-config b/extract-ver/extract-particles/particles-us-1.0.extract-config deleted file mode 100644 index 1ef80a90..00000000 --- a/extract-ver/extract-particles/particles-us-1.0.extract-config +++ /dev/null @@ -1,72 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x18]: "Binary", "particle00", "particles" -[0x18]: "Binary", "particle01", "particles" -[0x18]: "Binary", "particle02", "particles" -[0x18]: "Binary", "particle03", "particles" -[0x18]: "Binary", "particle04", "particles" -[0x18]: "Binary", "particle05", "particles" -[0x18]: "Binary", "particle06", "particles" -[0x18]: "Binary", "particle07", "particles" -[0x18]: "Binary", "particle08", "particles" -[0x18]: "Binary", "particle09", "particles" -[0x18]: "Binary", "particle0a", "particles" -[0x18]: "Binary", "particle0b", "particles" -[0x18]: "Binary", "particle0c", "particles" -[0x18]: "Binary", "particle0d", "particles" -[0x18]: "Binary", "particle0e", "particles" -[0x18]: "Binary", "particle0f", "particles" -[0x18]: "Binary", "particle10", "particles" -[0x18]: "Binary", "particle11", "particles" -[0x18]: "Binary", "particle12", "particles" -[0x18]: "Binary", "particle13", "particles" -[0x18]: "Binary", "particle14", "particles" -[0x18]: "Binary", "particle15", "particles" -[0x18]: "Binary", "particle16", "particles" -[0x18]: "Binary", "particle17", "particles" -[0x18]: "Binary", "particle18", "particles" -[0x18]: "Binary", "particle19", "particles" -[0x18]: "Binary", "particle1a", "particles" -[0x18]: "Binary", "particle1b", "particles" -[0x18]: "Binary", "particle1c", "particles" -[0x18]: "Binary", "particle1d", "particles" -[0x18]: "Binary", "particle1e", "particles" -[0x18]: "Binary", "particle1f", "particles" -[0x18]: "Binary", "particle20", "particles" -[0x18]: "Binary", "particle21", "particles" -[0x18]: "Binary", "particle22", "particles" -[0x18]: "Binary", "particle23", "particles" -[0x18]: "Binary", "particle24", "particles" -[0x18]: "Binary", "particle25", "particles" -[0x18]: "Binary", "particle26", "particles" -[0x18]: "Binary", "particle27", "particles" -[0x18]: "Binary", "particle28", "particles" -[0x18]: "Binary", "particle29", "particles" -[0x18]: "Binary", "particle2a", "particles" -[0x18]: "Binary", "particle2b", "particles" -[0x18]: "Binary", "particle2c", "particles" -[0x18]: "Binary", "particle2d", "particles" -[0x18]: "Binary", "particle2e", "particles" -[0x18]: "Binary", "particle2f", "particles" -[0x18]: "Binary", "particle30", "particles" -[0x18]: "Binary", "particle31", "particles" -[0x18]: "Binary", "particle32", "particles" -[0x18]: "Binary", "particle33", "particles" -[0x18]: "Binary", "particle34", "particles" -[0x18]: "Binary", "particle35", "particles" -[0x18]: "Binary", "particle36", "particles" -[0x18]: "Binary", "particle37", "particles" -[0x18]: "Binary", "particle38", "particles" -[0x18]: "Binary", "particle39", "particles" -[0x18]: "Binary", "particle3a", "particles" -[0x18]: "Binary", "particle3b", "particles" -[0x18]: "Binary", "particle3c", "particles" -[0x18]: "Binary", "particle3d", "particles" -[0x18]: "Binary", "particle3e", "particles" -[0x18]: "Binary", "particle3f", "particles" -[0x18]: "Binary", "particle40", "particles" -[0x18]: "Binary", "particle41", "particles" -[0x18]: "Binary", "particle42", "particles" -[0x18]: "Binary", "particle43", "particles" -[0x18]: "Binary", "particle44", "particles" -[0x18]: "Binary", "particle45", "particles" diff --git a/extract-ver/extract-textures/textures_2d-us-1.0.extract-config b/extract-ver/extract-textures/textures_2d-us-1.0.extract-config deleted file mode 100755 index 25156d3e..00000000 --- a/extract-ver/extract-textures/textures_2d-us-1.0.extract-config +++ /dev/null @@ -1,909 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config -# Exports all the textures that the game uses. - -[0x0330]: "Texture", "texture", "textures/2d", "NoFlip" # 0x298290 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2985c0 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2989d0 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x298d10 -[0x02f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x298e20 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299110 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299310 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299590 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2995e0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299770 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299910 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299a60 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299b00 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299c40 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299d80 -[0x0130]: "Texture", "texture", "textures/2d", "NoFlip" # 0x299f10 -[0x0120]: "Texture", "texture", "textures/2d", "FlipVertically" # 0x29a040 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29a160 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29a3e0 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29a5b0 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29a830 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29aa70 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29acf0 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29af80 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29b230 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29b470 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29b710 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29b9c0 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29bc70 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29bf00 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29c1a0 -[0x04b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29c290 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29c740 -[0x0310]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29c8e0 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29cbf0 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29ce50 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29d0d0 -[0x0310]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29d330 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29d640 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29d840 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29da90 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29dd10 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29df50 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29e190 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29e2f0 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29e540 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29e7e0 -[0x02e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29ea80 -[0x0300]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29ed60 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f060 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f310 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f5e0 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f6d0 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f830 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f900 -[0x0130]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29f9e0 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29fb10 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29fc20 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29fc90 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29fd30 -[0x05f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x29fe40 -[0x0350]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a0430 -[0x3560]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a0780 -[0x0a00]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a3ce0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a46e0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a4880 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a4a30 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a4bc0 -[0x0630]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a4c90 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a52c0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a53b0 -[0x0a10]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a5540 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a5f50 -[0x0670]: "Texture", "texture", "textures/2d", "FlipVertically" # 0x2a61e0 -[0x0890]: "Texture", "texture", "textures/2d", "FlipVertically" # 0x2a6850 -[0x0200]: "Texture", "texture", "textures/2d", "FlipVertically" # 0x2a70e0 -[0x08d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a72e0 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a7bb0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a7ef0 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a80b0 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8210 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8370 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a84b0 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8620 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8790 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a88f0 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8a60 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8ae0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8be0 -[0x0aa0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a8dc0 -[0x0930]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2a9860 -[0x0880]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2aa190 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2aaa10 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2aace0 -[0x0800]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ab510 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2abd10 -[0x0670]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ac3d0 -[0x08c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2aca40 -[0x05c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ad300 -[0x0730]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ad8c0 -[0x05d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2adff0 -[0x0d50]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ae5c0 -[0x0d20]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2af310 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b0030 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b02f0 -[0x0480]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b04a0 -[0x0b50]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b0920 -[0x0ba0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b1470 -[0x09e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b2010 -[0x0a30]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b29f0 -[0x0b80]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b3420 -[0x0a60]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b3fa0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b4a00 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b4b00 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b4bf0 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b4d00 -[0x03e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b4df0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b51d0 -[0x03c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b55d0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b5990 -[0x0620]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b5d90 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b63b0 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b64f0 -[0x0810]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b6d20 -[0x0610]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b7530 -[0x0790]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b7b40 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b82d0 -[0x0760]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b8b00 -[0x0570]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b9260 -[0x0810]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b97d0 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2b9fe0 -[0x0650]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ba660 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bacb0 -[0x0530]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bad30 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bb260 -[0x0490]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bb8f0 -[0x05f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bbd80 -[0x0560]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bc370 -[0x0550]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bc8d0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bce20 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bd050 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bd2d0 -[0x0330]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bd560 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bd890 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bdb00 -[0x03f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bddd0 -[0x0520]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2be1c0 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2be6e0 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2beba0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bf0b0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bf2e0 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bf4c0 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bf710 -[0x0480]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bf910 -[0x04b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2bfd90 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c0240 -[0x04a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c0700 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c0ba0 -[0x03d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c0e30 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c1200 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c13f0 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c15e0 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c1660 -[0x05c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c1d10 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c22d0 -[0x05c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c27a0 -[0x0520]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c2d60 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c3280 -[0x03d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c3750 -[0x0600]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c3b20 -[0x0440]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c4120 -[0x0470]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c4560 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c49d0 -[0x0460]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c4ee0 -[0x06d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c5340 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c5a10 -[0x04f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c5ed0 -[0x0600]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c63c0 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c69c0 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c7080 -[0x0520]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c7700 -[0x0480]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c7c20 -[0x0600]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c80a0 -[0x03d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c86a0 -[0x0760]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c8a70 -[0x07c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c91d0 -[0x05a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c9990 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2c9f30 -[0x04b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ca330 -[0x0130]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ca7e0 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ca910 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2caa00 -[0x0420]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cac40 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cb060 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cb1c0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cb500 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cb690 -[0x07b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cb720 -[0x0710]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cbed0 -[0x0790]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cc5e0 -[0x0810]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ccd70 -[0x07d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cd580 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cdd50 -[0x0810]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ce3e0 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cebf0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cf310 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cf540 -[0x08f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2cfd70 -[0x08b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d0660 -[0x08d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d0f10 -[0x09f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d17e0 -[0x0370]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d21d0 -[0x0ae0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d2540 -[0x0390]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d3020 -[0x0b60]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d33b0 -[0x0390]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d3f10 -[0x0490]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d42a0 -[0x0350]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d4730 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d4a80 -[0x0620]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d4e20 -[0x05b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d5440 -[0x07c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d59f0 -[0x0630]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d61b0 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d67e0 -[0x0730]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d6e90 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d75c0 -[0x0990]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d7df0 -[0x03d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d8780 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d8b50 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d8d50 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d8e20 -[0x08e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d8ec0 -[0x0630]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d97a0 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2d9dd0 -[0x08e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2da110 -[0x0990]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2da9f0 -[0x0670]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2db380 -[0x0880]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2db9f0 -[0x0900]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dc270 -[0x0740]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dcb70 -[0x0a70]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dd2b0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ddd20 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ddef0 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de030 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de140 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de290 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de450 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de680 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2de8e0 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2deb00 -[0x0210]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ded40 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2def50 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2df150 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2df3d0 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2df5b0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2df730 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2df8f0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dfac0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dfc70 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dfe20 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2dfff0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0170 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0340 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0500 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0550 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e05f0 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0660 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e06f0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e07a0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0840 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e08e0 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0980 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0a00 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0a90 -[0x03e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0b40 -[0x03e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e0f20 -[0x07d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e1300 -[0x0580]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e1ad0 -[0x06d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e2050 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e2720 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e2940 -[0x0440]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e2be0 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e3020 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e31a0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e3360 -[0x0970]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e3530 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e3ea0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e4140 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e41e0 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e4240 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e4360 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e4480 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e4500 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e45e0 -[0x0a40]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e46d0 -[0x0210]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e5110 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e5320 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e5470 -[0x0a60]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e56c0 -[0x0910]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e6120 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e6a30 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e6b40 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e6ba0 -[0x0990]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e6c30 -[0x0880]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e75c0 -[0x08f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e7e40 -[0x0710]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e8730 -[0x07f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e8e40 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e9630 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2e9ce0 -[0x0840]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ea400 -[0x06a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eac40 -[0x0960]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eb2e0 -[0x0a40]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ebc40 -[0x0840]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ec680 -[0x0730]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ecec0 -[0x07b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ed5f0 -[0x07f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2edda0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ee590 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ee690 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ee7e0 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ee940 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eea80 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eebc0 -[0x0130]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eed20 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eee50 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2eefb0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ef100 -[0x0460]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ef2b0 -[0x0490]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ef710 -[0x0450]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2efba0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2efff0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f00f0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f01f0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f02f0 -[0x0470]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f0700 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f0b70 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f0dd0 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f1070 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f12d0 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f1580 -[0x0ae0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f17f0 -[0x0990]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f22d0 -[0x07d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f2c60 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f3430 -[0x05b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f3680 -[0x07b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f3c30 -[0x0a60]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f43e0 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f4e40 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f51e0 -[0x06a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f5460 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f5b00 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f5cd0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f5f00 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f5fb0 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f60a0 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f6180 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f6270 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f6380 -[0x0750]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f6440 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f6b90 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7220 -[0x08b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f72a0 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7b50 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7ba0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7c40 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7ce0 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7d90 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7e50 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7ef0 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f7f80 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8010 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f80b0 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8150 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f81e0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8280 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8320 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f83c0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8470 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8520 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f85e0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f86a0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8750 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8800 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f88a0 -[0x08a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f8d60 -[0x0a70]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2f9600 -[0x0a90]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fa070 -[0x0b30]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fab00 -[0x0ad0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fb630 -[0x0a20]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fc100 -[0x0aa0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fcb20 -[0x08e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fd5c0 -[0x0530]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fdea0 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fe3d0 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fe460 -[0x0320]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fe720 -[0x0310]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fea40 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2fed50 -[0x08a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ff020 -[0x0750]: "Texture", "texture", "textures/2d", "NoFlip" # 0x2ff8c0 -[0x07e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x300010 -[0x07c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3007f0 -[0x06f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x300fb0 -[0x05f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3016a0 -[0x0790]: "Texture", "texture", "textures/2d", "NoFlip" # 0x301c90 -[0x0840]: "Texture", "texture", "textures/2d", "NoFlip" # 0x302420 -[0x0840]: "Texture", "texture", "textures/2d", "NoFlip" # 0x302c60 -[0x07a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3034a0 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x303c40 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x304150 -[0x0500]: "Texture", "texture", "textures/2d", "NoFlip" # 0x304660 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x304b60 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x305030 -[0x04f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3054f0 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3059e0 -[0x0500]: "Texture", "texture", "textures/2d", "NoFlip" # 0x305ef0 -[0x04f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3063f0 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3068e0 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x306db0 -[0x04f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x307280 -[0x0510]: "Texture", "texture", "textures/2d", "NoFlip" # 0x307770 -[0x0be0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x307c80 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x308860 -[0x0130]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3088d0 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x308a00 -[0x0710]: "Texture", "texture", "textures/2d", "NoFlip" # 0x309120 -[0x0700]: "Texture", "texture", "textures/2d", "NoFlip" # 0x309830 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x309f30 -[0x0810]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30a650 -[0x0ad0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30ae60 -[0x0800]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30b930 -[0x0210]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30c130 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30c340 -[0x0820]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30c9d0 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30d1f0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30d410 -[0x07b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30d810 -[0x0870]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30dfc0 -[0x07e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30e830 -[0x0710]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30f010 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30f720 -[0x0540]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30f8f0 -[0x0910]: "Texture", "texture", "textures/2d", "NoFlip" # 0x30fe30 -[0x09b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x310740 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3110f0 -[0x04a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x311340 -[0x0730]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3117e0 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x311f10 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3125c0 -[0x0650]: "Texture", "texture", "textures/2d", "NoFlip" # 0x312660 -[0x0980]: "Texture", "texture", "textures/2d", "NoFlip" # 0x312cb0 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x313630 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x313e60 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x314040 -[0x0850]: "Texture", "texture", "textures/2d", "NoFlip" # 0x314510 -[0x0890]: "Texture", "texture", "textures/2d", "NoFlip" # 0x314d60 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3155f0 -[0x09a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3157e0 -[0x0c30]: "Texture", "texture", "textures/2d", "NoFlip" # 0x316180 -[0x07f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x316db0 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3175a0 -[0x0650]: "Texture", "texture", "textures/2d", "NoFlip" # 0x317720 -[0x08b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x317d70 -[0x0930]: "Texture", "texture", "textures/2d", "NoFlip" # 0x318620 -[0x0910]: "Texture", "texture", "textures/2d", "NoFlip" # 0x318f50 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x319860 -[0x0860]: "Texture", "texture", "textures/2d", "NoFlip" # 0x319a00 -[0x0970]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31a260 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31abd0 -[0x0870]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31aea0 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31b710 -[0x05f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31b980 -[0x07f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31bf70 -[0x0590]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31c760 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31ccf0 -[0x0820]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31cdf0 -[0x0600]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31d610 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31dc10 -[0x0890]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31e2c0 -[0x0740]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31eb50 -[0x0470]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31f290 -[0x0750]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31f700 -[0x03d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x31fe50 -[0x0740]: "Texture", "texture", "textures/2d", "NoFlip" # 0x320220 -[0x0350]: "Texture", "texture", "textures/2d", "NoFlip" # 0x320960 -[0x0750]: "Texture", "texture", "textures/2d", "NoFlip" # 0x320cb0 -[0x0520]: "Texture", "texture", "textures/2d", "NoFlip" # 0x321400 -[0x09c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x321920 -[0x0480]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3222e0 -[0x0a10]: "Texture", "texture", "textures/2d", "NoFlip" # 0x322760 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x323170 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3231f0 -[0x03b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x323910 -[0x0550]: "Texture", "texture", "textures/2d", "NoFlip" # 0x323cc0 -[0x0850]: "Texture", "texture", "textures/2d", "NoFlip" # 0x324210 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x324a60 -[0x08e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x324d00 -[0x05b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3255e0 -[0x0360]: "Texture", "texture", "textures/2d", "NoFlip" # 0x325b90 -[0x0670]: "Texture", "texture", "textures/2d", "NoFlip" # 0x325ef0 -[0x06e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x326560 -[0x0780]: "Texture", "texture", "textures/2d", "NoFlip" # 0x326c40 -[0x0450]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3273c0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x327810 -[0x05a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x327c10 -[0x0860]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3281b0 -[0x0780]: "Texture", "texture", "textures/2d", "NoFlip" # 0x328a10 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x329190 -[0x0560]: "Texture", "texture", "textures/2d", "NoFlip" # 0x329850 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x329db0 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32a020 -[0x0950]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32a2e0 -[0x0b10]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32ac30 -[0x0b70]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32b740 -[0x0aa0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32c2b0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32cd50 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32cdf0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d010 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d1f0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d2e0 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d3e0 -[0x03f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d4b0 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d8a0 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32d980 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32da50 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32dbf0 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32de20 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32df40 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32e0e0 -[0x0850]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32e140 -[0x0880]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32e990 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32f210 -[0x05c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32f430 -[0x0580]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32f9f0 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x32ff70 -[0x0730]: "Texture", "texture", "textures/2d", "NoFlip" # 0x330170 -[0x07e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3308a0 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x331080 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x331280 -[0x0720]: "Texture", "texture", "textures/2d", "NoFlip" # 0x331910 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x332030 -[0x0850]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3322a0 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x332af0 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x333170 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x333390 -[0x0740]: "Texture", "texture", "textures/2d", "NoFlip" # 0x333a10 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x334150 -[0x0a70]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3347d0 -[0x0a90]: "Texture", "texture", "textures/2d", "NoFlip" # 0x335240 -[0x0750]: "Texture", "texture", "textures/2d", "NoFlip" # 0x335cd0 -[0x0b20]: "Texture", "texture", "textures/2d", "NoFlip" # 0x336420 -[0x0ae0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x336f40 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x337a20 -[0x0930]: "Texture", "texture", "textures/2d", "NoFlip" # 0x337af0 -[0x0a80]: "Texture", "texture", "textures/2d", "NoFlip" # 0x338420 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x338ea0 -[0x0500]: "Texture", "texture", "textures/2d", "NoFlip" # 0x339020 -[0x0500]: "Texture", "texture", "textures/2d", "NoFlip" # 0x339520 -[0x04c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x339a20 -[0x0460]: "Texture", "texture", "textures/2d", "NoFlip" # 0x339ee0 -[0x04b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33a340 -[0x0540]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33a7f0 -[0x04a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33ad30 -[0x03e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33b1d0 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33b5b0 -[0x0770]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33bc60 -[0x07a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33c3d0 -[0x06b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33cb70 -[0x0530]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33d220 -[0x0370]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33d750 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33dac0 -[0x0540]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33de60 -[0x0640]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33e3a0 -[0x0680]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33e9e0 -[0x0650]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33f060 -[0x06a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33f6b0 -[0x0690]: "Texture", "texture", "textures/2d", "NoFlip" # 0x33fd50 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3403e0 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x340aa0 -[0x05e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x341160 -[0x06c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x341740 -[0x0670]: "Texture", "texture", "textures/2d", "NoFlip" # 0x341e00 -[0x05e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x342470 -[0x0610]: "Texture", "texture", "textures/2d", "NoFlip" # 0x342a50 -[0x0610]: "Texture", "texture", "textures/2d", "NoFlip" # 0x343060 -[0x05c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x343670 -[0x05d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x343c30 -[0x0590]: "Texture", "texture", "textures/2d", "NoFlip" # 0x344200 -[0x0530]: "Texture", "texture", "textures/2d", "NoFlip" # 0x344790 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x344cc0 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3450d0 -[0x0460]: "Texture", "texture", "textures/2d", "NoFlip" # 0x345350 -[0x0550]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3457b0 -[0x05b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x345d00 -[0x05d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3462b0 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x346880 -[0x07a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x346af0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347290 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3476a0 -[0x00a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347700 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3477a0 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347880 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347940 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3479b0 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347c20 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x347ea0 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x348120 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3483e0 -[0x02f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x348690 -[0x0900]: "Texture", "texture", "textures/2d", "NoFlip" # 0x348980 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x349280 -[0x0ab0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x349450 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x349f00 -[0x09e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34a160 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ab40 -[0x0a20]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ae80 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34b8a0 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ba90 -[0x0440]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34bd50 -[0x04a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34c190 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34c630 -[0x0460]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34c9d0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ce30 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34cff0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34d1c0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34d390 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34d570 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34d750 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34d940 -[0x0210]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34db40 -[0x0210]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34dd50 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34df60 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34e180 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34e3b0 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34e5e0 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34e800 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ea20 -[0x0200]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ec20 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34ee20 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34f0c0 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34f350 -[0x02c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34f5f0 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34f8b0 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34fb30 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x34fdc0 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350060 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3502f0 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350580 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350610 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3506e0 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3507f0 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350830 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350980 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350af0 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350c10 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350c50 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350c90 -[0x0110]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350d00 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350e10 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350f10 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350f60 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x350fa0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351140 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3512e0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351470 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351610 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3517c0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351950 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351ae0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351c70 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351e00 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x351f90 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x352130 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3523a0 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x352610 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x352880 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x352b10 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x352d90 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353000 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353270 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3534e0 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353520 -[0x0270]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353780 -[0x0280]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3539f0 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353c70 -[0x0140]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353d30 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x353e70 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x354040 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x354270 -[0x0330]: "Texture", "texture", "textures/2d", "NoFlip" # 0x354520 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x354850 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x354bf0 -[0x0450]: "Texture", "texture", "textures/2d", "NoFlip" # 0x355000 -[0x0450]: "Texture", "texture", "textures/2d", "NoFlip" # 0x355450 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3558a0 -[0x0370]: "Texture", "texture", "textures/2d", "NoFlip" # 0x355ca0 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356010 -[0x0260]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356060 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3562c0 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356330 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3563b0 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3563f0 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3565e0 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356630 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356670 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356700 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356770 -[0x0040]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3567c0 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356800 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356960 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3569c0 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356bf0 -[0x0370]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356c50 -[0x04f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x356fc0 -[0x0560]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3574b0 -[0x06d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x357a10 -[0x07c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3580e0 -[0x08d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3588a0 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x359170 -[0x08e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3591d0 -[0x05d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x359ab0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35a080 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35a220 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35a3f0 -[0x0290]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35a620 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35a8b0 -[0x0310]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ab80 -[0x0340]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ae90 -[0x0300]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35b1d0 -[0x02a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35b4d0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35b770 -[0x00e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35b950 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ba30 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35bae0 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35bb50 -[0x0310]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35bd70 -[0x0360]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35c080 -[0x03c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35c3e0 -[0x0360]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35c7a0 -[0x02d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35cb00 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35cdd0 -[0x00f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ce20 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35cf10 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35cf60 -[0x00c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35cfb0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d070 -[0x0050]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d120 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d170 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d200 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d370 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d500 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d670 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d800 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35d990 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35db30 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35dcc0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35de50 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35dff0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e180 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e320 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e4b0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e640 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e7e0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35e990 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35eb40 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ecb0 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ee30 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35efa0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f130 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f2d0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f470 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f610 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f7a0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35f930 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35fac0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35fc50 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35fde0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x35ff80 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360130 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3602e0 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360490 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3605f0 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360770 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3608e0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360a70 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360c10 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360db0 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x360f50 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3610d0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361260 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3613f0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361580 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361710 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3618b0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361a60 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361c20 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361dd0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x361f40 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3620d0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362240 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3623d0 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362570 -[0x01a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362710 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3628b0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362a40 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362bd0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362d60 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x362ef0 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363080 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363210 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3633c0 -[0x01b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363570 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363720 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3638a0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363a20 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363be0 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x363e00 -[0x0330]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3640b0 -[0x03a0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3643e0 -[0x03f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x364780 -[0x0420]: "Texture", "texture", "textures/2d", "NoFlip" # 0x364b70 -[0x0430]: "Texture", "texture", "textures/2d", "NoFlip" # 0x364f90 -[0x0430]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3653c0 -[0x03f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3657f0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x365be0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x365ff0 -[0x0420]: "Texture", "texture", "textures/2d", "NoFlip" # 0x366400 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x366820 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x366c30 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x366db0 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x366f20 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3670e0 -[0x02b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x367300 -[0x0330]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3675b0 -[0x0380]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3678e0 -[0x03f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x367c60 -[0x0430]: "Texture", "texture", "textures/2d", "NoFlip" # 0x368050 -[0x0430]: "Texture", "texture", "textures/2d", "NoFlip" # 0x368480 -[0x0430]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3688b0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x368ce0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3690f0 -[0x03e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3694f0 -[0x0410]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3698d0 -[0x0400]: "Texture", "texture", "textures/2d", "NoFlip" # 0x369ce0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a0e0 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a1e0 -[0x0170]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a300 -[0x0180]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a470 -[0x01c0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a5f0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a7b0 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36a980 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36ab60 -[0x0220]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36ad80 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36afa0 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36b1d0 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36b410 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36b650 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36b880 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36bac0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36bcf0 -[0x0100]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36bf20 -[0x0120]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c020 -[0x0150]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c140 -[0x0160]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c290 -[0x0190]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c3f0 -[0x01d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c580 -[0x01e0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c750 -[0x01f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36c930 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36cb20 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36cd50 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36cf80 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36d1b0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36d3e0 -[0x0230]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36d610 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36d840 -[0x0240]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36da80 -[0x0540]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36dcc0 -[0x04d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36e200 -[0x0500]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36e6d0 -[0x08f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36ebd0 -[0x00d0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36f4c0 -[0x00b0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36f590 -[0x0390]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36f640 -[0x0090]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36f9d0 -[0x0250]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36fa60 -[0x0830]: "Texture", "texture", "textures/2d", "NoFlip" # 0x36fcb0 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3704e0 -[0x0a80]: "Texture", "texture", "textures/2d", "NoFlip" # 0x370550 -[0x0070]: "Texture", "texture", "textures/2d", "NoFlip" # 0x370fd0 -[0x0aa0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x371040 -[0x0060]: "Texture", "texture", "textures/2d", "NoFlip" # 0x371ae0 -[0x0b70]: "Texture", "texture", "textures/2d", "NoFlip" # 0x371b40 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3726b0 -[0x0bb0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x372730 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3732e0 -[0x0740]: "Texture", "texture", "textures/2d", "NoFlip" # 0x373360 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x373aa0 -[0x07f0]: "Texture", "texture", "textures/2d", "NoFlip" # 0x373b20 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x374310 -[0x0800]: "Texture", "texture", "textures/2d", "NoFlip" # 0x374390 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x374b90 -[0x0840]: "Texture", "texture", "textures/2d", "NoFlip" # 0x374c10 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x375450 -[0x0820]: "Texture", "texture", "textures/2d", "NoFlip" # 0x3754d0 -[0x0080]: "Texture", "texture", "textures/2d", "NoFlip" # 0x375cf0 diff --git a/extract-ver/extract-textures/textures_3d-us-1.0.extract-config b/extract-ver/extract-textures/textures_3d-us-1.0.extract-config deleted file mode 100755 index 7a2e903f..00000000 --- a/extract-ver/extract-textures/textures_3d-us-1.0.extract-config +++ /dev/null @@ -1,1404 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config -# Exports all the textures that the game uses. - -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ecd50 -[0x0700]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ed400 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0edb00 -[0x0770]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ee120 -[0x0e70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ee890 -[0x8dd0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ef700 -[0x6960]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0f84d0 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0fee30 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0fef00 -[0x0590]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ff3e0 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ff970 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x0ffef0 -[0x9430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1000b0 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1094e0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x109640 -[0x96f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x109990 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x113080 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x113680 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x113840 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x113a30 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x113f00 -[0x0a10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x114230 -[0x0a10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x114c40 -[0x0710]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x115650 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x115d60 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x115dc0 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x115ef0 -[0x07d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x116540 -[0x0830]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x116d10 -[0x0680]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x117540 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x117bc0 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x117d40 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x117df0 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x118190 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x118a60 -[0x08b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x118ef0 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1197a0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x119b10 -[0x0b70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x119de0 -[0x0af0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11a950 -[0x0b40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11b440 -[0x0ba0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11bf80 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11cb20 -[0x05e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11ce60 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11d440 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11d7a0 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11da90 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11df00 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11e1f0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11e590 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11e8e0 -[0x0880]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11f1b0 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11fa30 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x11fec0 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120260 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1203f0 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120a40 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120c20 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120c90 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120e50 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x120ef0 -[0x08e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x121010 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1218f0 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1219f0 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x121ff0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1225f0 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x122900 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x122cb0 -[0x0b70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1235d0 -[0x08a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x124140 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1249e0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x125020 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x125070 -[0x0990]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1250e0 -[0x0ed0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x125a70 -[0x0c80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x126940 -[0x0ed0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1275c0 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x128490 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x128ae0 -[0x0b30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x129120 -[0x0b30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x129c50 -[0x0b70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12a780 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12b2f0 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12b710 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12b9a0 -[0x0760]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12bfc0 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12c720 -[0x05d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12cc00 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12d1d0 -[0x0810]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12d690 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12dea0 -[0x0570]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12e440 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12e9b0 -[0x0520]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12f040 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12f560 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12fae0 -[0x02c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x12fe80 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x130140 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1304f0 -[0x0520]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1308e0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x130e00 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x130ee0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1310d0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x131420 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1317c0 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x131c40 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x132070 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x132530 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1327c0 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x132e50 -[0x0760]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x133330 -[0x0af0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x133a90 -[0x0b90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x134580 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x135110 -[0x08b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x135650 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x135f00 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x136030 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x136340 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x136750 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1369f0 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x136c60 -[0x0a10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1371c0 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x137bd0 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x137dd0 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x137f50 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x138300 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x138860 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x138e90 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1394d0 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x139760 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x139e80 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x139f80 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13a700 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13ae80 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13b710 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13c090 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13c920 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13d1f0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13d230 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13d280 -[0x0a60]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13d590 -[0x02c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13dff0 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13e2b0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13e900 -[0x0d20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13f120 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x13fe40 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x140300 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x140630 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1409f0 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x140ba0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x140dc0 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x140e60 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1410d0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x141360 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x141700 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x141c50 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1423f0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1424a0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1424e0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x142530 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1425a0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1425f0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x142640 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x142730 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x142800 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1428c0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x142970 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1429b0 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1431f0 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x143670 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x143840 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x143ab0 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x143e00 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x144490 -[0x0770]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x144d00 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x145470 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x145610 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x145ee0 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1467b0 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x146dd0 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x147200 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x147430 -[0x05f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x147980 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x147f70 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1481a0 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x148650 -[0x0cb0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x148b40 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1497f0 -[0x07c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x149a20 -[0x09a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14a1e0 -[0x08a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14ab80 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14b420 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14bcb0 -[0x0cc0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14c5a0 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14d260 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14d580 -[0x05b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14d5c0 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14db70 -[0x0c60]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14dc80 -[0x0e50]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14e8e0 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14f730 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x14ffa0 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x150070 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x150430 -[0x06c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x150800 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x150ec0 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x151280 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x151710 -[0x0850]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x151ad0 -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x152320 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1529d0 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x152b50 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x152e90 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x153310 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x153860 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x153cf0 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x154240 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x154390 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x154800 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x155120 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1554c0 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x155ce0 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x155f80 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x156160 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x156500 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x156b10 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x156f90 -[0x0900]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1575e0 -[0x0830]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x157ee0 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x158710 -[0x0900]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x159090 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x159990 -[0x0a80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15a280 -[0x0a20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15ad00 -[0x0960]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15b720 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15c080 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15c540 -[0x0a40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15c870 -[0x0510]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15d2b0 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15d7c0 -[0x0510]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15d990 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15dea0 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15e400 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15e960 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15ec80 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15edc0 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15f1a0 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15f600 -[0x0ba0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x15fe90 -[0x05d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x160a30 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x161000 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x161220 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1616c0 -[0x0a90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x161b70 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x162600 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x162920 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1629d0 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x162d00 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x163170 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x163500 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x163870 -[0x0440]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x163c20 -[0x0880]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x164060 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1648e0 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x164cc0 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x164f70 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1654b0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x165790 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x165a60 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x165d30 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x165e20 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x166150 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1664d0 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x166dc0 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x167340 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1675b0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x167960 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x167d30 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x168620 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x168860 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x168a60 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x168b10 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x168fb0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1692c0 -[0x0750]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x169320 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x169a70 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x169ff0 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16a830 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16a9d0 -[0x05b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16ad60 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16b310 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16b7f0 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16b890 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16bd90 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16c2d0 -[0x0570]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16c830 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16cda0 -[0x0520]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16d300 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16d820 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16d8b0 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16da40 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16dba0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16e000 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16e2d0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16e5a0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16e870 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16eb40 -[0x0850]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16f230 -[0x08e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x16fa80 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x170360 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1708c0 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x170cd0 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x171200 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x171650 -[0x0440]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x171a20 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x171e60 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x171f00 -[0x0c00]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x172250 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x172e50 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173150 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173190 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173400 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173890 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173d90 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x173ea0 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x174100 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x174340 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1747a0 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1747e0 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x174cb0 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x174ec0 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x175270 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1757d0 -[0x0b90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x175d30 -[0x0bb0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1768c0 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177470 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177540 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1775d0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177620 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177690 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1776d0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177770 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1777e0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1778d0 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177910 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1779d0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177a10 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177a90 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177b10 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177b80 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177c00 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177c40 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177c80 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177d80 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177e00 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177ed0 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x177ff0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x178260 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1782e0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x178360 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1783d0 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x178840 -[0x0680]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x178f20 -[0x0860]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1795a0 -[0x0810]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x179e00 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a610 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a690 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a760 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a7a0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a860 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a8c0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17a970 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17aa00 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17aa50 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17aab0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17ab80 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17abc0 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17adc0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17af60 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17afa0 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b230 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b3b0 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b510 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b690 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b730 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b790 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b7f0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b8c0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b930 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17b9b0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17ba40 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17bb70 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17bbb0 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17c030 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17c370 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17c670 -[0x0510]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17cbd0 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d0e0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d220 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d2a0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d2f0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d330 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d3d0 -[0x08c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17d440 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17dd00 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17def0 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17e160 -[0x0910]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17e340 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17ec50 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17ee90 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17eed0 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17ef30 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17f050 -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17f3a0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fa50 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fb40 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fc00 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fcd0 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fdc0 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fe70 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x17fff0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180040 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180090 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1802d0 -[0x02c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180740 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180a00 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180ad0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180be0 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180c70 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180e70 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x180f00 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181320 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181440 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1816b0 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181710 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1818b0 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181a10 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181be0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181c30 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181c80 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181cc0 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181d40 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181e00 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x181fc0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1821b0 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x182580 -[0x05b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1827e0 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x182d90 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1832e0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1834c0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183550 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1835a0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183800 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183b50 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183be0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183c80 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x183d00 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x184000 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x184290 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x184680 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x184960 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1849a0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1849e0 -[0x0830]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x185200 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x185a30 -[0x0680]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1861d0 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x186850 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x186e70 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x187170 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x187610 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x187ab0 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x187e50 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x187f70 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188140 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1882d0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188330 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1883c0 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188400 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1884b0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188510 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188590 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1885f0 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188670 -[0x02c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x188f60 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x189220 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x189860 -[0x0800]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1899e0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18a1e0 -[0x05e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18a270 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18a850 -[0x0520]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18adf0 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18b310 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18b7d0 -[0x06a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18b9d0 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c070 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c190 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c4e0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c5a0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c5e0 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c660 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c710 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c860 -[0x0170]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18c8e0 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18ca50 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18ce80 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18cf40 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18d100 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18d190 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18d280 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18d2e0 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18d920 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18da60 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18daf0 -[0x0510]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18db60 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18e070 -[0x0710]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18e3f0 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18eb00 -[0x0750]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18f110 -[0x0700]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18f860 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18ff60 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18ffa0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x18fff0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1900e0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190120 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190170 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190210 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190260 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190350 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190520 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190630 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1906b0 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190790 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1908e0 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190a90 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190cf0 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x190fd0 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x191210 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x191580 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x191790 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1919e0 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x191bd0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x191fc0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1922b0 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1925a0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x192920 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x192cf0 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x193080 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x193440 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x193820 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x193a90 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x193d20 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1940d0 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x194400 -[0x05f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x194a90 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x195080 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1956e0 -[0x0ca0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x195720 -[0x0280]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1963c0 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x196640 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x196850 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1968b0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x196a30 -[0x0710]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x196d00 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x197410 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x197740 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x197b70 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x197f40 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198000 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198150 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198440 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198480 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1984c0 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198750 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198c00 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198c40 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198d40 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x198f20 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1990b0 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1998d0 -[0x0170]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x199dd0 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x199f40 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a050 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a140 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a180 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a210 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a460 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a6c0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a8d0 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19a9c0 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19aa90 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19aba0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19aca0 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19af90 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19b2b0 -[0x09e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19b3f0 -[0x09e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19bdd0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19c7b0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19c7f0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19cb00 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19cbe0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19cf50 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19cf90 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d260 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d2f0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d370 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d400 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d4b0 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19d5b0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19da10 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19da70 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19dae0 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19def0 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19e040 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19e140 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19e1e0 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19e2c0 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19e8f0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19ec80 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19ed10 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19eda0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19edf0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19eed0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19f000 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19f060 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19f0e0 -[0x0190]: "Texture", "texture", "textures/3d", "NoFlip" # 0x19f1d0 -[0x03a0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x19f360 -[0x0380]: "Texture", "texture", "textures/3d", "NoFlip" # 0x19f700 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19fa80 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19fac0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19fb40 -[0x0700]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x19fbe0 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a02e0 -[0x0570]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a09c0 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a0f30 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1480 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a14c0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1a10 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1b40 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1c30 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1d70 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1e80 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a1ec0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2110 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2190 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2260 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a22d0 -[0x05f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2380 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2970 -[0x0590]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a2f10 -[0x05e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a34a0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a3a80 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a3ac0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a3b60 -[0x0bf0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a3bd0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a47c0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a4800 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a4840 -[0x0140]: "Texture", "texture", "textures/3d", "NoFlip" # 0x1a4880 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a49c0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a4b60 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a4ba0 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a4ce0 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a51c0 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a53c0 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a55c0 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a57d0 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a5a30 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a5c70 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a5e80 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6060 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6250 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6420 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6700 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6830 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6870 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6c00 -[0x0180]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6df0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a6f70 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7050 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a70e0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a73c0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7410 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7500 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7540 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7580 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a7bd0 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a81f0 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a88d0 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a8f60 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a9680 -[0x0640]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1a9ce0 -[0x05d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aa320 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aa8f0 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aae30 -[0x0280]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aaf40 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ab1c0 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ab7d0 -[0x0860]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1abb50 -[0x0950]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ac3b0 -[0x09e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1acd00 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ad6e0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1adb50 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ade60 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ae1d0 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ae570 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ae8b0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aebe0 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1aefb0 -[0x0a80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1af370 -[0x0b50]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1afdf0 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b0940 -[0x0a50]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b0f40 -[0x0aa0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b1990 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b2430 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b2db0 -[0x09a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b3250 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b3bf0 -[0x00d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b4430 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b4500 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b49c0 -[0x0a70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b4d40 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b57b0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b5b10 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b5ee0 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b6390 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b6780 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b6f00 -[0x0590]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b7680 -[0x0440]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b7c10 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b8050 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b8920 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b8df0 -[0x09a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b92c0 -[0x0b00]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1b9c60 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ba760 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1baca0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bb040 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bb350 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bb6a0 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bba10 -[0x05b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bbd90 -[0x0770]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bc340 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bcab0 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bcfb0 -[0x0790]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bd390 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bdb20 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bdb60 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1be030 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1be560 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1be9e0 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1beed0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bf240 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bf5e0 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1bfb40 -[0x07f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c03b0 -[0x0850]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c0ba0 -[0x07d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c13f0 -[0x01f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c1bc0 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c1db0 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c1f80 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c2160 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c2390 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c26e0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c2a30 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c2dd0 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c31b0 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c35b0 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c39c0 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c3da0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c4130 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c44d0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c4a00 -[0x0860]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c4d50 -[0x0bb0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c55b0 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c6160 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c6480 -[0x07e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c6800 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c6fe0 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c7130 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c7550 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c7920 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c7c80 -[0x0a80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c8070 -[0x07e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c8af0 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c92d0 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c9780 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c9d20 -[0x0b20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1c9d60 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ca880 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ca990 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1caa80 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1caac0 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cac00 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cae90 -[0x09b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cb720 -[0x09b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cc0d0 -[0x09a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cca80 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cd420 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cd9a0 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cdc00 -[0x1130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ce050 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cf180 -[0x07f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1cf920 -[0x0b50]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d0110 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d0c60 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d0f90 -[0x05b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d1140 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d16f0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d1b90 -[0x05c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d1f60 -[0x0900]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d2520 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d2e20 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d3420 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d35c0 -[0x05f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d36f0 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d3ce0 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d4370 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d4a60 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d4aa0 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d4d90 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d4fc0 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d5320 -[0x0670]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d5720 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d5d90 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d62e0 -[0x05e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d6940 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d6f20 -[0x0750]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d7540 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d7c90 -[0x06d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d83b0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d8a80 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d8ad0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d8f00 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d9250 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d95a0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d98f0 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1d9c90 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1da500 -[0x0800]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dad20 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1db520 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dbea0 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dc370 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dc7e0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dcd80 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dd150 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dd1c0 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dd720 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1de0a0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1de390 -[0x0440]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1de6a0 -[0x05d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1deae0 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1df0b0 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1df600 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1dfc10 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e02a0 -[0x0740]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e06d0 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e0e10 -[0x0750]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e1300 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e1a50 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e20b0 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e24b0 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e2b90 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e2f90 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e3480 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e3890 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e3d50 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e41d0 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e4650 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e4d70 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e5450 -[0x01d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e5720 -[0x0960]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e58f0 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e6250 -[0x05d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e6b70 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e7140 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e7260 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e7460 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e78d0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e7c70 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e7cd0 -[0x0670]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e8450 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e8ac0 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e8c50 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e8f70 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e9390 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e9890 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1e9cc0 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ea110 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ea5f0 -[0x0b40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1eab40 -[0x0ad0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1eb680 -[0x0ae0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ec150 -[0x0c20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ecc30 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ed850 -[0x0990]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1edee0 -[0x0a10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ee870 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ef280 -[0x0d10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ef2f0 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f0000 -[0x01e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f0380 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f0560 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f07c0 -[0x09c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f0b10 -[0x0770]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f14d0 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f1c40 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f2170 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f2890 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f2d50 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f3200 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f36b0 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f3b70 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f4060 -[0x0ac0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f4800 -[0x0900]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f52c0 -[0x0740]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f5bc0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f6300 -[0x0850]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f6b20 -[0x0690]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f7370 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f7a00 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f7d50 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f8230 -[0x0cf0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f82a0 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f8f90 -[0x09f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f9150 -[0x0c40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1f9b40 -[0x0a30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fa780 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fb1b0 -[0x0c30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fb310 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fbf40 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fc2f0 -[0x0280]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fc630 -[0x0280]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fc8b0 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fcb30 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fd4b0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fde30 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fdeb0 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fe250 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fe530 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fe5b0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fe8c0 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fe940 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fed70 -[0x04f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fefc0 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ff4b0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ff760 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ff7f0 -[0x0120]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ffad0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1ffbf0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fff40 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fff90 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x1fffd0 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x200010 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2002a0 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2003d0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x200600 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2006a0 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x200800 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x200a70 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x200fb0 -[0x0a30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x201260 -[0x09e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x201c90 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x202670 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x202a50 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x202e00 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2031f0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x203620 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x203700 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x203d30 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204380 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2043e0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204420 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204490 -[0x05a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204550 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204af0 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x204f40 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2053a0 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x205800 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x205b90 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x205de0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x206290 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x206320 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x206740 -[0x0c30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x206be0 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x207810 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x207a40 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x207ab0 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x207d60 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x207e60 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x208470 -[0x06c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x208670 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x208d30 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x209270 -[0x0730]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x209570 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x209ca0 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x209da0 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20a3b0 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20a860 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20abc0 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20af90 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20b070 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20b0c0 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20b330 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20b650 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20bac0 -[0x05c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20be20 -[0x03b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20c3e0 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20c790 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20ca20 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20ce30 -[0x0730]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20d5d0 -[0x0710]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20dd00 -[0x0710]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20e410 -[0x0a10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20eb20 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20f530 -[0x09a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x20fd70 -[0x42b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x210710 -[0x3530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2149c0 -[0x0790]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x217ef0 -[0x0b10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x218680 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x219190 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2193c0 -[0x0680]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x219660 -[0x0bb0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x219ce0 -[0x2bf0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21a890 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21d480 -[0x0a80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21d720 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21e1a0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21e610 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21e680 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21e740 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21ebc0 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21efe0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21f070 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21f360 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21f420 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21f710 -[0x0970]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x21fb00 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x220470 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2204c0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x220d00 -[0x0d20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x220d50 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x221a70 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x221f50 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x222160 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2225e0 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x222aa0 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x222dd0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2233d0 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x223720 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x223b70 -[0x06a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x223de0 -[0x0b70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x224480 -[0x0960]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x224ff0 -[0x0860]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x225950 -[0x0930]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2261b0 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x226ae0 -[0x0720]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x226e10 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x227530 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2279b0 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x227c10 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x227e50 -[0x00c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2282f0 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2283b0 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x228600 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x228760 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2289c0 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x228cd0 -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x229160 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x229810 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x229860 -[0x0810]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x229bd0 -[0x0300]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22a3e0 -[0x0730]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22a6e0 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22ae10 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22afd0 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22b310 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22b7d0 -[0x0460]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22bb30 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22bf90 -[0x0240]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22c3e0 -[0x06e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22c620 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22cd00 -[0x0b70]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22cd60 -[0x0c30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22d8d0 -[0x0c30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22e500 -[0x0610]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22f130 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22f740 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22fbc0 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x22ffa0 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2305c0 -[0x04b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x230810 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x230cc0 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x231050 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x231430 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2317b0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x231be0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x231fb0 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x232350 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x232780 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x232c40 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x232d80 -[0x0670]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2332c0 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x233930 -[0x0550]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x233f60 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2344b0 -[0x0620]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x234da0 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2353c0 -[0x02e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x235840 -[0x04e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x235b20 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x236000 -[0x0840]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x236560 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x236da0 -[0x0150]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2371a0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2372f0 -[0x0170]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x237370 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2374e0 -[0x0480]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x237830 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x237cb0 -[0x0540]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x237f20 -[0x0450]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x238460 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2388b0 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x238930 -[0x0200]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2389b0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x238bb0 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x238c50 -[0x0560]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2391b0 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x239710 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x239d60 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23a390 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23a9f0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23b020 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23b150 -[0x05c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23b400 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23b9c0 -[0x05f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23bb60 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23c150 -[0x07b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23c230 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23c9e0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23cda0 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23ced0 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23d270 -[0x0520]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23d5e0 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23db00 -[0x0280]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23e1f0 -[0x0380]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23e470 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23e7f0 -[0x01a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23e9a0 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23eb40 -[0x0270]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23f140 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23f3b0 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23f8b0 -[0x0340]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23fb60 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x23fea0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x240200 -[0x0880]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2404f0 -[0x4dc0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x240d70 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x245b30 -[0x0700]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x246060 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x246760 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x246bf0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2472e0 -[0x02d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2475f0 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2478c0 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x247b20 -[0x07d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x247e70 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x248640 -[0x0980]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x248890 -[0x09d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x249210 -[0x0930]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x249be0 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24a510 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24a550 -[0x0e90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24a5d0 -[0x0100]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24b460 -[0x06a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24b560 -[0x0a90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24bc00 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24c690 -[0x0dd0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24ca60 -[0x0b00]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24d830 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24e330 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24e6d0 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24eb60 -[0x0930]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24f250 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24fb80 -[0x0770]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x24ff80 -[0x0ab0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2506f0 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2511a0 -[0x0730]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x251a10 -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x252140 -[0x0670]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2527f0 -[0x06a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x252e60 -[0x0870]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x253500 -[0x07d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x253d70 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x254540 -[0x0930]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x254d60 -[0x0a20]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x255690 -[0x0a40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2560b0 -[0x0a40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x256af0 -[0x0ab0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x257530 -[0x0b30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x257fe0 -[0x0c30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x258b10 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x259740 -[0x09c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x259cc0 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25a680 -[0x08d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25afa0 -[0x0940]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25b870 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25c1b0 -[0x0b30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25c6b0 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25d1e0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25d600 -[0x0830]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25de20 -[0x0760]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25e650 -[0x1020]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25edb0 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25fdd0 -[0x0580]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x25ff80 -[0x0600]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x260500 -[0x0470]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x260b00 -[0x08b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x260f70 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x261820 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2618d0 -[0x0210]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x261c30 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x261e40 -[0x00b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262170 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262220 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262290 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262650 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2626d0 -[0x03e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262a60 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x262e40 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2631e0 -[0x0930]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x263270 -[0x0d30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x263ba0 -[0x0760]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2648d0 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x265030 -[0x0a80]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2657b0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x266230 -[0x1020]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x266a50 -[0x06f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x267a70 -[0x0890]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x268160 -[0x0970]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2689f0 -[0x04c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x269360 -[0x07c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x269820 -[0x1020]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x269fe0 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26b000 -[0x0090]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26b220 -[0x09c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26b2b0 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26bc70 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26be90 -[0x0430]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26c3c0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26c7f0 -[0x07e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26c840 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d020 -[0x0080]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d060 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d0e0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d470 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d780 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d860 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26d8b0 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26dde0 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26e310 -[0x0cc0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26e5b0 -[0x0cc0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26f270 -[0x0c40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x26ff30 -[0x0cb0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x270b70 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x271820 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x271860 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2718a0 -[0x0c50]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x271980 -[0x0c40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2725d0 -[0x0c90]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x273210 -[0x0be0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x273ea0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x274a80 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2752a0 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2752e0 -[0x03d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2755f0 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2759c0 -[0x0360]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x275e50 -[0x0330]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2761b0 -[0x02f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2764e0 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2767d0 -[0x0ae0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x276b40 -[0x09f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x277620 -[0x0a40]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x278010 -[0x0b10]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x278a50 -[0x0570]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x279560 -[0x0940]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x279ad0 -[0x09c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27a410 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27add0 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27b300 -[0x0920]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27bc20 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27c540 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27c5a0 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27c6e0 -[0x0070]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27c740 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27c7b0 -[0x02b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27cb70 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27ce20 -[0x0230]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27cf30 -[0x07a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27d160 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27d900 -[0x00e0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27db20 -[0x0190]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27dc00 -[0x04a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27dd90 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e230 -[0x0060]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e280 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e2e0 -[0x03f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e330 -[0x0250]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e720 -[0x0370]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27e970 -[0x0390]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27ece0 -[0x0260]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27f070 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27f2d0 -[0x0410]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27f930 -[0x0400]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x27fd40 -[0x03a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x280140 -[0x0b30]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2804e0 -[0x0760]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x281010 -[0x04d0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x281770 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x281c40 -[0x0140]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x281d70 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x281eb0 -[0x00f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282060 -[0x0420]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282150 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282570 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2826d0 -[0x0170]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282800 -[0x02a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282970 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282c10 -[0x0290]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282c50 -[0x0310]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x282ee0 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2831f0 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2836f0 -[0x0110]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x283850 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x283960 -[0x01b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x283b20 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x283cd0 -[0x0530]: "Texture", "texture", "textures/3d", "NoFlip" # 0x283d10 -[0x0690]: "Texture", "texture", "textures/3d", "NoFlip" # 0x284240 -[0x0550]: "Texture", "texture", "textures/3d", "NoFlip" # 0x2848d0 -[0x0560]: "Texture", "texture", "textures/3d", "NoFlip" # 0x284e20 -[0x0490]: "Texture", "texture", "textures/3d", "NoFlip" # 0x285380 -[0x05f0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x285810 -[0x0480]: "Texture", "texture", "textures/3d", "NoFlip" # 0x285e00 -[0x04b0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x286280 -[0x0330]: "Texture", "texture", "textures/3d", "NoFlip" # 0x286730 -[0x0290]: "Texture", "texture", "textures/3d", "NoFlip" # 0x286a60 -[0x0230]: "Texture", "texture", "textures/3d", "NoFlip" # 0x286cf0 -[0x0270]: "Texture", "texture", "textures/3d", "NoFlip" # 0x286f20 -[0x0280]: "Texture", "texture", "textures/3d", "NoFlip" # 0x287190 -[0x02d0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x287410 -[0x04c0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x2876e0 -[0x04a0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x287ba0 -[0x03d0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x288040 -[0x03f0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x288410 -[0x0290]: "Texture", "texture", "textures/3d", "NoFlip" # 0x288800 -[0x0520]: "Texture", "texture", "textures/3d", "NoFlip" # 0x288a90 -[0x04c0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x288fb0 -[0x0510]: "Texture", "texture", "textures/3d", "NoFlip" # 0x289470 -[0x0200]: "Texture", "texture", "textures/3d", "NoFlip" # 0x289980 -[0x0250]: "Texture", "texture", "textures/3d", "NoFlip" # 0x289b80 -[0x01e0]: "Texture", "texture", "textures/3d", "NoFlip" # 0x289dd0 -[0x0230]: "Texture", "texture", "textures/3d", "NoFlip" # 0x289fb0 -[0x0150]: "Texture", "texture", "textures/3d", "NoFlip" # 0x28a1e0 -[0x00a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28a330 -[0x0750]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28a3d0 -[0x0160]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28ab20 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28ac80 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28b040 -[0x08f0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28b080 -[0x06b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28b970 -[0x0700]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28c020 -[0x0830]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28c720 -[0x0910]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28cf50 -[0x09c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28d860 -[0x0780]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28e220 -[0x0320]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28e9a0 -[0x0740]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28ecc0 -[0x0820]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28f400 -[0x06a0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x28fc20 -[0x0500]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2902c0 -[0x0220]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2907c0 -[0x0170]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2909e0 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x290b50 -[0x0040]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x290f10 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x290f50 -[0x1020]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x290fa0 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x291fc0 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x292610 -[0x0660]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x292c40 -[0x0630]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2932a0 -[0x0130]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2938d0 -[0x0c00]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x293a00 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x294600 -[0x0350]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2949c0 -[0x03c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x294d10 -[0x0530]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2950d0 -[0x0490]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x295600 -[0x0650]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x295a90 -[0x01c0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2960e0 -[0x0050]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2962a0 -[0x09b0]: "Texture", "texture", "textures/3d", "FlipVertically" # 0x2962f0 diff --git a/extract-ver/extract-tt_ghosts/tt_ghosts-us-1.0.extract-config b/extract-ver/extract-tt_ghosts/tt_ghosts-us-1.0.extract-config deleted file mode 100644 index ddcafc67..00000000 --- a/extract-ver/extract-tt_ghosts/tt_ghosts-us-1.0.extract-config +++ /dev/null @@ -1,24 +0,0 @@ -# Part of the "Diddy Kong Racing (USA v1.0)" config - -[0x00B0]: "Binary", "ttGhostsHeader", "tt_ghosts" - -[0x09C0]: "Binary", "ttGhost_FossilCanyon", "tt_ghosts" -[0x09B0]: "Binary", "ttGhost_PirateLagoon", "tt_ghosts" -[0x0740]: "Binary", "ttGhost_AncientLake", "tt_ghosts" -[0x0D70]: "Binary", "ttGhost_WalrusCove", "tt_ghosts" -[0x09E0]: "Binary", "ttGhost_HotTopVolcano", "tt_ghosts" -[0x07D0]: "Binary", "ttGhost_WhaleBay", "tt_ghosts" -[0x07E0]: "Binary", "ttGhost_SnowballValley", "tt_ghosts" -[0x0A90]: "Binary", "ttGhost_CrescentIsland", "tt_ghosts" -[0x0B60]: "Binary", "ttGhost_EverfrostPeak", "tt_ghosts" -[0x0D70]: "Binary", "ttGhost_SpaceportAlpha", "tt_ghosts" -[0x0CF0]: "Binary", "ttGhost_SpacedustAlley", "tt_ghosts" -[0x0AD0]: "Binary", "ttGhost_GreenwoodVillage", "tt_ghosts" -[0x0F20]: "Binary", "ttGhost_BoulderCanyon", "tt_ghosts" -[0x10F0]: "Binary", "ttGhost_WindmillPlains", "tt_ghosts" -[0x0A50]: "Binary", "ttGhost_FrostyVillage", "tt_ghosts" -[0x0710]: "Binary", "ttGhost_JungleFalls", "tt_ghosts" -[0x0720]: "Binary", "ttGhost_TreasureCaves", "tt_ghosts" -[0x0780]: "Binary", "ttGhost_HauntedWoods", "tt_ghosts" -[0x0E60]: "Binary", "ttGhost_DarkmoonCaverns", "tt_ghosts" -[0x0C80]: "Binary", "ttGhost_StarCity", "tt_ghosts" \ No newline at end of file diff --git a/extract-ver/jp.config.json b/extract-ver/jp.config.json new file mode 100644 index 00000000..974ace1f --- /dev/null +++ b/extract-ver/jp.config.json @@ -0,0 +1,416 @@ +{ + "config-name" : "Diddy Kong Racing (Japan)", + "checksum-md5" : "10747662a55241b9234cd114c940504f", + "subfolder" : "jp", + "code" : { + "sections" : [ + { + "type": "NoExtract", + "folder" : "", + "files" : [ + { "filename": "work-in-progress", "length" : "0xEE5D0" } + ] + } + ] + }, + "assets" : { + "sections": [ + { + "type": "Binary", + "folder": "unknown_0", + "table": 1 + }, + { "type": "Table" }, + { + "type": "Textures", + "folder": "textures/3d", + "table": 3, + "flip-textures": 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+ }, + { "type": "Table" }, + { + "type": "Textures", + "folder": "textures/2d", + "table": 5, + "flip-textures" : 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+ }, + { "type": "Table" }, + { + "type": "GameText", + "folder": "text/game", + "table": 7 + }, + { "type": "Table" }, + { + "type": "MenuText", + "folder": "text/menu", + "table": 9, + "filenames": [ + "english_menu_text", + "german_menu_text", + "french_menu_text", + "japanese_menu_text" + ] + }, + { "type": "Table" }, + { "type": "Empty", "table": 11}, + { "type": "Table" }, + { + "type": "Sprites", + "folder": "sprites", + "table": 13 + }, + { "type": "Table" }, + { "type": "Empty" }, + { + "type": "Miscellaneous", + "folder": "misc", + "table": 16, + "filenames": [ + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "tracks_menu_ids", + "hub_area_ids", + "main_tracks_ids", + "battle_tracks_ids", + "boss_tracks_ids", + "", + "", + "RacerStats_Unknown0", + "RacerStats_Diddy", + "RacerStats_TT", + "RacerStats_Unknown1", + "RacerStats_Krunch", + "RacerStats_Bumper", + "RacerStats_Tiptup", + "RacerStats_Conker", + "RacerStats_Timber", + "RacerStats_Banjo", + "RacerStats_Drumstick", + "RacerStats_Pipsy", + "RacerStats_Unknown2", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "", + "magic_codes", + "title_screen_demo_ids", + "", + "", + "", + "" + ] + }, + { "type": "Table" }, + { + "type": "Binary", + "folder": "ids", + "filenames": [ "hud_element_ids" ] + }, + { + "type": "Binary", + "folder": "ids", + "filenames": [ "menu_element_ids" ] + }, + { + "type": "Binary", + "folder": "bin", + "filenames": [ "unknown_table" ] + }, + { "type": "Table" }, + { + "type": "LevelObjectMap", + "folder": "levels/objectMaps", + "table": 20 + }, + { "type": "Table" }, + { + "type": "LevelHeaders", + "folder": "levels/headers", + "table": 22, + "filenames": [ + "CentralAreaHub", + "Bluey1", + "DragonForestHub", + "FossilCanyon", + "PirateLagoon", + "AncientLake", + "WalrusCove", + "HotTopVolcano", + 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"SmokeyAnim", + "BlueyAnim", + "Wizpig1Anim", + "BubblerAnim", + "Wizpig2Anim", + "LastBit", + "LastBitB" + ] + }, + { "type": "Table" }, + { + "type": "LevelNames", + "folder": "levels/names", + "table": 24, + "filenames": [ + "CentralAreaHub", + "Bluey1", + "DragonForestHub", + "FossilCanyon", + "PirateLagoon", + "AncientLake", + "WalrusCove", + "HotTopVolcano", + "WhaleBay", + "SnowballValley", + "CrescentIsland", + "FireMountain", + "DinoDomainHub", + "EverfrostPeak", + "SherbetIslandHub", + "SpaceportAlpha", + "HorseshoeGulch", + "SpacedustAlley", + "GreenwoodVillage", + "BoulderCanyon", + "WindmillPlains", + "FrontEnd", + "CharacterSelect", + "TitleScreenSequence", + "SnowflakeMountainHub", + "SmokeyCastle", + "DarkwaterBeach", + "IciclePyramid", + "FrostyVillage", + "JungleFalls", + "TreasureCaves", + "HauntedWoods", + "DarkmoonCaverns", + "StarCity", + "TrophyRace", + "FutureFunLandHub", + "OpeningSequence", + "Wizpig1", + "Trickytops1", + "OptionsBackground", + "Bubbler1", + 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"SmokeyAnim", + "BlueyAnim", + "Wizpig1Anim", + "BubblerAnim", + "Wizpig2Anim", + "LastBit", + "LastBitB" + ] + }, + { "type": "Table" }, + { + "type": "LevelNames", + "folder": "levels/names", + "table": 24, + "filenames": [ + "CentralAreaHub", + "Bluey1", + "DragonForestHub", + "FossilCanyon", + "PirateLagoon", + "AncientLake", + "WalrusCove", + "HotTopVolcano", + "WhaleBay", + "SnowballValley", + "CrescentIsland", + "FireMountain", + "DinoDomainHub", + "EverfrostPeak", + "SherbetIslandHub", + "SpaceportAlpha", + "HorseshoeGulch", + "SpacedustAlley", + "GreenwoodVillage", + "BoulderCanyon", + "WindmillPlains", + "FrontEnd", + "CharacterSelect", + "TitleScreenSequence", + "SnowflakeMountainHub", + "SmokeyCastle", + "DarkwaterBeach", + "IciclePyramid", + "FrostyVillage", + "JungleFalls", + "TreasureCaves", + "HauntedWoods", + "DarkmoonCaverns", + "StarCity", + "TrophyRace", + "FutureFunLandHub", + "OpeningSequence", + "Wizpig1", + "Trickytops1", + "OptionsBackground", + "Bubbler1", + "Smokey1", + "WizpigMouthSequence", + "WizpigAmuletSequence", + "TTAmuletSequence", + "RocketSequence", + "Trickytops2", + "DinoDomainTrophyAnim", + "SnowflakeMountainTrophyAnim", + "SherbetIslandTrophyAnim", + "DragonForestTrophyAnim", + "FutureFunLandTrophyAnim", + "Bluey2", + "Bubbler2", + "Smokey2", + "Wizpig2", + "PartySequence", + "TricktopsAnim", + "SmokeyAnim", + "BlueyAnim", + "Wizpig1Anim", + "BubblerAnim", + "Wizpig2Anim", + "LastBit", + "LastBitB" + ] + }, + { "type": "Table" }, + { + "type": "LevelModels", + "folder": "levels/models", + "table": 26 + }, + { "type": "Table" }, + { + "type": "ObjectModels", + "folder": "objects/models", + "table": 28 + }, + { + "type": "Binary", + "folder": "objects", + "filenames": [ "animation_ids" ] + }, + { "type": "Table" }, + { + "type": "ObjectAnimations", + "folder": "objects/animations", + "table": 31 + }, + { "type": "Table" }, + { + "type": "ObjectHeaders", + "folder": "objects/headers", + "table": 33 + }, + { + "type": "Binary", + "folder": "objects", + "filenames": [ "level_object_translation_table" ] + }, + { "type": "Table" }, + { "type": "Empty", "table": 36 }, + { "type": "Table" }, + { + "type": "Audio", + "folder": "audio", + "table": 38 + }, + { "type": "Table" }, + { + "type": "Particles", + "folder": "particles/particles", + "table": 40 + }, + { "type": "Table" }, + { + "type": "ParticleBehaviors", + "folder": "particles/behaviors", + "table": 42 + }, + { + "type": "Binary", + "folder": "fonts" + }, + { + "type": "Binary", + "folder": "fonts" + }, + { + "type": "Binary", + "folder": "fonts" + }, + { + "type": "Binary", + "folder": "ids" + }, + { "type": "Table" }, + { + "type": "TTGhosts", + "folder": "tt_ghosts", + "table": 48, + "filenames": [ + "FossilCanyon", + "PirateLagoon", + "AncientLake", + "WalrusCove", + "HotTopVolcano", + "WhaleBay", + "SnowballValley", + "CrescentIsland", + "EverfrostPeak", + "SpaceportAlpha", + "SpacedustAlley", + "GreenwoodVillage", + "BoulderCanyon", + "WindmillPlains", + "FrostyVillage", + "JungleFalls", + "TreasureCaves", + "HauntedWoods", + "DarkmoonCaverns", + "StarCity" + ] + } + ] + } +} + + + + + diff --git a/extract.sh b/extract.sh index 880cd1e0..af661af1 100755 --- a/extract.sh +++ b/extract.sh @@ -1,22 +1,30 @@ +if [[ $# == 0 || (($1 != "us_1.0") && ($1 != "us_1.1") && ($1 != "eu_1.0") && ($1 != "eu_1.1") && ($1 != "jp"))]]; then + echo 'Usage: ./extract.sh ' + echo 'Acceptable versions: us_1.0, us_1.1, eu_1.0, eu_1.1, jp' + exit 1 +fi + echo 'Extracting Assets...' # Remove assets directory if it exists. -ASSETS_DIR="./assets/" +ASSETS_DIR="./assets/${$1}" if [ -d "$ASSETS_DIR" ]; then rm -r $ASSETS_DIR fi # Remove ucode directory if it exists. -UCODE_DIR="./ucode/" +UCODE_DIR="./ucode/${$1}" if [ -d "$UCODE_DIR" ]; then rm -r $UCODE_DIR fi -if ! ./tools/dkr_extractor ./extract-ver ./baseroms .; then +if ! ./tools/dkr_extractor "$1" ./extract-ver ./baseroms .; then exit 1 fi # Generate the linker file (dkr.ld) -python3 ./tools/python/generate_ld.py +./generate_ld.sh "$1" + +echo 'Done.' exit 0 \ No newline at end of file diff --git a/generate_ld.sh b/generate_ld.sh index f3cad085..7e6017fb 100755 --- a/generate_ld.sh +++ b/generate_ld.sh @@ -1 +1,7 @@ -python3 ./tools/python/generate_ld.py +if [[ $# == 0 || (($1 != "us_1.0") && ($1 != "us_1.1") && ($1 != "eu_1.0") && ($1 != "eu_1.1") && ($1 != "jp"))]]; then + echo 'Usage: ./generate_ld.sh ' + echo 'Acceptable versions: us_1.0, us_1.1, eu_1.0, eu_1.1, jp' + exit 1 +fi + +python3 ./tools/python/generate_ld.py "$1" diff --git a/tools/dkr_decompressor.cpp b/tools/dkr_decompressor.cpp index fdf18f27..7f720b9c 100755 --- a/tools/dkr_decompressor.cpp +++ b/tools/dkr_decompressor.cpp @@ -44,16 +44,19 @@ int main(int argc, char *argv[]) if(compression.readBinaryFile(inputBinary, inputFilename)) { - if (option == "-c") - { - outputBinary = compression.compressBuffer(inputBinary); - } - else if (option == "-d") - { - outputBinary = compression.decompressBuffer(inputBinary); + if(inputBinary.size() == 0) { + compression.writeBinaryFile(inputBinary, outputFilename); + } else { + if (option == "-c") + { + outputBinary = compression.compressBuffer(inputBinary); + } + else if (option == "-d") + { + outputBinary = compression.decompressBuffer(inputBinary); + } + compression.writeBinaryFile(outputBinary, outputFilename); } - - compression.writeBinaryFile(outputBinary, outputFilename); } else { diff --git a/tools/dkr_extractor.cpp b/tools/dkr_extractor.cpp index 0b1abc59..007dbde0 100755 --- a/tools/dkr_extractor.cpp +++ b/tools/dkr_extractor.cpp @@ -4,12 +4,8 @@ #include #include #include -#include "dkr_extractor_classes/extract_config.h" +#include "dkr_extractor_classes/config.h" #include "dkr_extractor_classes/rom.h" -#include "dkr_extractor_classes/extract_binary.h" -#include "dkr_extractor_classes/extract_compressed.h" -#include "dkr_extractor_classes/extract_cheats.h" -#include "dkr_extractor_classes/extract_textures.h" #include "dkr_decompressor_src/DKRCompression.h" #include "n64graphics/n64graphics.h" @@ -17,7 +13,9 @@ #include namespace fs = std::experimental::filesystem; -const std::string CONFIG_EXTENSION = ".extract-config"; +#define REVISION_NUMBER 1 + +const std::string CONFIG_EXTENSION = ".config.json"; const std::string ROM_EXTENSIONS[3] = { ".z64", ".v64", ".n64" }; @@ -27,7 +25,7 @@ std::string currentCategory; /*********************************************/ void show_help() { - std::cout << "Usage: ./dkr_extractor " << std::endl; + std::cout << "Usage: ./dkr_extractor " << std::endl; } bool ends_with_extension(std::string filename, std::string extension) { @@ -58,61 +56,21 @@ void add_to_JSON(json::JSON& assetsJson, std::string filename) { } } -void extract_range(std::string subfolder, ConfigRange& range, ROM& rom, json::JSON& assetsJson) { - - switch(range.get_type()) { - case ConfigRangeType::BINARY: - { - ExtractBinary(range, rom, assetsJson, outDirectory); - break; - } - case ConfigRangeType::COMPRESSED: - { - ExtractCompressed(range, rom, assetsJson, outDirectory); - break; - } - case ConfigRangeType::CHEATS: - { - ExtractCheats(range, rom, assetsJson, outDirectory); - break; - } - case ConfigRangeType::TEXTURE: - { - ExtractTextures(range, rom, assetsJson, outDirectory); - break; - } - } -} - void write_json(json::JSON& assetsJson) { - std::string filename = "./assets/us_1.0/assets.json"; + std::string filename = outDirectory + "/assets/" + assetsJson["@version"].ToString() + "/assets.json"; std::ofstream myfile; myfile.open(filename); myfile << assetsJson; myfile.close(); } -void extract_assets_from_rom(Config& config, ROM& rom) { - if(config.get_size() != rom.get_size()) { - std::cout << "Error: Config does not add up to the ROM size." << std::endl - << std::hex << "ROM size is " << rom.get_size() - << "; Config ends at " << config.get_size() << std::dec << std::endl; - } - - currentCategory = "none"; - +void extract_assets_from_rom(ExtractConfig& config, ROM& rom) { json::JSON assetsJson; assetsJson["@version"] = config.get_subfolder(); - assetsJson["@revision"] = 0; - assetsJson["assets"] = json::Array(); + assetsJson["@revision"] = REVISION_NUMBER; - int numRanges = config.get_number_of_ranges(); - for (int i = 0; i < numRanges; i++) { - ConfigRange range = config.get_range(i); - currentCategory = range.get_category(); - extract_range(config.get_subfolder(), range, rom, assetsJson); - } + config.extract(rom, assetsJson); write_json(assetsJson); } @@ -121,22 +79,23 @@ void extract_assets_from_rom(Config& config, ROM& rom) { int main(int argc, char* argv[]) { - if(argc != 4) { + if(argc != 5) { show_help(); return 1; } - std::string configsDirectory = argv[1]; - std::string baseromsDirectory = argv[2]; - outDirectory = argv[3]; + std::string version = argv[1]; + std::string configsDirectory = argv[2]; + std::string baseromsDirectory = argv[3]; + outDirectory = argv[4]; - std::vector configs; + std::vector configs; std::vector roms; for (const auto & entry : fs::directory_iterator(configsDirectory)){ std::string filename = entry.path().filename(); if(ends_with_config_extension(filename)) { - configs.push_back(Config(configsDirectory, filename)); + configs.push_back(ExtractConfig(configsDirectory, filename, outDirectory)); } } @@ -150,7 +109,7 @@ int main(int argc, char* argv[]) { bool completedAnExtraction = false; for(auto& config : configs) { - if(config.is_supported()) { + if(config.is_supported() && config.get_subfolder() == version) { for(auto& rom : roms) { if(rom.get_md5() == config.get_md5()) { extract_assets_from_rom(config, rom); @@ -158,8 +117,6 @@ int main(int argc, char* argv[]) { break; } } - } else { - std::cout << "The config for \"" << config.get_name() << "\" is currently not supported." << std::endl; } } diff --git a/tools/dkr_extractor_classes/config.cpp b/tools/dkr_extractor_classes/config.cpp new file mode 100644 index 00000000..f8da2b5e --- /dev/null +++ b/tools/dkr_extractor_classes/config.cpp @@ -0,0 +1,287 @@ +#include "config.h" + +ExtractConfig::ExtractConfig(std::string configsDirectory, std::string filename, std::string outDirectory){ + std::cout << "Reading config \"" << filename << "\"" << std::endl; + configJSON = json::JSON::Load(read_file(configsDirectory + '/' + filename)); + + this->outDirectory = outDirectory + "/assets/" + configJSON["subfolder"].ToString(); + + this->name = configJSON["config-name"].ToString(); + this->subfolder = configJSON["subfolder"].ToString(); + this->md5 = configJSON["checksum-md5"].ToString(); + this->notSupported = configJSON["not-supported"].ToString() == "true"; +} + +ExtractConfig::~ExtractConfig(){ +} + +bool is_binary_type(std::string type) { + return type == "Binary" || type == "GameText" || type == "MenuText" || type == "Sprites" || type == "Miscellaneous" + || type == "LevelHeaders" || type == "LevelNames" || type == "ObjectHeaders" + || type == "Audio" || type == "Particles" || type == "ParticleBehaviors" || type == "TTGhosts"; +} + +bool is_compressed_type(std::string type) { + return type == "Compressed" || type == "LevelObjectMap" || type == "LevelModels" + || type == "ObjectModels" || type == "ObjectAnimations"; +} + +std::string get_extension_from_type(std::string type) { + if(is_compressed_type(type)) { + return ".cbin"; + } else if(type == "Textures") { + return ".png"; + } else { + return ".bin"; + } +} + +void ExtractConfig::extract_file(ROM& rom, std::string type, std::string folder, std::string filename, std::vector data) { + if(!fs::is_directory(folder)) { + fs::create_directories(folder); + } + + std::string outFilepath = folder + "/" + filename; + + if(is_binary_type(type)) { + ExtractBinary(data, rom, outFilepath + ".bin"); + } else if(is_compressed_type(type)) { + ExtractCompressed(data, rom, outFilepath + ".cbin"); + } else if(type == "Textures") { + ExtractTextures(data, rom, outFilepath + ".png"); + } else if(type == "Empty") { + } else if(type != "NoExtract") { + std::cout << "Unknown extraction type: " << type << std::endl; + throw 1; + } +} + +uint32_t get_uint_from_table(std::vector& table, int index) { + return (table[index * 4] << 24) | (table[index * 4 + 1] << 16) | (table[index * 4 + 2] << 8) | table[index * 4 + 3]; +} + +std::vector> get_section_files(std::vector& section, std::vector& table, std::string tableType, json::JSON& outputAsset) { + std::vector> out; + + int currentTableIndex = 0; + int scale = 1; // Each table entry is 4-bytes long. + int offset = 0; + + if(tableType == "MenuText") { + outputAsset["text-entry-count"] = get_uint_from_table(table, currentTableIndex); + currentTableIndex = 1; // The first entry is the number of text entries for each language. + } else if(tableType == "TTGhosts") { + scale = 2; // Each table entry is 8-bytes long. + offset = 1; // offset by 4 bytes. + outputAsset["meta"] = json::Array(); + } else if (tableType == "GameText") { + outputAsset["textTypes"] = json::Array(); + } + + uint32_t currentTableValue = get_uint_from_table(table, currentTableIndex * scale + offset); + uint32_t nextTableValue = get_uint_from_table(table, (currentTableIndex + 1) * scale + offset); + + if (tableType == "Audio") { + // The audio table doesn't start at offset 0, so this check will extract + // the first actual part of the audio section. + std::vector file(section.begin(), section.begin() + currentTableValue); + out.push_back(file); + } + + while(nextTableValue != 0xFFFFFFFF) { + + if(tableType == "GameText") { + bool isDialog = (currentTableValue & 0x80000000) == 0x80000000; + outputAsset["textTypes"].append(isDialog ? 1 : 0); + currentTableValue &= 0x7FFFFFFF; + nextTableValue &= 0x7FFFFFFF; + } else if(tableType == "Miscellaneous") { + currentTableValue *= 4; + nextTableValue *= 4; + } else if (tableType == "TTGhosts") { + json::JSON metaObj = json::Object(); + metaObj["levelID"] = table[currentTableIndex * 8 + 0]; + metaObj["vehicleID"] = table[currentTableIndex * 8 + 1]; + outputAsset["meta"].append(metaObj); + } + + int length = nextTableValue - currentTableValue; + if(length < 0) { + std::cout << "Error: Invalid table length: " << length << std::endl; + std::cout << std::hex << "currentTableValue: " << currentTableValue << std::dec << std::endl; + std::cout << std::hex << "nextTableValue: " << nextTableValue << std::dec << std::endl; + throw 1; + } + + std::vector file(section.begin() + currentTableValue, section.begin() + nextTableValue); + out.push_back(file); + + currentTableIndex++; + currentTableValue = get_uint_from_table(table, currentTableIndex * scale + offset); + nextTableValue = get_uint_from_table(table, (currentTableIndex + 1) * scale + offset); + } + + return out; +} + +void ExtractConfig::extract(ROM& rom, json::JSON& assetsJson) { + currentROMOffset = 0; + + /* Extract the code sections */ + json::JSON codeSections = configJSON["code"]["sections"]; + int numCodeSections = codeSections.length(); + for(int i = 0; i < numCodeSections; i++) { + json::JSON section = codeSections[i]; + json::JSON files = section["files"]; + std::string folder = this->outDirectory + "/" + section["folder"].ToString(); + std::string type = section["type"].ToString(); + + int numFiles = files.length(); + for(int j = 0; j < numFiles; j++) { + json::JSON file = files[j]; + int length = std::stoul(file["length"].ToString(), nullptr, 16); + extract_file(rom, type, folder, file["filename"].ToString(), + rom.get_bytes_from_range(currentROMOffset, length)); + currentROMOffset += length; + } + } + + /* Make sure the assets section has the correct number of entries. */ + json::JSON assetSections = configJSON["assets"]["sections"]; + int numAssetSections = assetSections.length(); + int numAssetSectionsFromTable = rom.get_uint(currentROMOffset); + + if(numAssetSections != numAssetSectionsFromTable) { + std::cout << "Error: Number of asset sections in config does not match ROM." << std::endl; + std::cout << "Number of asset sections in Config: " << numAssetSections << std::endl; + std::cout << "Number of asset sections in ROM: " << numAssetSectionsFromTable << std::endl; + throw 1; + } + + currentROMOffset += 4; + int tableOffset = currentROMOffset; + currentROMOffset += (numAssetSections + 1) * 4; + int assetsStart = currentROMOffset; + + std::vector> sectionsData; + + /* Read the main assets look-up table for section lengths */ + for(int i = 0; i < numAssetSections; i++) { + int assetSectionLength = rom.get_uint(tableOffset + ((i + 1) * 4)) - rom.get_uint(tableOffset + (i * 4)); + sectionsData.push_back(rom.get_bytes_from_range(currentROMOffset, assetSectionLength)); + currentROMOffset += assetSectionLength; + } + + currentROMOffset = assetsStart; + + assetsJson["assets"] = json::Array(); + + /* Extract the assets sections */ + for(int i = 0; i < numAssetSections; i++) { + json::JSON section = assetSections[i]; + std::string folder = this->outDirectory + "/" + section["folder"].ToString(); + std::string type = section["type"].ToString(); + + json::JSON outputAsset = json::Object(); + outputAsset["type"] = type; + + if(type == "Table") { + assetsJson["assets"].append(outputAsset); + continue; + } else if(type == "Textures") { + outputAsset["flip-textures"] = section["flip-textures"]; + } + + outputAsset["folder"] = section["folder"].ToString(); + outputAsset["filenames"] = json::Array(); + + if(section.hasKey("table")) { + int tableIndex = section["table"].ToInt(); + std::vector> sectionFiles + = get_section_files(sectionsData[i], sectionsData[tableIndex], type, outputAsset); + int numberOfSectionFiles = sectionFiles.size(); + + outputAsset["table"] = tableIndex; + + for(int j = 0; j < numberOfSectionFiles; j++) { + std::string filename = ""; + if(section.hasKey("filenames")) { + filename = section["filenames"][j].ToString(); + } + if(filename == "") { + std::stringstream filenameStream; + filenameStream << "unknown_" << i << "_" << j; + filename = filenameStream.str(); + } + outputAsset["filenames"].append(filename + get_extension_from_type(type)); + extract_file(rom, type, folder, filename, sectionFiles[j]); + } + } else { + // No lookup table associated, so the section is assumed to be 1 file. + std::string filename = ""; + if(section.hasKey("filenames")) { + filename = section["filenames"][0].ToString(); + } + if(filename == "") { + std::stringstream filenameStream; + filenameStream << "unknown_" << i; + filename = filenameStream.str(); + } + outputAsset["filenames"].append(filename + get_extension_from_type(type)); + extract_file(rom, type, folder, filename, sectionsData[i]); + } + currentROMOffset += sectionsData[i].size(); + assetsJson["assets"].append(outputAsset); + } +} + +bool ExtractConfig::is_supported(){ + return !notSupported; +} + +std::string ExtractConfig::get_name(){ + return name; +} + +std::string ExtractConfig::get_md5(){ + return md5; +} + +std::string ExtractConfig::get_subfolder(){ + return subfolder; +} + +std::string ExtractConfig::read_file(std::string filename) { + std::ifstream t(filename); + t.seekg(0, std::ios::end); + size_t size = t.tellg(); + std::string buffer(size, ' '); + t.seekg(0); + t.read(&buffer[0], size); + return buffer; +} + + + + + + + + + + + + + + + + + + + + + + + + + diff --git a/tools/dkr_extractor_classes/config.h b/tools/dkr_extractor_classes/config.h new file mode 100644 index 00000000..c8ce8768 --- /dev/null +++ b/tools/dkr_extractor_classes/config.h @@ -0,0 +1,47 @@ +#pragma once + +#include +#include +#include +#include +#include +#include + +// C++17 +#include +namespace fs = std::experimental::filesystem; + +#include "../json/json.hpp" + +#include "rom.h" +#include "extract_binary.h" +#include "extract_compressed.h" +#include "extract_textures.h" + +class ExtractConfig { +public: + ExtractConfig(std::string configsDirectory, std::string filename, std::string outDirectory); + ~ExtractConfig(); + + void extract(ROM& rom, json::JSON& assetsJson); + void extract_file(ROM& rom, std::string type, std::string folder, std::string filename, std::vector data); + + bool is_supported(); + std::string get_name(); + std::string get_md5(); + std::string get_subfolder(); + + +private: + json::JSON configJSON; // Loaded from a config file. + + int currentROMOffset; + + bool notSupported; + std::string outDirectory; + std::string name; + std::string md5; + std::string subfolder; + + std::string read_file(std::string filename); +}; diff --git a/tools/dkr_extractor_classes/extract.cpp b/tools/dkr_extractor_classes/extract.cpp index c04c338e..7c4e8fca 100644 --- a/tools/dkr_extractor_classes/extract.cpp +++ b/tools/dkr_extractor_classes/extract.cpp @@ -1,7 +1,6 @@ #include "extract.h" -Extract::Extract(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory) : - range(range), rom(rom), assetsJson(assetsJson), outDirectory(outDirectory) { +Extract::Extract(std::vector& data, ROM& rom, std::string outFilepath){ } Extract::~Extract(){ @@ -21,10 +20,8 @@ void Extract::write_text_file(std::string text, std::string filepath){ myfile.close(); } -void Extract::print_extracted(int start, int end, std::string subfolder, std::string filename) { - std::cout << "Extracted " << std::setfill('0') << std::setw(6) << std::hex << std::uppercase - << start << "-" << std::setfill('0') << std::setw(6) << std::hex << std::uppercase << end - << " as /" << subfolder << "/" << filename << std::endl; +void Extract::print_extracted(std::string outFilepath) { + std::cout << "Extracted " << outFilepath << std::endl; } void Extract::to_lowercase(std::string& input) { diff --git a/tools/dkr_extractor_classes/extract.h b/tools/dkr_extractor_classes/extract.h index ac185396..b558b13a 100644 --- a/tools/dkr_extractor_classes/extract.h +++ b/tools/dkr_extractor_classes/extract.h @@ -7,7 +7,6 @@ #include #include -#include "extract_config.h" #include "rom.h" #include "../json/json.hpp" @@ -18,18 +17,13 @@ namespace fs = std::experimental::filesystem; class Extract { public: - Extract(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory); + Extract(std::vector& data, ROM& rom, std::string outFilepath); ~Extract(); void write_binary_file(std::vector data, std::string filepath); void write_text_file(std::string data, std::string filepath); - void print_extracted(int start, int end, std::string subfolder, std::string name); + void print_extracted(std::string outFilepath); protected: - ConfigRange& range; - ROM& rom; - json::JSON& assetsJson; - std::string outDirectory; - void to_lowercase(std::string& input); }; diff --git a/tools/dkr_extractor_classes/extract_binary.cpp b/tools/dkr_extractor_classes/extract_binary.cpp index d3e14124..1efd4a09 100644 --- a/tools/dkr_extractor_classes/extract_binary.cpp +++ b/tools/dkr_extractor_classes/extract_binary.cpp @@ -1,35 +1,9 @@ #include "extract_binary.h" -ExtractBinary::ExtractBinary(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory) : Extract(range, rom, assetsJson, outDirectory) { - std::string name = range.get_property(1); - std::string outFolder = range.get_property(2); - std::string subfolder = range.get_subfolder(); - int startOffset = range.get_start(); - int endOffset = startOffset + range.get_size(); - std::vector data = rom.get_bytes_from_range(startOffset, range.get_size()); - - std::string outputDirectory = outDirectory + "/assets/" + subfolder + "/" + outFolder; - if(!fs::is_directory(outputDirectory)) { - fs::create_directories(outputDirectory); - } - - std::stringstream filename; - filename << name << "." << std::setfill('0') << std::setw(6) << std::hex << std::uppercase << startOffset << std::dec << ".bin"; - - std::stringstream filepath; - filepath << outputDirectory << "/" << filename.str(); - - write_binary_file(data, filepath.str()); - - print_extracted(startOffset, endOffset, outFolder, filename.str()); - - std::string category = range.get_category(); - if(category != "none") { - json::JSON obj = json::Object(); - obj["filename"] = outFolder + "/" + filename.str(); - obj["category"] = category; - assetsJson["assets"].append(obj); - } +ExtractBinary::ExtractBinary(std::vector& data, ROM& rom, std::string outFilepath) +: Extract(data, rom, outFilepath) { + write_binary_file(data, outFilepath); + print_extracted(outFilepath); } ExtractBinary::~ExtractBinary(){ diff --git a/tools/dkr_extractor_classes/extract_binary.h b/tools/dkr_extractor_classes/extract_binary.h index d30284c9..61eff74c 100644 --- a/tools/dkr_extractor_classes/extract_binary.h +++ b/tools/dkr_extractor_classes/extract_binary.h @@ -4,6 +4,6 @@ class ExtractBinary : Extract { public: - ExtractBinary(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory); + ExtractBinary(std::vector& data, ROM& rom, std::string outFilepath); ~ExtractBinary(); }; diff --git a/tools/dkr_extractor_classes/extract_cheats.cpp b/tools/dkr_extractor_classes/extract_cheats.cpp deleted file mode 100644 index a25467d0..00000000 --- a/tools/dkr_extractor_classes/extract_cheats.cpp +++ /dev/null @@ -1,92 +0,0 @@ -#include "extract_cheats.h" - -#define get_u16(data, offset) (uint16_t)((data[offset] << 8) | data[offset + 1]) - -ExtractCheats::ExtractCheats(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory) : Extract(range, rom, assetsJson, outDirectory) { - std::string name = range.get_property(1); - std::string outFolder = range.get_property(2); - std::string subfolder = range.get_subfolder(); - int startOffset = range.get_start(); - int endOffset = startOffset + range.get_size(); - - std::string outputDirectory = outDirectory + "/assets/" + subfolder + "/" + outFolder; - if(!fs::is_directory(outputDirectory)) { - fs::create_directories(outputDirectory); - } - - std::stringstream filename; - filename << name << "." << std::setfill('0') << std::setw(6) << std::hex << std::uppercase << startOffset << std::dec << ".cheats"; - std::stringstream filepath; - filepath << outputDirectory << "/" << filename.str(); - - std::vector data = rom.get_bytes_from_range(startOffset, range.get_size()); - - decrypt_data(data); - - std::stringstream outFile; - - uint16_t numOfCheats = get_u16(data, 0); - - for(int i = 0; i < numOfCheats; i++) { - uint16_t codeWordOffset = get_u16(data, 2 + (i * 4)); - uint16_t codeDescriptionOffset = get_u16(data, 2 + (i * 4) + 2); - char* codeWord = (char*)&data[codeWordOffset]; - char* codeDescription = (char*)&data[codeDescriptionOffset]; - outFile << "\"" << codeWord << "\", \"" << codeDescription << "\"" << std::endl; - } - - write_text_file(outFile.str(), filepath.str()); - - print_extracted(startOffset, endOffset, outFolder, filename.str()); - - std::string category = range.get_category(); - if(category != "none") { - json::JSON obj = json::Object(); - obj["filename"] = outFolder + "/" + filename.str(); - obj["category"] = category; - assetsJson["assets"].append(obj); - } -} - -ExtractCheats::~ExtractCheats(){ -} - -// Only used for the magic codes. -void ExtractCheats::decrypt_data(std::vector& data) { - int numWords = data.size() / 4; - int a, b, c, d, sp0, sp1, sp2, sp3; - for(int i = 0; i < numWords; i++) { - a = (data[(i * 4) + 3] & 0xC0) >> 6; - b = (data[(i * 4) + 0] & 0xC0); - c = (data[(i * 4) + 1] & 0xC0) >> 2; - d = (data[(i * 4) + 2] & 0xC0) >> 4; - sp0 = a | b | c | d; - a = (data[(i * 4) + 3] & 0x30) >> 4; - b = (data[(i * 4) + 0] & 0x30) << 2; - c = (data[(i * 4) + 1] & 0x30); - d = (data[(i * 4) + 2] & 0x30) >> 2; - sp1 = a | b | c | d; - a = (data[(i * 4) + 3] & 0x0C) >> 2; - b = (data[(i * 4) + 0] & 0x0C) << 4; - c = (data[(i * 4) + 1] & 0x0C) << 2; - d = (data[(i * 4) + 2] & 0x0C); - sp2 = a | b | c | d; - a = (data[(i * 4) + 3] & 0x03); - b = (data[(i * 4) + 0] ) << 6; - c = (data[(i * 4) + 1] & 0x03) << 4; - d = (data[(i * 4) + 2] & 0x03) << 2; - sp3 = a | b | c | d; - a = (sp0 & 0xAA) >> 1; - b = (sp0 & 0x55) << 1; - data[(i * 4) + 0] = a | b; - a = (sp1 & 0xAA) >> 1; - b = (sp1 & 0x55) << 1; - data[(i * 4) + 1] = a | b; - a = (sp2 & 0xAA) >> 1; - b = (sp2 & 0x55) << 1; - data[(i * 4) + 2] = a | b; - a = (sp3 & 0xAA) >> 1; - b = (sp3 & 0x55) << 1; - data[(i * 4) + 3] = a | b; - } -} diff --git a/tools/dkr_extractor_classes/extract_cheats.h b/tools/dkr_extractor_classes/extract_cheats.h deleted file mode 100644 index 3db865b4..00000000 --- a/tools/dkr_extractor_classes/extract_cheats.h +++ /dev/null @@ -1,11 +0,0 @@ -#pragma once - -#include "extract.h" - -class ExtractCheats : Extract { -public: - ExtractCheats(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory); - ~ExtractCheats(); -private: - void decrypt_data(std::vector& data); -}; diff --git a/tools/dkr_extractor_classes/extract_compressed.cpp b/tools/dkr_extractor_classes/extract_compressed.cpp index f973d43b..861b45b3 100644 --- a/tools/dkr_extractor_classes/extract_compressed.cpp +++ b/tools/dkr_extractor_classes/extract_compressed.cpp @@ -1,13 +1,14 @@ #include "extract_compressed.h" -ExtractCompressed::ExtractCompressed(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory) : Extract(range, rom, assetsJson, outDirectory) { - std::string name = range.get_property(1); - std::string outFolder = range.get_property(2); - std::string subfolder = range.get_subfolder(); - int startOffset = range.get_start(); - int endOffset = startOffset + range.get_size(); +ExtractCompressed::ExtractCompressed(std::vector& data, ROM& rom, std::string outFilepath) +: Extract(data, rom, outFilepath) { - std::vector data = rom.get_bytes_from_range(startOffset, range.get_size()); + if(data.size() == 0) { + std::cout << "Warning: \"" << outFilepath << "\" is empty." << std::endl; + write_binary_file(data, outFilepath); + print_extracted(outFilepath); + return; + } // Needed padding to prevent errors with decompressing. if(data[data.size() - 1] != 0) { @@ -20,28 +21,8 @@ ExtractCompressed::ExtractCompressed(ConfigRange& range, ROM& rom, json::JSON& a DKRCompression compression; data = compression.decompressBuffer(data); - std::string outputDirectory = outDirectory + "/assets/" + subfolder + "/" + outFolder; - if(!fs::is_directory(outputDirectory)) { - fs::create_directories(outputDirectory); - } - - std::stringstream filename; - filename << name << "." << std::setfill('0') << std::setw(6) << std::hex << std::uppercase << startOffset << std::dec << ".cbin"; - - std::stringstream filepath; - filepath << outputDirectory << "/" << filename.str(); - - write_binary_file(data, filepath.str()); - - print_extracted(startOffset, endOffset, outFolder, filename.str()); - - std::string category = range.get_category(); - if(category != "none") { - json::JSON obj = json::Object(); - obj["filename"] = outFolder + "/" + filename.str(); - obj["category"] = category; - assetsJson["assets"].append(obj); - } + write_binary_file(data, outFilepath); + print_extracted(outFilepath); } ExtractCompressed::~ExtractCompressed(){ diff --git a/tools/dkr_extractor_classes/extract_compressed.h b/tools/dkr_extractor_classes/extract_compressed.h index 15d0d42e..850a6c0a 100644 --- a/tools/dkr_extractor_classes/extract_compressed.h +++ b/tools/dkr_extractor_classes/extract_compressed.h @@ -5,6 +5,6 @@ class ExtractCompressed : Extract { public: - ExtractCompressed(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory); + ExtractCompressed(std::vector& data, ROM& rom, std::string outFilepath); ~ExtractCompressed(); }; diff --git a/tools/dkr_extractor_classes/extract_config.cpp b/tools/dkr_extractor_classes/extract_config.cpp deleted file mode 100755 index f2f64eb4..00000000 --- a/tools/dkr_extractor_classes/extract_config.cpp +++ /dev/null @@ -1,196 +0,0 @@ -#include "extract_config.h" - -ConfigRange::ConfigRange(int start, int size, ConfigRangeType type, std::vector properties, std::string subfolder, std::string category){ - this->rangeStart = start; - this->rangeSize = size; - this->rangeType = type; - this->rangeProperties = properties; - this->subfolder = subfolder; - this->assetCategory = category; -} - -ConfigRange::~ConfigRange(){ -} - -int ConfigRange::get_start(){ - return rangeStart; -} - -int ConfigRange::get_size(){ - return rangeSize; -} - -ConfigRangeType ConfigRange::get_type(){ - return rangeType; -} - -std::string ConfigRange::get_property(int propertyIndex){ - if(propertyIndex >= rangeProperties.size()) { - return ""; - } - return rangeProperties[propertyIndex]; -} - -std::string ConfigRange::get_subfolder(){ - return subfolder; -} - -std::string ConfigRange::get_category(){ - return assetCategory; -} - -/**********************************************/ - -Config::Config(std::string directory, std::string filename){ - std::cout << "Reading config \"" << filename << "\"" << std::endl; - this->directory = directory; - currentRangeOffset = 0; - - std::string text = read_file(directory + '/' + filename); - - parse(text); -} - -Config::~Config(){ -} - -bool Config::is_supported() { - return !notSupported; -} -std::string Config::get_name(){ - return name; -} -std::string Config::get_md5(){ - return md5; -} -std::string Config::get_subfolder(){ - return subfolder; -} -int Config::get_size() { - return currentRangeOffset; -} -int Config::get_number_of_ranges(){ - return ranges.size(); -} -ConfigRange Config::get_range(int index){ - return ranges[index]; -} - -void Config::parse(std::string text){ - std::regex regex_property("^\\s*([0-9a-zA-Z\\-]+)\\s*:\\s*[\"]([^\"]*)[\"]\\s*$"); - std::regex regex_range("^\\s*\\[\\s*(0x[0-9a-fA-F]+)\\s*\\]\\s*:\\s*(.*)$"); - - std::istringstream f(text); - std::string line; - std::smatch match; - while (std::getline(f, line)) { - line = strip_comments(line); - - if(line.length() < 1) { - continue; - } - if (std::regex_search(line, match, regex_property)) { - parse_property(match[1], match[2]); - continue; - } - if (std::regex_search(line, match, regex_range)) { - parse_range(match[1], match[2]); - continue; - } - - std::cout << "Invalid line: " << line << std::endl; - throw 1; - } -} - -void Config::parse_property(std::string name, std::string value){ - name = get_lowercase(trim(name)); - - if(name == "config-name") { - this->name = value; - } else if (name == "subfolder") { - this->subfolder = value; - } else if (name == "checksum-md5") { - this->md5 = value; - } else if (name == "not-supported") { - this->notSupported = get_lowercase(trim(value)) == "true"; - } else if (name == "include") { - std::string text = read_file(this->directory + '/' + value); - parse(text); - } else if (name == "asset-category") { - this->currentAssetCategory = get_lowercase(trim(value)); - } - - return; -} - -void Config::parse_range(std::string rangeSize, std::string rangeProperties) { - int size = std::stoi(rangeSize, 0, 16); - - std::vector properties = split_string(rangeProperties, ','); - - for(size_t i = 0; i < properties.size(); i++) { - // Remove surrounding whitespace - properties[i] = trim(properties[i]); - // Remove doublequotes - properties[i] = trim(properties[i].substr(1, properties[i].size() - 2)); - } - - ConfigRangeType type = get_range_type(properties[0]); - ranges.push_back(ConfigRange(currentRangeOffset, size, type, properties, this->subfolder, this->currentAssetCategory)); - currentRangeOffset += size; -} - -ConfigRangeType Config::get_range_type(std::string typeString) { - std::string type = get_lowercase(trim(typeString)); - - if(type == "binary") return ConfigRangeType::BINARY; - if(type == "noextract") return ConfigRangeType::NOEXTRACT; - if(type == "compressed") return ConfigRangeType::COMPRESSED; - if(type == "cheats") return ConfigRangeType::CHEATS; - if(type == "texture") return ConfigRangeType::TEXTURE; - - std::cout << "Unknown extraction type: " << type << std::endl; - throw 1; - return ConfigRangeType::UNDEFINED; -} - -std::string Config::read_file(std::string filename) { - std::ifstream t(filename); - t.seekg(0, std::ios::end); - size_t size = t.tellg(); - std::string buffer(size, ' '); - t.seekg(0); - t.read(&buffer[0], size); - return buffer; -} - -std::string Config::trim(std::string input) { - size_t b = input.find_first_not_of(' '); - if (b == std::string::npos) b = 0; - return input.substr(b, input.find_last_not_of(' ') + 1 - b); -} - -std::string Config::strip_comments(std::string input) { - return trim(input.substr(0, input.find_first_of("#"))); -} - -std::vector Config::split_string(std::string s, char delim) { - std::stringstream ss(s); - std::string item; - std::vector elems; - while (std::getline(ss, item, delim)) { - elems.push_back(item); - } - return elems; -} - -std::string Config::get_lowercase(std::string input) { - std::string output = input; - for(auto& element : output) { - element = std::tolower(element); - } - return output; -} - -/**********************************************/ diff --git a/tools/dkr_extractor_classes/extract_config.h b/tools/dkr_extractor_classes/extract_config.h deleted file mode 100755 index cf69a618..00000000 --- a/tools/dkr_extractor_classes/extract_config.h +++ /dev/null @@ -1,78 +0,0 @@ -#pragma once - -#include -#include -#include -#include -#include -#include - -// C++17 -#include -namespace fs = std::experimental::filesystem; - -enum ConfigRangeType { - UNDEFINED, - BINARY, - NOEXTRACT, - COMPRESSED, - CHEATS, - TEXTURE -}; - -class ConfigRange { -public: - ConfigRange(int start, int size, ConfigRangeType type, std::vector properties, std::string subfolder, std::string category); - ~ConfigRange(); - - int get_start(); - int get_size(); - ConfigRangeType get_type(); - std::string get_category(); - std::string get_property(int propertyIndex); - std::string get_subfolder(); - -private: - int rangeStart, rangeSize; - std::string subfolder; - std::string assetCategory; - ConfigRangeType rangeType; - std::vector rangeProperties; -}; - -class Config { -public: - Config(std::string directory, std::string filename); - ~Config(); - - bool is_supported(); - std::string get_name(); - std::string get_md5(); - std::string get_subfolder(); - int get_size(); - int get_number_of_ranges(); - ConfigRange get_range(int index); - -private: - void parse(std::string text); - void parse_property(std::string name, std::string value); - void parse_range(std::string rangeSize, std::string rangeProperties); - - ConfigRangeType get_range_type(std::string typeString); - - std::string read_file(std::string filename); - std::string trim(std::string input); - std::string strip_comments(std::string input); - std::vector split_string(std::string s, char delim); - std::string get_lowercase(std::string input); - - bool notSupported; - std::string directory; - std::string name; - std::string md5; - std::string subfolder; - std::vector ranges; - std::string currentAssetCategory; - - int currentRangeOffset = 0; -}; diff --git a/tools/dkr_extractor_classes/extract_textures.cpp b/tools/dkr_extractor_classes/extract_textures.cpp index eb6540ae..cd8bad5a 100644 --- a/tools/dkr_extractor_classes/extract_textures.cpp +++ b/tools/dkr_extractor_classes/extract_textures.cpp @@ -1,37 +1,14 @@ #include "extract_textures.h" -ExtractTextures::ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory) : Extract(range, rom, assetsJson, outDirectory) { - std::string name = range.get_property(1); - std::string outFolder = range.get_property(2); - std::string flipString = range.get_property(3); - to_lowercase(flipString); - bool shouldFlip = (flipString == "flipvertically"); - std::string subfolder = range.get_subfolder(); - int startOffset = range.get_start(); - int endOffset = startOffset + range.get_size(); - - std::string outputDirectory = outDirectory + "/assets/" + subfolder + "/" + outFolder; - if(!fs::is_directory(outputDirectory)) { - fs::create_directories(outputDirectory); - } - - std::stringstream filename; - filename << name << "." << std::setfill('0') << std::setw(6) << std::hex << std::uppercase << startOffset << std::dec; - - std::stringstream filepath; - filepath << outputDirectory << "/" << filename.str() << ".png"; - - std::stringstream header_filepath; - header_filepath << outputDirectory << "/" << filename.str() << ".header"; - - - std::vector data; - std::vector header = rom.get_bytes_from_range(startOffset, TEX_HEADER_SIZE); +ExtractTextures::ExtractTextures(std::vector& data, ROM& rom, std::string outFilepath) +: Extract(data, rom, outFilepath) { + std::vector header(data.begin(), data.begin() + TEX_HEADER_SIZE); + std::vector texData; bool isCompressed = (header[0x1D] == 0x01); if(isCompressed) { - std::vector compressedData = rom.get_bytes_from_range(startOffset + TEX_HEADER_SIZE, endOffset - startOffset - TEX_HEADER_SIZE); + std::vector compressedData(data.begin() + TEX_HEADER_SIZE, data.end()); // Needed padding to prevent errors with decompressing. if(compressedData[compressedData.size() - 1] != 0) { compressedData.push_back(0); @@ -40,9 +17,9 @@ ExtractTextures::ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& asset compressedData.push_back(0); } DKRCompression compression; - data = compression.decompressBuffer(compressedData); + texData = compression.decompressBuffer(compressedData); } else { - data = rom.get_bytes_from_range(startOffset, endOffset - startOffset); + texData = data; } int numTextures = header[0x12]; @@ -52,15 +29,15 @@ ExtractTextures::ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& asset int totalHeight = 0; for(int i = 0; i < numTextures; i++){ - int width = data[dataOffset + 0x00]; - int height = data[dataOffset + 0x01]; - int textureFormat = data[dataOffset + 0x02] & 0xF; + int width = texData[dataOffset + 0x00]; + int height = texData[dataOffset + 0x01]; + int textureFormat = texData[dataOffset + 0x02] & 0xF; int textureSize = get_texture_size(width, height, textureFormat); - std::vector texHeader(data.begin() + dataOffset, data.begin() + dataOffset + TEX_HEADER_SIZE); - std::vector texData(data.begin() + dataOffset + TEX_HEADER_SIZE, data.begin() + dataOffset + textureSize); + std::vector texHeader(texData.begin() + dataOffset, texData.begin() + dataOffset + TEX_HEADER_SIZE); + std::vector texData(texData.begin() + dataOffset + TEX_HEADER_SIZE, texData.begin() + dataOffset + textureSize); - process_texture(texHeader, texData, shouldFlip); + process_texture(texHeader, texData); combinedTexturesData.insert(combinedTexturesData.end(), texData.begin(), texData.end()); dataOffset += textureSize; @@ -74,43 +51,43 @@ ExtractTextures::ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& asset switch(textureFormat) { case TEX_FORMAT_RGBA32: { - rgba2png(filepath.str().c_str(), (const rgba*)&combinedTexturesData[0], width, height); + rgba2png(outFilepath.c_str(), (const rgba*)&combinedTexturesData[0], width, height); break; } case TEX_FORMAT_RGBA16: { rgba* outTex = raw2rgba(&combinedTexturesData[0], width, height, 16); - rgba2png(filepath.str().c_str(), outTex, width, height); + rgba2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_I8: { ia* outTex = raw2i(&combinedTexturesData[0], width, height, 8); - ia2png(filepath.str().c_str(), outTex, width, height); + ia2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_I4: { ia* outTex = raw2i(&combinedTexturesData[0], width, height, 4); - ia2png(filepath.str().c_str(), outTex, width, height); + ia2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_IA16: { ia* outTex = raw2ia(&combinedTexturesData[0], width, height, 16); - ia2png(filepath.str().c_str(), outTex, width, height); + ia2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_IA8: { ia* outTex = raw2ia(&combinedTexturesData[0], width, height, 8); - ia2png(filepath.str().c_str(), outTex, width, height); + ia2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_IA4: { ia* outTex = raw2ia(&combinedTexturesData[0], width, height, 4); - ia2png(filepath.str().c_str(), outTex, width, height); + ia2png(outFilepath.c_str(), outTex, width, height); break; } case TEX_FORMAT_CI4: @@ -125,20 +102,9 @@ ExtractTextures::ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& asset } } - write_binary_file(header, header_filepath.str()); + write_binary_file(header, outFilepath + ".header"); - print_extracted(startOffset, endOffset, outFolder, filename.str()); - - std::string category = range.get_category(); - if(category != "none") { - json::JSON obj = json::Object(); - obj["filename"] = outFolder + "/" + filename.str() + ".png"; - obj["headerFilename"] = outFolder + "/" + filename.str() + ".header"; - obj["category"] = category; - obj["compressed"] = isCompressed; - obj["flipVertically"] = shouldFlip; - assetsJson["assets"].append(obj); - } + print_extracted(outFilepath); } ExtractTextures::~ExtractTextures(){ @@ -176,26 +142,7 @@ void ExtractTextures::deinterlace(std::vector& data, int width, int hei delete[] temp; } -void ExtractTextures::flip_vertically(std::vector& data, int width, int height, int bitDepth) { - int rowSize; - if(bitDepth == 4) { - rowSize = width / 2; - } else { - rowSize = width * (bitDepth / 8); - } - - uint8_t temp = 0; - - for(int y = 0; y < height/2; y++) { - for(int x = 0; x < rowSize; x++) { - temp = data[y * rowSize + x]; - data[y * rowSize + x] = data[(height - y - 1) * rowSize + x]; - data[(height - y - 1) * rowSize + x] = temp; - } - } -} - -void ExtractTextures::process_texture(std::vector& header, std::vector& data, bool shouldFlip) { +void ExtractTextures::process_texture(std::vector& header, std::vector& data) { int width = header[0]; int height = header[1]; int textureFormat = header[0x02] & 0xF; @@ -205,28 +152,24 @@ void ExtractTextures::process_texture(std::vector& header, std::vector< case TEX_FORMAT_RGBA32: { if(isInterlaced) deinterlace(data, width, height, 32, 8); - //if(shouldFlip) flip_vertically(data, width, height, 32); break; } case TEX_FORMAT_RGBA16: case TEX_FORMAT_IA16: { if(isInterlaced) deinterlace(data, width, height, 16, 4); - //if(shouldFlip) flip_vertically(data, width, height, 16); break; } case TEX_FORMAT_I8: case TEX_FORMAT_IA8: { if(isInterlaced) deinterlace(data, width, height, 8, 4); - //if(shouldFlip) flip_vertically(data, width, height, 8); break; } case TEX_FORMAT_I4: case TEX_FORMAT_IA4: { if(isInterlaced) deinterlace(data, width, height, 4, 4); - //if(shouldFlip) flip_vertically(data, width, height, 4); break; } } diff --git a/tools/dkr_extractor_classes/extract_textures.h b/tools/dkr_extractor_classes/extract_textures.h index 2f28ff86..8a0a8d44 100644 --- a/tools/dkr_extractor_classes/extract_textures.h +++ b/tools/dkr_extractor_classes/extract_textures.h @@ -17,13 +17,12 @@ class ExtractTextures : Extract { public: - ExtractTextures(ConfigRange& range, ROM& rom, json::JSON& assetsJson, std::string outDirectory); + ExtractTextures(std::vector& data, ROM& rom, std::string outFilepath); ~ExtractTextures(); private: void deinterlace(std::vector& data, int width, int height, int bitDepth, int bufferSize); - void flip_vertically(std::vector& data, int width, int height, int bitDepth); - void process_texture(std::vector& header, std::vector& data, bool shouldFlip); + void process_texture(std::vector& header, std::vector& data); int get_texture_size(int width, int height, int textureFormat); }; diff --git a/tools/dkr_extractor_classes/rom.cpp b/tools/dkr_extractor_classes/rom.cpp old mode 100755 new mode 100644 index 94f5344a..6261d690 --- a/tools/dkr_extractor_classes/rom.cpp +++ b/tools/dkr_extractor_classes/rom.cpp @@ -24,6 +24,10 @@ uint8_t ROM::get_byte(int romOffset){ return bytes[romOffset]; } +uint32_t ROM::get_uint(int romOffset){ + return (bytes[romOffset] << 24) | (bytes[romOffset + 1] << 16) | (bytes[romOffset + 2] << 8) | bytes[romOffset + 3]; +} + std::string ROM::get_md5(){ return md5; } diff --git a/tools/dkr_extractor_classes/rom.h b/tools/dkr_extractor_classes/rom.h old mode 100755 new mode 100644 index ff925bfe..074c7cde --- a/tools/dkr_extractor_classes/rom.h +++ b/tools/dkr_extractor_classes/rom.h @@ -17,6 +17,7 @@ public: std::vector get_bytes_from_range(int start, int numBytes); uint8_t get_byte(int romOffset); + uint32_t get_uint(int romOffset); std::string get_md5(); int get_size(); diff --git a/tools/dkr_texbuilder.cpp b/tools/dkr_texbuilder.cpp index d8d549ac..e6c930bb 100755 --- a/tools/dkr_texbuilder.cpp +++ b/tools/dkr_texbuilder.cpp @@ -24,7 +24,7 @@ const std::string PNG_EXTENSION = ".png"; /*********************************************/ void show_help() { - std::cout << "Usage: ./dkr_texbuilder " << std::endl; + std::cout << "Usage: ./dkr_texbuilder " << std::endl; } bool starts_with(std::string filename, std::string pattern) { @@ -319,14 +319,14 @@ std::vector get_texture_binary(std::string inputFilepath, std::string i /*********************************************/ int main(int argc, char* argv[]) { - if(argc != 4) { + if(argc != 3) { show_help(); return 1; } std::string inputFilepath = argv[1]; - std::string inputHeaderFilepath = argv[2]; - std::string outputFilename = argv[3]; + std::string inputHeaderFilepath = inputFilepath + ".header"; + std::string outputFilename = argv[2]; bool isCompressed; std::vector uncompressed = get_texture_binary(inputFilepath, inputHeaderFilepath, isCompressed); diff --git a/tools/python/extract_config.py b/tools/python/extract_config.py old mode 100755 new mode 100644 diff --git a/tools/python/file_util.py b/tools/python/file_util.py old mode 100755 new mode 100644 diff --git a/tools/python/generate_assets.py b/tools/python/generate_assets.py new file mode 100644 index 00000000..bd85b7a2 --- /dev/null +++ b/tools/python/generate_assets.py @@ -0,0 +1,126 @@ +import sys +import json +import re +import os + +from file_util import FileUtil + +class GenerateAssets: + def __init__(self, rootDir, version): + self.ASSETS_FILENAME = rootDir + '/asm/assets/assets.s' + self.ASSETS_DIR = rootDir + '/assets/' + version + self.UCODE_DIR = rootDir + '/ucode/' + version + self.UCODE_TEXT_FILENAME = rootDir + '/asm/assets/ucode_text.s' + self.UCODE_DATA_FILENAME = rootDir + '/asm/assets/ucode_data.s' + self.BUILD_DIR = rootDir + '/build/' + version + + self.generate_assets_file() + self.generate_ucode_files() + + def generate_assets_file(self): + with open(self.ASSETS_DIR + '/assets.json') as jsonFile: + assetsJSON = json.load(jsonFile) + assets = assetsJSON['assets'] + + assetsTextFinal = '# This file was generated by generate_ld.py\n\n' + assetsTextFinal += '.include "globals.inc"\n.include "macros.inc"\n\n' + + assetsText = 'glabel ASSETS_START\n\n' + + assetSectionTexts = [''] * len(assets) + + numAssets = len(assets) + self.numAssets = numAssets + + for i in range(0, numAssets): + assetSectionTexts[i] = 'glabel ASSET_SECTION_' + str(i) + '\n' + for i in range(0, numAssets): + assetType = assets[i]['type'] + if assetType == 'Table': + continue + if assetType == 'Empty': + assetSectionTexts[i] += '# Empty\n' + if 'table' in assets[i]: + tableIndex = assets[i]['table'] + assetSectionTexts[tableIndex] += '# Empty table\n' + assetSectionTexts[tableIndex] += '.word ASSET_SECTION_' + str(i) + '_END - ASSET_SECTION_' + str(i) + '\n' + assetSectionTexts[tableIndex] += '.word 0xFFFFFFFF\n' + continue + + folder = self.BUILD_DIR + '/' + assets[i]['folder'] + + numFiles = len(assets[i]['filenames']) + for j in range(0, numFiles): + assetSectionTexts[i] += 'glabel ASSET_' + str(i) + '_' + str(j) + '\n' + filename = folder + '/' + assets[i]['filenames'][j] + if not filename.endswith('.bin'): + filename = os.path.splitext(filename)[0] + '.bin' + assetSectionTexts[i] += '.incbin "' + filename + '"\n' + + if 'table' in assets[i]: + assetSectionTexts[assets[i]['table']] += self.generate_asset_table(i, assets[i], assetType, numFiles) + for i in range(0, numAssets): + assetSectionTexts[i] += 'glabel ASSET_SECTION_' + str(i) + '_END\n' + + for assetSectionText in assetSectionTexts: + assetsText += '.balign 16\n' + assetSectionText + '\n' + + assetsText += '.balign 16\nglabel ASSETS_END\n' + + assetsTextFinal += '.word ' + str(numAssets) + ' # Number of asset sections \n' + for i in range(0, numAssets): + assetsTextFinal += '.word ASSET_SECTION_' + str(i) + ' - ASSETS_START\n' + assetsTextFinal += '.word ASSETS_END - ASSETS_START\n\n' + assetsTextFinal += assetsText + + with open(self.ASSETS_FILENAME, "w") as assetsFile: + assetsFile.write(assetsTextFinal) + + def generate_asset_table(self, i, asset, assetType, numFiles): + outText = '' + if assetType == 'TTGhosts': + for j in range(0, numFiles): + outText += '.word 0x{:02X}{:02X}0000, '.format(asset['meta'][j]['levelID'], asset['meta'][j]['vehicleID']) + outText += 'ASSET_' + str(i) + '_' + str(j) + ' - ASSET_SECTION_' + str(i) + '\n' + outText += '.word 0xFFFF0000, ASSET_SECTION_' + str(i) + '_END - ASSET_SECTION_' + str(i) + '\n' + outText += '.word 0xFFFF0000, 0xFFFFFFFF\n' + else: + if assetType == 'MenuText': + outText += '.word ' + str(asset['text-entry-count']) + '# Number of text entries for each language\n' + for j in range(0, numFiles): + if j == 0 and assetType == 'Audio': + continue # The audio table skips the first entry (for some odd reason) + difference = 'ASSET_' + str(i) + '_' + str(j) + ' - ASSET_SECTION_' + str(i) + if assetType == 'GameText' and asset['textTypes'][j] == 1: + outText += '.word (' + difference + ') | 0x80000000\n' + elif assetType == 'Miscellaneous': + outText += '.word (' + difference + ') / 4\n' + else: + outText += '.word ' + difference + '\n' + if assetType == 'Miscellaneous': + outText += '.word (ASSET_SECTION_' + str(i) + '_END - ASSET_SECTION_' + str(i) + ') / 4\n' + else: + outText += '.word ASSET_SECTION_' + str(i) + '_END - ASSET_SECTION_' + str(i) + '\n' + outText += '.word 0xFFFFFFFF\n' + return outText + + # Note: I am assuming that the order of microcodes did not change between versions. + # TODO: Will probably need to refactor this later. + def generate_ucode_files(self): + assetsUCodeText = '# This file was generated by generate_ld.py\n\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_unknown.bin"\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_boot.bin"\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_f3ddkr_dram.bin"\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_f3ddkr_fifo.bin"\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_f3ddkr_xbus.bin"\n' + assetsUCodeText += '.incbin "' + self.BUILD_DIR + '/ucode/ucode_unknown_2.bin"\n' + with open(self.UCODE_TEXT_FILENAME, "w") as assetsFile: + assetsFile.write(assetsUCodeText) + + assetsUCodeData = '# This file was generated by generate_ld.py\n\n' + assetsUCodeData += '.incbin "' + self.BUILD_DIR + '/ucode/data_f3ddkr_dram.bin"\n' + assetsUCodeData += '.incbin "' + self.BUILD_DIR + '/ucode/data_f3ddkr_fifo.bin"\n' + assetsUCodeData += '.incbin "' + self.BUILD_DIR + '/ucode/data_f3ddkr_xbus.bin"\n' + assetsUCodeData += '.incbin "' + self.BUILD_DIR + '/ucode/data_unknown.bin"\n' + with open(self.UCODE_DATA_FILENAME, "w") as assetsFile: + assetsFile.write(assetsUCodeData) diff --git a/tools/python/generate_ld.py b/tools/python/generate_ld.py old mode 100755 new mode 100644 index cc5a900a..4b681016 --- a/tools/python/generate_ld.py +++ b/tools/python/generate_ld.py @@ -1,29 +1,28 @@ import re import os -import json +import sys from file_util import FileUtil +from generate_assets import GenerateAssets -VERSION = 'us_1.0' -LD_NAME = 'dkr.ld' -ASM_DIR = './asm' -SRC_DIR = './src' -LIB_ASM_DIR = './lib/asm' -LIB_SRC_DIR = './lib/src' -ASSETS_FILENAME = './asm/assets/assets.s' -ASSETS_LUT_FILENAME = './asm/assets/assets_lut.s' -ASSETS_DIR = './assets/' + VERSION -ASSETS_START = 0x0D8200 -UCODE_DIR = './ucode/' + VERSION -UCODE_TEXT_FILENAME = './asm/assets/ucode_text.s' -UCODE_DATA_FILENAME = './asm/assets/ucode_data.s' +VERSION = sys.argv[1] + +if VERSION != 'us_1.0': + print("generate_ld currently does not support " + sys.argv[1]) + sys.exit(0) + +ROOT_DIR = '.' +LD_NAME = ROOT_DIR + '/dkr.ld' +ASM_DIR = ROOT_DIR + '/asm' +SRC_DIR = ROOT_DIR + '/src' +LIB_ASM_DIR = ROOT_DIR + '/lib/asm' +LIB_SRC_DIR = ROOT_DIR + '/lib/src' BUILD_DIR = 'build/' + VERSION -class LD: +class GenerateLD: def __init__(self, file): print('Generating linker file...') - self.generate_assets_file() - self.generate_ucode_files() + self.assets = GenerateAssets(ROOT_DIR, VERSION) self.files = self.get_code_files() self.indentLevel = 0 self.file = file @@ -91,18 +90,8 @@ class LD: def gen_assets_section(self): self.gen_line('__ASSETS_LUT_START = romPos;'); + self.gen_line('__ASSETS_LUT_END = __ASSETS_LUT_START + ' + hex((((self.assets.numAssets + 2) * 4) + 15) & 0xFFFFFFF0) + ';'); self.gen_newline() - - self.gen_line('.assets_lut 0 : AT(romPos)') - self.gen_open_block() - self.gen_line(BUILD_DIR + '/asm/assets/assets_lut.o(.text);') - self.gen_close_block() - self.gen_line('romPos += SIZEOF(.assets_lut);') - self.gen_newline() - - self.gen_line('__ASSETS_LUT_END = romPos;'); - self.gen_newline() - self.gen_line('.assets 0 : AT(romPos)') self.gen_open_block() self.gen_line(BUILD_DIR + '/asm/assets/assets.o(.text);') @@ -165,7 +154,7 @@ class LD: matchedGroups = matches.groups() files.append((outputDir + filename[:-2] + '.o', '', matchedGroups[0], 0)) break - + def get_code_files(self): files = [] self.append_files(files, ('.s',), ASM_DIR, BUILD_DIR + '/asm/') @@ -174,90 +163,6 @@ class LD: self.append_files(files, ('.c',), LIB_SRC_DIR, BUILD_DIR + '/lib/src/') files.sort(key = lambda x: (x[2], x[3])) # Sort tuples by RAM address and prioritize src files first. return files - - def get_asset_files(self): - assetFiles = [] - mainLUT = '' - with open(ASSETS_DIR + '/assets.json') as jsonFile: - data = json.load(jsonFile) - for asset in data['assets']: - if asset['category'] == 'main': - if mainLUT != '': - raise Exception('Category "main" was expected to only have 1 item. Please update generate_ld.py.') - mainLUT = BUILD_DIR + '/' + asset['filename'] - continue - filename, extension = os.path.splitext(asset['filename']) - if extension == '.cbin' or extension == '.ebin': - filename += extension - else: - filename += '.bin' - assetFiles.append((BUILD_DIR + '/' + filename, extension)) - return assetFiles, mainLUT - def generate_assets_file(self): - assets, mainLUT = self.get_asset_files() - assetsText = '# This file was generated by generate_ld.py\n\n' - assetsText += '.macro .incbinaligned filename\n .balign 16\n .incbin "\\filename"\n.endm\n\n' - prevAssetMadeAlignment = False - for asset in assets: - if 'lut' in asset[0]: - #assetsText += '.balign 16\n' - prevAssetMadeAlignment = True - if prevAssetMadeAlignment: - assetsText += '.incbinaligned "./' + asset[0] + '"\n' - else: - assetsText += '.incbin "./' + asset[0] + '"\n' - if asset[1] == '.png' or asset[1] == '.cbin' or 'lut' in asset[0]: # Make sure that compressed data ends on a 16-byte boundary - #assetsText += '.balign 16\n' - prevAssetMadeAlignment = True - else: - prevAssetMadeAlignment = False - with open(ASSETS_FILENAME, "w") as assetsFile: - assetsFile.write(assetsText) - - assetsLutText = '# This file was generated by generate_ld.py\n\n' - assetsLutText += '.incbin "./' + mainLUT + '"\n' - with open(ASSETS_LUT_FILENAME, "w") as assetsLutFile: - assetsLutFile.write(assetsLutText) - - def get_ucode_files(self): - ucode_files = [[], []] - assetFilenames = FileUtil.getListOfFiles(UCODE_DIR) - regex = r'[.][\/]ucode[\/][^\/]*[\/](([^\/]*[\/])?[^.]*)[.](([.]?[^.]*)+)([.][A-Za-z0-9_]*)' - for filename in assetFilenames: - matches = re.match(regex, filename) - if matches is None: - raise Exception('Invalid filename: \"' + filename + '"') - matchedGroups = matches.groups() - fileExtension = matchedGroups[4] - fileProperties = matchedGroups[2].split('.') - ramAddress = fileProperties[0] - outFilename = BUILD_DIR + '/ucode/' + matchedGroups[0] + '.' + matchedGroups[2] + '.bin' - if matchedGroups[0].startswith('ucode_'): - ucode_files[0].append((outFilename, ramAddress, fileExtension)) - else: - ucode_files[1].append((outFilename, ramAddress, fileExtension)) - ucode_files[0].sort(key = lambda x: x[1]) # Sort tuples by RAM address - ucode_files[1].sort(key = lambda x: x[1]) # Sort tuples by RAM address - return ucode_files - - def generate_ucode_files(self): - ucodeFiles = self.get_ucode_files() - - assetsUCodeText = '# This file was generated by generate_ld.py\n\n' - assetsUCodeData = '# This file was generated by generate_ld.py\n\n' - - for file in ucodeFiles[0]: - assetsUCodeText += '.incbin "./' + file[0] + '"\n' - for file in ucodeFiles[1]: - assetsUCodeData += '.incbin "./' + file[0] + '"\n' - - with open(UCODE_TEXT_FILENAME, "w") as assetsFile: - assetsFile.write(assetsUCodeText) - with open(UCODE_DATA_FILENAME, "w") as assetsFile: - assetsFile.write(assetsUCodeData) - - - with open(LD_NAME, 'w') as ldFile: - LD(ldFile) + GenerateLD(ldFile) diff --git a/tools/python/get_symbol.py b/tools/python/get_symbol.py old mode 100755 new mode 100644 diff --git a/tools/python/rom.py b/tools/python/rom.py old mode 100755 new mode 100644 From d5a5002cdfc0ab1681d721463c610d0d6498aa7d Mon Sep 17 00:00:00 2001 From: David Benepe Date: Mon, 24 Aug 2020 20:05:06 -0500 Subject: [PATCH 2/2] Updated README and removed the out-of-date ASSETS_README --- ASSETS_README.md | 252 ----------------------------------------------- README.md | 20 ++-- 2 files changed, 7 insertions(+), 265 deletions(-) delete mode 100644 ASSETS_README.md diff --git a/ASSETS_README.md b/ASSETS_README.md deleted file mode 100644 index 9c5844f0..00000000 --- a/ASSETS_README.md +++ /dev/null @@ -1,252 +0,0 @@ -# DKR Assets - -This document explains the different kinds of assets in Diddy Kong Racing. - -The assets folder is not included within the repository itself, but rather extracted from a vanilla Diddy Kong Racing ROM file. You will need to provide your own ROM file and place it within the `/baseroms/` directory. - -## Structure of the assets folder - -``` -assets/ - us_1.0/ - animations/ | All the animations used by 3D models. - audio/ | All the instruments, sound effects, and music tracks. - billboards/ | Information for the 2D billboards. - bin/ | All the unknown/miscellaneous files. - cheats/ | All of the "Magic Codes" and their descriptions. - fonts/ | Information on the 4 fonts used in the game. - levels/ | Level headers, names, models, and object maps - objects/ | Object headers and models. - particles/ | Information on particles and their behaviors. - text/ | Tables containing game & menu text. - textures/ - 2d/ | Textures used by Fonts/Sprites/Billboards. - 3d/ | Textures used by 3D models. - tt_ghosts/ | Information on the T.T. ghost for the 20 main tracks. - ucode/ | RSP Microcodes -``` - -## File types - -``` -.bin: Standard binary file. -.cbin: Binary file that will be compressed during building. -.cheats: Formatted text file for the magic codes. -.png: Image file used for textures. -``` - -## Asset types - -### Animations - -No notes have been created at this time. However, according to SubDrag, the format itself is simple. Click the image below to see his video. - -[![Diddy Kong Racing Animations](https://img.youtube.com/vi/aFByZEBA-4E/0.jpg)](https://www.youtube.com/watch?v=aFByZEBA-4E) - -TODO: More notes are needed. - ---- - -### Audio - -Currently, the instruments, sound effects, and songs are all part of the giant 3.85 MB `audio.6cc230.bin` file. This is because the offsets for all the look-up tables are relative to the rom offset `0x6CC230`, so I thought it would be confusing to seperate the bin files. - -| Table name | offset in file | -|--- | --- | -|Instruments | 0xBACC | -|Sound effects | 0xC7AEC | -|Music tracks | 0x38E44C | - -The `audio_header.6cc1f0.bin` file contains a table with offsets to different parts of the`audio.6cc230.bin` file. - -TODO: More notes are needed. - ---- - -### Billboards - -The billboard files contain information on the textures and positioning. - -| Offset | Type | Description | -|--- | --- | --- | -|0x00 | u16 | Starting texture index | -|0x02 | u16 | Number of textures | -|0x04 | u16 | X/Width coordinate? | -|0x06 | u16 | Y/Height coordinate? | -|0x08 | u32 | Unknown | -|0x0C | u8[] | Texture indicies, length varies based on the number of textures | - -TODO: More notes are needed. - ---- - -### Bin - -Directory that contains unknown/uncategorized files. - ---- - -### Cheats - -The magic codes are encrypted in the ROM by moving the bits around every 4 bytes in the file using this symmetric algorithm: https://pastebin.com/raw/d875C5LV - -The `magic_codes.3833a0.cheats` file contains all the magic codes in the game along with the description of the cheat. Once the ROM becomes shiftable, then adding in new cheats will be as simple as adding a new line to this file. Do note that the game can only support up to 32 cheats. - -``` -"1058732594", "Control T.T." -"8649305321", "Control Drumstick" -"0986754321", "Mirrored tracks" -"1234567890", "High Speed Racing" -"ARNOLD", "Big Characters" -"TEENYWEENIES", "Small Characters" -"JUKEBOX", "Music Menu" -"FREEFRUIT", "Start With 10 Bananas" -"BLABBERMOUTH", "Horn Cheat" -"8846325012", "Print coords" -"WHODIDTHIS", "Display Credits" -"BYEBYEBALLOONS", "Disable Weapons" -"NOYELLOWSTUFF", "Disable Bananas" -"BOGUSBANANAS", "Bananas Reduce Speed" -"VITAMINB", "No Limit To Bananas" -"BOMBSAWAY", "All Balloons are Red" -"TOXICOFFENDER", "All Balloons are Green" -"ROCKETFUEL", "All Balloons are Blue" -"BODYARMOR", "All Balloons are Yellow" -"OPPOSITESATTRACT", "All Balloons are Rainbow" -"FREEFORALL", "Maximum Power Up" -"ZAPTHEZIPPERS", "Turn Off Zippers" -"DOUBLEVISION", "Select Same Player" -"OFFROAD", "Four Wheel Drive" -"JOINTVENTURE", "Two Player Adventure" -"TIMETOLOSE", "Ultimate AI" -"EOLAOBFENRLONE", "Free Balloon" -"EPC", "EPC Lock Up Display" -"DODGYROMMER", "ROM checksum" -``` - ---- - -### Fonts - -Contains information for the 4 fonts used by the game. You can find the textures for the fonts within the `/textures/2d/` directory. - -TODO: More notes are needed. - ---- - -### Levels - -There are 5 kinds of files (exluding the lookup tables): -* Level Names -* Level Headers -* Level Models -* Level Object Maps -* Level Object ID to Object Header translation table - -The level headers contain information to how the level is setup. It connects the level model, object maps, backgrounds, music, camera settings, etc. You can find some information about the header in [this old JUL post from 2011](https://jul.rustedlogic.net/thread.php?pid=357838#357838). - -The level models contain information to the 3D geometry and collision. -TODO: Link to more detailed documentation. - -A level object map contains a list of objects used in the level. The first 0x10 bytes is the header, and each object has a variable number of bytes determined by it's second byte AND'd by 0x7F. The ID of the object is determined by first byte OR'd with the highest bit within the second byte shifted left by 8. -TODO: Link to more detailed documentation. - -The level object id translation table (`level_object_translate_table.6cbde0.bin`) contains 512 u16 values. It is used to convert the 9-bit id number from the level object map into an object header ID. - -Level names aren't directly linked to the headers. There are the same number of names as headers, so I assume the level header ID is the same as the level name ID. - -TODO: More notes are needed. - ---- - -### Objects - -The objects folder has 2 main file types: - -* Object Headers -* Object Models - -Just like levels, the object header is used to define the attributes of an object. The object model format is somewhat similar to level models. -TODO: More notes are needed. Link to more detailed documentation. - ---- - -### Particles - -Contains information related to the different particles used by the game. The `particle` files relate to the textures used, and the `particleBehavior` files relate to how the particles behave. - -TODO: More notes are needed. - ---- - -### Text - -Contains the English, French, and German text for gameplay and the menus. - -TODO: More notes are needed. - ---- - -### Textures - -There are two different look-up tables relating to textures. There is one for the 3D models for levels & objects, and another for 2D billboards, fonts, etc. - -In this decomp every texture has it's own .png file with a specific filename. The filename is important for building. - -Examples: -``` -texture.0ecd50.CFS.00000008000.rgba16.png -texture.0fee30.8.CFS.00000000080.rgba32.png -texture.2b5990.CNZ.0140604D100.ia8.png -texture.2e3530.10.CNS.00000000000.rgba32.png -``` - -The filename format is: - -`.[.]....png` - -``` - = The name of the texture, currently just "texture" for all of them. - = The offset within the ROM file. - = Number of frames in an animated image. Optional. - = 3 characters determining different aspects about the texture. - Char 0: `C` if the texture is compressed, or `U` if not compressed. - Char 1: `F` if the texture should be flipped vertically, or `N` if not flipped. - Char 2: `S` if the texture size is computed in the header, or `Z` for zero. - = 5 1/2 hex bytes needed to recreate the texture header. - Hex digit 0: Upper 4 bits of header byte 0x02 - Hex digits 1-2: header byte 0x03 - Hex digits 3-4: header byte 0x04 - Hex digits 5-6: header byte 0x06 - Hex digits 7-8: header byte 0x07 - Hex digits 9-10: header byte 0x15 - = N64 texture format - rgba32: 8 bits red, green, blue, alpha (transparency) - rgba16: 5 bits red, green, blue, 1 bit alpha - i8: 8 bits grayscale, no alpha - i4: 4 bits grayscale, no alpha - ia16: 8 bits grayscale, 8 bits alpha - ia8: 4 bits grayscale, 4 bits alpha - ia4: 3 bits grayscale, 1 bit alpha - ci formats are currently not supported. -``` - -TODO: More notes are needed. - ---- - -### T.T. Ghosts - -Contains ghost data of T.T. for each of the 20 main tracks. The first byte is the level ID, and the second byte is the vehicle id (0 = car, 1 = hover, 2 = plane). - -TODO: More notes are needed. - ---- - -### Microcode - -DKR uses a modified version of Fast3D that draws lists of triangles instead of individual ones. - -TODO: More notes are needed. - ---- \ No newline at end of file diff --git a/README.md b/README.md index 21b9bd2a..33d74259 100755 --- a/README.md +++ b/README.md @@ -19,16 +19,13 @@ Currently, only the US 1.0 version of the game is supported. US 1.1, EU 1.0, EU `sudo apt install build-essential pkg-config git binutils-mips-linux-gnu python3 libssl-dev wget` ## Setup / Building -1. Place the ROM file within the `baseroms` directory. +1. Install the dependencies +2. Place the ROM file within the `baseroms` directory. **a.** Any DKR ROM should work as long as it is US 1.0. **b.** The name of the ROM file does not matter. It will be detected automatically from an md5 checksum. **c.** If you use a byte-swapped or little-endian ROM, then it will automatically be converted to a big-endian (.z64) ROM file. -2. Run `make` in the main directory. +3. Run `make` in the main directory. **a.** Use the `-jN` argument to use `N` number of threads to speed up building. For example, if you have a system with 4 cores / 4 threads, you should do `make -j4`. - -## Assets - -See the [ASSETS_README.md](ASSETS_README.md) file for more information on the assets within this decompilation. ## Scripts @@ -36,11 +33,9 @@ There are some useful scripts that should be kept in mind when working on this r --- -#### `./extract.sh` +#### `./extract.sh ` -This script will extract all the assets from the DKR ROM and place them into `/assets/` folder according to the extract-config file within the `/extract-ver/` folder. You will need to run this every time you update one of the `.extract-config` files. - -Note: The `/assets/` folder will get deleted if it already exists, so don't put anything important in there! +This script will extract all the assets from a DKR ROM and place them into `/assets/` folder according to the config file within the `/extract-ver/` folder. The version parameter should either be `us_1.0`, `us_1.1`, `eu_1.0`, `eu_1.1`, or `jp`. --- @@ -84,12 +79,11 @@ What should be focused on. What can be done, but not essential. -* Create file formats for all the assets files, instead of just having .bin files. -* Figuring out the unknown .bin files within the /assets/bin/ directory. +* Figuring out the formats for the assets in the /assets/ folder. ### Future These features won't be complete anytime soon. -* Make the ROM shiftable. +* Make the ROM fully shiftable. * Add support for the other 4 versions.