Further gfx matches (#288)

* match func_800A4154

* match func_800A497C

* nonmatching func_800A8474

* match func_800A3884

* Update game_ui.h

* quick fixes

* match func_800A4F50 and func_800A45F0

* Update game_ui.h

* prelim

* match func_8009CD7C and func_800AAFD0

* nonmatching func_800AC5A4

* warning

* smilng emote

* match func_800AC5A4

* Update weather.h

* Update weather.c

* fix a buncha warnings

* Update game_ui.c

* match func_80092E94

* I know what menu_5 is now :)

* Update game_ui.c

* Update menu.c

* match func_80068514

* match func_800B695C and func_800B69FC

* match func_8000FC6C

* quick fixes

* match func_80072718

* f

* fixing particles.c

* match print_debug_strings and render_3d_billboard

* Update objects.c

* Update printf.c

* name a few vars

* match func_80011960

* match func_8002D670

* match render_floor_decal

* Update unknown_0255E0.c

* style fix

* warning sweep

* Update unknown_0255E0.c

* match func_8002AC00

* Update save_data.c

* quick fixes

* FIX BUILD

* Update unknown_0255E0.c

* screaming and paining
This commit is contained in:
Fazana
2022-11-17 22:25:32 +00:00
committed by GitHub
parent d0ec047f47
commit 83f9b88e86
21 changed files with 357 additions and 1037 deletions
+4 -3
View File
@@ -8,7 +8,7 @@
#include <PR/gu.h>
#define RENDER_PRINTF_CMD_ARG_BYTE(val) *D_801285D8 = val; D_801285D8++;
#define RENDER_PRINTF_CMD_ARG_BYTE(val) *gDebugPrintBufferEnd = val; gDebugPrintBufferEnd++;
#define RENDER_PRINTF_CMD_ARG_SHORT(val) RENDER_PRINTF_CMD_ARG_BYTE(val) RENDER_PRINTF_CMD_ARG_BYTE(val >> 8)
#define RENDER_PRINTF_CMD_END RENDER_PRINTF_CMD_ARG_BYTE(0)
@@ -46,10 +46,11 @@ void set_render_printf_colour(u8 red, u8 green, u8 blue, u8 alpha);
void set_render_printf_background_colour(u8 red, u8 green, u8 blue, u8 alpha);
void func_800B695C(Gfx** dList, u32 arg1, u32 arg2, u32 arg3, u32 arg4);
s32 func_800B69FC(Gfx **dlist, s32 arg1);
void print_debug_strings(Gfx **dList);
void set_render_printf_position(u16 xpos, u16 ypos); // Non Matching
s32 render_printf(const char *format, ...); // Non Matching
void print_debug_strings(Gfx **dList); // Non Matching
s32 render_printf(const char *format, ...); // Non Matchingg
void func_800B3740(Object *, Gfx **, Matrix **, VertexList **, s32); // Non Matching
s32 func_800B653C(Gfx**, s8*);
#endif