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https://github.com/izzy2lost/Diddy-Kong-Racing.git
synced 2026-06-19 01:16:26 -07:00
Further gfx matches (#288)
* match func_800A4154 * match func_800A497C * nonmatching func_800A8474 * match func_800A3884 * Update game_ui.h * quick fixes * match func_800A4F50 and func_800A45F0 * Update game_ui.h * prelim * match func_8009CD7C and func_800AAFD0 * nonmatching func_800AC5A4 * warning * smilng emote * match func_800AC5A4 * Update weather.h * Update weather.c * fix a buncha warnings * Update game_ui.c * match func_80092E94 * I know what menu_5 is now :) * Update game_ui.c * Update menu.c * match func_80068514 * match func_800B695C and func_800B69FC * match func_8000FC6C * quick fixes * match func_80072718 * f * fixing particles.c * match print_debug_strings and render_3d_billboard * Update objects.c * Update printf.c * name a few vars * match func_80011960 * match func_8002D670 * match render_floor_decal * Update unknown_0255E0.c * style fix * warning sweep * Update unknown_0255E0.c * match func_8002AC00 * Update save_data.c * quick fixes * FIX BUILD * Update unknown_0255E0.c * screaming and paining
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+8
-3
@@ -506,7 +506,9 @@ typedef struct LevelModelSegment {
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/* 0x1C */ s16 numberOfVertices;
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/* 0x1E */ s16 numberOfTriangles;
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/* 0x20 */ s16 numberOfBatches;
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u8 pad22[0x09];
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u8 pad22[0x06];
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/* 0x28 */ s16 unk28;
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/* 0x2A */ s8 unk2A;
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/* 0x2B */ s8 unk2B;
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u8 pad2C[4];
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/* 0x30 */ s16 unk30;
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@@ -593,7 +595,9 @@ typedef struct ObjectHeader {
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u8 pad28[8];
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/* 0x30 */ u16 unk30;
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/* 0x32 */ s16 unk32;
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u8 pad34[9];
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/* 0x32 */ s16 unk34;
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/* 0x32 */ s16 unk36;
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u8 pad38[5];
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/* 0x3D */ u8 unk3D;
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u8 pad3E[16];
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s16 unk4E; //Used in func_8002A900?
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@@ -738,7 +742,8 @@ typedef struct Object_WeaponBalloon {
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} Object_WeaponBalloon;
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typedef struct Object_Weapon {
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/* 0x00 */ u8 pad0[0x18];
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/* 0x00 */ void *unk0;
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/* 0x00 */ u8 pad4[0x14];
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/* 0x18 */ u8 unk18;
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} Object_Weapon;
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