Adventure two 25% (#387)

* identify transition bug

* Document fog system

* Label fogchanger attributes

* and more

* anti aliasing

* name some object vars

* block the racer inputs

* Update unknown_0255E0.c

* Update README.md

* Update src/object_functions.c

* I just did thing I guess???

* me when I realise almost all the pass through discs are just copy and pasted code.

* YOU'RE PUSHING THEM?!?!

bruh bruh bruh bruh

* I guess I'm in the object naming rabbit hole now

wow maybe I'll actually get these looking good 😳

* i did frogs

* got it

* Quick fixes
This commit is contained in:
Fazana
2023-04-28 17:52:12 +01:00
committed by GitHub
parent d54031c3a6
commit 6e8ee67cf6
20 changed files with 1000 additions and 845 deletions
+6 -6
View File
@@ -159,7 +159,7 @@ typedef enum MiscAsset {
MISC_ASSET_UNK35,
MISC_ASSET_UNK36,
MISC_ASSET_UNK37,
MISC_ASSET_UNK38,
MISC_ASSET_RACER_HITBOX_SIZE,
MISC_ASSET_UNK39,
MISC_ASSET_UNK3A,
MISC_ASSET_UNK3B,
@@ -188,11 +188,11 @@ typedef enum SurfaceType {
SURFACE_SAND,
SURFACE_ZIP_PAD,
SURFACE_STONE,
SURFACE_UNK05,
SURFACE_UNK06,
SURFACE_UNK07,
SURFACE_UNK08,
SURFACE_UNK09,
SURFACE_EGG_SPAWN,
SURFACE_EGG_01,
SURFACE_EGG_02,
SURFACE_EGG_03,
SURFACE_EGG_04,
SURFACE_FROZEN_WATER,
SURFACE_UNK0B,
SURFACE_TAJ_PAD,