More various labellings (#446)

* bumble

* rumble done basically

* printf is looking better now too

* racer stuff

* model offsets

* two wave things

* obj id

* fix object ids

* randomly remembered to fix alignment on these

* fix ids part 2

* format

* fix warning

* identify baseline table

* boss race IDs

* lots of hud

* last of the current feasible hud stuff

* Update README.md

* this name

* neat

* I randomly remembered why this exists

* anti tamper define

* object elevation

* ai nodes

* particle emitters

* objects

* spectate cams

* gost

* michael bay

* door

* okay thats enough

* gost

* fix build errors

* format

* Update include/level_object_entries.h

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

* Update src/objects.c

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>

---------

Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com>
This commit is contained in:
Fazana
2024-05-03 17:24:00 +01:00
committed by GitHub
co-authored by Ryan Myers
parent b92f46a46c
commit 69fe4d3b3d
69 changed files with 2139 additions and 1745 deletions
+2
View File
@@ -973,11 +973,13 @@ void func_8006807C(Gfx **dlist, MatrixS **mtx) {
*/
void viewport_rsp_set(Gfx **dlist, s32 width, s32 height, s32 posX, s32 posY) {
s32 tempWidth = (get_filtered_cheats() & CHEAT_MIRRORED_TRACKS) ? -width : width;
#ifdef ANTI_TAMPER
// Antipiracy measure. Flips the screen upside down.
if (gAntiPiracyViewport) {
height = -height;
tempWidth = -width;
}
#endif
if (!(gScreenViewports[gActiveCameraID].flags & VIEWPORT_EXTRA_BG)) {
gViewportStack[gActiveCameraID].vp.vtrans[0] = posX * 4;
gViewportStack[gActiveCameraID].vp.vtrans[1] = posY * 4;