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Identify and label a bunch of game.c stuff (#385)
* Fix warnings * Update src/thread0_epc.c Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com> * identify some texture init stuff * match _Litob * match cosf * match sinf * formatting * Update math.h * Delete sinf.s * quick fix * Update unknown_078050.c * identify some time trial stuff * my honest reaction * Add a define for F3DDKR_GBI * Add GCC define for stubbed_printf Fixes a bunch of warnings, because IDO is such a brilliant compiler with zero flaws that for some reasons decides "#define text(...)" is against federal law. * Update racer speed errors * identify some game.c stuff * Rename * Fix inaccurate names for the displaylist heap * more. * quick fixes * Update src/racer.c Co-authored-by: David Benepe <benepe96@gmail.com> * Update src/objects.c Co-authored-by: David Benepe <benepe96@gmail.com> * Update src/objects.c Co-authored-by: David Benepe <benepe96@gmail.com> * quicker fixes --------- Co-authored-by: Ryan Myers <ryan.p.myers@gmail.com> Co-authored-by: David Benepe <benepe96@gmail.com>
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co-authored by
Ryan Myers
David Benepe
parent
c9050f4e3e
commit
3c97d5ea99
+2
-2
@@ -5,7 +5,7 @@
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#include "game.h"
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s32 sNoControllerPluggedIn = FALSE; // Looks to be a boolean for whether a controller is plugged in. FALSE if plugged in, and TRUE if not.
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u16 gButtonMask = 0xFFFF; //Used when anti-cheat/anti-tamper has failed in func_8006A6B0()
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u16 gButtonMask = 0xFFFF; //Used when anti-cheat/anti-tamper has failed in init_level_globals()
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OSMesgQueue sSIMesgQueue;
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OSMesg sSIMesgBuf;
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@@ -231,7 +231,7 @@ s8 clamp_joystick(s8 stickMag) {
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}
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/**
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* Used when anti-cheat/anti-tamper has failed in func_8006A6B0()
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* Used when anti-cheat/anti-tamper has failed in init_level_globals()
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* Official Name: joySetSecurity
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*/
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void disable_button_mask(void) {
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