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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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rotation offset
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+5
-5
@@ -889,13 +889,13 @@ typedef struct Object_Racer {
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/* 0x154 */ struct Object *unk154;
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/* 0x158 */ s32 unk158;
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/* 0x15C */ s32 unk15C;
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/* 0x160 */ s16 unk160;
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/* 0x162 */ s16 unk162;
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/* 0x164 */ s16 unk164;
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/* 0x166 */ s16 unk166;
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/* 0x160 */ s16 x_rotation_offset;
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/* 0x162 */ s16 y_rotation_offset;
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/* 0x164 */ s16 z_rotation_offset;
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/* 0x166 */ s16 unk166; // I don't know exactly what these are, but this one in particular seems to cause a Y position offset.
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/* 0x168 */ s16 unk168;
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/* 0x16A */ s16 unk16A;
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/* 0x166 */ s16 unk16C;
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/* 0x166 */ s16 unk16C; // As for these, they seem to affect the turning direction of the racer's head.
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/* 0x16E */ s16 unk16E;
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/* 0x170 */ s16 unk170;
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/* 0x172 */ u8 balloon_type;
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