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https://github.com/izzy2lost/Diddy-Kong-Racing.git
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Adventure 2 30% (#414)
* struct sizeofs * snowblal struct is become dead * Some debug string relocation * printf * Floaties * rename four unused particle funcs * Particle cleanup part 1 * oh god I'm actually starting to understand this system * am straight blasting * Update particles.c * more * l * Label camera.c * Update game.c * Fix warnings * Fix names in the memory pool * menu time * more * menu :)))) * finished with the inits * youre gonna love this * Update README.md
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@@ -169,7 +169,7 @@ typedef enum MiscAsset {
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MISC_ASSET_UNK3F,
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MISC_ASSET_UNK40,
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MISC_ASSET_UNK41,
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MISC_ASSET_UNK42,
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MISC_ASSET_TITLE_DEMOS,
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MISC_ASSET_UNK43,
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MISC_ASSET_UNK44,
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MISC_ASSET_UNK45,
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@@ -18,7 +18,7 @@ typedef struct LevelObjectEntry_Racer {
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typedef struct LevelObjectEntry_Scenery {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 numModelIDs;
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/* 0x08 */ u8 modelIndex;
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/* 0x09 */ u8 radius;
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/* 0x0A */ u8 angleY;
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/* 0x0B */ u8 solid;
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@@ -281,7 +281,7 @@ typedef struct LevelObjectEntry_Weather {
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typedef struct LevelObjectEntry_Bridge_WhaleRamp {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 numModelIDs;
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/* 0x08 */ u8 modelIndex;
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/* 0x09 */ u8 angleY;
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/* 0x0A */ u8 unkA;
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/* 0x0B */ u8 unkB;
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@@ -444,7 +444,7 @@ typedef struct LevelObjectEntry_TreasureSucker {
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typedef struct LevelObjectEntry_Log {
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/* 0x00 */ LevelObjectEntryCommon common;
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/* 0x08 */ u8 numModelIDs;
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/* 0x08 */ u8 modelIndex;
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/* 0x09 */ u8 radius;
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/* 0x0A */ u8 angleY;
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} LevelObjectEntry_Log;
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@@ -1768,7 +1768,7 @@ typedef struct SegmentPropertiesObject {
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/* 0x0036 */ s16 unk36;
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/* 0x0038 */ s8 unk38;
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/* 0x0039 */ u8 opacity;
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/* 0x003A */ s8 numModelIDs;
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/* 0x003A */ s8 modelIndex;
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/* 0x003B */ s8 animationID;
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} SegmentPropertiesObject;
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