This repo contains a work-in-progress decompilation of Diddy Kong Racing for the N64. You will need to have a original copy of the ROM to extract the game's assets.
**a.** The name of the ROM file does not matter, but it must end with one of these extensions: `.z64`, `.v64`, `.n64`, or `.rom`. It will be detected automatically from an md5 checksum.
**b.** If you use a byte-swapped or little-endian ROM, then it will automatically be converted to a big-endian (.z64) ROM file.
**a.** Use the `-jN` argument to use `N` number of threads to speed up building. For example, if you have a system with 4 cores / 4 threads, you should do `make -j4`.
2. Put GNU-coreutils `bin` on path using by adding `PATH="/usr/local/opt/coreutils/libexec/gnubin:$PATH"` to your shell rcfile (or update any GNU-util usage in `Makefile` and `tools/Makefile` to use the `g`-prefixed versions).
3. Download latest `macos` build of `ido-static-recomp` from [here](https://github.com/decompals/ido-static-recomp/releases/), and add `cp` the binaries to `tools/ido-static-recomp/build5.3/out`.
4. Take a look at [this gist](https://gist.github.com/tonyspumoni/fc1b4c9217c5f2821a9fc4cbf69b51ef) to see what other updates are needed to get the build to pass, and apply them if they are relevant to your environment. You may need to add specific `-I` and `-L` flags to get things like `openssl` and `gcc-12` includes/libs included.
The `NON_MATCHING` define will include the functions that don't exactly match one-to-one, but should be no different functionality-wise. If you do notice any bugs that occur in a `NON_MATCHING` build that are not in the vanilla game, then please file an issue describing the bug. It would be helpful if you can track down which function is causing the bug, but that is not required.
This script will extract all the assets from a DKR ROM and place them into `/assets/` folder according to the config file within the `/extract-ver/` folder. The version parameter should either be `us_1.0`, `us_1.1`, `eu_1.0`, `eu_1.1`, or `jp`.
Given either a RAM address or symbol, returns its `(symbol, address)` pairing as defined in `/build/us_1.0/dkr.map`. If specified, the RAM address must be in base 16. The `0x` prefix is not required.