# ignore all rom files
*.z64
*.n64
*.v64

#Ignore any custom boot files if any.
boot_custom.bin 

#compiled or ripped asm
asm/*
asm
build/*
build/

#permuter folder
nonmatchings/*
nonmatchings/

#binaries ripped from the ROMs
assets/*
assets_*/
assets_*/*
bin/
bin/*
ucode/*

# Asset enums, since it is auto-generated.
include/asset_enums.h

#compiled object files
*.slo
*.lo
*.o
*.obj

# Do not ignore .obj files in the mods/ directory
!mods/**/*.obj

#Precompiled Headers
*.gch
*.pch

#compiled dynamic libraries
*.so
*.dylib
*.dll

#static libraries
*.lai
*.la
*.a
*.lib

#Windows stuff
*.bat
*.exe

#misc
__pycache__/
*__pycache__/
expected/
.*/
ver/*.ld
*.map
*/*.map
*auto.txt
*_auto.*.txt
*.*auto.txt
*/.splat_cache
.splat_cache
.splat_cache*
ctx.c
ctx.c.m2c
ctx_includes.c
tools/n64crc
!tools/build
m2cfiles/
gcc_safe_files.mk
tools/ido-recomp
*.DS_Store
tools/binutils
*.d
