Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/PlayerStatsSO.cs
2021-10-21 13:30:20 +02:00

15 lines
406 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Player Stats", menuName = "Scriptable Objects/Player Stat", order = 1)]
public class PlayerStatsSO : ScriptableObject
{
public Sprite[] portraits;
public string characterName;
public float walkSpeed = 3;
public float runSpeed = 5;
public float jumpForce = 2;
public float maxHealth = 3;
public float currentHealth = 3;
public float dashForce = 5;
}