Files
Darklings-FightingGame/Assets/_Project/Scripts/UIScripts/MenuScripts/CommandListMenu.cs
2022-07-15 12:56:29 +03:00

116 lines
2.9 KiB
C#

using Demonics.UI;
using TMPro;
using UnityEngine;
using UnityEngine.EventSystems;
using UnityEngine.Video;
public class CommandListMenu : BaseMenu
{
[SerializeField] private TextMeshProUGUI _characterText = default;
[SerializeField] private TextMeshProUGUI _descriptionText = default;
[SerializeField] private VideoPlayer _showcaseVideo = default;
[SerializeField] private PauseMenu _pauseMenu = default;
[SerializeField] private PauseMenu _pauseTrainingMenu = default;
[SerializeField] private CommandListButton[] _commandListButtons = default;
[SerializeField] private GameObject _knockdownImage = default;
[SerializeField] private GameObject _reversalImage = default;
[SerializeField] private GameObject _projectileImage = default;
private PauseMenu _currentPauseMenu;
private Player _playerOne;
private Player _playerTwo;
private Player _currentlyDisplayedPlayer;
void Awake()
{
_playerOne = GameManager.Instance.PlayerOne;
_playerTwo = GameManager.Instance.PlayerTwo;
}
void Update()
{
if (Input.GetButtonDown(_currentPauseMenu.PauseControllerType + "UILeft")
|| Input.GetButtonDown(_currentPauseMenu.PauseControllerType + "UIRight"))
{
if (_playerOne == _currentlyDisplayedPlayer)
{
_currentlyDisplayedPlayer = _playerTwo;
}
else
{
_currentlyDisplayedPlayer = _playerOne;
}
SetCommandListData(_currentlyDisplayedPlayer.PlayerStats);
EventSystem.current.SetSelectedGameObject(null);
_startingOption.Select();
}
}
private void SetCommandListData(PlayerStatsSO playerStats)
{
_characterText.text = playerStats.characterName.ToString();
_commandListButtons[0].SetData(playerStats.m5Arcana);
_commandListButtons[1].SetData(playerStats.m2Arcana);
if (playerStats.jArcana != null)
{
_commandListButtons[2].SetData(playerStats.jArcana);
_commandListButtons[2].gameObject.SetActive(true);
}
else
{
_commandListButtons[2].gameObject.SetActive(false);
}
}
public void SetCommandListShowcase(ArcanaSO command)
{
_descriptionText.text = command.arcanaDescription;
_showcaseVideo.clip = command.arcanaVideo;
_showcaseVideo.Stop();
_showcaseVideo.Play();
_reversalImage.SetActive(false);
_knockdownImage.SetActive(false);
_projectileImage.SetActive(false);
if (command.reversal)
{
_reversalImage.SetActive(true);
}
if (command.causesKnockdown)
{
_knockdownImage.SetActive(true);
}
if (command.isProjectile)
{
_projectileImage.SetActive(true);
}
}
public void Back()
{
_currentPauseMenu.Show();
Hide();
}
private void OnEnable()
{
if (GameManager.Instance.IsTrainingMode)
{
_currentPauseMenu = _pauseTrainingMenu;
}
else
{
_currentPauseMenu = _pauseMenu;
}
if (_pauseMenu.PlayerOnePaused)
{
_currentlyDisplayedPlayer = _playerOne;
}
else
{
_currentlyDisplayedPlayer = _playerTwo;
}
SetCommandListData(_currentlyDisplayedPlayer.PlayerStats);
}
}