Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/AssistStatsSO.cs
2023-01-13 15:28:18 +02:00

14 lines
432 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Assist Stats", menuName = "Scriptable Objects/Assist Stat", order = 1)]
public class AssistStatsSO : ScriptableObject
{
[Header("Main")]
public float assistRecharge = 1;
public float assistRotation = 0;
public Vector2 assistPosition = Vector2.zero;
public AttackSO attackSO = default;
public GameObject assistPrefab;
public ObjectPool assistProjectile;
}