Files
Darklings-FightingGame/Assets/_Project/Scripts/PlayerScripts/AssistAnimationEvents.cs
2021-12-19 18:04:32 +01:00

20 lines
444 B
C#

using UnityEngine;
public class AssistAnimationEvents : MonoBehaviour
{
[SerializeField] private Assist _assist = default;
[SerializeField] private PlayerAnimationEvents _playerAnimationEvents = default;
public void ProjectileAnimationEvent(AnimationEvent animationEvent)
{
_assist.Projectile();
_playerAnimationEvents.StartFrameCount(animationEvent);
}
public void DisappearAnimationEvent()
{
_assist.IsOnScreen = false;
}
}