Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/ArcanaSO.cs
2024-01-09 17:55:16 +02:00

15 lines
391 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Arcana", menuName = "Scriptable Objects/Arcana", order = 2)]
public class ArcanaSO : AttackSO
{
[Header("Arcana")]
public bool airOk;
public bool reversal;
public float projectileSpeed;
public int projectilePriority;
public bool projectileDestroyOnHit;
public bool teleport;
public Vector2 teleportPosition;
}