Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/AssistStatsSO.cs
kidagine 420cb12371 update
2022-01-15 10:40:44 +01:00

13 lines
380 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "Assist Stats", menuName = "Scriptable Objects/Assist Stat", order = 1)]
public class AssistStatsSO : ScriptableObject
{
[Header("Main")]
public float assistRecharge = 1.0f;
public float assistRotation = 0.0f;
public Vector2 assistPosition = Vector2.zero;
public AttackSO attackSO = default;
public GameObject assistPrefab;
}