Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/DialogueSO.cs
2022-05-04 17:17:53 +02:00

16 lines
349 B
C#

using System;
using UnityEngine;
[CreateAssetMenu(fileName = "Player Dialogue", menuName = "Scriptable Objects/Player Dialogue", order = 1)]
public class DialogueSO : ScriptableObject
{
public DialogueData[] dialogues;
}
[Serializable]
public struct DialogueData
{
public CharacterTypeEnum character;
[TextArea(3, 5)]
public string sentence;
}