Files
Darklings-FightingGame/Assets/_Project/Scripts/ScriptableObjectScripts/CameraShakerSO.cs
2022-04-21 01:55:59 +02:00

8 lines
218 B
C#

using UnityEngine;
[CreateAssetMenu(fileName = "CameraShaker", menuName = "Scriptable Objects/CameraShaker", order = 2)]
public class CameraShakerSO : ScriptableObject
{
public float intensity;
public float timer;
}