You've already forked Darklings-FightingGame
mirror of
https://github.com/izzy2lost/Darklings-FightingGame.git
synced 2026-03-10 11:35:19 -07:00
54 lines
2.3 KiB
C#
54 lines
2.3 KiB
C#
using System.Collections;
|
|
using System.Collections.Generic;
|
|
using UnityEngine;
|
|
|
|
public class NetworkInput
|
|
{
|
|
public const int SKIP_BYTE = (1 << 0);
|
|
public const int UP_BYTE = (1 << 1);
|
|
public const int DOWN_BYTE = (1 << 2);
|
|
public const int LEFT_BYTE = (1 << 3);
|
|
public const int RIGHT_BYTE = (1 << 4);
|
|
public const int LIGHT_BYTE = (1 << 5);
|
|
public const int MEDIUM_BYTE = (1 << 6);
|
|
public const int HEAVY_BYTE = (1 << 7);
|
|
public const int ARCANA_BYTE = (1 << 8);
|
|
public const int GRAB_BYTE = (1 << 9);
|
|
public const int SHADOW_BYTE = (1 << 10);
|
|
public const int BLUE_FRENZY_BYTE = (1 << 11);
|
|
public const int RED_FRENZY_BYTE = (1 << 12);
|
|
public const int DASH_FORWARD_BYTE = (1 << 13);
|
|
public const int DASH_BACKWARD_BYTE = (1 << 14);
|
|
|
|
public static bool IS_LOCAL { get; set; } = true;
|
|
public static bool ONE_UP_INPUT { get; set; }
|
|
public static bool ONE_DOWN_INPUT { get; set; }
|
|
public static bool ONE_LEFT_INPUT { get; set; }
|
|
public static bool ONE_RIGHT_INPUT { get; set; }
|
|
public static bool ONE_LIGHT_INPUT { get; set; }
|
|
public static bool ONE_MEDIUM_INPUT { get; set; }
|
|
public static bool ONE_HEAVY_INPUT { get; set; }
|
|
public static bool ONE_ARCANA_INPUT { get; set; }
|
|
public static bool ONE_GRAB_INPUT { get; set; }
|
|
public static bool ONE_SHADOW_INPUT { get; set; }
|
|
public static bool ONE_BLUE_FRENZY_INPUT { get; set; }
|
|
public static bool ONE_RED_FRENZY_INPUT { get; set; }
|
|
public static bool ONE_DASH_FORWARD_INPUT { get; set; }
|
|
public static bool ONE_DASH_BACKWARD_INPUT { get; set; }
|
|
public static bool TWO_UP_INPUT { get; set; }
|
|
public static bool TWO_DOWN_INPUT { get; set; }
|
|
public static bool TWO_LEFT_INPUT { get; set; }
|
|
public static bool TWO_RIGHT_INPUT { get; set; }
|
|
public static bool TWO_LIGHT_INPUT { get; set; }
|
|
public static bool TWO_MEDIUM_INPUT { get; set; }
|
|
public static bool TWO_HEAVY_INPUT { get; set; }
|
|
public static bool TWO_ARCANA_INPUT { get; set; }
|
|
public static bool TWO_GRAB_INPUT { get; set; }
|
|
public static bool TWO_SHADOW_INPUT { get; set; }
|
|
public static bool TWO_BLUE_FRENZY_INPUT { get; set; }
|
|
public static bool TWO_RED_FRENZY_INPUT { get; set; }
|
|
public static bool TWO_DASH_FORWARD_INPUT { get; set; }
|
|
public static bool TWO_DASH_BACKWARD_INPUT { get; set; }
|
|
|
|
}
|