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8 lines
218 B
C#
8 lines
218 B
C#
using UnityEngine;
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[CreateAssetMenu(fileName = "CameraShaker", menuName = "Scriptable Objects/CameraShaker", order = 2)]
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public class CameraShakerSO : ScriptableObject
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{
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public float intensity;
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public float timer;
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}
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