Files
Darklings-FightingGame/Assets/_Project/Scripts/UIScripts/MenuScripts/PauseMenu.cs
kidagine 340ceeb10b update
2022-04-05 14:06:17 +02:00

14 lines
193 B
C#

using Demonics.UI;
using UnityEngine;
public class PauseMenu : BaseMenu
{
[SerializeField] private PlayerUI _playerUI = default;
public void ClosePause()
{
_playerUI.ClosePause();
}
}