Files
unknown dfe7c6e3e1 Update
2023-01-12 19:12:56 +02:00

10 lines
288 B
C#

using System;
using System.Collections.Generic;
using UnityEngine;
[CreateAssetMenu(fileName = "Projectiles Library", menuName = "Scriptable Objects/Projectiles Library", order = 1)]
public class ProjectilesLibrarySO : ScriptableObject
{
public List<ObjectPool> _projectilesPools;
}