Files
Darklings-FightingGame/Assets/_Project/Scripts/NetworkScripts/Stun/Attributes/StunReflectedFromAttribute.cs
2023-01-01 12:50:59 +02:00

22 lines
497 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace STUN.Attributes
{
public class STUNReflectedFromAttribute : STUNAttribute
{
public override void Parse(STUNBinaryReader binary, int length)
{
throw new NotImplementedException();
}
public override void WriteBody(STUNBinaryWriter binary)
{
throw new NotImplementedException();
}
}
}