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2099 lines
89 KiB
C#
2099 lines
89 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was auto-generated by com.unity.inputsystem:InputActionCodeGenerator
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// version 1.5.1
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// from Assets/_Project/Inputs/DemonInput.inputactions
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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using System;
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using System.Collections;
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using System.Collections.Generic;
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using UnityEngine.InputSystem;
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using UnityEngine.InputSystem.Utilities;
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public partial class @DemonInput: IInputActionCollection2, IDisposable
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{
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public InputActionAsset asset { get; }
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public @DemonInput()
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{
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asset = InputActionAsset.FromJson(@"{
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""name"": ""DemonInput"",
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""maps"": [
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{
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""name"": ""Gameplay"",
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""id"": ""84ff6df3-f92c-4601-a566-16cb8774e036"",
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""actions"": [
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{
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""name"": ""BlueFrenzy"",
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""type"": ""Button"",
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""id"": ""18af1f13-b80c-4915-bb78-f82258c184df"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""RedFrenzy"",
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""type"": ""Button"",
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""id"": ""2d0c8a2c-8997-4c52-a8ef-e6072fcfcf6a"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Movement"",
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""type"": ""Value"",
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""id"": ""7ca3a05e-cb40-4977-b9aa-f9c734e7db88"",
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""expectedControlType"": ""Vector2"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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},
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{
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""name"": ""Jump"",
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""type"": ""Button"",
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""id"": ""b1eb3744-7f4b-487a-baa2-ec13c0cdfd31"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Crouch"",
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""type"": ""Button"",
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""id"": ""30d3e40a-d824-41ed-b2e8-5c36c055a7c2"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""DashForward"",
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""type"": ""Button"",
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""id"": ""1d93204d-0917-4a15-8fe3-c74a8fdba30a"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""DashBack"",
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""type"": ""Button"",
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""id"": ""6fc0ed92-2154-48c8-bdf0-9b85261bc921"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Light"",
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""type"": ""Button"",
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""id"": ""ed2eef9e-d066-4d30-abe9-b8bc36ac02e1"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": true
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},
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{
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""name"": ""Medium"",
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""type"": ""Button"",
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""id"": ""c347fc3c-1661-4579-94fb-716b8945b36b"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Assist"",
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""type"": ""Button"",
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""id"": ""6de6d4b1-c14b-4371-b138-3d8e0bced557"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Heavy"",
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""type"": ""Button"",
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""id"": ""9ad06ff6-fd9b-4172-9064-386dc14dd5ff"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Arcane"",
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""type"": ""Button"",
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""id"": ""02a541b8-d727-422a-85c7-419debcd8b4b"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Throw"",
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""type"": ""Button"",
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""id"": ""40b9f47c-9919-436a-9a64-426a259ababf"",
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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},
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{
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""name"": ""Pause"",
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""type"": ""Button"",
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""id"": ""f4947723-c898-461a-b001-204d805e4b71"",
|
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""expectedControlType"": ""Button"",
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""processors"": """",
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""interactions"": """",
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""initialStateCheck"": false
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}
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],
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""bindings"": [
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{
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""name"": """",
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""id"": ""23128a59-8586-479f-be0f-decf69d2dbaf"",
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""path"": ""<Gamepad>/buttonWest"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Xbox"",
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""action"": ""Light"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""5ab39dcb-5594-42f3-b7bb-2f5e2f15e55e"",
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""path"": ""<Keyboard>/u"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Keyboard"",
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""action"": ""Light"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""8f73470e-b0fb-427a-b6e1-2225e7cd85f9"",
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""path"": ""<Keyboard>/r"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""KeyboardTwo"",
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""action"": ""Light"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""43e9ec60-8957-4df1-9fe7-3d49ae317dfc"",
|
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""path"": ""<Gamepad>/buttonEast"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Xbox"",
|
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""action"": ""Heavy"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
|
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},
|
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{
|
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""name"": """",
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""id"": ""684523b7-a8a8-41c1-850e-19dc87ba353e"",
|
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""path"": ""<Keyboard>/j"",
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""interactions"": """",
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""processors"": """",
|
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""groups"": ""Keyboard"",
|
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""action"": ""Heavy"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
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},
|
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{
|
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""name"": """",
|
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""id"": ""dd64b46b-0bf9-4f1d-ad70-848635fe1ace"",
|
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""path"": ""<Keyboard>/f"",
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""interactions"": """",
|
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""processors"": """",
|
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""groups"": ""KeyboardTwo"",
|
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""action"": ""Heavy"",
|
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
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""name"": """",
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""id"": ""1519b990-4217-4772-bc4b-d39e32d85bed"",
|
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""path"": ""<Gamepad>/dpad/up"",
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""interactions"": """",
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""processors"": """",
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""groups"": ""Xbox"",
|
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
|
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""name"": """",
|
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""id"": ""1bcc9948-7519-43f4-86d6-1d6dd21fa443"",
|
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""path"": ""<Keyboard>/w"",
|
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""interactions"": """",
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""processors"": """",
|
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""groups"": ""Keyboard"",
|
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""action"": ""Jump"",
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
|
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""name"": """",
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""id"": ""6ffa0ddf-4985-4a0f-bdd6-a42457526249"",
|
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""path"": ""<Gamepad>/dpad/down"",
|
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""interactions"": """",
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""processors"": """",
|
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""groups"": ""Xbox"",
|
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""action"": ""Crouch"",
|
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""isComposite"": false,
|
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""isPartOfComposite"": false
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},
|
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{
|
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""name"": """",
|
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""id"": ""b7c6d425-97f6-4220-8859-9a1458e7286e"",
|
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""path"": ""<Keyboard>/s"",
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""interactions"": """",
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|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
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""action"": ""Crouch"",
|
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""isComposite"": false,
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""isPartOfComposite"": false
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},
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{
|
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""name"": ""Dpad"",
|
|
""id"": ""459205cf-6981-4e70-9c3b-6e547a8909ab"",
|
|
""path"": ""2DVector"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Movement"",
|
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""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""up"",
|
|
""id"": ""951615d1-47d6-4b0e-80df-60b36b344e01"",
|
|
""path"": ""<Gamepad>/dpad/up"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""down"",
|
|
""id"": ""5fd935d3-c417-4386-bba7-6efa387cf3df"",
|
|
""path"": ""<Gamepad>/dpad/down"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""left"",
|
|
""id"": ""b01490dd-fe59-4405-94ac-3c5809f254e4"",
|
|
""path"": ""<Gamepad>/dpad/left"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""right"",
|
|
""id"": ""4bfda28d-e192-487b-ba85-eb90f52af71a"",
|
|
""path"": ""<Gamepad>/dpad/right"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""WASD"",
|
|
""id"": ""c09987a6-25f0-4992-b9a1-edd1ce878ae8"",
|
|
""path"": ""2DVector"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Movement"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""up"",
|
|
""id"": ""51327caf-7132-447e-82bb-fa62815db65b"",
|
|
""path"": ""<Keyboard>/w"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""down"",
|
|
""id"": ""9b8ade6c-c9b7-4876-96e2-950b33939747"",
|
|
""path"": ""<Keyboard>/s"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""left"",
|
|
""id"": ""97ba14da-ec0f-4b39-b8d6-cbc9fbf8444a"",
|
|
""path"": ""<Keyboard>/a"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""right"",
|
|
""id"": ""5d0ae43b-75b1-49f7-b777-4e991f186a93"",
|
|
""path"": ""<Keyboard>/d"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""Arrows"",
|
|
""id"": ""5f975786-2323-4948-936d-51fedf14259b"",
|
|
""path"": ""2DVector"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": """",
|
|
""action"": ""Movement"",
|
|
""isComposite"": true,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": ""up"",
|
|
""id"": ""d5c2fb20-d5f9-4aa7-8893-5d3f817c462a"",
|
|
""path"": ""<Keyboard>/upArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""KeyboardTwo"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""down"",
|
|
""id"": ""f9cd96dc-6134-4525-84ff-483683fbe2d7"",
|
|
""path"": ""<Keyboard>/downArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""KeyboardTwo"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""left"",
|
|
""id"": ""abb57770-1bd4-4130-8d6d-43dc6635b8d8"",
|
|
""path"": ""<Keyboard>/leftArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""KeyboardTwo"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": ""right"",
|
|
""id"": ""39ae99b5-0d9d-439a-831e-10a5c70c1258"",
|
|
""path"": ""<Keyboard>/rightArrow"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""KeyboardTwo"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": true
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""f2ce9cf0-1338-49db-bca0-04e72d1e7bdd"",
|
|
""path"": ""<Gamepad>/leftStick"",
|
|
""interactions"": """",
|
|
""processors"": ""NormalizeVector2"",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Movement"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""8b26b936-ef26-4529-81ae-b5a926075717"",
|
|
""path"": ""<Gamepad>/buttonSouth"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Arcane"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""1b473ec7-58b7-47a4-ab76-f6d371e67eb6"",
|
|
""path"": ""<Keyboard>/k"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Arcane"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""3da60b33-e160-4e4e-b616-1316f1a9f65c"",
|
|
""path"": ""<Keyboard>/g"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""KeyboardTwo"",
|
|
""action"": ""Arcane"",
|
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""action"": ""Options"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
}
|
|
]
|
|
},
|
|
{
|
|
""name"": ""Training"",
|
|
""id"": ""9e8c48f5-fdba-4623-98e9-4db05fc75e9e"",
|
|
""actions"": [
|
|
{
|
|
""name"": ""Reset"",
|
|
""type"": ""Button"",
|
|
""id"": ""6ffc13c4-2d89-440e-a2e2-b270dc49302c"",
|
|
""expectedControlType"": ""Button"",
|
|
""processors"": """",
|
|
""interactions"": """",
|
|
""initialStateCheck"": false
|
|
},
|
|
{
|
|
""name"": ""Switch"",
|
|
""type"": ""Button"",
|
|
""id"": ""9f62ee22-0b1e-413f-8582-f90db63322de"",
|
|
""expectedControlType"": ""Button"",
|
|
""processors"": """",
|
|
""interactions"": """",
|
|
""initialStateCheck"": false
|
|
}
|
|
],
|
|
""bindings"": [
|
|
{
|
|
""name"": """",
|
|
""id"": ""8b5dc608-d664-40b6-bde0-896e9546119a"",
|
|
""path"": ""<Gamepad>/select"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Reset"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""097dab35-9b2e-4909-8d48-8c1d7a6b4ddb"",
|
|
""path"": ""<Keyboard>/1"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Reset"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""99be3b16-83dd-4394-9799-3ce72b8ee357"",
|
|
""path"": ""<DualShockGamepad>/touchpadButton"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Reset"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""6ea305dd-99ec-4f59-8a68-5e0b8d150a8a"",
|
|
""path"": ""<Gamepad>/rightStickPress"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Xbox"",
|
|
""action"": ""Switch"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
},
|
|
{
|
|
""name"": """",
|
|
""id"": ""0bc4196d-4c54-44f0-b2d3-36c908932d54"",
|
|
""path"": ""<Keyboard>/2"",
|
|
""interactions"": """",
|
|
""processors"": """",
|
|
""groups"": ""Keyboard"",
|
|
""action"": ""Switch"",
|
|
""isComposite"": false,
|
|
""isPartOfComposite"": false
|
|
}
|
|
]
|
|
}
|
|
],
|
|
""controlSchemes"": [
|
|
{
|
|
""name"": ""Xbox"",
|
|
""bindingGroup"": ""Xbox"",
|
|
""devices"": [
|
|
{
|
|
""devicePath"": ""<Gamepad>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
}
|
|
]
|
|
},
|
|
{
|
|
""name"": ""Keyboard"",
|
|
""bindingGroup"": ""Keyboard"",
|
|
""devices"": [
|
|
{
|
|
""devicePath"": ""<Keyboard>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
},
|
|
{
|
|
""devicePath"": ""<Mouse>"",
|
|
""isOptional"": true,
|
|
""isOR"": false
|
|
}
|
|
]
|
|
},
|
|
{
|
|
""name"": ""KeyboardTwo"",
|
|
""bindingGroup"": ""KeyboardTwo"",
|
|
""devices"": [
|
|
{
|
|
""devicePath"": ""<Keyboard>"",
|
|
""isOptional"": false,
|
|
""isOR"": false
|
|
}
|
|
]
|
|
}
|
|
]
|
|
}");
|
|
// Gameplay
|
|
m_Gameplay = asset.FindActionMap("Gameplay", throwIfNotFound: true);
|
|
m_Gameplay_BlueFrenzy = m_Gameplay.FindAction("BlueFrenzy", throwIfNotFound: true);
|
|
m_Gameplay_RedFrenzy = m_Gameplay.FindAction("RedFrenzy", throwIfNotFound: true);
|
|
m_Gameplay_Movement = m_Gameplay.FindAction("Movement", throwIfNotFound: true);
|
|
m_Gameplay_Jump = m_Gameplay.FindAction("Jump", throwIfNotFound: true);
|
|
m_Gameplay_Crouch = m_Gameplay.FindAction("Crouch", throwIfNotFound: true);
|
|
m_Gameplay_DashForward = m_Gameplay.FindAction("DashForward", throwIfNotFound: true);
|
|
m_Gameplay_DashBack = m_Gameplay.FindAction("DashBack", throwIfNotFound: true);
|
|
m_Gameplay_Light = m_Gameplay.FindAction("Light", throwIfNotFound: true);
|
|
m_Gameplay_Medium = m_Gameplay.FindAction("Medium", throwIfNotFound: true);
|
|
m_Gameplay_Assist = m_Gameplay.FindAction("Assist", throwIfNotFound: true);
|
|
m_Gameplay_Heavy = m_Gameplay.FindAction("Heavy", throwIfNotFound: true);
|
|
m_Gameplay_Arcane = m_Gameplay.FindAction("Arcane", throwIfNotFound: true);
|
|
m_Gameplay_Throw = m_Gameplay.FindAction("Throw", throwIfNotFound: true);
|
|
m_Gameplay_Pause = m_Gameplay.FindAction("Pause", throwIfNotFound: true);
|
|
// UI
|
|
m_UI = asset.FindActionMap("UI", throwIfNotFound: true);
|
|
m_UI_Navigation = m_UI.FindAction("Navigation", throwIfNotFound: true);
|
|
m_UI_Back = m_UI.FindAction("Back", throwIfNotFound: true);
|
|
m_UI_Confirm = m_UI.FindAction("Confirm", throwIfNotFound: true);
|
|
m_UI_Coop = m_UI.FindAction("Coop", throwIfNotFound: true);
|
|
m_UI_Stage = m_UI.FindAction("Stage", throwIfNotFound: true);
|
|
m_UI_Rebind = m_UI.FindAction("Rebind", throwIfNotFound: true);
|
|
m_UI_Controls = m_UI.FindAction("Controls", throwIfNotFound: true);
|
|
m_UI_LeftPage = m_UI.FindAction("LeftPage", throwIfNotFound: true);
|
|
m_UI_RightPage = m_UI.FindAction("RightPage", throwIfNotFound: true);
|
|
m_UI_NavigationUp = m_UI.FindAction("NavigationUp", throwIfNotFound: true);
|
|
m_UI_NavigationDown = m_UI.FindAction("NavigationDown", throwIfNotFound: true);
|
|
m_UI_NavigationLeft = m_UI.FindAction("NavigationLeft", throwIfNotFound: true);
|
|
m_UI_NavigationRight = m_UI.FindAction("NavigationRight", throwIfNotFound: true);
|
|
m_UI_ToggleFramedata = m_UI.FindAction("ToggleFramedata", throwIfNotFound: true);
|
|
m_UI_Point = m_UI.FindAction("Point", throwIfNotFound: true);
|
|
m_UI_Click = m_UI.FindAction("Click", throwIfNotFound: true);
|
|
m_UI_Options = m_UI.FindAction("Options", throwIfNotFound: true);
|
|
// Training
|
|
m_Training = asset.FindActionMap("Training", throwIfNotFound: true);
|
|
m_Training_Reset = m_Training.FindAction("Reset", throwIfNotFound: true);
|
|
m_Training_Switch = m_Training.FindAction("Switch", throwIfNotFound: true);
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
UnityEngine.Object.Destroy(asset);
|
|
}
|
|
|
|
public InputBinding? bindingMask
|
|
{
|
|
get => asset.bindingMask;
|
|
set => asset.bindingMask = value;
|
|
}
|
|
|
|
public ReadOnlyArray<InputDevice>? devices
|
|
{
|
|
get => asset.devices;
|
|
set => asset.devices = value;
|
|
}
|
|
|
|
public ReadOnlyArray<InputControlScheme> controlSchemes => asset.controlSchemes;
|
|
|
|
public bool Contains(InputAction action)
|
|
{
|
|
return asset.Contains(action);
|
|
}
|
|
|
|
public IEnumerator<InputAction> GetEnumerator()
|
|
{
|
|
return asset.GetEnumerator();
|
|
}
|
|
|
|
IEnumerator IEnumerable.GetEnumerator()
|
|
{
|
|
return GetEnumerator();
|
|
}
|
|
|
|
public void Enable()
|
|
{
|
|
asset.Enable();
|
|
}
|
|
|
|
public void Disable()
|
|
{
|
|
asset.Disable();
|
|
}
|
|
|
|
public IEnumerable<InputBinding> bindings => asset.bindings;
|
|
|
|
public InputAction FindAction(string actionNameOrId, bool throwIfNotFound = false)
|
|
{
|
|
return asset.FindAction(actionNameOrId, throwIfNotFound);
|
|
}
|
|
|
|
public int FindBinding(InputBinding bindingMask, out InputAction action)
|
|
{
|
|
return asset.FindBinding(bindingMask, out action);
|
|
}
|
|
|
|
// Gameplay
|
|
private readonly InputActionMap m_Gameplay;
|
|
private List<IGameplayActions> m_GameplayActionsCallbackInterfaces = new List<IGameplayActions>();
|
|
private readonly InputAction m_Gameplay_BlueFrenzy;
|
|
private readonly InputAction m_Gameplay_RedFrenzy;
|
|
private readonly InputAction m_Gameplay_Movement;
|
|
private readonly InputAction m_Gameplay_Jump;
|
|
private readonly InputAction m_Gameplay_Crouch;
|
|
private readonly InputAction m_Gameplay_DashForward;
|
|
private readonly InputAction m_Gameplay_DashBack;
|
|
private readonly InputAction m_Gameplay_Light;
|
|
private readonly InputAction m_Gameplay_Medium;
|
|
private readonly InputAction m_Gameplay_Assist;
|
|
private readonly InputAction m_Gameplay_Heavy;
|
|
private readonly InputAction m_Gameplay_Arcane;
|
|
private readonly InputAction m_Gameplay_Throw;
|
|
private readonly InputAction m_Gameplay_Pause;
|
|
public struct GameplayActions
|
|
{
|
|
private @DemonInput m_Wrapper;
|
|
public GameplayActions(@DemonInput wrapper) { m_Wrapper = wrapper; }
|
|
public InputAction @BlueFrenzy => m_Wrapper.m_Gameplay_BlueFrenzy;
|
|
public InputAction @RedFrenzy => m_Wrapper.m_Gameplay_RedFrenzy;
|
|
public InputAction @Movement => m_Wrapper.m_Gameplay_Movement;
|
|
public InputAction @Jump => m_Wrapper.m_Gameplay_Jump;
|
|
public InputAction @Crouch => m_Wrapper.m_Gameplay_Crouch;
|
|
public InputAction @DashForward => m_Wrapper.m_Gameplay_DashForward;
|
|
public InputAction @DashBack => m_Wrapper.m_Gameplay_DashBack;
|
|
public InputAction @Light => m_Wrapper.m_Gameplay_Light;
|
|
public InputAction @Medium => m_Wrapper.m_Gameplay_Medium;
|
|
public InputAction @Assist => m_Wrapper.m_Gameplay_Assist;
|
|
public InputAction @Heavy => m_Wrapper.m_Gameplay_Heavy;
|
|
public InputAction @Arcane => m_Wrapper.m_Gameplay_Arcane;
|
|
public InputAction @Throw => m_Wrapper.m_Gameplay_Throw;
|
|
public InputAction @Pause => m_Wrapper.m_Gameplay_Pause;
|
|
public InputActionMap Get() { return m_Wrapper.m_Gameplay; }
|
|
public void Enable() { Get().Enable(); }
|
|
public void Disable() { Get().Disable(); }
|
|
public bool enabled => Get().enabled;
|
|
public static implicit operator InputActionMap(GameplayActions set) { return set.Get(); }
|
|
public void AddCallbacks(IGameplayActions instance)
|
|
{
|
|
if (instance == null || m_Wrapper.m_GameplayActionsCallbackInterfaces.Contains(instance)) return;
|
|
m_Wrapper.m_GameplayActionsCallbackInterfaces.Add(instance);
|
|
@BlueFrenzy.started += instance.OnBlueFrenzy;
|
|
@BlueFrenzy.performed += instance.OnBlueFrenzy;
|
|
@BlueFrenzy.canceled += instance.OnBlueFrenzy;
|
|
@RedFrenzy.started += instance.OnRedFrenzy;
|
|
@RedFrenzy.performed += instance.OnRedFrenzy;
|
|
@RedFrenzy.canceled += instance.OnRedFrenzy;
|
|
@Movement.started += instance.OnMovement;
|
|
@Movement.performed += instance.OnMovement;
|
|
@Movement.canceled += instance.OnMovement;
|
|
@Jump.started += instance.OnJump;
|
|
@Jump.performed += instance.OnJump;
|
|
@Jump.canceled += instance.OnJump;
|
|
@Crouch.started += instance.OnCrouch;
|
|
@Crouch.performed += instance.OnCrouch;
|
|
@Crouch.canceled += instance.OnCrouch;
|
|
@DashForward.started += instance.OnDashForward;
|
|
@DashForward.performed += instance.OnDashForward;
|
|
@DashForward.canceled += instance.OnDashForward;
|
|
@DashBack.started += instance.OnDashBack;
|
|
@DashBack.performed += instance.OnDashBack;
|
|
@DashBack.canceled += instance.OnDashBack;
|
|
@Light.started += instance.OnLight;
|
|
@Light.performed += instance.OnLight;
|
|
@Light.canceled += instance.OnLight;
|
|
@Medium.started += instance.OnMedium;
|
|
@Medium.performed += instance.OnMedium;
|
|
@Medium.canceled += instance.OnMedium;
|
|
@Assist.started += instance.OnAssist;
|
|
@Assist.performed += instance.OnAssist;
|
|
@Assist.canceled += instance.OnAssist;
|
|
@Heavy.started += instance.OnHeavy;
|
|
@Heavy.performed += instance.OnHeavy;
|
|
@Heavy.canceled += instance.OnHeavy;
|
|
@Arcane.started += instance.OnArcane;
|
|
@Arcane.performed += instance.OnArcane;
|
|
@Arcane.canceled += instance.OnArcane;
|
|
@Throw.started += instance.OnThrow;
|
|
@Throw.performed += instance.OnThrow;
|
|
@Throw.canceled += instance.OnThrow;
|
|
@Pause.started += instance.OnPause;
|
|
@Pause.performed += instance.OnPause;
|
|
@Pause.canceled += instance.OnPause;
|
|
}
|
|
|
|
private void UnregisterCallbacks(IGameplayActions instance)
|
|
{
|
|
@BlueFrenzy.started -= instance.OnBlueFrenzy;
|
|
@BlueFrenzy.performed -= instance.OnBlueFrenzy;
|
|
@BlueFrenzy.canceled -= instance.OnBlueFrenzy;
|
|
@RedFrenzy.started -= instance.OnRedFrenzy;
|
|
@RedFrenzy.performed -= instance.OnRedFrenzy;
|
|
@RedFrenzy.canceled -= instance.OnRedFrenzy;
|
|
@Movement.started -= instance.OnMovement;
|
|
@Movement.performed -= instance.OnMovement;
|
|
@Movement.canceled -= instance.OnMovement;
|
|
@Jump.started -= instance.OnJump;
|
|
@Jump.performed -= instance.OnJump;
|
|
@Jump.canceled -= instance.OnJump;
|
|
@Crouch.started -= instance.OnCrouch;
|
|
@Crouch.performed -= instance.OnCrouch;
|
|
@Crouch.canceled -= instance.OnCrouch;
|
|
@DashForward.started -= instance.OnDashForward;
|
|
@DashForward.performed -= instance.OnDashForward;
|
|
@DashForward.canceled -= instance.OnDashForward;
|
|
@DashBack.started -= instance.OnDashBack;
|
|
@DashBack.performed -= instance.OnDashBack;
|
|
@DashBack.canceled -= instance.OnDashBack;
|
|
@Light.started -= instance.OnLight;
|
|
@Light.performed -= instance.OnLight;
|
|
@Light.canceled -= instance.OnLight;
|
|
@Medium.started -= instance.OnMedium;
|
|
@Medium.performed -= instance.OnMedium;
|
|
@Medium.canceled -= instance.OnMedium;
|
|
@Assist.started -= instance.OnAssist;
|
|
@Assist.performed -= instance.OnAssist;
|
|
@Assist.canceled -= instance.OnAssist;
|
|
@Heavy.started -= instance.OnHeavy;
|
|
@Heavy.performed -= instance.OnHeavy;
|
|
@Heavy.canceled -= instance.OnHeavy;
|
|
@Arcane.started -= instance.OnArcane;
|
|
@Arcane.performed -= instance.OnArcane;
|
|
@Arcane.canceled -= instance.OnArcane;
|
|
@Throw.started -= instance.OnThrow;
|
|
@Throw.performed -= instance.OnThrow;
|
|
@Throw.canceled -= instance.OnThrow;
|
|
@Pause.started -= instance.OnPause;
|
|
@Pause.performed -= instance.OnPause;
|
|
@Pause.canceled -= instance.OnPause;
|
|
}
|
|
|
|
public void RemoveCallbacks(IGameplayActions instance)
|
|
{
|
|
if (m_Wrapper.m_GameplayActionsCallbackInterfaces.Remove(instance))
|
|
UnregisterCallbacks(instance);
|
|
}
|
|
|
|
public void SetCallbacks(IGameplayActions instance)
|
|
{
|
|
foreach (var item in m_Wrapper.m_GameplayActionsCallbackInterfaces)
|
|
UnregisterCallbacks(item);
|
|
m_Wrapper.m_GameplayActionsCallbackInterfaces.Clear();
|
|
AddCallbacks(instance);
|
|
}
|
|
}
|
|
public GameplayActions @Gameplay => new GameplayActions(this);
|
|
|
|
// UI
|
|
private readonly InputActionMap m_UI;
|
|
private List<IUIActions> m_UIActionsCallbackInterfaces = new List<IUIActions>();
|
|
private readonly InputAction m_UI_Navigation;
|
|
private readonly InputAction m_UI_Back;
|
|
private readonly InputAction m_UI_Confirm;
|
|
private readonly InputAction m_UI_Coop;
|
|
private readonly InputAction m_UI_Stage;
|
|
private readonly InputAction m_UI_Rebind;
|
|
private readonly InputAction m_UI_Controls;
|
|
private readonly InputAction m_UI_LeftPage;
|
|
private readonly InputAction m_UI_RightPage;
|
|
private readonly InputAction m_UI_NavigationUp;
|
|
private readonly InputAction m_UI_NavigationDown;
|
|
private readonly InputAction m_UI_NavigationLeft;
|
|
private readonly InputAction m_UI_NavigationRight;
|
|
private readonly InputAction m_UI_ToggleFramedata;
|
|
private readonly InputAction m_UI_Point;
|
|
private readonly InputAction m_UI_Click;
|
|
private readonly InputAction m_UI_Options;
|
|
public struct UIActions
|
|
{
|
|
private @DemonInput m_Wrapper;
|
|
public UIActions(@DemonInput wrapper) { m_Wrapper = wrapper; }
|
|
public InputAction @Navigation => m_Wrapper.m_UI_Navigation;
|
|
public InputAction @Back => m_Wrapper.m_UI_Back;
|
|
public InputAction @Confirm => m_Wrapper.m_UI_Confirm;
|
|
public InputAction @Coop => m_Wrapper.m_UI_Coop;
|
|
public InputAction @Stage => m_Wrapper.m_UI_Stage;
|
|
public InputAction @Rebind => m_Wrapper.m_UI_Rebind;
|
|
public InputAction @Controls => m_Wrapper.m_UI_Controls;
|
|
public InputAction @LeftPage => m_Wrapper.m_UI_LeftPage;
|
|
public InputAction @RightPage => m_Wrapper.m_UI_RightPage;
|
|
public InputAction @NavigationUp => m_Wrapper.m_UI_NavigationUp;
|
|
public InputAction @NavigationDown => m_Wrapper.m_UI_NavigationDown;
|
|
public InputAction @NavigationLeft => m_Wrapper.m_UI_NavigationLeft;
|
|
public InputAction @NavigationRight => m_Wrapper.m_UI_NavigationRight;
|
|
public InputAction @ToggleFramedata => m_Wrapper.m_UI_ToggleFramedata;
|
|
public InputAction @Point => m_Wrapper.m_UI_Point;
|
|
public InputAction @Click => m_Wrapper.m_UI_Click;
|
|
public InputAction @Options => m_Wrapper.m_UI_Options;
|
|
public InputActionMap Get() { return m_Wrapper.m_UI; }
|
|
public void Enable() { Get().Enable(); }
|
|
public void Disable() { Get().Disable(); }
|
|
public bool enabled => Get().enabled;
|
|
public static implicit operator InputActionMap(UIActions set) { return set.Get(); }
|
|
public void AddCallbacks(IUIActions instance)
|
|
{
|
|
if (instance == null || m_Wrapper.m_UIActionsCallbackInterfaces.Contains(instance)) return;
|
|
m_Wrapper.m_UIActionsCallbackInterfaces.Add(instance);
|
|
@Navigation.started += instance.OnNavigation;
|
|
@Navigation.performed += instance.OnNavigation;
|
|
@Navigation.canceled += instance.OnNavigation;
|
|
@Back.started += instance.OnBack;
|
|
@Back.performed += instance.OnBack;
|
|
@Back.canceled += instance.OnBack;
|
|
@Confirm.started += instance.OnConfirm;
|
|
@Confirm.performed += instance.OnConfirm;
|
|
@Confirm.canceled += instance.OnConfirm;
|
|
@Coop.started += instance.OnCoop;
|
|
@Coop.performed += instance.OnCoop;
|
|
@Coop.canceled += instance.OnCoop;
|
|
@Stage.started += instance.OnStage;
|
|
@Stage.performed += instance.OnStage;
|
|
@Stage.canceled += instance.OnStage;
|
|
@Rebind.started += instance.OnRebind;
|
|
@Rebind.performed += instance.OnRebind;
|
|
@Rebind.canceled += instance.OnRebind;
|
|
@Controls.started += instance.OnControls;
|
|
@Controls.performed += instance.OnControls;
|
|
@Controls.canceled += instance.OnControls;
|
|
@LeftPage.started += instance.OnLeftPage;
|
|
@LeftPage.performed += instance.OnLeftPage;
|
|
@LeftPage.canceled += instance.OnLeftPage;
|
|
@RightPage.started += instance.OnRightPage;
|
|
@RightPage.performed += instance.OnRightPage;
|
|
@RightPage.canceled += instance.OnRightPage;
|
|
@NavigationUp.started += instance.OnNavigationUp;
|
|
@NavigationUp.performed += instance.OnNavigationUp;
|
|
@NavigationUp.canceled += instance.OnNavigationUp;
|
|
@NavigationDown.started += instance.OnNavigationDown;
|
|
@NavigationDown.performed += instance.OnNavigationDown;
|
|
@NavigationDown.canceled += instance.OnNavigationDown;
|
|
@NavigationLeft.started += instance.OnNavigationLeft;
|
|
@NavigationLeft.performed += instance.OnNavigationLeft;
|
|
@NavigationLeft.canceled += instance.OnNavigationLeft;
|
|
@NavigationRight.started += instance.OnNavigationRight;
|
|
@NavigationRight.performed += instance.OnNavigationRight;
|
|
@NavigationRight.canceled += instance.OnNavigationRight;
|
|
@ToggleFramedata.started += instance.OnToggleFramedata;
|
|
@ToggleFramedata.performed += instance.OnToggleFramedata;
|
|
@ToggleFramedata.canceled += instance.OnToggleFramedata;
|
|
@Point.started += instance.OnPoint;
|
|
@Point.performed += instance.OnPoint;
|
|
@Point.canceled += instance.OnPoint;
|
|
@Click.started += instance.OnClick;
|
|
@Click.performed += instance.OnClick;
|
|
@Click.canceled += instance.OnClick;
|
|
@Options.started += instance.OnOptions;
|
|
@Options.performed += instance.OnOptions;
|
|
@Options.canceled += instance.OnOptions;
|
|
}
|
|
|
|
private void UnregisterCallbacks(IUIActions instance)
|
|
{
|
|
@Navigation.started -= instance.OnNavigation;
|
|
@Navigation.performed -= instance.OnNavigation;
|
|
@Navigation.canceled -= instance.OnNavigation;
|
|
@Back.started -= instance.OnBack;
|
|
@Back.performed -= instance.OnBack;
|
|
@Back.canceled -= instance.OnBack;
|
|
@Confirm.started -= instance.OnConfirm;
|
|
@Confirm.performed -= instance.OnConfirm;
|
|
@Confirm.canceled -= instance.OnConfirm;
|
|
@Coop.started -= instance.OnCoop;
|
|
@Coop.performed -= instance.OnCoop;
|
|
@Coop.canceled -= instance.OnCoop;
|
|
@Stage.started -= instance.OnStage;
|
|
@Stage.performed -= instance.OnStage;
|
|
@Stage.canceled -= instance.OnStage;
|
|
@Rebind.started -= instance.OnRebind;
|
|
@Rebind.performed -= instance.OnRebind;
|
|
@Rebind.canceled -= instance.OnRebind;
|
|
@Controls.started -= instance.OnControls;
|
|
@Controls.performed -= instance.OnControls;
|
|
@Controls.canceled -= instance.OnControls;
|
|
@LeftPage.started -= instance.OnLeftPage;
|
|
@LeftPage.performed -= instance.OnLeftPage;
|
|
@LeftPage.canceled -= instance.OnLeftPage;
|
|
@RightPage.started -= instance.OnRightPage;
|
|
@RightPage.performed -= instance.OnRightPage;
|
|
@RightPage.canceled -= instance.OnRightPage;
|
|
@NavigationUp.started -= instance.OnNavigationUp;
|
|
@NavigationUp.performed -= instance.OnNavigationUp;
|
|
@NavigationUp.canceled -= instance.OnNavigationUp;
|
|
@NavigationDown.started -= instance.OnNavigationDown;
|
|
@NavigationDown.performed -= instance.OnNavigationDown;
|
|
@NavigationDown.canceled -= instance.OnNavigationDown;
|
|
@NavigationLeft.started -= instance.OnNavigationLeft;
|
|
@NavigationLeft.performed -= instance.OnNavigationLeft;
|
|
@NavigationLeft.canceled -= instance.OnNavigationLeft;
|
|
@NavigationRight.started -= instance.OnNavigationRight;
|
|
@NavigationRight.performed -= instance.OnNavigationRight;
|
|
@NavigationRight.canceled -= instance.OnNavigationRight;
|
|
@ToggleFramedata.started -= instance.OnToggleFramedata;
|
|
@ToggleFramedata.performed -= instance.OnToggleFramedata;
|
|
@ToggleFramedata.canceled -= instance.OnToggleFramedata;
|
|
@Point.started -= instance.OnPoint;
|
|
@Point.performed -= instance.OnPoint;
|
|
@Point.canceled -= instance.OnPoint;
|
|
@Click.started -= instance.OnClick;
|
|
@Click.performed -= instance.OnClick;
|
|
@Click.canceled -= instance.OnClick;
|
|
@Options.started -= instance.OnOptions;
|
|
@Options.performed -= instance.OnOptions;
|
|
@Options.canceled -= instance.OnOptions;
|
|
}
|
|
|
|
public void RemoveCallbacks(IUIActions instance)
|
|
{
|
|
if (m_Wrapper.m_UIActionsCallbackInterfaces.Remove(instance))
|
|
UnregisterCallbacks(instance);
|
|
}
|
|
|
|
public void SetCallbacks(IUIActions instance)
|
|
{
|
|
foreach (var item in m_Wrapper.m_UIActionsCallbackInterfaces)
|
|
UnregisterCallbacks(item);
|
|
m_Wrapper.m_UIActionsCallbackInterfaces.Clear();
|
|
AddCallbacks(instance);
|
|
}
|
|
}
|
|
public UIActions @UI => new UIActions(this);
|
|
|
|
// Training
|
|
private readonly InputActionMap m_Training;
|
|
private List<ITrainingActions> m_TrainingActionsCallbackInterfaces = new List<ITrainingActions>();
|
|
private readonly InputAction m_Training_Reset;
|
|
private readonly InputAction m_Training_Switch;
|
|
public struct TrainingActions
|
|
{
|
|
private @DemonInput m_Wrapper;
|
|
public TrainingActions(@DemonInput wrapper) { m_Wrapper = wrapper; }
|
|
public InputAction @Reset => m_Wrapper.m_Training_Reset;
|
|
public InputAction @Switch => m_Wrapper.m_Training_Switch;
|
|
public InputActionMap Get() { return m_Wrapper.m_Training; }
|
|
public void Enable() { Get().Enable(); }
|
|
public void Disable() { Get().Disable(); }
|
|
public bool enabled => Get().enabled;
|
|
public static implicit operator InputActionMap(TrainingActions set) { return set.Get(); }
|
|
public void AddCallbacks(ITrainingActions instance)
|
|
{
|
|
if (instance == null || m_Wrapper.m_TrainingActionsCallbackInterfaces.Contains(instance)) return;
|
|
m_Wrapper.m_TrainingActionsCallbackInterfaces.Add(instance);
|
|
@Reset.started += instance.OnReset;
|
|
@Reset.performed += instance.OnReset;
|
|
@Reset.canceled += instance.OnReset;
|
|
@Switch.started += instance.OnSwitch;
|
|
@Switch.performed += instance.OnSwitch;
|
|
@Switch.canceled += instance.OnSwitch;
|
|
}
|
|
|
|
private void UnregisterCallbacks(ITrainingActions instance)
|
|
{
|
|
@Reset.started -= instance.OnReset;
|
|
@Reset.performed -= instance.OnReset;
|
|
@Reset.canceled -= instance.OnReset;
|
|
@Switch.started -= instance.OnSwitch;
|
|
@Switch.performed -= instance.OnSwitch;
|
|
@Switch.canceled -= instance.OnSwitch;
|
|
}
|
|
|
|
public void RemoveCallbacks(ITrainingActions instance)
|
|
{
|
|
if (m_Wrapper.m_TrainingActionsCallbackInterfaces.Remove(instance))
|
|
UnregisterCallbacks(instance);
|
|
}
|
|
|
|
public void SetCallbacks(ITrainingActions instance)
|
|
{
|
|
foreach (var item in m_Wrapper.m_TrainingActionsCallbackInterfaces)
|
|
UnregisterCallbacks(item);
|
|
m_Wrapper.m_TrainingActionsCallbackInterfaces.Clear();
|
|
AddCallbacks(instance);
|
|
}
|
|
}
|
|
public TrainingActions @Training => new TrainingActions(this);
|
|
private int m_XboxSchemeIndex = -1;
|
|
public InputControlScheme XboxScheme
|
|
{
|
|
get
|
|
{
|
|
if (m_XboxSchemeIndex == -1) m_XboxSchemeIndex = asset.FindControlSchemeIndex("Xbox");
|
|
return asset.controlSchemes[m_XboxSchemeIndex];
|
|
}
|
|
}
|
|
private int m_KeyboardSchemeIndex = -1;
|
|
public InputControlScheme KeyboardScheme
|
|
{
|
|
get
|
|
{
|
|
if (m_KeyboardSchemeIndex == -1) m_KeyboardSchemeIndex = asset.FindControlSchemeIndex("Keyboard");
|
|
return asset.controlSchemes[m_KeyboardSchemeIndex];
|
|
}
|
|
}
|
|
private int m_KeyboardTwoSchemeIndex = -1;
|
|
public InputControlScheme KeyboardTwoScheme
|
|
{
|
|
get
|
|
{
|
|
if (m_KeyboardTwoSchemeIndex == -1) m_KeyboardTwoSchemeIndex = asset.FindControlSchemeIndex("KeyboardTwo");
|
|
return asset.controlSchemes[m_KeyboardTwoSchemeIndex];
|
|
}
|
|
}
|
|
public interface IGameplayActions
|
|
{
|
|
void OnBlueFrenzy(InputAction.CallbackContext context);
|
|
void OnRedFrenzy(InputAction.CallbackContext context);
|
|
void OnMovement(InputAction.CallbackContext context);
|
|
void OnJump(InputAction.CallbackContext context);
|
|
void OnCrouch(InputAction.CallbackContext context);
|
|
void OnDashForward(InputAction.CallbackContext context);
|
|
void OnDashBack(InputAction.CallbackContext context);
|
|
void OnLight(InputAction.CallbackContext context);
|
|
void OnMedium(InputAction.CallbackContext context);
|
|
void OnAssist(InputAction.CallbackContext context);
|
|
void OnHeavy(InputAction.CallbackContext context);
|
|
void OnArcane(InputAction.CallbackContext context);
|
|
void OnThrow(InputAction.CallbackContext context);
|
|
void OnPause(InputAction.CallbackContext context);
|
|
}
|
|
public interface IUIActions
|
|
{
|
|
void OnNavigation(InputAction.CallbackContext context);
|
|
void OnBack(InputAction.CallbackContext context);
|
|
void OnConfirm(InputAction.CallbackContext context);
|
|
void OnCoop(InputAction.CallbackContext context);
|
|
void OnStage(InputAction.CallbackContext context);
|
|
void OnRebind(InputAction.CallbackContext context);
|
|
void OnControls(InputAction.CallbackContext context);
|
|
void OnLeftPage(InputAction.CallbackContext context);
|
|
void OnRightPage(InputAction.CallbackContext context);
|
|
void OnNavigationUp(InputAction.CallbackContext context);
|
|
void OnNavigationDown(InputAction.CallbackContext context);
|
|
void OnNavigationLeft(InputAction.CallbackContext context);
|
|
void OnNavigationRight(InputAction.CallbackContext context);
|
|
void OnToggleFramedata(InputAction.CallbackContext context);
|
|
void OnPoint(InputAction.CallbackContext context);
|
|
void OnClick(InputAction.CallbackContext context);
|
|
void OnOptions(InputAction.CallbackContext context);
|
|
}
|
|
public interface ITrainingActions
|
|
{
|
|
void OnReset(InputAction.CallbackContext context);
|
|
void OnSwitch(InputAction.CallbackContext context);
|
|
}
|
|
}
|