mirror of
https://github.com/izzy2lost/DNZHRecomp.git
synced 2026-06-19 01:16:26 -07:00
somewhat working state
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@@ -1,6 +1,6 @@
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[Desktop Entry]
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Name=MarioKart 64: Recompiled
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Exec=/app/bin/MarioKart64Recompiled
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Name=Duke Nukem Zero Hour: Recompiled
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Exec=/app/bin/DNZHRecompiled
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Type=Application
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Icon=io.github.mariokart64recomp.mariokart64recomp
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Categories=Game;
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@@ -17,7 +17,7 @@
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],
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"modules": [
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{
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"name": "MarioKart64Recompiled",
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"name": "DNZHRecompiled",
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"buildsystem": "simple",
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"build-commands": [
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"cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DCMAKE_MAKE_PROGRAM=ninja -G Ninja -S lib/N64Recomp -B lib/N64Recomp/cmake-build",
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@@ -28,10 +28,10 @@
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"./N64Recomp us.toml",
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"./RSPRecomp aspMain.us.toml",
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"cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=clang++ -DCMAKE_C_COMPILER=clang -DCMAKE_MAKE_PROGRAM=ninja -DPATCHES_C_COMPILER=clang -DPATCHES_LD=ld.lld -DRECOMP_FLATPAK=ON -G Ninja -S . -B cmake-build",
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"cmake --build cmake-build --config Release --target MarioKart64Recompiled --parallel",
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"cmake --build cmake-build --config Release --target DNZHRecompiled --parallel",
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"rm -rf assets/scss",
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"mkdir -p /app/bin",
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"cp cmake-build/MarioKart64Recompiled /app/bin/MarioKart64Recompiled",
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"cp cmake-build/DNZHRecompiled /app/bin/DNZHRecompiled",
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"cp recompcontrollerdb.txt /app/bin/recompcontrollerdb.txt",
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"cp -R assets /app/bin/assets",
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"install -Dm644 icons/512.png /app/share/icons/hicolor/512x512/apps/${FLATPAK_ID}.png",
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@@ -2,7 +2,7 @@
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<component type="desktop-application">
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<id>io.github.mariokart64recomp.mariokart64recomp</id>
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<name>MarioKart 64: Recompiled</name>
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<name>Duke Nukem Zero Hour: Recompiled</name>
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<summary>Static recompilation of MarioKart 64 for PC.</summary>
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<metadata_license>CC0-1.0</metadata_license>
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@@ -17,11 +17,11 @@
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<description>
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<p>
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MarioKart 64: Recompiled is a project that uses N64: Recompiled to statically recompile MarioKart 64 into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
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Duke Nukem Zero Hour: Recompiled is a project that uses N64: Recompiled to statically recompile MarioKart 64 into a native port with many new features and enhancements. This project uses RT64 as the rendering engine to provide some of these enhancements.
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The original game is required to run this project.
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https://github.com/sonicdcer/MarioKart64Recomp
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https://github.com/sonicdcer/DNZHRecomp
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</p>
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</description>
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