103 Commits
Author SHA1 Message Date
Dario da393d7391 Add turning off state to christmas tree. 2026-01-24 15:08:25 -03:00
Dario 6708aab4a9 Lower interpolation threshold for first beach cutscene. Skip interpolation on lens flare when camera skips. 2026-01-23 22:20:45 -03:00
Dario dbfb6714a8 Lower interpolation threshold for fake ending cutscene. 2026-01-22 19:54:49 -03:00
Dario 44d0265852 Interpolate parade text. 2026-01-22 19:27:07 -03:00
DaríoandGitHub da24f09d16 Add tagging to marker that draws wood explosions and others. (#122) 2026-01-21 03:45:31 -05:00
Mr-Wiseguy df17e71f91 Enable extended addressing so mod memory works for graphics data 2026-01-20 18:15:05 -05:00
DaríoandGitHub 74d041fb05 Use the free function instead of clearing the snow count directly. (#121)
* Use the free function isntead of clearing the snow count directly.

* Also initialize the queue count to 0 if re-allocated.
2026-01-20 09:33:46 -05:00
DaríoandGitHub 2c1bd3a433 Add skinning data to Score3. (#118) 2026-01-19 20:43:39 -05:00
DaríoandGitHub 036aea9e7b Fix Seal Banjo interpolation. Also add exports for model skinning and transform Ids. (#117) 2026-01-19 20:05:57 -05:00
DaríoandGitHub 4272acf56d Interpolate water for the ending cutscene. (#116)
* Interpolate water for the ending cutscene.

* Fix comment.
2026-01-19 18:53:20 -05:00
Mr-Wiseguy 2350716cee Add export to get active note saving state 2026-01-19 14:45:02 -05:00
DaríoandGitHub a4df69231f Fix timings for dingpot cutscene. (#107)
* Fix timings for dingpot cutscene.

* Remove comment, adjust timing.

* Match spacing.
2026-01-18 20:50:36 -05:00
DaríoandGitHub d07c0f7e1b Do not interpolate player shadow on large surface changes. (#102)
* Do not interpolate player shadow on large surface changes.

* Update comment.
2026-01-18 20:49:49 -05:00
1b90889a28 Analog camera sensitivity (#94)
* WIP analog camera sensitivity

* Fix implementation errors.

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Co-authored-by: Dario <dariosamo@gmail.com>
2026-01-17 20:55:52 -05:00
DaríoandGitHub 40f95cec35 Add per-axis deadzones to analog camera. Remove radial deadzone from Recomp's side. (#83) 2026-01-15 18:43:30 -05:00
8d30916b24 Fix interpolation for text during scrolling (#76)
Co-authored-by: Dario <dariosamo@gmail.com>
2026-01-12 23:25:34 -05:00
Dario 8b616a6b48 Update RT64 with texcoord wraparound point. 2026-01-10 22:46:20 -03:00
WiseguyandGitHub a7d9673074 Replace duplicate Mumbo Token IDs (#72) 2026-01-10 19:07:54 -05:00
DaríoandGitHub 8d974506f1 Skip interpolation when the hut switches to its destroyed state. (#68) 2026-01-10 13:22:15 -05:00
5765a4d1e5 Hide bull actors during the intro cutscene. (#57)
Co-authored-by: Reonu <reonuyt@gmail.com>
2026-01-08 15:46:23 -05:00
ReonuandGitHub b1e0b41006 Fix intro cutscene timings (#56)
* Fix intro cutscene timings

* Address review

* Move code to individual functions

* address review

* Fix comments
2026-01-07 22:41:26 -05:00
DaríoandGitHub 5fefef83a2 Add vertex position overrides for water mesh in TTC. (#51)
* Add vertex position overrides for water mesh in TTC.

* Fix missing geometry.

* Change asset ID.

* Fix iterators.

* Add bounds check.

* Fix shrapnel by unconditionally setting up skinning data.
2026-01-07 21:24:11 -05:00
ReonuandGitHub 1556a4def2 Fix bgm slider (#54)
* Fix BGM slider muting some SFXs

* formatting

* actually fix BGM slider
2026-01-07 20:58:55 -05:00
DaríoandGitHub 1cce665d7e Supress right analog sticks on btrot and wonderwing states. (#55) 2026-01-07 20:58:25 -05:00
ReonuandMr-Wiseguy aab05dfba8 Fix typo on recomp comment in christmas tree patch (#53) 2026-01-07 14:38:58 -05:00