Dario
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da393d7391
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Add turning off state to christmas tree.
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2026-01-24 15:08:25 -03:00 |
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Dario
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6708aab4a9
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Lower interpolation threshold for first beach cutscene. Skip interpolation on lens flare when camera skips.
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2026-01-23 22:20:45 -03:00 |
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Dario
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dbfb6714a8
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Lower interpolation threshold for fake ending cutscene.
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2026-01-22 19:54:49 -03:00 |
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Dario
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44d0265852
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Interpolate parade text.
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2026-01-22 19:27:07 -03:00 |
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 DaríoandGitHub
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da24f09d16
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Add tagging to marker that draws wood explosions and others. (#122)
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2026-01-21 03:45:31 -05:00 |
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Mr-Wiseguy
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df17e71f91
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Enable extended addressing so mod memory works for graphics data
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2026-01-20 18:15:05 -05:00 |
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 DaríoandGitHub
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74d041fb05
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Use the free function instead of clearing the snow count directly. (#121)
* Use the free function isntead of clearing the snow count directly.
* Also initialize the queue count to 0 if re-allocated.
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2026-01-20 09:33:46 -05:00 |
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 DaríoandGitHub
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2c1bd3a433
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Add skinning data to Score3. (#118)
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2026-01-19 20:43:39 -05:00 |
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 DaríoandGitHub
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036aea9e7b
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Fix Seal Banjo interpolation. Also add exports for model skinning and transform Ids. (#117)
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2026-01-19 20:05:57 -05:00 |
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 DaríoandGitHub
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4272acf56d
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Interpolate water for the ending cutscene. (#116)
* Interpolate water for the ending cutscene.
* Fix comment.
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2026-01-19 18:53:20 -05:00 |
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Mr-Wiseguy
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2350716cee
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Add export to get active note saving state
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2026-01-19 14:45:02 -05:00 |
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 DaríoandGitHub
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a4df69231f
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Fix timings for dingpot cutscene. (#107)
* Fix timings for dingpot cutscene.
* Remove comment, adjust timing.
* Match spacing.
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2026-01-18 20:50:36 -05:00 |
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 DaríoandGitHub
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d07c0f7e1b
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Do not interpolate player shadow on large surface changes. (#102)
* Do not interpolate player shadow on large surface changes.
* Update comment.
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2026-01-18 20:49:49 -05:00 |
|
 
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1b90889a28
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Analog camera sensitivity (#94)
* WIP analog camera sensitivity
* Fix implementation errors.
---------
Co-authored-by: Dario <dariosamo@gmail.com>
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2026-01-17 20:55:52 -05:00 |
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 DaríoandGitHub
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40f95cec35
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Add per-axis deadzones to analog camera. Remove radial deadzone from Recomp's side. (#83)
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2026-01-15 18:43:30 -05:00 |
|
 
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8d30916b24
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Fix interpolation for text during scrolling (#76)
Co-authored-by: Dario <dariosamo@gmail.com>
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2026-01-12 23:25:34 -05:00 |
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Dario
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8b616a6b48
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Update RT64 with texcoord wraparound point.
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2026-01-10 22:46:20 -03:00 |
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 WiseguyandGitHub
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a7d9673074
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Replace duplicate Mumbo Token IDs (#72)
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2026-01-10 19:07:54 -05:00 |
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 DaríoandGitHub
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8d974506f1
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Skip interpolation when the hut switches to its destroyed state. (#68)
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2026-01-10 13:22:15 -05:00 |
|
 
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5765a4d1e5
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Hide bull actors during the intro cutscene. (#57)
Co-authored-by: Reonu <reonuyt@gmail.com>
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2026-01-08 15:46:23 -05:00 |
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 ReonuandGitHub
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b1e0b41006
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Fix intro cutscene timings (#56)
* Fix intro cutscene timings
* Address review
* Move code to individual functions
* address review
* Fix comments
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2026-01-07 22:41:26 -05:00 |
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 DaríoandGitHub
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5fefef83a2
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Add vertex position overrides for water mesh in TTC. (#51)
* Add vertex position overrides for water mesh in TTC.
* Fix missing geometry.
* Change asset ID.
* Fix iterators.
* Add bounds check.
* Fix shrapnel by unconditionally setting up skinning data.
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2026-01-07 21:24:11 -05:00 |
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 ReonuandGitHub
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1556a4def2
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Fix bgm slider (#54)
* Fix BGM slider muting some SFXs
* formatting
* actually fix BGM slider
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2026-01-07 20:58:55 -05:00 |
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 DaríoandGitHub
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1cce665d7e
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Supress right analog sticks on btrot and wonderwing states. (#55)
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2026-01-07 20:58:25 -05:00 |
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 ReonuandMr-Wiseguy
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aab05dfba8
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Fix typo on recomp comment in christmas tree patch (#53)
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2026-01-07 14:38:58 -05:00 |
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