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AM2R-Community-Updates/scripts/mus_loop.gml
2020-12-22 20:54:55 -06:00

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/// mus_loop(sound)
if (!audio_is_playing(argument0)) {
oMusicV2.currentbgm = argument0;
audio_play_sound(argument0, 1, true);
audio_sound_gain(argument0, global.opmusicvolume / 100, 0);
}