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30 lines
711 B
Plaintext
30 lines
711 B
Plaintext
/// SetAmb_Enemies()
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if (global.opsoundfx) {
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snd[0] = sndEDeath1;
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snd[1] = sndEHit1;
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snd[2] = sndEHit2;
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snd[3] = sndEHit3;
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snd[4] = sndEHit4;
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snd[5] = sndEHit5;
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snd[6] = sndEHit6;
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snd[7] = sndEHit7;
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snd[8] = sndAutrackFire;
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snd[9] = sndFireball;
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snd[10] = sndEDeath2;
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snd[11] = sndDebris1;
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snd[12] = sndDebris2;
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snd[13] = sndDebris3;
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snd[14] = sndRobotHit1;
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snd[15] = sndRobotHit2;
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snd[16] = sndRobotHit3;
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snd[17] = sndRobotHit4;
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snd[18] = sndRobotExpl;
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snd[19] = sndAutoadJump;
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snd[20] = sndFreezeHit;
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i = 0;
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repeat (21) {
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SetSoundAmb(snd[i], global.soundamb);
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i += 1;
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}
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} // if (global.opsoundfx)
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