/// link_surface_tile(x, y) var tbg; if (global.timeofday == 0) tbg = tlSurface1; if (global.timeofday == 1) tbg = tlSurface1Twilight; if (global.timeofday == 2) tbg = tlSurface1Night; tileid = tile_add(tbg, argument0, argument1, 16, 16, x, y, -150);