/// characterCreateEvent() surf = surface_create(64, 64); global.camstartx = x; global.camstarty = y; instance_create(x, y, oCamera); global.targetx = x; global.targety = y; global.offsetx = 0; global.offsety = 0; global.enablecontrol = 1; global.itmtext1 = ""; global.itmtext2 = ""; global.itemtype = 0; global.objdeactivate = 1; global.myposx = 0; global.myposy = 0; global.mapposx = 3; global.mapposy = 3; global.currentroom = room; global.movingobj = 0; global.moverobj = 0; global.monstersalive = 0; mirror = 1; inwater = 0; waterfall = 0; speedmultiplier = 1; speedmultiresettimer = 0; invincible = 0; canbehit = 1; vjump = 0; hijump = 0; lockspinjump = 0; statetime = 0; airtime = 0; turning = 0; landing = 0; morphing = 0; nomorph = 0; mockball = 0; ballbounce = 0; ballfall = 0; unmorphing = 0; jumpfwd = 0; walljumping = 0; justwalljumped = 0; canturn = 1; aimdirection = 0; noaimup = 0; firing = 0; walking = 0; jwalk = 0; aimlock = 0; chargebeam = 0; global.wbdir = 0; ibeam = 0; pbeam = 0; wbeam = 0; sbeam = 0; novjump = 0; canclimb = 0; fixedx = 0; fixedy = 0; fxtimer = 0; onfire = 0; sbmove = 0; sbstate = 0; sball = 0; speedboost_steps = 0; speedboost = 0; shinespark = 0; dash = 0; charge = 0; sjdir = 0; sjball = 0; sjtargety = 0; sjtype = 0; spinjump_sound = 4; armmsl = 0; nofire = 0; burning = 0; plantdrain = 0; plantdrainfx = 0; aspr1 = sBlank; asprx = 0; aspry = 0; aspr2 = sBlank; aspr2x = 0; aspr2y = 0; aspr2a = 0; juststarted = 30; canrun = 0; global.savexpos = 0; savechoice = 1; savedisplay = 0; savedone = 0; cmhurt = 0; cmmorph = 0; moverobj = 0; idle = 0; timetoidle = 300; footstep = 0; canrecover = 0; collision_bottom = 0; elevator_target_room = 0; elevator_target_x = 0; elevator_target_y = 0; monster_drain = 0; monster_drainfx = 0; queen_drain = 0; queen_drainfx = 0; // states: STANDING = 10; RUNNING = 11; DUCKING = 12; LOOKING_UP = 13; JUMPING = 15; FALLING = 16; DYING = 17; LEFT = 18; RIGHT = 19; ON_GROUND = 20; IN_AIR = 21; ON_LADDER = 22; BALL = 23; AIRBALL = 24; GRIP = 25; CLIMBING = 26; SPIDERBALL = 27; BRAKING = 28; SJSTART = 29; SUPERJUMP = 30; SJEND = 31; HURT = 32; IDLE = 33; SAVING = 34; SAVINGFX = 35; SAVINGSHIP = 36; SAVINGSHIPFX = 37; GRABBEDGAMMA = 38; KNOCKBACK1 = 39; KNOCKBACK1_LAND = 40; KNOCKBACK2 = 41; KNOCKBACK2_LAND = 42; A4EXPL = 43; ELEVATOR = 44; RECOVER = 45; GRABBED = 49; WATERJET = 50; GFELEVATOR = 51; GRABBEDOMEGA = 52; GRABBEDQUEEN = 53; GRABBEDQUEENMORPH = 54; GRABBEDQUEENBELLY = 55; LOCKEDBALL = 60; DEFEATED = 100; // inputs: kLeft = 0; kLeftPushedSteps = 0; kLeftPressed = 0; kLeftReleased = 0; kRight = 0; kRightPushedSteps = 0; kRightPressed = 0; kRightReleased = 0; kUp = 0; kUpPushedSteps = 0; kUpPressed = 0; kUpReleased = 0; kDown = 0; kDownPushedSteps = 0; kDownPressed = 0; kDownReleased = 0; kAim = 0; kAimPushedSteps = 0; kAimPressed = 0; kAimReleased = 0; kAim2 = 0; kAim2PushedSteps = 0; kAim2Pressed = 0; kAim2Released = 0; kJump = 0; kJumpPushedSteps = 0; kJumpPressed = 0; kJumpReleased = 0; kFire = 0; kFirePushedSteps = 0; kFirePressed = 0; kFireReleased = 0; kMissile = 0; kMissilePushedSteps = 0; kMissilePressed = 0; kMissileReleased = 0; kSelect = 0; kSelectPushedSteps = 0; kSelectPressed = 0; kSelectReleased = 0; kWalk = 0; kWalkPushedSteps = 0; kWalkPressed = 0; kWalkReleased = 0; kMorph = 0; kMorphPushedSteps = 0; kMorphPressed = 0; kMorphReleased = 0; // facing = 0; runAcc = 6.7; grav = 0.4; initialJumpAcc = -6.5; jumpTimeTotal = 60; climbAcc = 0.8; climbAnimSpeed = 0.1; departLadderXVel = 4; departLadderYVel = -4; maxSlope = 2; maxDownSlope = 2; canRun = 0; canFly = 0; canFlyJump = 0; flyMaxJumps = 5; // frictionRunningX = 0.3; frictionRunningFastX = 0.7; frictionJumpingX = 0.85; frictionClimbingX = 0.5; frictionClimbingY = 0.8; frictionDuckingX = 0.8; frictionFlyingX = 0.7; xVelLimit = 15; yVelLimit = 5.7; JumpVelLimit = -15; xAccLimit = 9; yAccLimit = 9; // setCollisionBounds(-6, -27, 6, 0); // state = IDLE; statePrev = state; statePrevPrev = statePrev; // gravityIntensity = grav; jumpTime = jumpTimeTotal; jumpButtonReleased = 0; ladderTimer = 0; jumps = 0; flySpeed = 0; flySpeedTimer = 0; flyAccTimer = 0; flyAcc2Timer = 0; flyJumpsTimer = 0; flyJumpWasPressed = 0; makeActive(); global.enablecontrol = 0; if (1) { alarm[3] = 300; } else alarm[3] = 1; empspark = -4;