sTankCore 0 -1 -1 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 canbeX = 0; //myhealth = 100; myhealth = global.mod_tankHcore; image_speed = 1/10; shaking = 0; flashing = 0; 1 603 7 0 0 -1 2 self 0 0 1 if (flashing > 0) flashing -= 1; 1 603 7 0 0 -1 2 self 0 0 1 with (other) event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 if (!instance_exists(oTankShield)) { if (other.smissile == 0) { myhealth -= 10; // * (1 + other.smissile * 2); } else if (other.smissile == 1) { myhealth -= 20; } else { } event_user(0); with (other) event_user(0); } 1 603 7 0 0 -1 2 self 0 0 1 if (!instance_exists(oTankShield)) { if (other.pbeam) myhealth -= 1; else myhealth -= 3; event_user(0); with (other) { event_user(0); if (!pbeam) instance_destroy(); } } 1 603 7 0 0 -1 2 self 0 0 1 if (!instance_exists(oTankShield)) { if (!flashing) { myhealth -= 1; // 6 event_user(0); } } 1 603 7 0 0 -1 2 self 0 0 1 if (!instance_exists(oTankShield)) { if (!flashing) { myhealth -= 1; event_user(0); } } 1 603 7 0 0 -1 2 self 0 0 1 with (oTank) { state = 100; statetime = -1; } instance_destroy(); repeat (5) instance_create(x, y, oDebris); make_explosion1big(x, y); 1 603 7 0 0 -1 2 self 0 0 1 flashing = 5; with (oTank) flashing = 5; with (oTankHead) flashing = 5; with (oTankBottom) flashing = 5; with (oTankCannon) flashing = 5; with (oTankArm) flashing = 5; if (myhealth > 90) image_index = 0; if (myhealth <= 90) sprite_index = sTankCore2; if (myhealth <= 45) sprite_index = sTankCore3; if (myhealth <= 0) event_user(1); sfx_stop(sndTesterHit); sfx_play(sndTesterHit); 1 603 7 0 0 -1 2 self 0 0 1 draw_sprite_ext(sprite_index, -1, x, y, 1, 1, image_angle, -1, 1); if (flashing) { draw_set_blend_mode(bm_add); repeat (2) draw_sprite_ext(sprite_index, -1, x, y, 1, 1, image_angle, -1, flashing / 5); draw_set_blend_mode(bm_normal); } 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1