sSaveSlotB
0
0
-1
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
global.curropt = 0;
lastitem = 1;
active = 0;
alarm[0] = 5;
continue_str = get_text("GameOver", "Continue");
exit_str = get_text("GameOver", "Exit");
event_user(0);
1
603
7
0
0
-1
2
self
0
0
1
active = 1;
1
603
7
0
0
-1
2
self
0
0
1
if (active) {
if (oControl.kDown && oControl.kDownPushedSteps == 0) {
global.curropt += 1;
if (global.curropt > lastitem) global.curropt = 0;
sfx_play(sndMenuMove);
}
if (oControl.kUp && oControl.kUpPushedSteps == 0) {
global.curropt -= 1;
if (global.curropt < 0) global.curropt = lastitem;
sfx_play(sndMenuMove);
}
if (oControl.kMenu1 && oControl.kMenu1PushedSteps == 0) {
sfx_play(sndMenuSel);
if (global.curropt == 0) {
global.newgame = 0;
room_goto(rm_loading);
}
if (global.curropt == 1) room_change(titleroom, 1); //room_goto(titleroom);
}
}
1
603
7
0
0
-1
2
self
0
0
1
if (instance_exists(op[0])) with (op[0]) instance_destroy();
if (instance_exists(op[1])) with (op[1]) instance_destroy();
active = 0;
1
603
7
0
0
-1
2
self
0
0
1
op[0] = instance_create(x, y, oNormalOptionC);
op[0].optionid = 0;
op[0].label = continue_str;
op[1] = instance_create(x, y + 14, oNormalOptionC);
op[1].optionid = 1;
op[1].label = exit_str;
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
-1