sSaveSlotB 0 0 -1 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 global.curropt = 0; lastitem = 1; active = 0; alarm[0] = 5; continue_str = get_text("GameOver", "Continue"); exit_str = get_text("GameOver", "Exit"); event_user(0); 1 603 7 0 0 -1 2 self 0 0 1 active = 1; 1 603 7 0 0 -1 2 self 0 0 1 if (active) { if (oControl.kDown && oControl.kDownPushedSteps == 0) { global.curropt += 1; if (global.curropt > lastitem) global.curropt = 0; sfx_play(sndMenuMove); } if (oControl.kUp && oControl.kUpPushedSteps == 0) { global.curropt -= 1; if (global.curropt < 0) global.curropt = lastitem; sfx_play(sndMenuMove); } if (oControl.kMenu1 && oControl.kMenu1PushedSteps == 0) { sfx_play(sndMenuSel); if (global.curropt == 0) { global.newgame = 0; room_goto(rm_loading); } if (global.curropt == 1) room_change(titleroom, 1); //room_goto(titleroom); } } 1 603 7 0 0 -1 2 self 0 0 1 if (instance_exists(op[0])) with (op[0]) instance_destroy(); if (instance_exists(op[1])) with (op[1]) instance_destroy(); active = 0; 1 603 7 0 0 -1 2 self 0 0 1 op[0] = instance_create(x, y, oNormalOptionC); op[0].optionid = 0; op[0].label = continue_str; op[1] = instance_create(x, y + 14, oNormalOptionC); op[1].optionid = 1; op[1].label = exit_str; 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 -1