sBoss1Block
0
-1
0
0
<undefined>
<undefined>
1
603
7
0
0
-1
2
self
0
0
1
alarm[0] = 5;
1
603
7
0
0
-1
2
self
0
0
1
gravity = 0.2;
gravity_direction = 270;
1
603
7
0
0
-1
2
self
0
0
1
if (y > 250) instance_destroy();
1
603
7
0
0
-1
2
self
0
0
1
draw_sprite_ext(sprite_index, -1, x, y, facing, 1, 0, -1, 1);
draw_sprite_ext(sprite_index, -1, x, y - 32, facing, 1, 0, -1, 1);
draw_sprite_ext(sprite_index, -1, x, y - 64, facing, 1, 0, -1, 1);
0
0
0
0.5
0.100000001490116
0
0.100000001490116
0.100000001490116
0.200000002980232
-1
0