sBoss1Block 0 -1 0 0 <undefined> <undefined> 1 603 7 0 0 -1 2 self 0 0 1 alarm[0] = 5; 1 603 7 0 0 -1 2 self 0 0 1 gravity = 0.2; gravity_direction = 270; 1 603 7 0 0 -1 2 self 0 0 1 if (y > 250) instance_destroy(); 1 603 7 0 0 -1 2 self 0 0 1 draw_sprite_ext(sprite_index, -1, x, y, facing, 1, 0, -1, 1); draw_sprite_ext(sprite_index, -1, x, y - 32, facing, 1, 0, -1, 1); draw_sprite_ext(sprite_index, -1, x, y - 64, facing, 1, 0, -1, 1); 0 0 0 0.5 0.100000001490116 0 0.100000001490116 0.100000001490116 0.200000002980232 -1 0