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* Make actor_table.h * DECLARE_OVERLAY_SEGMENT * InitVars * Remove InitVars from actor headers * format * Use table for ActorID enum * Move segment symbols declarations back to segment_symbols.h * add newline to actor_table.h * Add effects back to segnt_symbols.h * Update include/tables/actor_table.h Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> * Update src/overlays/actors/ovl_Shot_Sun/z_shot_sun.h Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * name unused parameters Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com> * format * Revert "name unused parameters" This reverts commit 14fe63313a32b4779ccfb6cf71cb227542a3958f. * Remove `const` from InitVars * Add underscore to unused parameters * ActorID -> ActorId * bss * missing symbols and bss * lower diff a bit Co-authored-by: engineer124 <47598039+engineer124@users.noreply.github.com> Co-authored-by: EllipticEllipsis <elliptic.ellipsis@gmail.com>