Files
2ship2harkinian-Android/mm/2s2h/mixer.h
T
912d46761b Audio Works (#180)
* initial audio work

* Implements caching and fixes a ton of issues with audio

* Uses correct memory sizes in mixer.c

* Resets mixer values

* Actually correct dmem buff values in mixer.c

* Remove breakpoints

* Fix sequences not playing

* The forbidden type.

* Forbidden TYPES?!

* Thanks Louis

* Thanks Louis Part 2

* Fix garbled audio

* Fixed ADSR bugs

* Fixes ASAN crash in loading samples.

This code is causing the game to attempt to read sample data beyond the actual sample data.

* Comments out the sample clamping since we aren't affecting the rest of the calculations in the function.

* Fixes crashing while loading audio samples.

Additionally, lowers the log level for audio commands.

* Textbox SFX UB Fix

* Decreases priority of more debug messages

* Fixed a couple uintptr_t issues

* Adds context to Jack's hack of shortcutting later loading sequences.

* Audio corruption fix

* Few uintptr_t fixes

* Fix build on linux

* Fix build on mac

* call audio exit

* fix sfx in dialog

* unstub more audio funcs

---------

Co-authored-by: Random06457 <28494085+Random06457@users.noreply.github.com>
Co-authored-by: Nicholas Estelami <NEstelami@users.noreply.github.com>
Co-authored-by: louis <35883445+louist103@users.noreply.github.com>
Co-authored-by: Adam Bird <archez39@me.com>
2024-05-22 09:05:01 -05:00

89 lines
4.0 KiB
C

#pragma once
#include <stdbool.h>
#include <stdint.h>
#include "libultraship/libultra/abi.h"
#undef aSegment
#undef aClearBuffer
#undef aSetBuffer
#undef aLoadBuffer
#undef aSaveBuffer
#undef aDMEMMove
#undef aMix
#undef aEnvMixer
#undef aResample
#undef aInterleave
#undef aSetVolume
#undef aSetVolume32
#undef aSetLoop
#undef aLoadADPCM
#undef aADPCMdec
#undef aS8Dec
#undef aAddMixer
#undef aDuplicate
#undef aDMEMMove2
#undef aResampleZoh
#undef aEnvSetup1
#undef aEnvSetup2
#undef aFilter
#undef aHiLoGain
#undef aInterl
#undef aUnkCmd3
#undef aUnkCmd19
void aClearBufferImpl(uint16_t addr, int nbytes);
void aLoadBufferImpl(const void* source_addr, uint16_t dest_addr, uint16_t nbytes);
void aSaveBufferImpl(uint16_t source_addr, int16_t* dest_addr, uint16_t nbytes);
void aLoadADPCMImpl(int num_entries_times_16, const int16_t* book_source_addr);
void aSetBufferImpl(uint8_t flags, uint16_t in, uint16_t out, uint16_t nbytes);
void aInterleaveImpl(uint16_t dest, uint16_t left, uint16_t right, uint16_t c);
void aDMEMMoveImpl(uint16_t in_addr, uint16_t out_addr, int nbytes);
void aSetLoopImpl(ADPCM_STATE* adpcm_loop_state);
void aADPCMdecImpl(uint8_t flags, ADPCM_STATE state);
void aResampleImpl(uint8_t flags, uint16_t pitch, RESAMPLE_STATE state);
void aEnvSetup1Impl(uint8_t initial_vol_wet, uint16_t rate_wet, uint16_t rate_left, uint16_t rate_right);
void aEnvSetup2Impl(uint16_t initial_vol_left, uint16_t initial_vol_right);
void aEnvMixerImpl(uint16_t in_addr, uint16_t n_samples, bool swap_reverb, bool neg_3, bool neg_2, bool neg_left,
bool neg_right, int32_t wet_dry_addr, u32 unk);
void aMixImpl(uint16_t count, int16_t gain, uint16_t in_addr, uint16_t out_addr);
void aS8DecImpl(uint8_t flags, ADPCM_STATE state);
void aAddMixerImpl(uint16_t count, uint16_t in_addr, uint16_t out_addr);
void aDuplicateImpl(uint16_t count, uint16_t in_addr, uint16_t out_addr);
void aResampleZohImpl(uint16_t pitch, uint16_t start_fract);
void aInterlImpl(uint16_t in_addr, uint16_t out_addr, uint16_t n_samples);
void aFilterImpl(uint8_t flags, uint16_t count_or_buf, int16_t* state_or_filter);
void aHiLoGainImpl(uint8_t g, uint16_t count, uint16_t addr);
void aUnkCmd3Impl(uint16_t a, uint16_t b, uint16_t c);
void aUnkCmd19Impl(uint8_t f, uint16_t count, uint16_t out_addr, uint16_t in_addr);
#define aSegment(pkt, s, b) \
do { \
} while (0)
#define aClearBuffer(pkt, d, c) aClearBufferImpl(d, c)
#define aLoadBuffer(pkt, s, d, c) aLoadBufferImpl(s, d, c)
#define aSaveBuffer(pkt, s, d, c) aSaveBufferImpl(s, d, c)
#define aLoadADPCM(pkt, c, d) aLoadADPCMImpl(c, d)
#define aSetBuffer(pkt, f, i, o, c) aSetBufferImpl(f, i, o, c)
#define aInterleave(pkt, o, l, r, c) aInterleaveImpl(o, l, r, c)
#define aDMEMMove(pkt, i, o, c) aDMEMMoveImpl(i, o, c)
#define aSetLoop(pkt, a) aSetLoopImpl(a)
#define aADPCMdec(pkt, f, s) aADPCMdecImpl(f, s)
#define aResample(pkt, f, p, s) aResampleImpl(f, p, s)
#define aEnvSetup1(pkt, initialVolReverb, rampReverb, rampLeft, rampRight) \
aEnvSetup1Impl(initialVolReverb, rampReverb, rampLeft, rampRight)
#define aEnvSetup2(pkt, initialVolLeft, initialVolRight) aEnvSetup2Impl(initialVolLeft, initialVolRight)
#define aEnvMixer(pkt, inBuf, nSamples, swapReverb, negLeft, negRight, dryLeft, dryRight, wetLeft, wetRight) \
aEnvMixerImpl(inBuf, nSamples, swapReverb, negLeft, negRight, dryLeft, dryRight, wetLeft, wetRight)
#define aMix(pkt, c, g, i, o) aMixImpl(c, g, i, o)
#define aS8Dec(pkt, f, s) aS8DecImpl(f, s)
#define aAddMixer(pkt, s, d, c) aAddMixerImpl(s, d, c)
#define aDuplicate(pkt, s, d, c) aDuplicateImpl(s, d, c)
#define aDMEMMove2(pkt, t, i, o, c) aDMEMMove2Impl(t, i, o, c)
#define aResampleZoh(pkt, pitch, startFract) aResampleZohImpl(pitch, startFract)
#define aInterl(pkt, dmemi, dmemo, count) aInterlImpl(dmemi, dmemo, count)
#define aFilter(pkt, f, countOrBuf, addr) aFilterImpl(f, countOrBuf, addr)
#define aHiLoGain(pkt, g, buflen, i, a4) aHiLoGainImpl(g, buflen, i)
#define aUnkCmd3(pkt, a1, a2, a3) aUnkCmd3Impl(a1, a2, a3)
#define aUnkCmd19(pkt, a1, a2, a3, a4) aUnkCmd19Impl(a1, a2, a3, a4)