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* Add human readable name and entrance scene ID to scene table * Add better map select
11 lines
343 B
C
11 lines
343 B
C
#ifndef BETTER_MAP_SELECT_H
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#define BETTER_MAP_SELECT_H
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#include "overlays/gamestates/ovl_select/z_select.h"
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#include "gfxprint.h"
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void BetterMapSelect_Init(MapSelectState* mapSelectState);
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void BetterMapSelect_PrintMenu(MapSelectState* mapSelectState, GfxPrint* printer);
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void BetterMapSelect_Update(MapSelectState* mapSelectState);
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#endif |