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https://github.com/izzy2lost/2ship2harkinian-Android.git
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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
13 lines
574 B
XML
13 lines
574 B
XML
<Root>
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<File Name="ovl_Arrow_Fire" BaseAddress="0x80902200" RangeStart="0xAB0" RangeEnd="0x1ED0">
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<Texture Name="gFireArrowMaskTex" OutName="fire_arrow_mask" Format="i8" Width="32" Height="64" Offset="0x12B0"/>
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<Texture Name="gFireArrowTex" OutName="fire_arrow" Format="i8" Width="32" Height="64" Offset="0xAB0"/>
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<Array Name="gFireArrowVtx" Count="43" Offset="0x1AB0">
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<Vtx/>
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</Array>
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<DList Name="gFireArrowMaterialDL" Offset="0x1D60"/>
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<DList Name="gFireArrowModelDL" Offset="0x1E10"/>
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</File>
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</Root>
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