Files
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

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907 B
XML

<Root>
<File Name="object_ny" Segment="6">
<DList Name="object_ny_DL_000030" Offset="0x30" /> <!-- Original name is "ksl_kusari_modelT" -->
<DList Name="object_ny_DL_0000B8" Offset="0xB8" />
<Texture Name="object_ny_Tex_0000C0" OutName="tex_0000C0" Format="rgba16" Width="8" Height="16" Offset="0xC0" />
<Texture Name="object_ny_Tex_0001C0" OutName="tex_0001C0" Format="rgba16" Width="16" Height="16" Offset="0x1C0" />
<Texture Name="object_ny_Tex_0003C0" OutName="tex_0003C0" Format="rgba16" Width="32" Height="32" Offset="0x3C0" />
<Texture Name="object_ny_Tex_000BC0" OutName="tex_000BC0" Format="rgba16" Width="32" Height="32" Offset="0xBC0" />
<DList Name="object_ny_DL_001F90" Offset="0x1F90" />
<DList Name="object_ny_DL_002068" Offset="0x2068" />
<DList Name="object_ny_DL_002188" Offset="0x2188" />
</File>
</Root>