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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
14 lines
907 B
XML
14 lines
907 B
XML
<Root>
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<File Name="object_ny" Segment="6">
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<DList Name="object_ny_DL_000030" Offset="0x30" /> <!-- Original name is "ksl_kusari_modelT" -->
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<DList Name="object_ny_DL_0000B8" Offset="0xB8" />
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<Texture Name="object_ny_Tex_0000C0" OutName="tex_0000C0" Format="rgba16" Width="8" Height="16" Offset="0xC0" />
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<Texture Name="object_ny_Tex_0001C0" OutName="tex_0001C0" Format="rgba16" Width="16" Height="16" Offset="0x1C0" />
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<Texture Name="object_ny_Tex_0003C0" OutName="tex_0003C0" Format="rgba16" Width="32" Height="32" Offset="0x3C0" />
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<Texture Name="object_ny_Tex_000BC0" OutName="tex_000BC0" Format="rgba16" Width="32" Height="32" Offset="0xBC0" />
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<DList Name="object_ny_DL_001F90" Offset="0x1F90" />
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<DList Name="object_ny_DL_002068" Offset="0x2068" />
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<DList Name="object_ny_DL_002188" Offset="0x2188" />
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</File>
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</Root>
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