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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
14 lines
774 B
XML
14 lines
774 B
XML
<Root>
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<!--
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The Moon's Tear that can be seen falling from the telescope,
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along with its associated fire trail.
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-->
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<File Name="object_moonston" Segment="6">
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<DList Name="gFallingMoonsTearDL" Offset="0x400" /> <!-- Original name is "moon_stone_g1_FT_model" -->
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<DList Name="gFallingMoonsTearFireDL" Offset="0x4C8" /> <!-- Original name is "moon_stone_g2_FT_model" -->
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<Texture Name="gFallingMoonsTearTex" OutName="falling_moons_tear" Format="i8" Width="32" Height="32" Offset="0x608" />
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<Texture Name="gFallingMoonsTearFireTex" OutName="falling_moons_tear_fire" Format="i8" Width="32" Height="64" Offset="0xA08" />
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<TextureAnimation Name="gFallingMoonsTearTexAnim" Offset="0x1220" />
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</File>
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</Root>
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