Files
2ship2harkinian-Android/mm/assets/xml/GC_US/objects/object_moonston.xml
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

14 lines
774 B
XML

<Root>
<!--
The Moon's Tear that can be seen falling from the telescope,
along with its associated fire trail.
-->
<File Name="object_moonston" Segment="6">
<DList Name="gFallingMoonsTearDL" Offset="0x400" /> <!-- Original name is "moon_stone_g1_FT_model" -->
<DList Name="gFallingMoonsTearFireDL" Offset="0x4C8" /> <!-- Original name is "moon_stone_g2_FT_model" -->
<Texture Name="gFallingMoonsTearTex" OutName="falling_moons_tear" Format="i8" Width="32" Height="32" Offset="0x608" />
<Texture Name="gFallingMoonsTearFireTex" OutName="falling_moons_tear_fire" Format="i8" Width="32" Height="64" Offset="0xA08" />
<TextureAnimation Name="gFallingMoonsTearTexAnim" Offset="0x1220" />
</File>
</Root>