Files
2ship2harkinian-Android/mm/assets/xml/GC_US/objects/object_maruta.xml
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

17 lines
1.4 KiB
XML

<Root>
<File Name="object_maruta" Segment="6">
<Texture Name="object_maruta_Tex_000000" OutName="tex_000000" Format="rgba16" Width="32" Height="32" Offset="0x0" />
<Texture Name="object_maruta_Tex_000800" OutName="tex_000800" Format="rgba16" Width="32" Height="32" Offset="0x800" />
<Texture Name="object_maruta_Tex_001000" OutName="tex_001000" Format="rgba16" Width="32" Height="32" Offset="0x1000" />
<DList Name="object_maruta_DL_002220" Offset="0x2220" /> <!-- Original name is "parts_1_model" -->
<DList Name="object_maruta_DL_0023D0" Offset="0x23D0" /> <!-- Original name is "parts_2_model" -->
<DList Name="object_maruta_DL_002568" Offset="0x2568" /> <!-- Original name is "parts_3_model" -->
<DList Name="object_maruta_DL_002660" Offset="0x2660" /> <!-- Original name is "parts_4_model" -->
<DList Name="object_maruta_DL_002758" Offset="0x2758" /> <!-- Original name is "parts_5_model" -->
<DList Name="object_maruta_DL_002850" Offset="0x2850" /> <!-- Original name is "parts_6_model" -->
<DList Name="object_maruta_DL_002948" Offset="0x2948" /> <!-- Original name is "parts_7_model" -->
<DList Name="object_maruta_DL_002AE0" Offset="0x2AE0" /> <!-- Original name is "parts_8_model" -->
<DList Name="object_maruta_DL_002EC0" Offset="0x2EC0" /> <!-- Original name is "kiretenaimaruta_model" -->
</File>
</Root>