Files
2ship2harkinian-Android/mm/assets/xml/GC_US/objects/object_f40_obj.xml
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

26 lines
1.7 KiB
XML

<Root>
<!--
Assets for Stone Tower platforms. These platforms include the cubes moved by pressing the switches in
Stone Tower and two unused platforms.
-->
<File Name="object_f40_obj" Segment="6">
<Texture Name="gStoneTowerPlatformsTopTex" OutName="stone_tower_platforms_top" Format="i8" Width="64" Height="64" Offset="0x0" /> <!-- Unused -->
<Texture Name="gStoneTowerPlatformsSidesTex" OutName="stone_tower_platforms_sides" Format="rgba16" Width="32" Height="64" Offset="0x1000" /> <!-- Unused -->
<Texture Name="gStoneTowerBlockBackgroundTex" OutName="stone_tower_block_background" Format="rgba16" Width="32" Height="32" Offset="0x2000" />
<Texture Name="gStoneTowerBlockPatternTex" OutName="stone_tower_block_pattern" Format="i4" Width="32" Height="128" Offset="0x2800" />
<Texture Name="gStoneTowerBlockSidesTex" OutName="stone_tower_block_sides" Format="i4" Width="64" Height="64" Offset="0x3000" />
<DList Name="gStoneTowerVerticallyOscillatingPlatformEmptyDL" Offset="0x3B00" />
<DList Name="gStoneTowerVerticallyOscillatingPlatformDL" Offset="0x3B08" /> <!-- Unused -->
<Collision Name="gStoneTowerVerticallyOscillatingPlatformCol" Offset="0x3E80" /> <!-- Unused -->
<DList Name="gStoneTowerTempleSquareElevatorEmptyDL" Offset="0x4030" />
<DList Name="gStoneTowerTempleSquareElevatorDL" Offset="0x4038" /> <!-- Unused -->
<Collision Name="gStoneTowerTempleSquareElevatorCol" Offset="0x4240" /> <!-- Unused -->
<DList Name="gStoneTowerBlockDL" Offset="0x43D0" />
<Collision Name="gStoneTowerBlockCol" Offset="0x4640" />
</File>
</Root>