You've already forked 2ship2harkinian-Android
mirror of
https://github.com/izzy2lost/2ship2harkinian-Android.git
synced 2026-03-10 11:20:47 -07:00
* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
12 lines
956 B
XML
12 lines
956 B
XML
<Root>
|
|
<File Name="object_driftice" Segment="6">
|
|
<Texture Name="object_driftice_Tex_000000" OutName="tex_000000" Format="rgba16" Width="64" Height="8" Offset="0x0" />
|
|
<Texture Name="object_driftice_TLUT_000400" OutName="tlut_000400" Format="rgba16" Width="4" Height="4" Offset="0x400" />
|
|
<Texture Name="object_driftice_TLUT_000420" OutName="tlut_000420" Format="rgba16" Width="4" Height="4" Offset="0x420" />
|
|
<Texture Name="object_driftice_Tex_000440" OutName="tex_000440" Format="ci4" Width="64" Height="64" Offset="0x440" />
|
|
<Texture Name="object_driftice_Tex_000C40" OutName="tex_000C40" Format="ci4" Width="64" Height="64" Offset="0xC40" />
|
|
<DList Name="object_driftice_DL_0016A0" Offset="0x16A0" /> <!-- Original name is "obj_iceblock_model" -->
|
|
<Collision Name="object_driftice_Colheader_001AA8" Offset="0x1AA8" /> <!-- Original name is "obj_iceblock_bgdatainfo" -->
|
|
</File>
|
|
</Root>
|