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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
19 lines
1.6 KiB
XML
19 lines
1.6 KiB
XML
<Root>
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<!-- Object for the Gong and KendoKanban board in the Swordsman's School -->
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<File Name="object_dora" Segment="6">
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<DList Name="gKendoKanbanDL" Offset="0x180" /> <!-- Original name is "djo_kanban_model" -->
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<Texture Name="gKendoKanbanFrontTex" OutName="kendo_kanban_front" Format="rgba16" Width="32" Height="64" Offset="0x280" />
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<Texture Name="gKendoKanbanSideTex" OutName="kendo_kanban_side" Format="rgba16" Width="32" Height="32" Offset="0x1280" />
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<DList Name="gKendoKanbanTopRightDL" Offset="0x2080" /> <!-- Original name is "ita_tR_model" -->
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<DList Name="gKendoKanbanTopLeftDL" Offset="0x2180" /> <!-- Original name is "ita_tL_model" -->
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<DList Name="gKendoKanbanBottomLeftDL" Offset="0x2280" /> <!-- Original name is "ita_bL_model" -->
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<DList Name="gKendoKanbanBottomRightDL" Offset="0x2380" /> <!-- Original name is "ita_bR_model" -->
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<Texture Name="gKendoKanbanSplitFrontTex" OutName="kendo_kanban_front_split_alt" Format="rgba16" Width="32" Height="64" Offset="0x2480" />
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<Texture Name="gKendoKanbanSplitSideTex" OutName="kendo_kanban_side_split_alt" Format="rgba16" Width="32" Height="32" Offset="0x3480" />
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<DList Name="gDoraGongDL" Offset="0x3FD0" /> <!-- Original name is "dora_hontai_model" -->
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<DList Name="gDoraChainDL" Offset="0x4160" /> <!-- Original name is "kusariT_model" -->
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<Texture Name="gDoraGongTex" OutName="dora_gong" Format="rgba16" Width="32" Height="32" Offset="0x4208" />
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<Texture Name="gDoraChainTex" OutName="dora_chain" Format="rgba16" Width="16" Height="64" Offset="0x4A08" />
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</File>
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</Root>
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