Files
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

48 lines
4.3 KiB
XML

<Root>
<File Name="object_bob" Segment="6">
<Limb Name="object_bob_Standardlimb_000000" Type="Standard" EnumName="OBJECT_BOB_LIMB_01" Offset="0x0" />
<Limb Name="object_bob_Standardlimb_00000C" Type="Standard" EnumName="OBJECT_BOB_LIMB_02" Offset="0xC" />
<Limb Name="object_bob_Standardlimb_000018" Type="Standard" EnumName="OBJECT_BOB_LIMB_03" Offset="0x18" />
<Limb Name="object_bob_Standardlimb_000024" Type="Standard" EnumName="OBJECT_BOB_LIMB_04" Offset="0x24" />
<Limb Name="object_bob_Standardlimb_000030" Type="Standard" EnumName="OBJECT_BOB_LIMB_05" Offset="0x30" />
<Limb Name="object_bob_Standardlimb_00003C" Type="Standard" EnumName="OBJECT_BOB_LIMB_06" Offset="0x3C" />
<Limb Name="object_bob_Standardlimb_000048" Type="Standard" EnumName="OBJECT_BOB_LIMB_07" Offset="0x48" />
<Limb Name="object_bob_Standardlimb_000054" Type="Standard" EnumName="OBJECT_BOB_LIMB_08" Offset="0x54" />
<Limb Name="object_bob_Standardlimb_000060" Type="Standard" EnumName="OBJECT_BOB_LIMB_09" Offset="0x60" />
<Limb Name="object_bob_Standardlimb_00006C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0A" Offset="0x6C" />
<Limb Name="object_bob_Standardlimb_000078" Type="Standard" EnumName="OBJECT_BOB_LIMB_0B" Offset="0x78" />
<Limb Name="object_bob_Standardlimb_000084" Type="Standard" EnumName="OBJECT_BOB_LIMB_0C" Offset="0x84" />
<Limb Name="object_bob_Standardlimb_000090" Type="Standard" EnumName="OBJECT_BOB_LIMB_0D" Offset="0x90" />
<Limb Name="object_bob_Standardlimb_00009C" Type="Standard" EnumName="OBJECT_BOB_LIMB_0E" Offset="0x9C" />
<Limb Name="object_bob_Standardlimb_0000A8" Type="Standard" EnumName="OBJECT_BOB_LIMB_0F" Offset="0xA8" />
<Skeleton Name="object_bob_Skel_0000F0" Type="Flex" LimbType="Standard" LimbNone="OBJECT_BOB_LIMB_NONE" LimbMax="OBJECT_BOB_LIMB_MAX" EnumName="ObjectBobLimb" Offset="0xF0" />
<Texture Name="object_bob_TLUT_000108" OutName="tlut_000108" Format="rgba16" Width="16" Height="16" Offset="0x108" />
<Texture Name="object_bob_Tex_000308" OutName="tex_000308" Format="ci8" Width="8" Height="8" Offset="0x308" />
<Texture Name="object_bob_Tex_000348" OutName="tex_000348" Format="ci8" Width="8" Height="8" Offset="0x348" />
<Texture Name="object_bob_Tex_000388" OutName="tex_000388" Format="ci8" Width="32" Height="32" Offset="0x388" />
<Texture Name="object_bob_Tex_000788" OutName="tex_000788" Format="ci8" Width="8" Height="8" Offset="0x788" />
<Texture Name="object_bob_Tex_0007C8" OutName="tex_0007C8" Format="rgba16" Width="32" Height="32" Offset="0x7C8" />
<Texture Name="object_bob_Tex_000FC8" OutName="tex_000FC8" Format="rgba16" Width="32" Height="32" Offset="0xFC8" />
<Texture Name="object_bob_Tex_0017C8" OutName="tex_0017C8" Format="rgba16" Width="32" Height="32" Offset="0x17C8" />
<Texture Name="object_bob_Tex_001FC8" OutName="tex_001FC8" Format="ci8" Width="16" Height="16" Offset="0x1FC8" />
<Texture Name="object_bob_Tex_0020C8" OutName="tex_0020C8" Format="ci8" Width="16" Height="16" Offset="0x20C8" />
<Texture Name="object_bob_Tex_0021C8" OutName="tex_0021C8" Format="ci8" Width="8" Height="8" Offset="0x21C8" />
<Texture Name="object_bob_Tex_002208" OutName="tex_002208" Format="ci8" Width="16" Height="16" Offset="0x2208" />
<DList Name="object_bob_DL_003B78" Offset="0x3B78" />
<DList Name="object_bob_DL_003F68" Offset="0x3F68" />
<DList Name="object_bob_DL_0040B0" Offset="0x40B0" />
<DList Name="object_bob_DL_0041E0" Offset="0x41E0" />
<DList Name="object_bob_DL_004310" Offset="0x4310" />
<DList Name="object_bob_DL_004458" Offset="0x4458" />
<DList Name="object_bob_DL_004588" Offset="0x4588" />
<DList Name="object_bob_DL_0046B8" Offset="0x46B8" />
<DList Name="object_bob_DL_004A48" Offset="0x4A48" />
<DList Name="object_bob_DL_004B18" Offset="0x4B18" />
<DList Name="object_bob_DL_004BE8" Offset="0x4BE8" />
<DList Name="object_bob_DL_004C38" Offset="0x4C38" />
<DList Name="object_bob_DL_004D08" Offset="0x4D08" />
<DList Name="object_bob_DL_004DD8" Offset="0x4DD8" />
<DList Name="object_bob_DL_004E28" Offset="0x4E28" />
</File>
</Root>