Files
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

28 lines
2.2 KiB
XML

<Root>
<!-- ??? (Hand in Toilet) assets -->
<File Name="object_bjt" Segment="6">
<!-- ??? animations -->
<Animation Name="gToiletHandWaggingFingerAnim" Offset="0xFC" /><!-- Original name is "bjt_chigau" ("different/wrong") -->
<Animation Name="gToiletHandFistAnim" Offset="0x218" /><!-- Original name is "bjt_guu" ("fist") -->
<Animation Name="gToiletHandThumbsUpAnim" Offset="0x3A8" /><!-- Original name is "bjt_ok" (thumbs up, correct) -->
<Animation Name="gToiletHandOpenHandAnim" Offset="0x564" /><!-- Original name is "bjt_par" ("paper"? Open hand, palm up) -->
<Animation Name="gToiletHandWaitingAnim" Offset="0x7B8" /><!-- Original name is "bjt_wait" (flopping around grasping at air) -->
<!-- ??? model -->
<DList Name="gToiletHandIndexFingerDL" Offset="0x1570" />
<DList Name="gToiletHandThumbDL" Offset="0x1690" />
<DList Name="gToiletHandOtherFingersDL" Offset="0x17A0" />
<DList Name="gToiletHandPalmDL" Offset="0x18C8" />
<DList Name="gToiletHandArmDL" Offset="0x19E8" />
<Texture Name="gToiletHandFingersTex" OutName="toilet_hand_fingers" Format="rgba16" Width="32" Height="32" Offset="0x1AB0" />
<Texture Name="gToiletHandArmSkinTex" OutName="toilet_hand_arm_skin" Format="rgba16" Width="8" Height="8" Offset="0x22B0" />
<Limb Name="gToiletHandRootLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_ROOT" Offset="0x2330" />
<Limb Name="gToiletHandArmLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_ARM" Offset="0x233C" />
<Limb Name="gToiletHandPalmLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_PALM" Offset="0x2348" />
<Limb Name="gToiletHandOtherFingersLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_OTHER_FINGERS" Offset="0x2354" />
<Limb Name="gToiletHandThumbLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_THUMB" Offset="0x2360" />
<Limb Name="gToiletHandIndexFingerLimb" Type="Standard" EnumName="TOILET_HAND_LIMB_INDEX_FINGER" Offset="0x236C" />
<Skeleton Name="gToiletHandSkel" Type="Flex" LimbType="Standard" LimbNone="TOILET_HAND_LIMB_NONE" LimbMax="TOILET_HAND_LIMB_MAX" EnumName="ToiletHandLimb" Offset="0x2390" />
</File>
</Root>