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inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

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<Root>
<!-- Assets for Anju in the Couple's Mask cutscene -->
<File Name="object_an4" Segment="6">
<Animation Name="gAnju4CombineMasks2Anim" Offset="0x41C" /> <!-- Original name is "anj_awase" ("to face; to be opposite (someone)") -->
<Animation Name="gAnju4HugAnim" Offset="0x13C8" /> <!-- Start hugging while kneeled --> <!-- Original name is "anj_dakiau" ("to embrace each other") -->
<Animation Name="gAnju4HugLoopAnim" Offset="0x2550" /> <!-- hugging while kneeled --> <!-- Original name is "anj_dakiau_loop" -->
<Animation Name="gAnju4HugReleaseAnim" Offset="0x353C" /> <!-- Stop hugging while kneeled --> <!-- Original name is "anj_hanare" ("to be separated; to be apart") -->
<Animation Name="gAnju4HugReleaseLoopAnim" Offset="0x4498" /> <!-- Original name is "anj_hanare_loop" -->
<Animation Name="gAnju4LookUpAnim" Offset="0x4A78" /> <!-- Original name is "anj_kaoage" ("raising face") -->
<Animation Name="gAnju4LookUpLoopAnim" Offset="0x506C" /> <!-- Original name is "anj_kaoage_loop" -->
<Animation Name="gAnju4CombineMasks1Anim" Offset="0x60B4" /> <!-- Shows Moon Mask to Kafei --> <!-- Original name is "anj_miseau" ("to show each other") -->
<Animation Name="gAnju4MaskStandLoopAnim" Offset="0x6CC0" /> <!-- Holds the Moon Mask while standing --> <!-- Original name is "anj_mitume_loop" ("to stare (at); to gaze (at)") -->
<Animation Name="gAnju4MaskKneelAnim" Offset="0x7E3C" /> <!-- Holds the Moon Mask while kneeling --> <!-- Original name is "anj_omen" ("mask") -->
<Animation Name="gAnju4MaskKneelLoopAnim" Offset="0x88C0" /> <!-- Holds the Moon Mask while kneeled --> <!-- Original name is "anj_omen_loop" -->
</File>
</Root>