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* initial asset xml split * move otrexporter back * update exporter * update xml progress * update xmls -- todo: rename actor.xml * use latest otrexporter * cherry pick over gc support changes * zapdtr gc support * fix title screen * fix jumpslash * add gc file list * add additional asset header * Update OTRExporter * Update ZAPDTR * Update libultraship * Update OTRExporter * submodule * attempt 3 at submodules * add gPowderKegFuseVtx to gc xml * lus main * for pr * zapdtr rebased * move game versions to benport * update xml for PRs * move audio, todo: add to GC * gc audio * explain commented assets * zapdtr * pull and update zapdtr * Update OTRExporter
23 lines
1.7 KiB
XML
23 lines
1.7 KiB
XML
<Root>
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<!-- Assets for Anju in the Couple's Mask cutscene -->
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<File Name="object_an4" Segment="6">
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<Animation Name="gAnju4CombineMasks2Anim" Offset="0x41C" /> <!-- Original name is "anj_awase" ("to face; to be opposite (someone)") -->
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<Animation Name="gAnju4HugAnim" Offset="0x13C8" /> <!-- Start hugging while kneeled --> <!-- Original name is "anj_dakiau" ("to embrace each other") -->
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<Animation Name="gAnju4HugLoopAnim" Offset="0x2550" /> <!-- hugging while kneeled --> <!-- Original name is "anj_dakiau_loop" -->
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<Animation Name="gAnju4HugReleaseAnim" Offset="0x353C" /> <!-- Stop hugging while kneeled --> <!-- Original name is "anj_hanare" ("to be separated; to be apart") -->
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<Animation Name="gAnju4HugReleaseLoopAnim" Offset="0x4498" /> <!-- Original name is "anj_hanare_loop" -->
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<Animation Name="gAnju4LookUpAnim" Offset="0x4A78" /> <!-- Original name is "anj_kaoage" ("raising face") -->
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<Animation Name="gAnju4LookUpLoopAnim" Offset="0x506C" /> <!-- Original name is "anj_kaoage_loop" -->
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<Animation Name="gAnju4CombineMasks1Anim" Offset="0x60B4" /> <!-- Shows Moon Mask to Kafei --> <!-- Original name is "anj_miseau" ("to show each other") -->
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<Animation Name="gAnju4MaskStandLoopAnim" Offset="0x6CC0" /> <!-- Holds the Moon Mask while standing --> <!-- Original name is "anj_mitume_loop" ("to stare (at); to gaze (at)") -->
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<Animation Name="gAnju4MaskKneelAnim" Offset="0x7E3C" /> <!-- Holds the Moon Mask while kneeling --> <!-- Original name is "anj_omen" ("mask") -->
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<Animation Name="gAnju4MaskKneelLoopAnim" Offset="0x88C0" /> <!-- Holds the Moon Mask while kneeled --> <!-- Original name is "anj_omen_loop" -->
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</File>
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</Root>
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