Files
inspectredc c897fc2399 Gamecube NTSC US Support (#155)
* initial asset xml split

* move otrexporter back

* update exporter

* update xml progress

* update xmls -- todo: rename actor.xml

* use latest otrexporter

* cherry pick over gc support changes

* zapdtr gc support

* fix title screen

* fix jumpslash

* add gc file list

* add additional asset header

* Update OTRExporter

* Update ZAPDTR

* Update libultraship

* Update OTRExporter

* submodule

* attempt 3 at submodules

* add gPowderKegFuseVtx to gc xml

* lus main

* for pr

* zapdtr rebased

* move game versions to benport

* update xml for PRs

* move audio, todo: add to GC

* gc audio

* explain commented assets

* zapdtr

* pull and update zapdtr

* Update OTRExporter
2024-05-22 09:05:02 -05:00

19 lines
1.1 KiB
XML

<Root>
<!-- Assets for Anju on the rainy second day -->
<File Name="object_an2" Segment="6">
<!-- Empty -->
<DList Name="gAnju2EmptyDL" Offset="0x370" />
<!-- Umbrella -->
<DList Name="gAnju2UmbrellaDL" Offset="0x378" /> <!-- Original name is "an_kasa_model" ("umbrella; parasol") -->
<Texture Name="gAnju2UmbrellaCircleTex" OutName="umbrella_circle" Format="i8" Width="16" Height="16" Offset="0x578" />
<Texture Name="gAnju2UmbrellaDesignTex" OutName="umbrella_design" Format="i8" Width="32" Height="32" Offset="0x678" />
<!-- Animations holding the umbrella -->
<Animation Name="gAnju2UmbrellaCryAnim" Offset="0x1B80" /> <!-- Original name is "an_kasasuwarinaku" ("suwari" = "sitting", "naku" = "to cry; to weep; to sob") -->
<Animation Name="gAnju2UmbrellaIdleAnim" Offset="0x28DC" /> <!-- Original name is "an_kasawait" -->
<Animation Name="gAnju2UmbrellaSitAnim" Offset="0x38A0" /> <!-- Original name is "an_kasawait2suwaru" ("suwaru" = "to sit") -->
<Animation Name="gAnju2UmbrellaWalkAnim" Offset="0x42CC" /> <!-- Original name is "an_kasawalk" -->
</File>
</Root>